lsteamclient: Remove unnecessary typedefs.

CW-Bug-Id: #22729
This commit is contained in:
Rémi Bernon 2023-09-17 23:16:30 +02:00 committed by Arkadiusz Hiler
parent 0a2a3c514f
commit 4dfab8d8b6
53 changed files with 78 additions and 473 deletions

View File

@ -1245,16 +1245,9 @@ for klass in all_classes.values():
out = file.write
out(u'/* This file is auto-generated, do not edit. */\n')
out(u'#include <stdarg.h>\n')
out(u'\n')
out(u'#include "windef.h"\n')
out(u'#include "winbase.h"\n')
out(u'#include "wine/debug.h"\n')
out(u'\n')
out(u'#include "steam_defs.h"\n')
out(u'\n')
out(u'#include "steamclient_private.h"\n')
out(u'\n')
out(u'#include "steam_defs.h"\n')
out(u'#include "struct_converters.h"\n')
out(u'\n')
out(u'WINE_DEFAULT_DEBUG_CHANNEL(steamclient);\n')

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@ -14,14 +14,12 @@
#include "winnls.h"
#include "winuser.h"
#include "winternl.h"
#include "wine/debug.h"
#include "wine/list.h"
#include "steam_defs.h"
#ifdef __linux__
#include <X11/keysym.h>
#endif
#include "steam_defs.h"
#include "steamclient_private.h"
#define ARRAY_SIZE(x) (sizeof(x) / sizeof((x)[0]))

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@ -1,12 +1,4 @@
extern "C" {
#include <stdarg.h>
#include "windef.h"
#include "winbase.h"
#include "wine/debug.h"
WINE_DEFAULT_DEBUG_CHANNEL(steamclient);
}
#include "steamclient_private.h"
#include "steam_defs.h"
#pragma push_macro("__cdecl")
@ -16,7 +8,6 @@ WINE_DEFAULT_DEBUG_CHANNEL(steamclient);
#include "steamworks_sdk_099y/steam_api.h"
#pragma pop_macro("__cdecl")
#pragma pop_macro("strncpy")
#include "steamclient_private.h"
#define SDK_VERSION 992
#include "steamclient_manual_common.h"
@ -26,6 +17,8 @@ extern "C"
#include "cppISteamUser_SteamUser008.h"
}
WINE_DEFAULT_DEBUG_CHANNEL(steamclient);
class ISteamUser_linux
{
public:

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@ -1,12 +1,4 @@
extern "C" {
#include <stdarg.h>
#include "windef.h"
#include "winbase.h"
#include "wine/debug.h"
WINE_DEFAULT_DEBUG_CHANNEL(steamclient);
}
#include "steamclient_private.h"
#include "steam_defs.h"
#pragma push_macro("__cdecl")
@ -16,7 +8,6 @@ WINE_DEFAULT_DEBUG_CHANNEL(steamclient);
#include "steamworks_sdk_141/steam_api.h"
#pragma pop_macro("__cdecl")
#pragma pop_macro("strncpy")
#include "steamclient_private.h"
#define SDK_VERSION 1410
#include "steamclient_manual_common.h"

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@ -1,12 +1,4 @@
extern "C" {
#include <stdarg.h>
#include "windef.h"
#include "winbase.h"
#include "wine/debug.h"
WINE_DEFAULT_DEBUG_CHANNEL(steamclient);
}
#include "steamclient_private.h"
#include "steam_defs.h"
#pragma push_macro("__cdecl")
@ -16,7 +8,6 @@ WINE_DEFAULT_DEBUG_CHANNEL(steamclient);
#include "steamworks_sdk_142/steam_api.h"
#pragma pop_macro("__cdecl")
#pragma pop_macro("strncpy")
#include "steamclient_private.h"
#define SDK_VERSION 1420
#include "steamclient_manual_common.h"

