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Update license information
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LICENSE.lin
10
LICENSE.lin
@ -18,5 +18,15 @@ Visit DXVK at
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---- ---- ---- ----
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Parts of this software are based on the OpenVR SDK, which is
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Copyright (c) 2015, Valve Corporation
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Visit OpenVR at
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https://github.com/ValveSoftware/openvr/
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---- ---- ---- ----
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The rest of this software is available under Steam's standard licensing,
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included with your Steam client.
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10
LICENSE.osx
10
LICENSE.osx
@ -47,5 +47,15 @@ Visit the libpng homepage at
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---- ---- ---- ----
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Parts of this software are based on the OpenVR SDK, which is
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Copyright (c) 2015, Valve Corporation
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Visit OpenVR at
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https://github.com/ValveSoftware/openvr/
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---- ---- ---- ----
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The rest of this software is available under Steam's standard licensing,
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included with your Steam client.
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4
README
4
README
@ -30,6 +30,10 @@ NOTE: For now, dxvk requires build-time components that are too new for Debian
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being developed. This may be resolved in dxvk in the future, or may be worked
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around by using a newer Debian release. See comments in build_proton.sh.
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Each component of this software is used under the terms of their licenses.
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See the LICENSE files here, as well as the LICENSE, COPYING, etc files in each
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submodule and directory for details.
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----
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RUNTIME CONFIG OPTIONS
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149
lsteamclient/LICENSE
Normal file
149
lsteamclient/LICENSE
Normal file
@ -0,0 +1,149 @@
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================ STEAMWORKS SDK license ===================
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VALVE, Corp.
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SDK LICENSE
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This SDK License (the "Agreement") is made by and between you (the "Licensee")
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and Valve Corporation, a Washington corporation,(“Valve”) with offices located
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at 10400 NE 4th Street, Suite 1400, Bellevue, WA 98004, USA.
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THIS DOCUMENT DESCRIBES A CONTRACT BETWEEN YOU AND VALVE. PLEASE READ IT BEFORE
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DOWNLOADING OR USING THE STEAMWORKS SOFTWARE DEVELOPMENT KIT (THE “SDK”). BY
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DOWNLOADING AND/OR USING THE SDK YOU INDICATE YOUR ACCEPTANCE OF THIS
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AGREEMENT. IF YOU DO NOT AGREE, DO NOT DOWNLOAD AND/OR USE THE SDK.
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Whereas, Valve is the developer of an online platform titled "Steam" that
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provides online distribution services as well as a number of additional online
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services designed to be embedded in computer games and application software,
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including, but not limited to, user authentication, in-app purchasing and
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trading, leaderboards, matchmaking, stats and achievements (the “Steamworks
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Services”) and the SDK;
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Whereas, Licensee wishes to develop a game or application software designed to
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take advantage of the Steamworks Services (the "Licensee Software"); and
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Whereas, Licensee wishes to receive, and Valve wishes to disclose to Licensee,
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the SDK, and other information as deemed appropriate by Valve, all on the
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terms set forth herein;
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Now, therefore, in consideration of the mutual promises made herein, the
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parties agree as follows:
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1. License.
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1.1 License Grant. Valve hereby grants Licensee a nonexclusive, royalty-free,
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terminable, worldwide, nontransferable license to:
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(a) use and locally reproduce the SDK in source code form, solely to develop
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the Licensee Software; and
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(b) reproduce and distribute the part of the SDK provided inside the folder
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named redistributable_bin (the "SDK Redistributables") along with the Licensee
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Software in object code form.
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1.2 Updates. Valve may from time to time, in its sole discretion, provide
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updates, error corrections, and future versions of the SDK to Licensee. Upon
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delivery, such updates, error corrections and future versions shall be deemed
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part of the SDK, as applicable, under this Agreement.
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1.3 Reservation of Rights. Valve reserves all rights not explicitly granted
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herein.
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2. Ancillary Obligations.
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2.1 No obligation to provide services. Nothing herein shall be construed as
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establishing an obligation to Valve to provide Steamworks Services or accept
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Licensee Software for distribution via Steam.
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2.2 Indemnity. Licensee hereby agrees that it is solely responsible for any
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and all Licensee Software and Licensee's creation, distribution, and promotion
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thereof. Licensee shall defend, indemnify, and hold harmless Valve, its
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officers, directors, employees and agents against any and all claims, damages
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(including reasonable attorneys’ fees and costs), losses, or liabilities
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whatsoever arising out of Licensee's creation, distribution, or promotion of
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the Licensee Software.
