mirror of
https://github.com/ValveSoftware/Proton.git
synced 2025-01-29 15:08:20 +03:00
lsteamclient: Use the generated interfaces in the manual converters.
CW-Bug-Id: #22729
This commit is contained in:
parent
09846111bd
commit
cc69121738
@ -71,10 +71,6 @@ SOURCES = \
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cppISteamClient_SteamClient020.cpp \
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cppISteamClient_SteamClient020.cpp \
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cppISteamController_SteamController003.cpp \
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cppISteamController_SteamController003.cpp \
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cppISteamController_SteamController004.cpp \
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cppISteamController_SteamController004.cpp \
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cppISteamController_SteamController005.cpp \
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cppISteamController_SteamController006.cpp \
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cppISteamController_SteamController007.cpp \
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cppISteamController_SteamController008.cpp \
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cppISteamController_STEAMCONTROLLER_INTERFACE_VERSION.cpp \
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cppISteamController_STEAMCONTROLLER_INTERFACE_VERSION.cpp \
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cppISteamFriends_SteamFriends001.cpp \
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cppISteamFriends_SteamFriends001.cpp \
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cppISteamFriends_SteamFriends002.cpp \
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cppISteamFriends_SteamFriends002.cpp \
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@ -116,10 +112,6 @@ SOURCES = \
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cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION001.cpp \
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cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION001.cpp \
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cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION002.cpp \
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cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION002.cpp \
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cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION003.cpp \
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cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION003.cpp \
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cppISteamInput_SteamInput001.cpp \
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cppISteamInput_SteamInput002.cpp \
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cppISteamInput_SteamInput005.cpp \
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cppISteamInput_SteamInput006.cpp \
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cppISteamInventory_STEAMINVENTORY_INTERFACE_V001.cpp \
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cppISteamInventory_STEAMINVENTORY_INTERFACE_V001.cpp \
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cppISteamInventory_STEAMINVENTORY_INTERFACE_V002.cpp \
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cppISteamInventory_STEAMINVENTORY_INTERFACE_V002.cpp \
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cppISteamInventory_STEAMINVENTORY_INTERFACE_V003.cpp \
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cppISteamInventory_STEAMINVENTORY_INTERFACE_V003.cpp \
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@ -143,20 +135,10 @@ SOURCES = \
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cppISteamNetworking_SteamNetworking004.cpp \
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cppISteamNetworking_SteamNetworking004.cpp \
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cppISteamNetworking_SteamNetworking005.cpp \
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cppISteamNetworking_SteamNetworking005.cpp \
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cppISteamNetworking_SteamNetworking006.cpp \
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cppISteamNetworking_SteamNetworking006.cpp \
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cppISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001.cpp \
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cppISteamNetworkingMessages_SteamNetworkingMessages002.cpp \
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cppISteamNetworkingSockets_SteamNetworkingSockets002.cpp \
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cppISteamNetworkingSockets_SteamNetworkingSockets004.cpp \
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cppISteamNetworkingSockets_SteamNetworkingSockets006.cpp \
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cppISteamNetworkingSockets_SteamNetworkingSockets008.cpp \
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cppISteamNetworkingSockets_SteamNetworkingSockets009.cpp \
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cppISteamNetworkingSockets_SteamNetworkingSockets012.cpp \
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cppISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002.cpp \
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cppISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002.cpp \
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cppISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003.cpp \
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cppISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003.cpp \
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cppISteamNetworkingUtils_SteamNetworkingUtils001.cpp \
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cppISteamNetworkingUtils_SteamNetworkingUtils001.cpp \
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cppISteamNetworkingUtils_SteamNetworkingUtils002.cpp \
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cppISteamNetworkingUtils_SteamNetworkingUtils002.cpp \
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cppISteamNetworkingUtils_SteamNetworkingUtils003.cpp \
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cppISteamNetworkingUtils_SteamNetworkingUtils004.cpp \
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cppISteamParentalSettings_STEAMPARENTALSETTINGS_INTERFACE_VERSION001.cpp \
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cppISteamParentalSettings_STEAMPARENTALSETTINGS_INTERFACE_VERSION001.cpp \
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cppISteamParties_SteamParties002.cpp \