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@ -1,12 +1,4 @@
extern "C" {
#include <stdarg.h>
#include "windef.h"
#include "winbase.h"
#include "wine/debug.h"
WINE_DEFAULT_DEBUG_CHANNEL(steamclient);
}
#include "steamclient_private.h"
#include "steam_defs.h"
#pragma push_macro("__cdecl")
@ -18,7 +10,6 @@ WINE_DEFAULT_DEBUG_CHANNEL(steamclient);
#include "steamworks_sdk_144/steamnetworkingtypes.h"
#pragma pop_macro("__cdecl")
#pragma pop_macro("strncpy")
#include "steamclient_private.h"
extern "C" {
#define SDKVER_144

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@ -1,12 +1,4 @@
extern "C" {
#include <stdarg.h>
#include "windef.h"
#include "winbase.h"
#include "wine/debug.h"
WINE_DEFAULT_DEBUG_CHANNEL(steamclient);
}
#include "steamclient_private.h"
#include "steam_defs.h"
#pragma push_macro("__cdecl")
@ -19,7 +11,6 @@ WINE_DEFAULT_DEBUG_CHANNEL(steamclient);
#include "steamworks_sdk_146/steamnetworkingtypes.h"
#pragma pop_macro("__cdecl")
#pragma pop_macro("strncpy")
#include "steamclient_private.h"
extern "C" {
#define SDKVER_146

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@ -1,12 +1,4 @@
extern "C" {
#include <stdarg.h>
#include "windef.h"
#include "winbase.h"
#include "wine/debug.h"
WINE_DEFAULT_DEBUG_CHANNEL(steamclient);
}
#include "steamclient_private.h"
#include "steam_defs.h"
#pragma push_macro("__cdecl")
@ -19,7 +11,6 @@ WINE_DEFAULT_DEBUG_CHANNEL(steamclient);
#include "steamworks_sdk_147/steamnetworkingtypes.h"
#pragma pop_macro("__cdecl")
#pragma pop_macro("strncpy")
#include "steamclient_private.h"
extern "C" {
#define SDKVER_147
@ -31,6 +22,8 @@ extern "C" {
#include "cppISteamNetworkingSockets_SteamNetworkingSockets006.h"
}
WINE_DEFAULT_DEBUG_CHANNEL(steamclient);
void cppISteamNetworkingSockets_SteamNetworkingSockets006_ReceiveMessagesOnConnection( struct cppISteamNetworkingSockets_SteamNetworkingSockets006_ReceiveMessagesOnConnection_params *params )
{
ISteamNetworkingSockets *iface = (ISteamNetworkingSockets *)params->linux_side;

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@ -1,12 +1,4 @@
extern "C" {
#include <stdarg.h>
#include "windef.h"
#include "winbase.h"
#include "wine/debug.h"
WINE_DEFAULT_DEBUG_CHANNEL(steamclient);
}
#include "steamclient_private.h"
#include "steam_defs.h"
#pragma push_macro("__cdecl")
@ -19,7 +11,6 @@ WINE_DEFAULT_DEBUG_CHANNEL(steamclient);
#include "steamworks_sdk_148a/steamnetworkingtypes.h"
#pragma pop_macro("__cdecl")
#pragma pop_macro("strncpy")
#include "steamclient_private.h"
extern "C" {
#define SDKVER_148a
@ -34,6 +25,8 @@ typedef winSteamNetworkingMessage_t_148a winSteamNetworkingMessage_t_152;
#include "cppISteamNetworkingUtils_SteamNetworkingUtils003.h"
}
WINE_DEFAULT_DEBUG_CHANNEL(steamclient);
void cppISteamNetworkingSockets_SteamNetworkingSockets008_ReceiveMessagesOnConnection( struct cppISteamNetworkingSockets_SteamNetworkingSockets008_ReceiveMessagesOnConnection_params *params )
{
ISteamNetworkingSockets *iface = (ISteamNetworkingSockets *)params->linux_side;