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2.3 Trademarks. Licensee acknowledges and agrees that this Agreement does not
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grant Licensee any right to use any trademarks or trade names of Valve or its
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licensors. All such marks shall remain the property of the respective owner.
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Licensee will refrain from any action or communication that can be incorrectly
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interpreted as a cooperation or partnership between Valve and Licensee.
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2.4 No reverse engineering. Licensee will not take any steps to reverse
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engineer the functionality of the SDK or develop software to replace the SDK's
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functionality. If Licensee develops software to interact with the Steamworks
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Services, such software shall not communicate with the Steamworks Services
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directly but always through the application programming interface (API)
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provided by the SDK Redistributables.
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3. Term.
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3.1 Term. This Agreement shall become effective as of the date Licensee
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downloads or installs the SDK. It will continue to apply until terminated by
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either Valve or Licensee as set out below.
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3.2 Termination. Valve may terminate this Agreement immediately upon written
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(including email) notice to Licensee. Licensee may terminate this Agreement at
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any time by ceasing Licensees use of the SDK and ending Licensee's
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distribution of Licensee Software created using the SDK. Furthermore, the
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Agreement will terminate automatically upon Licensee's breach of any term of
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this Agreement.
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3.3 Survival. Sections 1.3, 2, 3.2, 3.3, and 4-6 shall survive any expiration
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or termination of this Agreement.
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4. Disclaimer of Warranties; Limitation of Liability
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4.1 NO WARRANTIES. THE SDK AND ANY OTHER MATERIAL DOWNLOADED BY LICENSEE IS
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PROVIDED “AS IS”. VALVE AND ITS SUPPLIERS DISCLAIM ALL WARRANTIES WITH RESPECT
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TO THE SDK, EITHER EXPRESS OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, IMPLIED
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WARRANTIES OF MERCHANTABILITY, NON-INFRINGEMENT, TITLE AND FITNESS FOR A
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PARTICULAR PURPOSE.
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4.2 LIMITATION OF LIABILITY. IN NO EVENT SHALL VALVE OR ITS SUPPLIERS BE
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LIABLE FOR ANY SPECIAL, INCIDENTAL, INDIRECT, OR CONSEQUENTIAL DAMAGES
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WHATSOEVER (INCLUDING, WITHOUT LIMITATION, DAMAGES FOR LOSS OF BUSINESS
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PROFITS, BUSINESS INTERRUPTION, LOSS OF BUSINESS INFORMATION, OR ANY OTHER
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PECUNIARY LOSS) ARISING OUT OF THE USE OF OR INABILITY TO USE THE ENGINE
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AND/OR THE SDK, EVEN IF VALVE HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH
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DAMAGES.
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5. No Exclusivity.
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Neither this Agreement nor the disclosure or receipt of Information shall
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constitute or imply any promise to or intention to make any purchase of
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products or services by either party or its affiliated companies or any
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commitment by either party or its affiliated companies with respect to the
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present or future marketing of any product or service or any commitment to
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enter into any other business relationship. Except for the license and use
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restrictions expressly set forth herein, each party will be free (1) to
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pursue, negotiate, and enter into similar relationships with third parties and
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(2) to develop, market, and make available similar products and services.
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Neither party will be obligated to enter into any other agreement with the
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other party by virtue of this Agreement.
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6. General.
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6.1 Modification. No amendment or modification of this Agreement shall be
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valid or binding on the parties unless made in writing and signed on behalf of
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both of the parties by their respective duly authorized officers or
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representatives.
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6.2 Assignment. Licensee may not assign this agreement without the prior
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written consent of Valve. Subject to the limitations set forth in this
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Agreement, this Agreement will inure to the benefit of and be binding upon the
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parties, their successors and assigns.
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6.3 Severability. If any provision of this Agreement shall be held by a court
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of competent jurisdiction to be illegal, invalid or unenforceable, the
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remaining provisions shall remain in full force and effect.
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6.4 Governing Law, Jurisdiction and Venue. This Agreement shall be governed by
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the laws of the State of Washington. For any claims of any kind arising out of
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this Agreement or use of the SDK, each of the parties hereto submits to
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exclusive jurisdiction and venue in the state and federal courts sitting in
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King County, Washington.
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6.5 Entire Agreement. This Agreement constitutes the entire understanding
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between the parties hereto and supersedes all previous communications,
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representations and understandings, oral or written, between the parties, with
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respect to the subject matter of this Agreement.
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