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cppISteamParties_SteamParties002.cpp \
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cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001.cpp \
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cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001.cpp \
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@ -851,6 +851,13 @@ def handle_method_c(method, winclassname, cppname, out):
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def handle_class(klass):
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def handle_class(klass):
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cppname = f"cpp{klass.full_name}"
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cppname = f"cpp{klass.full_name}"
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ext = "cpp"
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for method in klass.methods:
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if type(method) is Destructor:
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continue
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if method_needs_manual_handling(cppname, method.name):
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ext = "hpp"
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with open(f"{cppname}.h", "w") as file:
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with open(f"{cppname}.h", "w") as file:
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out = file.write
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out = file.write
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@ -861,7 +868,7 @@ def handle_class(klass):
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continue
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continue
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handle_method_hpp(method, cppname, out)
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handle_method_hpp(method, cppname, out)
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with open(f"{cppname}.cpp", "w") as file:
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with open(f"{cppname}.{ext}", "w") as file:
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out = file.write
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out = file.write
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out(u'#include "steam_defs.h"\n')
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out(u'#include "steam_defs.h"\n')
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@ -1293,14 +1300,24 @@ for _, klass in sorted(all_classes.items()):
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handle_class(klass)
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handle_class(klass)
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with open('struct_converters.h', 'w') as file:
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out = file.write
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out(u'#ifndef __STRUCT_CONVERTERS_H\n')
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out(u'#define __STRUCT_CONVERTERS_H\n')
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for sdkver in SDK_VERSIONS:
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for sdkver in SDK_VERSIONS:
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generate(sdkver, all_records[sdkver])
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generate(sdkver, all_records[sdkver])
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for f in cpp_files_need_close_brace:
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for f in cpp_files_need_close_brace:
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m = open(f, "a")
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m = open(f, "a")
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m.write("\n}\n")
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m.write("\n}\n")
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with open('struct_converters.h', 'a') as file:
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out = file.write
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out(u'#endif /* __STRUCT_CONVERTERS_H */\n')
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getapifile = open("cb_getapi_table.dat", "w")
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getapifile = open("cb_getapi_table.dat", "w")
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cbsizefile = open("cb_getapi_sizes.dat", "w")
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cbsizefile = open("cb_getapi_sizes.dat", "w")
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@ -1,24 +1,22 @@
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#include "steamclient_private.h"
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#include "steamclient_private.h"
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#include "steam_defs.h"
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extern "C"
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{
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#define SDK_VERSION 1410
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#include "steamclient_manual_common.h"
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}
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#pragma push_macro("__cdecl")
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#pragma push_macro("__cdecl")
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#undef __cdecl
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#undef __cdecl
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#pragma push_macro("strncpy")
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#pragma push_macro("strncpy")
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#undef strncpy
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#undef strncpy
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#include "steamworks_sdk_141/steam_api.h"
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#include "cppISteamController_SteamController005.hpp"
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#pragma pop_macro("__cdecl")
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#pragma pop_macro("__cdecl")
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#pragma pop_macro("strncpy")
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#pragma pop_macro("strncpy")
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#define SDK_VERSION 1410
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#include "steamclient_manual_common.h"
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extern "C" {
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#include "cppISteamController_SteamController005.h"
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}