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@ -1,12 +1,4 @@
extern "C" {
#include <stdarg.h>
#include "windef.h"
#include "winbase.h"
#include "wine/debug.h"
WINE_DEFAULT_DEBUG_CHANNEL(steamclient);
}
#include "steamclient_private.h"
#include "steam_defs.h"
#pragma push_macro("__cdecl")
@ -19,7 +11,6 @@ WINE_DEFAULT_DEBUG_CHANNEL(steamclient);
#include "steamworks_sdk_150/steamnetworkingtypes.h"
#pragma pop_macro("__cdecl")
#pragma pop_macro("strncpy")
#include "steamclient_private.h"
extern "C" {
#define SDKVER_150
@ -39,6 +30,8 @@ typedef struct SteamNetConnectionRealTimeStatus_t SteamNetConnectionRealTimeStat
#include "cppISteamController_SteamController007.h"
}
WINE_DEFAULT_DEBUG_CHANNEL(steamclient);
void cppISteamNetworkingSockets_SteamNetworkingSockets009_ReceiveMessagesOnConnection( struct cppISteamNetworkingSockets_SteamNetworkingSockets009_ReceiveMessagesOnConnection_params *params )
{
ISteamNetworkingSockets *iface = (ISteamNetworkingSockets *)params->linux_side;

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@ -1,12 +1,4 @@
extern "C" {
#include <stdarg.h>
#include "windef.h"
#include "winbase.h"
#include "wine/debug.h"
WINE_DEFAULT_DEBUG_CHANNEL(steamclient);
}
#include "steamclient_private.h"
#include "steam_defs.h"
#pragma push_macro("__cdecl")
@ -16,7 +8,6 @@ WINE_DEFAULT_DEBUG_CHANNEL(steamclient);
#include "steamworks_sdk_151/steam_api.h"
#pragma pop_macro("__cdecl")
#pragma pop_macro("strncpy")
#include "steamclient_private.h"
extern "C" {
#define SDKVER_151

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@ -1,12 +1,4 @@
extern "C" {
#include <stdarg.h>
#include "windef.h"
#include "winbase.h"
#include "wine/debug.h"
WINE_DEFAULT_DEBUG_CHANNEL(steamclient);
}
#include "steamclient_private.h"
#include "steam_defs.h"
#pragma push_macro("__cdecl")
@ -17,7 +9,6 @@ WINE_DEFAULT_DEBUG_CHANNEL(steamclient);
#include "steamworks_sdk_152/isteaminput.h"
#pragma pop_macro("__cdecl")
#pragma pop_macro("strncpy")
#include "steamclient_private.h"
#include <unordered_map>
@ -33,6 +24,8 @@ extern "C" {
#include "cppISteamController_SteamController008.h"
}
WINE_DEFAULT_DEBUG_CHANNEL(steamclient);
/***** manual fn wrapper for ISteamInput::EnableActionEventCallbacks *****/
win_SteamInputActionEventCallbackPointer win_EnableActionEventCallbacks;

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@ -1,12 +1,4 @@
extern "C" {
#include <stdarg.h>
#include "windef.h"
#include "winbase.h"
#include "wine/debug.h"
WINE_DEFAULT_DEBUG_CHANNEL(steamclient);
}
#include "steamclient_private.h"
#include "steam_defs.h"
#pragma push_macro("__cdecl")
@ -20,7 +12,6 @@ WINE_DEFAULT_DEBUG_CHANNEL(steamclient);
#include "steamworks_sdk_153a/steamnetworkingfakeip.h"
#pragma pop_macro("__cdecl")
#pragma pop_macro("strncpy")
#include "steamclient_private.h"
extern "C" {
#define SDKVER_153a
@ -39,6 +30,8 @@ typedef struct ScePadTriggerEffectParam { uint8 m_data[120]; } ScePadTriggerEffe
#include "cppISteamInput_SteamInput006.h"
}
WINE_DEFAULT_DEBUG_CHANNEL(steamclient);
/***** manual fn wrapper for ISteamInput::EnableActionEventCallbacks *****/
extern win_SteamInputActionEventCallbackPointer win_EnableActionEventCallbacks;

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@ -1,13 +1,4 @@
extern "C" {
#include <stdarg.h>
#include "windef.h"
#include "winbase.h"
#include "wine/list.h"
#include "wine/debug.h"
WINE_DEFAULT_DEBUG_CHANNEL(steamclient);
}
#include "steamclient_private.h"
#include "steam_defs.h"
#pragma push_macro("__cdecl")
@ -19,7 +10,6 @@ WINE_DEFAULT_DEBUG_CHANNEL(steamclient);
#pragma pop_macro("__cdecl")
#pragma pop_macro("strncpy")
#include "steamclient_private.h"
extern "C" {
#define SDKVER_153a
@ -29,9 +19,12 @@ extern "C" {
#define SDK_VERSION 1531
#include "steamclient_manual_common.h"
} /* extern "C" { */
#include <pthread.h>
WINE_DEFAULT_DEBUG_CHANNEL(steamclient);
struct msg_wrapper {
struct winSteamNetworkingMessage_t_153a win_msg;
struct SteamNetworkingMessage_t *lin_msg;
@ -218,5 +211,3 @@ void *network_message_win_to_lin_(void *win_msg, unsigned int version)
return lin_msg;
}
} /* extern "C" { */

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@ -1,4 +1,6 @@
/* TODO these should be generated */
#ifndef __STEAMCLIENT_PRIVATE_H
#define __STEAMCLIENT_PRIVATE_H
#include <stdarg.h>
#include <stddef.h>
@ -6,6 +8,10 @@
#include <stdbool.h>
#include "windef.h"
#include "winbase.h"
#include "wine/debug.h"
#include "wine/list.h"
#ifndef __cplusplus
#include "cxx.h"
@ -17,40 +23,6 @@ typedef void (*vtable_ptr)(void);
extern "C" {
#endif
typedef struct __winISteamClient winISteamClient;
typedef struct __winISteamUser winISteamUser;
typedef struct __winISteamGameServer winISteamGameServer;
typedef struct __winISteamFriends winISteamFriends;
typedef struct __winISteamUtils winISteamUtils;
typedef struct __winISteamMatchmaking winISteamMatchmaking;
typedef struct __winISteamMatchmakingServers winISteamMatchmakingServers;
typedef struct __winISteamUserStats winISteamUserStats;
typedef struct __winISteamGameServerStats winISteamGameServerStats;
typedef struct __winISteamApps winISteamApps;
typedef struct __winISteamNetworking winISteamNetworking;
typedef struct __winISteamRemoteStorage winISteamRemoteStorage;
typedef struct __winISteamRemoteScreenshots winISteamRemoteScreenshots;
typedef struct __winISteamScreenshots winISteamScreenshots;
typedef struct __winISteamHTTP winISteamHTTP;
typedef struct __winISteamUnifiedMessages winISteamUnifiedMessages;
typedef struct __winISteamController winISteamController;
typedef struct __winISteamUGC winISteamUGC;
typedef struct __winISteamAppList winISteamAppList;
typedef struct __winISteamMusic winISteamMusic;
typedef struct __winISteamMusicRemote winISteamMusicRemote;
typedef struct __winISteamHTMLSurface winISteamHTMLSurface;
typedef struct __winISteamInventory winISteamInventory;
typedef struct __winISteamVideo winISteamVideo;
typedef struct __winISteamMasterServerUpdater winISteamMasterServerUpdater;
typedef struct __winISteamContentServer winISteamContentServer;
typedef struct __winISteamParentalSettings winISteamParentalSettings;
typedef struct __winISteamGameSearch winISteamGameSearch;
typedef struct __winISteamInput winISteamInput;
typedef struct __winISteamParties winISteamParties;
typedef struct __winISteamRemotePlay winISteamRemotePlay;
typedef struct __winISteamNetworkingFakeUDPPort winISteamNetworkingFakeUDPPort;
typedef struct __winX winX;
struct w_steam_iface
{
vtable_ptr *vtable;
@ -58,8 +30,8 @@ struct w_steam_iface
};
struct SteamInputActionEvent_t;
typedef void (*CDECL win_SteamInputActionEventCallbackPointer)(SteamInputActionEvent_t *);
void lin_SteamInputActionEventCallbackPointer(SteamInputActionEvent_t *dat);
typedef void (*CDECL win_SteamInputActionEventCallbackPointer)( struct SteamInputActionEvent_t * );
void lin_SteamInputActionEventCallbackPointer( struct SteamInputActionEvent_t *dat );
struct w_steam_iface *create_win_interface(const char *name, void *linux_side);
unsigned int steamclient_unix_path_to_dos_path( bool api_result, const char *src, char *dst,
@ -84,6 +56,7 @@ void *manual_convert_SteamAPIWarningMessageHook_t(void *win_func);
void *manual_convert_FSteamNetworkingSocketsDebugOutput(void *win_func);
void *manual_convert_SteamAPI_CheckCallbackRegistered_t(void *win_func);
#define PATH_MAX 4096
extern char g_tmppath[PATH_MAX];
void *alloc_callback_wtou( int id, void *callback, int *callback_len );
@ -134,3 +107,5 @@ int32_t after_steam_pipe_create( int32_t pipe );
#ifdef __cplusplus
}
#endif
#endif /* __STEAMCLIENT_PRIVATE_H */