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void cppISteamController_SteamController005_GetGlyphForActionOrigin( struct cppISteamController_SteamController005_GetGlyphForActionOrigin_params *params )
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void cppISteamController_SteamController005_GetGlyphForActionOrigin( struct cppISteamController_SteamController005_GetGlyphForActionOrigin_params *params )
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{
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{
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ISteamController *iface = (ISteamController *)params->linux_side;
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struct cppISteamController_SteamController005 *iface = (struct cppISteamController_SteamController005 *)params->linux_side;
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params->_ret = iface->GetGlyphForActionOrigin( (EControllerActionOrigin)params->eOrigin );
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params->_ret = iface->GetGlyphForActionOrigin( params->eOrigin );
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params->_ret = steamclient_isteamcontroller_getglyph( params->eOrigin, params->_ret );
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params->_ret = steamclient_isteamcontroller_getglyph( params->eOrigin, params->_ret );
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}
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}
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@ -1,24 +1,22 @@
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#include "steamclient_private.h"
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#include "steamclient_private.h"
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#include "steam_defs.h"
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extern "C"
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{
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#define SDK_VERSION 1420
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#include "steamclient_manual_common.h"
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}
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#pragma push_macro("__cdecl")
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#pragma push_macro("__cdecl")
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#undef __cdecl
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#undef __cdecl
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#pragma push_macro("strncpy")
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#pragma push_macro("strncpy")
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#undef strncpy
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#undef strncpy
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#include "steamworks_sdk_142/steam_api.h"
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#include "cppISteamController_SteamController006.hpp"
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#pragma pop_macro("__cdecl")
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#pragma pop_macro("__cdecl")
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#pragma pop_macro("strncpy")
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#pragma pop_macro("strncpy")
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#define SDK_VERSION 1420
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#include "steamclient_manual_common.h"
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extern "C" {
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#include "cppISteamController_SteamController006.h"
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}
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void cppISteamController_SteamController006_GetGlyphForActionOrigin( struct cppISteamController_SteamController006_GetGlyphForActionOrigin_params *params )
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void cppISteamController_SteamController006_GetGlyphForActionOrigin( struct cppISteamController_SteamController006_GetGlyphForActionOrigin_params *params )
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{
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{
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ISteamController *iface = (ISteamController *)params->linux_side;
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struct cppISteamController_SteamController006 *iface = (struct cppISteamController_SteamController006 *)params->linux_side;
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params->_ret = iface->GetGlyphForActionOrigin( (EControllerActionOrigin)params->eOrigin );
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params->_ret = iface->GetGlyphForActionOrigin( params->eOrigin );
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params->_ret = steamclient_isteamcontroller_getglyph( params->eOrigin, params->_ret );
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params->_ret = steamclient_isteamcontroller_getglyph( params->eOrigin, params->_ret );
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}
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}
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@ -1,29 +1,22 @@
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#include "steamclient_private.h"
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#include "steamclient_private.h"
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#include "steam_defs.h"
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extern "C"
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{
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#define SDK_VERSION 1440
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#include "steamclient_manual_common.h"
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}
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#pragma push_macro("__cdecl")
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#pragma push_macro("__cdecl")
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#undef __cdecl
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#undef __cdecl
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#pragma push_macro("strncpy")
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#pragma push_macro("strncpy")
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#undef strncpy
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#undef strncpy
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#include "steamworks_sdk_144/steam_api.h"
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#include "cppISteamNetworkingSockets_SteamNetworkingSockets002.hpp"
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#include "steamworks_sdk_144/isteamnetworkingsockets.h"