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@ -1,13 +1,7 @@
/* Linux-to-Windows conversions (i.e. callbacks) here. */
#include <stdarg.h>
#include "windef.h"
#include "winbase.h"
#include "wine/debug.h"
#include "steam_defs.h"
#include "steamclient_private.h"
#include "steam_defs.h"
WINE_DEFAULT_DEBUG_CHANNEL(steamclient);

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@ -1,14 +1,7 @@
/* This file is auto-generated, do not edit. */
#include <stdarg.h>
#include "windef.h"
#include "winbase.h"
#include "wine/debug.h"
#include "steam_defs.h"
#include "steamclient_private.h"
#include "steam_defs.h"
#include "struct_converters.h"
WINE_DEFAULT_DEBUG_CHANNEL(steamclient);

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@ -1,14 +1,7 @@
/* This file is auto-generated, do not edit. */
#include <stdarg.h>
#include "windef.h"
#include "winbase.h"
#include "wine/debug.h"
#include "steam_defs.h"
#include "steamclient_private.h"
#include "steam_defs.h"
#include "struct_converters.h"
WINE_DEFAULT_DEBUG_CHANNEL(steamclient);

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@ -1,14 +1,7 @@
/* This file is auto-generated, do not edit. */
#include <stdarg.h>
#include "windef.h"
#include "winbase.h"
#include "wine/debug.h"
#include "steam_defs.h"
#include "steamclient_private.h"
#include "steam_defs.h"
#include "struct_converters.h"
WINE_DEFAULT_DEBUG_CHANNEL(steamclient);

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@ -1,14 +1,7 @@
/* This file is auto-generated, do not edit. */
#include <stdarg.h>
#include "windef.h"
#include "winbase.h"
#include "wine/debug.h"
#include "steam_defs.h"
#include "steamclient_private.h"
#include "steam_defs.h"
#include "struct_converters.h"
WINE_DEFAULT_DEBUG_CHANNEL(steamclient);

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@ -1,14 +1,7 @@
/* This file is auto-generated, do not edit. */
#include <stdarg.h>
#include "windef.h"
#include "winbase.h"
#include "wine/debug.h"
#include "steam_defs.h"
#include "steamclient_private.h"
#include "steam_defs.h"
#include "struct_converters.h"
WINE_DEFAULT_DEBUG_CHANNEL(steamclient);

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@ -1,14 +1,7 @@
/* This file is auto-generated, do not edit. */
#include <stdarg.h>
#include "windef.h"
#include "winbase.h"
#include "wine/debug.h"
#include "steam_defs.h"
#include "steamclient_private.h"
#include "steam_defs.h"
#include "struct_converters.h"
WINE_DEFAULT_DEBUG_CHANNEL(steamclient);

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@ -1,14 +1,7 @@
/* This file is auto-generated, do not edit. */
#include <stdarg.h>
#include "windef.h"
#include "winbase.h"
#include "wine/debug.h"
#include "steam_defs.h"
#include "steamclient_private.h"
#include "steam_defs.h"
#include "struct_converters.h"
WINE_DEFAULT_DEBUG_CHANNEL(steamclient);

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@ -1,14 +1,7 @@
/* This file is auto-generated, do not edit. */
#include <stdarg.h>
#include "windef.h"
#include "winbase.h"
#include "wine/debug.h"
#include "steam_defs.h"
#include "steamclient_private.h"
#include "steam_defs.h"
#include "struct_converters.h"
WINE_DEFAULT_DEBUG_CHANNEL(steamclient);

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@ -1,14 +1,7 @@
/* This file is auto-generated, do not edit. */
#include <stdarg.h>
#include "windef.h"
#include "winbase.h"
#include "wine/debug.h"
#include "steam_defs.h"
#include "steamclient_private.h"
#include "steam_defs.h"
#include "struct_converters.h"
WINE_DEFAULT_DEBUG_CHANNEL(steamclient);

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@ -1,14 +1,7 @@
/* This file is auto-generated, do not edit. */
#include <stdarg.h>
#include "windef.h"
#include "winbase.h"
#include "wine/debug.h"
#include "steam_defs.h"
#include "steamclient_private.h"
#include "steam_defs.h"
#include "struct_converters.h"
WINE_DEFAULT_DEBUG_CHANNEL(steamclient);

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@ -1,14 +1,7 @@
/* This file is auto-generated, do not edit. */
#include <stdarg.h>
#include "windef.h"
#include "winbase.h"
#include "wine/debug.h"
#include "steam_defs.h"
#include "steamclient_private.h"
#include "steam_defs.h"
#include "struct_converters.h"
WINE_DEFAULT_DEBUG_CHANNEL(steamclient);

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@ -1,14 +1,7 @@
/* This file is auto-generated, do not edit. */
#include <stdarg.h>
#include "windef.h"
#include "winbase.h"
#include "wine/debug.h"
#include "steam_defs.h"
#include "steamclient_private.h"
#include "steam_defs.h"
#include "struct_converters.h"
WINE_DEFAULT_DEBUG_CHANNEL(steamclient);

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@ -1,14 +1,7 @@
/* This file is auto-generated, do not edit. */
#include <stdarg.h>
#include "windef.h"
#include "winbase.h"
#include "wine/debug.h"
#include "steam_defs.h"
#include "steamclient_private.h"
#include "steam_defs.h"
#include "struct_converters.h"
WINE_DEFAULT_DEBUG_CHANNEL(steamclient);

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@ -1,14 +1,7 @@
/* This file is auto-generated, do not edit. */
#include <stdarg.h>
#include "windef.h"
#include "winbase.h"
#include "wine/debug.h"
#include "steam_defs.h"
#include "steamclient_private.h"
#include "steam_defs.h"
#include "struct_converters.h"
WINE_DEFAULT_DEBUG_CHANNEL(steamclient);

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@ -1,14 +1,7 @@
/* This file is auto-generated, do not edit. */
#include <stdarg.h>
#include "windef.h"
#include "winbase.h"
#include "wine/debug.h"
#include "steam_defs.h"
#include "steamclient_private.h"
#include "steam_defs.h"
#include "struct_converters.h"
WINE_DEFAULT_DEBUG_CHANNEL(steamclient);

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@ -1,14 +1,7 @@
/* This file is auto-generated, do not edit. */
#include <stdarg.h>
#include "windef.h"
#include "winbase.h"
#include "wine/debug.h"
#include "steam_defs.h"
#include "steamclient_private.h"
#include "steam_defs.h"
#include "struct_converters.h"
WINE_DEFAULT_DEBUG_CHANNEL(steamclient);