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#include "steamworks_sdk_144/steamnetworkingtypes.h"
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#pragma pop_macro("__cdecl")
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#pragma pop_macro("__cdecl")
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#pragma pop_macro("strncpy")
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#pragma pop_macro("strncpy")
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extern "C" {
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#define SDKVER_144
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#include "struct_converters.h"
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#define SDK_VERSION 1440
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#include "steamclient_manual_common.h"
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#include "cppISteamNetworkingSockets_SteamNetworkingSockets002.h"
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}
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void cppISteamNetworkingSockets_SteamNetworkingSockets002_ReceiveMessagesOnConnection( struct cppISteamNetworkingSockets_SteamNetworkingSockets002_ReceiveMessagesOnConnection_params *params )
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void cppISteamNetworkingSockets_SteamNetworkingSockets002_ReceiveMessagesOnConnection( struct cppISteamNetworkingSockets_SteamNetworkingSockets002_ReceiveMessagesOnConnection_params *params )
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{
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{
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ISteamNetworkingSockets *iface = (ISteamNetworkingSockets *)params->linux_side;
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struct cppISteamNetworkingSockets_SteamNetworkingSockets002 *iface = (struct cppISteamNetworkingSockets_SteamNetworkingSockets002 *)params->linux_side;
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SteamNetworkingMessage_t *lin_ppOutMessages[params->nMaxMessages];
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SteamNetworkingMessage_t *lin_ppOutMessages[params->nMaxMessages];
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params->_ret = iface->ReceiveMessagesOnConnection( params->hConn, lin_ppOutMessages, params->nMaxMessages );
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params->_ret = iface->ReceiveMessagesOnConnection( params->hConn, lin_ppOutMessages, params->nMaxMessages );
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lin_to_win_struct_SteamNetworkingMessage_t( params->_ret, lin_ppOutMessages,
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lin_to_win_struct_SteamNetworkingMessage_t( params->_ret, lin_ppOutMessages,
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@ -32,7 +25,7 @@ void cppISteamNetworkingSockets_SteamNetworkingSockets002_ReceiveMessagesOnConne
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void cppISteamNetworkingSockets_SteamNetworkingSockets002_ReceiveMessagesOnListenSocket( struct cppISteamNetworkingSockets_SteamNetworkingSockets002_ReceiveMessagesOnListenSocket_params *params )
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void cppISteamNetworkingSockets_SteamNetworkingSockets002_ReceiveMessagesOnListenSocket( struct cppISteamNetworkingSockets_SteamNetworkingSockets002_ReceiveMessagesOnListenSocket_params *params )
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{
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{
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ISteamNetworkingSockets *iface = (ISteamNetworkingSockets *)params->linux_side;
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struct cppISteamNetworkingSockets_SteamNetworkingSockets002 *iface = (struct cppISteamNetworkingSockets_SteamNetworkingSockets002 *)params->linux_side;
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SteamNetworkingMessage_t *lin_ppOutMessages[params->nMaxMessages];
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SteamNetworkingMessage_t *lin_ppOutMessages[params->nMaxMessages];
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params->_ret = iface->ReceiveMessagesOnListenSocket( params->hSocket, lin_ppOutMessages, params->nMaxMessages );
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params->_ret = iface->ReceiveMessagesOnListenSocket( params->hSocket, lin_ppOutMessages, params->nMaxMessages );
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lin_to_win_struct_SteamNetworkingMessage_t( params->_ret, lin_ppOutMessages,
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lin_to_win_struct_SteamNetworkingMessage_t( params->_ret, lin_ppOutMessages,
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@ -1,30 +1,22 @@
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#include "steamclient_private.h"
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#include "steamclient_private.h"
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#include "steam_defs.h"
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extern "C"
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{
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#define SDK_VERSION 1460
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#include "steamclient_manual_common.h"
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}
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#pragma push_macro("__cdecl")
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#pragma push_macro("__cdecl")
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#undef __cdecl
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#undef __cdecl
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#pragma push_macro("strncpy")
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#pragma push_macro("strncpy")
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#undef strncpy
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#undef strncpy
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#include "steamworks_sdk_146/steam_api.h"
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#include "cppISteamNetworkingSockets_SteamNetworkingSockets004.hpp"
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#include "steamworks_sdk_146/isteamnetworkingsockets.h"
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#include "steamworks_sdk_146/isteamnetworkingutils.h"
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#include "steamworks_sdk_146/steamnetworkingtypes.h"
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#pragma pop_macro("__cdecl")
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#pragma pop_macro("__cdecl")
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#pragma pop_macro("strncpy")