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@ -1,14 +1,7 @@
/* This file is auto-generated, do not edit. */
#include <stdarg.h>
#include "windef.h"
#include "winbase.h"
#include "wine/debug.h"
#include "steam_defs.h"
#include "steamclient_private.h"
#include "steam_defs.h"
#include "struct_converters.h"
WINE_DEFAULT_DEBUG_CHANNEL(steamclient);

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@ -1,14 +1,7 @@
/* This file is auto-generated, do not edit. */
#include <stdarg.h>
#include "windef.h"
#include "winbase.h"
#include "wine/debug.h"
#include "steam_defs.h"
#include "steamclient_private.h"
#include "steam_defs.h"
#include "struct_converters.h"
WINE_DEFAULT_DEBUG_CHANNEL(steamclient);

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@ -1,14 +1,7 @@
/* This file is auto-generated, do not edit. */
#include <stdarg.h>
#include "windef.h"
#include "winbase.h"
#include "wine/debug.h"
#include "steam_defs.h"
#include "steamclient_private.h"
#include "steam_defs.h"
#include "struct_converters.h"
WINE_DEFAULT_DEBUG_CHANNEL(steamclient);

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@ -1,14 +1,7 @@
/* This file is auto-generated, do not edit. */
#include <stdarg.h>
#include "windef.h"
#include "winbase.h"
#include "wine/debug.h"
#include "steam_defs.h"
#include "steamclient_private.h"
#include "steam_defs.h"
#include "struct_converters.h"
WINE_DEFAULT_DEBUG_CHANNEL(steamclient);

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@ -1,14 +1,7 @@
/* This file is auto-generated, do not edit. */
#include <stdarg.h>
#include "windef.h"
#include "winbase.h"
#include "wine/debug.h"
#include "steam_defs.h"
#include "steamclient_private.h"
#include "steam_defs.h"
#include "struct_converters.h"
WINE_DEFAULT_DEBUG_CHANNEL(steamclient);

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@ -1,14 +1,7 @@
/* This file is auto-generated, do not edit. */
#include <stdarg.h>
#include "windef.h"
#include "winbase.h"
#include "wine/debug.h"
#include "steam_defs.h"
#include "steamclient_private.h"
#include "steam_defs.h"
#include "struct_converters.h"
WINE_DEFAULT_DEBUG_CHANNEL(steamclient);

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@ -1,14 +1,7 @@
/* This file is auto-generated, do not edit. */
#include <stdarg.h>
#include "windef.h"
#include "winbase.h"
#include "wine/debug.h"
#include "steam_defs.h"
#include "steamclient_private.h"
#include "steam_defs.h"
#include "struct_converters.h"
WINE_DEFAULT_DEBUG_CHANNEL(steamclient);

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@ -1,14 +1,7 @@
/* This file is auto-generated, do not edit. */
#include <stdarg.h>
#include "windef.h"
#include "winbase.h"
#include "wine/debug.h"
#include "steam_defs.h"
#include "steamclient_private.h"
#include "steam_defs.h"
#include "struct_converters.h"
WINE_DEFAULT_DEBUG_CHANNEL(steamclient);

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@ -1,14 +1,7 @@
/* This file is auto-generated, do not edit. */
#include <stdarg.h>
#include "windef.h"
#include "winbase.h"
#include "wine/debug.h"
#include "steam_defs.h"
#include "steamclient_private.h"
#include "steam_defs.h"
#include "struct_converters.h"
WINE_DEFAULT_DEBUG_CHANNEL(steamclient);

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@ -1,14 +1,7 @@
/* This file is auto-generated, do not edit. */
#include <stdarg.h>
#include "windef.h"
#include "winbase.h"
#include "wine/debug.h"
#include "steam_defs.h"
#include "steamclient_private.h"
#include "steam_defs.h"
#include "struct_converters.h"
WINE_DEFAULT_DEBUG_CHANNEL(steamclient);

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@ -1,14 +1,7 @@
/* This file is auto-generated, do not edit. */
#include <stdarg.h>
#include "windef.h"
#include "winbase.h"
#include "wine/debug.h"
#include "steam_defs.h"
#include "steamclient_private.h"
#include "steam_defs.h"
#include "struct_converters.h"
WINE_DEFAULT_DEBUG_CHANNEL(steamclient);

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@ -1,14 +1,7 @@
/* This file is auto-generated, do not edit. */
#include <stdarg.h>
#include "windef.h"
#include "winbase.h"
#include "wine/debug.h"
#include "steam_defs.h"
#include "steamclient_private.h"
#include "steam_defs.h"
#include "struct_converters.h"
WINE_DEFAULT_DEBUG_CHANNEL(steamclient);

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@ -1,14 +1,7 @@
/* This file is auto-generated, do not edit. */
#include <stdarg.h>
#include "windef.h"
#include "winbase.h"
#include "wine/debug.h"
#include "steam_defs.h"
#include "steamclient_private.h"
#include "steam_defs.h"
#include "struct_converters.h"
WINE_DEFAULT_DEBUG_CHANNEL(steamclient);

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@ -1,14 +1,7 @@
/* This file is auto-generated, do not edit. */
#include <stdarg.h>
#include "windef.h"
#include "winbase.h"
#include "wine/debug.h"
#include "steam_defs.h"
#include "steamclient_private.h"
#include "steam_defs.h"
#include "struct_converters.h"
WINE_DEFAULT_DEBUG_CHANNEL(steamclient);

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@ -1,14 +1,7 @@
/* This file is auto-generated, do not edit. */
#include <stdarg.h>
#include "windef.h"
#include "winbase.h"
#include "wine/debug.h"
#include "steam_defs.h"
#include "steamclient_private.h"
#include "steam_defs.h"
#include "struct_converters.h"
WINE_DEFAULT_DEBUG_CHANNEL(steamclient);

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@ -1,14 +1,7 @@
/* This file is auto-generated, do not edit. */
#include <stdarg.h>
#include "windef.h"
#include "winbase.h"
#include "wine/debug.h"
#include "steam_defs.h"
#include "steamclient_private.h"
#include "steam_defs.h"
#include "struct_converters.h"
WINE_DEFAULT_DEBUG_CHANNEL(steamclient);

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@ -1,14 +1,7 @@
/* This file is auto-generated, do not edit. */
#include <stdarg.h>
#include "windef.h"
#include "winbase.h"
#include "wine/debug.h"
#include "steam_defs.h"
#include "steamclient_private.h"
#include "steam_defs.h"
#include "struct_converters.h"
WINE_DEFAULT_DEBUG_CHANNEL(steamclient);

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@ -1,14 +1,7 @@
/* This file is auto-generated, do not edit. */
#include <stdarg.h>
#include "windef.h"
#include "winbase.h"
#include "wine/debug.h"
#include "steam_defs.h"
#include "steamclient_private.h"
#include "steam_defs.h"
#include "struct_converters.h"
WINE_DEFAULT_DEBUG_CHANNEL(steamclient);

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@ -1,14 +1,7 @@
/* This file is auto-generated, do not edit. */
#include <stdarg.h>
#include "windef.h"
#include "winbase.h"
#include "wine/debug.h"
#include "steam_defs.h"
#include "steamclient_private.h"
#include "steam_defs.h"
#include "struct_converters.h"
WINE_DEFAULT_DEBUG_CHANNEL(steamclient);

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@ -1,14 +1,7 @@
/* This file is auto-generated, do not edit. */
#include <stdarg.h>
#include "windef.h"
#include "winbase.h"
#include "wine/debug.h"
#include "steam_defs.h"
#include "steamclient_private.h"
#include "steam_defs.h"
#include "struct_converters.h"
WINE_DEFAULT_DEBUG_CHANNEL(steamclient);

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@ -1,14 +1,7 @@
/* This file is auto-generated, do not edit. */
#include <stdarg.h>
#include "windef.h"
#include "winbase.h"
#include "wine/debug.h"
#include "steam_defs.h"
#include "steamclient_private.h"
#include "steam_defs.h"
#include "struct_converters.h"
WINE_DEFAULT_DEBUG_CHANNEL(steamclient);