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#pragma pop_macro("strncpy")
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extern "C" {
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#define SDKVER_146
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#include "struct_converters.h"
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#define SDK_VERSION 1460
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#include "steamclient_manual_common.h"
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#include "cppISteamNetworkingSockets_SteamNetworkingSockets004.h"
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}
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void cppISteamNetworkingSockets_SteamNetworkingSockets004_ReceiveMessagesOnConnection( struct cppISteamNetworkingSockets_SteamNetworkingSockets004_ReceiveMessagesOnConnection_params *params )
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void cppISteamNetworkingSockets_SteamNetworkingSockets004_ReceiveMessagesOnConnection( struct cppISteamNetworkingSockets_SteamNetworkingSockets004_ReceiveMessagesOnConnection_params *params )
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{
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{
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ISteamNetworkingSockets *iface = (ISteamNetworkingSockets *)params->linux_side;
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struct cppISteamNetworkingSockets_SteamNetworkingSockets004 *iface = (struct cppISteamNetworkingSockets_SteamNetworkingSockets004 *)params->linux_side;
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SteamNetworkingMessage_t *lin_ppOutMessages[params->nMaxMessages];
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SteamNetworkingMessage_t *lin_ppOutMessages[params->nMaxMessages];
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params->_ret = iface->ReceiveMessagesOnConnection( params->hConn, lin_ppOutMessages, params->nMaxMessages );
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params->_ret = iface->ReceiveMessagesOnConnection( params->hConn, lin_ppOutMessages, params->nMaxMessages );
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lin_to_win_struct_SteamNetworkingMessage_t( params->_ret, lin_ppOutMessages,
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lin_to_win_struct_SteamNetworkingMessage_t( params->_ret, lin_ppOutMessages,
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@ -33,7 +25,7 @@ void cppISteamNetworkingSockets_SteamNetworkingSockets004_ReceiveMessagesOnConne
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void cppISteamNetworkingSockets_SteamNetworkingSockets004_ReceiveMessagesOnListenSocket( struct cppISteamNetworkingSockets_SteamNetworkingSockets004_ReceiveMessagesOnListenSocket_params *params )
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void cppISteamNetworkingSockets_SteamNetworkingSockets004_ReceiveMessagesOnListenSocket( struct cppISteamNetworkingSockets_SteamNetworkingSockets004_ReceiveMessagesOnListenSocket_params *params )
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{
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{
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ISteamNetworkingSockets *iface = (ISteamNetworkingSockets *)params->linux_side;
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struct cppISteamNetworkingSockets_SteamNetworkingSockets004 *iface = (struct cppISteamNetworkingSockets_SteamNetworkingSockets004 *)params->linux_side;
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SteamNetworkingMessage_t *lin_ppOutMessages[params->nMaxMessages];
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SteamNetworkingMessage_t *lin_ppOutMessages[params->nMaxMessages];
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params->_ret = iface->ReceiveMessagesOnListenSocket( params->hSocket, lin_ppOutMessages, params->nMaxMessages );
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params->_ret = iface->ReceiveMessagesOnListenSocket( params->hSocket, lin_ppOutMessages, params->nMaxMessages );
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lin_to_win_struct_SteamNetworkingMessage_t( params->_ret, lin_ppOutMessages,
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lin_to_win_struct_SteamNetworkingMessage_t( params->_ret, lin_ppOutMessages,
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@ -1,32 +1,24 @@
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#include "steamclient_private.h"
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#include "steamclient_private.h"
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#include "steam_defs.h"
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extern "C"
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{
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#define SDK_VERSION 1470
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#include "steamclient_manual_common.h"
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}
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#pragma push_macro("__cdecl")
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#pragma push_macro("__cdecl")
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#undef __cdecl
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#undef __cdecl
|
||||||
#pragma push_macro("strncpy")
|
#pragma push_macro("strncpy")
|
||||||
#undef strncpy
|
#undef strncpy
|
||||||
#include "steamworks_sdk_147/steam_api.h"
|
#include "cppISteamNetworkingSockets_SteamNetworkingSockets006.hpp"
|
||||||
#include "steamworks_sdk_147/isteamnetworkingsockets.h"
|
|
||||||
#include "steamworks_sdk_147/isteamnetworkingutils.h"
|
|
||||||
#include "steamworks_sdk_147/steamnetworkingtypes.h"
|
|
||||||
#pragma pop_macro("__cdecl")
|
#pragma pop_macro("__cdecl")
|
||||||
#pragma pop_macro("strncpy")
|
#pragma pop_macro("strncpy")
|
||||||
|
|
||||||
extern "C" {
|
|
||||||
#define SDKVER_147
|
|
||||||
#include "struct_converters.h"
|
|
||||||
|
|
||||||
#define SDK_VERSION 1470
|
|
||||||
#include "steamclient_manual_common.h"
|
|
||||||
|
|
||||||
#include "cppISteamNetworkingSockets_SteamNetworkingSockets006.h"
|
|
||||||
}
|
|
||||||
|
|
||||||
WINE_DEFAULT_DEBUG_CHANNEL(steamclient);
|
WINE_DEFAULT_DEBUG_CHANNEL(steamclient);
|
||||||
|
|
||||||
void cppISteamNetworkingSockets_SteamNetworkingSockets006_ReceiveMessagesOnConnection( struct cppISteamNetworkingSockets_SteamNetworkingSockets006_ReceiveMessagesOnConnection_params *params )
|
void cppISteamNetworkingSockets_SteamNetworkingSockets006_ReceiveMessagesOnConnection( struct cppISteamNetworkingSockets_SteamNetworkingSockets006_ReceiveMessagesOnConnection_params *params )
|
||||||
{
|
{
|
||||||
ISteamNetworkingSockets *iface = (ISteamNetworkingSockets *)params->linux_side;
|
struct cppISteamNetworkingSockets_SteamNetworkingSockets006 *iface = (struct cppISteamNetworkingSockets_SteamNetworkingSockets006 *)params->linux_side;
|
||||||
SteamNetworkingMessage_t *lin_ppOutMessages[params->nMaxMessages];
|
SteamNetworkingMessage_t *lin_ppOutMessages[params->nMaxMessages];
|
||||||
params->_ret = iface->ReceiveMessagesOnConnection( params->hConn, lin_ppOutMessages, params->nMaxMessages );
|
params->_ret = iface->ReceiveMessagesOnConnection( params->hConn, lin_ppOutMessages, params->nMaxMessages );
|
||||||
lin_to_win_struct_SteamNetworkingMessage_t( params->_ret, lin_ppOutMessages,
|
lin_to_win_struct_SteamNetworkingMessage_t( params->_ret, lin_ppOutMessages,
|
||||||
@ -35,7 +27,7 @@ void cppISteamNetworkingSockets_SteamNetworkingSockets006_ReceiveMessagesOnConne
|
|||||||
|
|
||||||
void cppISteamNetworkingSockets_SteamNetworkingSockets006_ReceiveMessagesOnListenSocket( struct cppISteamNetworkingSockets_SteamNetworkingSockets006_ReceiveMessagesOnListenSocket_params *params )
|
void cppISteamNetworkingSockets_SteamNetworkingSockets006_ReceiveMessagesOnListenSocket( struct cppISteamNetworkingSockets_SteamNetworkingSockets006_ReceiveMessagesOnListenSocket_params *params )
|
||||||
{
|
{
|
||||||
ISteamNetworkingSockets *iface = (ISteamNetworkingSockets *)params->linux_side;
|
struct cppISteamNetworkingSockets_SteamNetworkingSockets006 *iface = (struct cppISteamNetworkingSockets_SteamNetworkingSockets006 *)params->linux_side;
|
||||||
SteamNetworkingMessage_t *lin_ppOutMessages[params->nMaxMessages];
|
SteamNetworkingMessage_t *lin_ppOutMessages[params->nMaxMessages];
|
||||||
params->_ret = iface->ReceiveMessagesOnListenSocket( params->hSocket, lin_ppOutMessages, params->nMaxMessages );
|
params->_ret = iface->ReceiveMessagesOnListenSocket( params->hSocket, lin_ppOutMessages, params->nMaxMessages );
|
||||||
lin_to_win_struct_SteamNetworkingMessage_t( params->_ret, lin_ppOutMessages,
|
lin_to_win_struct_SteamNetworkingMessage_t( params->_ret, lin_ppOutMessages,
|
||||||
@ -45,7 +37,7 @@ void cppISteamNetworkingSockets_SteamNetworkingSockets006_ReceiveMessagesOnListe
|
|||||||
void cppISteamNetworkingSockets_SteamNetworkingSockets006_SendMessages( struct cppISteamNetworkingSockets_SteamNetworkingSockets006_SendMessages_params *params )
|
void cppISteamNetworkingSockets_SteamNetworkingSockets006_SendMessages( struct cppISteamNetworkingSockets_SteamNetworkingSockets006_SendMessages_params *params )
|
||||||
{
|
{
|
||||||
#define MAX_SEND_MESSAGES 64
|
#define MAX_SEND_MESSAGES 64
|
||||||
ISteamNetworkingSockets *iface = (ISteamNetworkingSockets *)params->linux_side;
|
struct cppISteamNetworkingSockets_SteamNetworkingSockets006 *iface = (struct cppISteamNetworkingSockets_SteamNetworkingSockets006 *)params->linux_side;
|
||||||
/* use the stack to avoid heap allocation */
|
/* use the stack to avoid heap allocation */
|
||||||
struct SteamNetworkingMessage_t *lin_msgs[MAX_SEND_MESSAGES];
|
struct SteamNetworkingMessage_t *lin_msgs[MAX_SEND_MESSAGES];
|
||||||
int i;
|
int i;
|
||||||
@ -62,7 +54,7 @@ void cppISteamNetworkingSockets_SteamNetworkingSockets006_SendMessages( struct c
|
|||||||
for (i = 0; i < params->nMessages && i < MAX_SEND_MESSAGES; ++i)
|
for (i = 0; i < params->nMessages && i < MAX_SEND_MESSAGES; ++i)
|
||||||
lin_msgs[i] = (SteamNetworkingMessage_t *)network_message_win_to_lin( params->pMessages[i] );
|
lin_msgs[i] = (SteamNetworkingMessage_t *)network_message_win_to_lin( params->pMessages[i] );
|
||||||
|
|
||||||
iface->SendMessages( i, lin_msgs, (int64 *)params->pOutMessageNumberOrResult );
|
iface->SendMessages( i, lin_msgs, params->pOutMessageNumberOrResult );
|
||||||
|
|
||||||
params->nMessages -= i;
|
params->nMessages -= i;
|
||||||
params->pMessages += i;
|
params->pMessages += i;
|
||||||
|
@ -1,35 +1,24 @@
|
|||||||
#include "steamclient_private.h"
|
#include "steamclient_private.h"
|
||||||
|
|
||||||
#include "steam_defs.h"
|
extern "C"
|
||||||
|
{
|
||||||
|
#define SDK_VERSION 1481
|
||||||
|
#include "steamclient_manual_common.h"
|
||||||
|
}
|
||||||
|
|
||||||
#pragma push_macro("__cdecl")
|
#pragma push_macro("__cdecl")
|
||||||
#undef __cdecl
|
#undef __cdecl
|
||||||
#pragma push_macro("strncpy")
|
#pragma push_macro("strncpy")
|
||||||
#undef strncpy
|
#undef strncpy
|
||||||
#include "steamworks_sdk_148a/steam_api.h"
|
#include "cppISteamNetworkingSockets_SteamNetworkingSockets008.hpp"
|
||||||
#include "steamworks_sdk_148a/isteamnetworkingsockets.h"
|
|
||||||
#include "steamworks_sdk_148a/isteamnetworkingutils.h"
|
|
||||||
#include "steamworks_sdk_148a/steamnetworkingtypes.h"
|
|
||||||
#pragma pop_macro("__cdecl")
|
#pragma pop_macro("__cdecl")
|
||||||
#pragma pop_macro("strncpy")
|
#pragma pop_macro("strncpy")
|
||||||
|
|
||||||
extern "C" {
|
|
||||||
#define SDKVER_148a
|
|
||||||
#include "struct_converters.h"
|
|
||||||
|
|
||||||
#define SDK_VERSION 1481
|
|
||||||
#include "steamclient_manual_common.h"
|
|
||||||
|
|
||||||
typedef winSteamNetworkingMessage_t_148a winSteamNetworkingMessage_t_149;
|
|
||||||
typedef winSteamNetworkingMessage_t_148a winSteamNetworkingMessage_t_152;
|
|
||||||
#include "cppISteamNetworkingSockets_SteamNetworkingSockets008.h"
|
|
||||||
#include "cppISteamNetworkingUtils_SteamNetworkingUtils003.h"
|
|
||||||
}
|
|
||||||
|
|
||||||
WINE_DEFAULT_DEBUG_CHANNEL(steamclient);
|
WINE_DEFAULT_DEBUG_CHANNEL(steamclient);
|
||||||
|
|
||||||
void cppISteamNetworkingSockets_SteamNetworkingSockets008_ReceiveMessagesOnConnection( struct cppISteamNetworkingSockets_SteamNetworkingSockets008_ReceiveMessagesOnConnection_params *params )
|
void cppISteamNetworkingSockets_SteamNetworkingSockets008_ReceiveMessagesOnConnection( struct cppISteamNetworkingSockets_SteamNetworkingSockets008_ReceiveMessagesOnConnection_params *params )
|
||||||
{
|
{
|
||||||
ISteamNetworkingSockets *iface = (ISteamNetworkingSockets *)params->linux_side;
|
struct cppISteamNetworkingSockets_SteamNetworkingSockets008 *iface = (struct cppISteamNetworkingSockets_SteamNetworkingSockets008 *)params->linux_side;
|
||||||
SteamNetworkingMessage_t *lin_ppOutMessages[params->nMaxMessages];
|
SteamNetworkingMessage_t *lin_ppOutMessages[params->nMaxMessages];
|
||||||
params->_ret = iface->ReceiveMessagesOnConnection( params->hConn, lin_ppOutMessages, params->nMaxMessages );
|
params->_ret = iface->ReceiveMessagesOnConnection( params->hConn, lin_ppOutMessages, params->nMaxMessages );
|
||||||
lin_to_win_struct_SteamNetworkingMessage_t( params->_ret, lin_ppOutMessages,
|
lin_to_win_struct_SteamNetworkingMessage_t( params->_ret, lin_ppOutMessages,
|
||||||
@ -38,7 +27,7 @@ void cppISteamNetworkingSockets_SteamNetworkingSockets008_ReceiveMessagesOnConne
|
|||||||
|
|
||||||
void cppISteamNetworkingSockets_SteamNetworkingSockets008_ReceiveMessagesOnPollGroup( struct cppISteamNetworkingSockets_SteamNetworkingSockets008_ReceiveMessagesOnPollGroup_params *params )
|
void cppISteamNetworkingSockets_SteamNetworkingSockets008_ReceiveMessagesOnPollGroup( struct cppISteamNetworkingSockets_SteamNetworkingSockets008_ReceiveMessagesOnPollGroup_params *params )
|
||||||
{
|
{
|
||||||
ISteamNetworkingSockets *iface = (ISteamNetworkingSockets *)params->linux_side;
|
struct cppISteamNetworkingSockets_SteamNetworkingSockets008 *iface = (struct cppISteamNetworkingSockets_SteamNetworkingSockets008 *)params->linux_side;
|
||||||
SteamNetworkingMessage_t *lin_ppOutMessages[params->nMaxMessages];
|
SteamNetworkingMessage_t *lin_ppOutMessages[params->nMaxMessages];
|
||||||
params->_ret = iface->ReceiveMessagesOnPollGroup( params->hPollGroup, lin_ppOutMessages, params->nMaxMessages );
|
params->_ret = iface->ReceiveMessagesOnPollGroup( params->hPollGroup, lin_ppOutMessages, params->nMaxMessages );
|
||||||
lin_to_win_struct_SteamNetworkingMessage_t( params->_ret, lin_ppOutMessages,
|
lin_to_win_struct_SteamNetworkingMessage_t( params->_ret, lin_ppOutMessages,
|
||||||
@ -48,7 +37,7 @@ void cppISteamNetworkingSockets_SteamNetworkingSockets008_ReceiveMessagesOnPollG
|
|||||||
void cppISteamNetworkingSockets_SteamNetworkingSockets008_SendMessages( struct cppISteamNetworkingSockets_SteamNetworkingSockets008_SendMessages_params *params )
|
void cppISteamNetworkingSockets_SteamNetworkingSockets008_SendMessages( struct cppISteamNetworkingSockets_SteamNetworkingSockets008_SendMessages_params *params )
|
||||||
{
|
{
|
||||||
#define MAX_SEND_MESSAGES 64
|
#define MAX_SEND_MESSAGES 64
|
||||||
ISteamNetworkingSockets *iface = (ISteamNetworkingSockets *)params->linux_side;
|
struct cppISteamNetworkingSockets_SteamNetworkingSockets008 *iface = (struct cppISteamNetworkingSockets_SteamNetworkingSockets008 *)params->linux_side;
|
||||||
/* use the stack to avoid heap allocation */
|
/* use the stack to avoid heap allocation */
|
||||||
struct SteamNetworkingMessage_t *lin_msgs[MAX_SEND_MESSAGES];
|
struct SteamNetworkingMessage_t *lin_msgs[MAX_SEND_MESSAGES];
|
||||||
int i;
|
int i;
|
||||||
@ -65,17 +54,10 @@ void cppISteamNetworkingSockets_SteamNetworkingSockets008_SendMessages( struct c
|
|||||||
for (i = 0; i < params->nMessages && i < MAX_SEND_MESSAGES; ++i)
|
for (i = 0; i < params->nMessages && i < MAX_SEND_MESSAGES; ++i)
|
||||||
lin_msgs[i] = (SteamNetworkingMessage_t *)network_message_win_to_lin( params->pMessages[i] );
|
lin_msgs[i] = (SteamNetworkingMessage_t *)network_message_win_to_lin( params->pMessages[i] );
|
||||||
|
|
||||||
iface->SendMessages( i, lin_msgs, (int64 *)params->pOutMessageNumberOrResult );
|
iface->SendMessages( i, lin_msgs, params->pOutMessageNumberOrResult );
|
||||||
|
|
||||||
params->nMessages -= i;
|
params->nMessages -= i;
|
||||||
params->pMessages += i;
|
params->pMessages += i;
|
||||||
if (params->pOutMessageNumberOrResult) params->pOutMessageNumberOrResult += i;
|
if (params->pOutMessageNumberOrResult) params->pOutMessageNumberOrResult += i;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void cppISteamNetworkingUtils_SteamNetworkingUtils003_AllocateMessage( struct cppISteamNetworkingUtils_SteamNetworkingUtils003_AllocateMessage_params *params )
|
|
||||||
{
|
|
||||||
ISteamNetworkingUtils *iface = (ISteamNetworkingUtils *)params->linux_side;
|
|
||||||
params->_ret = (winSteamNetworkingMessage_t_148a *)iface->AllocateMessage( params->cbAllocateBuffer );
|
|
||||||
params->_ret = (winSteamNetworkingMessage_t_148a *)network_message_lin_to_win( params->_ret );
|
|
||||||
}
|
|
||||||
|
@ -1,40 +1,32 @@
|
|||||||
#include "steamclient_private.h"
|
#include "steamclient_private.h"
|
||||||
|
|
||||||
#include "steam_defs.h"
|
|
||||||
#pragma push_macro("__cdecl")
|
|
||||||
#undef __cdecl
|
|
||||||
#pragma push_macro("strncpy")
|
|
||||||
#undef strncpy
|
|
||||||
#include "steamworks_sdk_150/steam_api.h"
|
|
||||||
#include "steamworks_sdk_150/isteamnetworkingsockets.h"
|
|
||||||
#include "steamworks_sdk_150/isteamnetworkingutils.h"
|
|
||||||
#include "steamworks_sdk_150/steamnetworkingtypes.h"
|
|
||||||
#pragma pop_macro("__cdecl")
|
|
||||||
#pragma pop_macro("strncpy")
|
|
||||||
|
|
||||||
extern "C" {
|
extern "C" {
|
||||||
#define SDKVER_150
|
|
||||||
#include "struct_converters.h"
|
|
||||||
#include "cb_converters.h"
|
#include "cb_converters.h"
|
||||||
|
|
||||||
|
#define SDKVER_157
|
||||||
#define SDK_VERSION 1500
|
#define SDK_VERSION 1500
|
||||||
#include "steamclient_manual_common.h"
|
#include "steamclient_manual_common.h"
|
||||||
|
|
||||||
typedef winSteamNetworkingMessage_t_150 winSteamNetworkingMessage_t_152;
|
|
||||||
typedef winSteamNetworkingMessage_t_150 winSteamNetworkingMessage_t_158;
|
|
||||||
typedef struct SteamNetConnectionRealTimeStatus_t SteamNetConnectionRealTimeStatus_t;
|
|
||||||
#include "cppISteamNetworkingSockets_SteamNetworkingSockets009.h"
|
|
||||||
#include "cppISteamNetworkingMessages_SteamNetworkingMessages002.h"
|
|
||||||
#include "cppISteamNetworkingUtils_SteamNetworkingUtils003.h"
|
|
||||||
#include "cppISteamInput_SteamInput001.h"
|
|
||||||
#include "cppISteamController_SteamController007.h"
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
#pragma push_macro( "__cdecl" )
|
||||||
|
#undef __cdecl
|
||||||
|
#pragma push_macro( "strncpy" )
|
||||||
|
#undef strncpy
|
||||||
|
typedef struct SteamNetConnectionRealTimeStatus_t SteamNetConnectionRealTimeStatus_t;
|
||||||
|
typedef struct winSteamNetworkingMessage_t winSteamNetworkingMessage_t_158;
|
||||||
|
#include "cppISteamNetworkingSockets_SteamNetworkingSockets009.hpp"
|
||||||
|
#include "cppISteamNetworkingMessages_SteamNetworkingMessages002.hpp"
|
||||||
|
#include "cppISteamNetworkingUtils_SteamNetworkingUtils003.hpp"
|
||||||
|
#include "cppISteamInput_SteamInput001.hpp"
|
||||||
|
#include "cppISteamController_SteamController007.hpp"
|
||||||
|
#pragma pop_macro( "__cdecl" )
|
||||||
|
#pragma pop_macro( "strncpy" )
|
||||||
|
|
||||||
WINE_DEFAULT_DEBUG_CHANNEL(steamclient);
|
WINE_DEFAULT_DEBUG_CHANNEL(steamclient);
|
||||||
|
|
||||||
void cppISteamNetworkingSockets_SteamNetworkingSockets009_ReceiveMessagesOnConnection( struct cppISteamNetworkingSockets_SteamNetworkingSockets009_ReceiveMessagesOnConnection_params *params )
|
void cppISteamNetworkingSockets_SteamNetworkingSockets009_ReceiveMessagesOnConnection( struct cppISteamNetworkingSockets_SteamNetworkingSockets009_ReceiveMessagesOnConnection_params *params )
|
||||||
{
|
{
|
||||||
ISteamNetworkingSockets *iface = (ISteamNetworkingSockets *)params->linux_side;
|
struct cppISteamNetworkingSockets_SteamNetworkingSockets009 *iface = (struct cppISteamNetworkingSockets_SteamNetworkingSockets009 *)params->linux_side;
|
||||||
SteamNetworkingMessage_t *lin_ppOutMessages[params->nMaxMessages];
|
SteamNetworkingMessage_t *lin_ppOutMessages[params->nMaxMessages];
|
||||||
params->_ret = iface->ReceiveMessagesOnConnection( params->hConn, lin_ppOutMessages, params->nMaxMessages );
|
params->_ret = iface->ReceiveMessagesOnConnection( params->hConn, lin_ppOutMessages, params->nMaxMessages );
|
||||||
lin_to_win_struct_SteamNetworkingMessage_t( params->_ret, lin_ppOutMessages,
|
lin_to_win_struct_SteamNetworkingMessage_t( params->_ret, lin_ppOutMessages,
|
||||||
@ -43,7 +35,7 @@ void cppISteamNetworkingSockets_SteamNetworkingSockets009_ReceiveMessagesOnConne
|
|||||||
|
|
||||||
void cppISteamNetworkingSockets_SteamNetworkingSockets009_ReceiveMessagesOnPollGroup( struct cppISteamNetworkingSockets_SteamNetworkingSockets009_ReceiveMessagesOnPollGroup_params *params )
|
void cppISteamNetworkingSockets_SteamNetworkingSockets009_ReceiveMessagesOnPollGroup( struct cppISteamNetworkingSockets_SteamNetworkingSockets009_ReceiveMessagesOnPollGroup_params *params )
|
||||||
{
|
{
|
||||||
ISteamNetworkingSockets *iface = (ISteamNetworkingSockets *)params->linux_side;
|
struct cppISteamNetworkingSockets_SteamNetworkingSockets009 *iface = (struct cppISteamNetworkingSockets_SteamNetworkingSockets009 *)params->linux_side;
|
||||||
SteamNetworkingMessage_t *lin_ppOutMessages[params->nMaxMessages];
|
SteamNetworkingMessage_t *lin_ppOutMessages[params->nMaxMessages];
|
||||||
params->_ret = iface->ReceiveMessagesOnPollGroup( params->hPollGroup, lin_ppOutMessages, params->nMaxMessages );
|
params->_ret = iface->ReceiveMessagesOnPollGroup( params->hPollGroup, lin_ppOutMessages, params->nMaxMessages );
|
||||||
lin_to_win_struct_SteamNetworkingMessage_t( params->_ret, lin_ppOutMessages,
|
lin_to_win_struct_SteamNetworkingMessage_t( params->_ret, lin_ppOutMessages,
|
||||||
@ -53,7 +45,7 @@ void cppISteamNetworkingSockets_SteamNetworkingSockets009_ReceiveMessagesOnPollG
|
|||||||
void cppISteamNetworkingSockets_SteamNetworkingSockets009_SendMessages( struct cppISteamNetworkingSockets_SteamNetworkingSockets009_SendMessages_params *params )
|
void cppISteamNetworkingSockets_SteamNetworkingSockets009_SendMessages( struct cppISteamNetworkingSockets_SteamNetworkingSockets009_SendMessages_params *params )
|
||||||
{
|
{
|
||||||
#define MAX_SEND_MESSAGES 64
|
#define MAX_SEND_MESSAGES 64
|
||||||
ISteamNetworkingSockets *iface = (ISteamNetworkingSockets *)params->linux_side;
|
struct cppISteamNetworkingSockets_SteamNetworkingSockets009 *iface = (struct cppISteamNetworkingSockets_SteamNetworkingSockets009 *)params->linux_side;
|
||||||
/* use the stack to avoid heap allocation */
|
/* use the stack to avoid heap allocation */
|
||||||
struct SteamNetworkingMessage_t *lin_msgs[MAX_SEND_MESSAGES];
|
struct SteamNetworkingMessage_t *lin_msgs[MAX_SEND_MESSAGES];
|
||||||
int i;
|
int i;
|
||||||
@ -70,7 +62,7 @@ void cppISteamNetworkingSockets_SteamNetworkingSockets009_SendMessages( struct c
|
|||||||
for (i = 0; i < params->nMessages && i < MAX_SEND_MESSAGES; ++i)
|
for (i = 0; i < params->nMessages && i < MAX_SEND_MESSAGES; ++i)
|
||||||
lin_msgs[i] = (SteamNetworkingMessage_t *)network_message_win_to_lin( params->pMessages[i] );
|
lin_msgs[i] = (SteamNetworkingMessage_t *)network_message_win_to_lin( params->pMessages[i] );
|
||||||
|
|
||||||
iface->SendMessages( i, lin_msgs, (int64 *)params->pOutMessageNumberOrResult );
|
iface->SendMessages( i, lin_msgs, params->pOutMessageNumberOrResult );
|
||||||
|
|
||||||
params->nMessages -= i;
|
params->nMessages -= i;
|
||||||
params->pMessages += i;
|
params->pMessages += i;
|
||||||
@ -80,7 +72,7 @@ void cppISteamNetworkingSockets_SteamNetworkingSockets009_SendMessages( struct c
|
|||||||
|
|
||||||
void cppISteamNetworkingMessages_SteamNetworkingMessages002_ReceiveMessagesOnChannel( struct cppISteamNetworkingMessages_SteamNetworkingMessages002_ReceiveMessagesOnChannel_params *params )
|
void cppISteamNetworkingMessages_SteamNetworkingMessages002_ReceiveMessagesOnChannel( struct cppISteamNetworkingMessages_SteamNetworkingMessages002_ReceiveMessagesOnChannel_params *params )
|
||||||
{
|
{
|
||||||
ISteamNetworkingMessages *iface = (ISteamNetworkingMessages *)params->linux_side;
|
struct cppISteamNetworkingMessages_SteamNetworkingMessages002 *iface = (struct cppISteamNetworkingMessages_SteamNetworkingMessages002 *)params->linux_side;
|
||||||
SteamNetworkingMessage_t *lin_ppOutMessages[params->nMaxMessages];
|
SteamNetworkingMessage_t *lin_ppOutMessages[params->nMaxMessages];
|
||||||
params->_ret = iface->ReceiveMessagesOnChannel( params->nLocalChannel, lin_ppOutMessages, params->nMaxMessages );
|
params->_ret = iface->ReceiveMessagesOnChannel( params->nLocalChannel, lin_ppOutMessages, params->nMaxMessages );
|
||||||
lin_to_win_struct_SteamNetworkingMessage_t( params->_ret, lin_ppOutMessages,
|
lin_to_win_struct_SteamNetworkingMessage_t( params->_ret, lin_ppOutMessages,
|
||||||
@ -148,32 +140,35 @@ void lin_SteamNetworkingMessagesSessionFailed(SteamNetworkingMessagesSessionFail
|
|||||||
fn(dat);
|
fn(dat);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void cppISteamNetworkingUtils_SteamNetworkingUtils003_AllocateMessage( struct cppISteamNetworkingUtils_SteamNetworkingUtils003_AllocateMessage_params *params )
|
||||||
|
{
|
||||||
|
struct cppISteamNetworkingUtils_SteamNetworkingUtils003 *iface = (struct cppISteamNetworkingUtils_SteamNetworkingUtils003 *)params->linux_side;
|
||||||
|
params->_ret = (winSteamNetworkingMessage_t_152 *)iface->AllocateMessage( params->cbAllocateBuffer );
|
||||||
|
params->_ret = (winSteamNetworkingMessage_t_152 *)network_message_lin_to_win( params->_ret );
|
||||||
|
}
|
||||||
|
|
||||||
void cppISteamNetworkingUtils_SteamNetworkingUtils003_SetConfigValue( struct cppISteamNetworkingUtils_SteamNetworkingUtils003_SetConfigValue_params *params )
|
void cppISteamNetworkingUtils_SteamNetworkingUtils003_SetConfigValue( struct cppISteamNetworkingUtils_SteamNetworkingUtils003_SetConfigValue_params *params )
|
||||||
{
|
{
|
||||||
ISteamNetworkingUtils *iface = (ISteamNetworkingUtils *)params->linux_side;
|
struct cppISteamNetworkingUtils_SteamNetworkingUtils003 *iface = (struct cppISteamNetworkingUtils_SteamNetworkingUtils003 *)params->linux_side;
|
||||||
void *lin_fn; /* api requires passing pointer-to-pointer */
|
void *lin_fn; /* api requires passing pointer-to-pointer */
|
||||||
|
|
||||||
switch (params->eValue)
|
switch (params->eValue)
|
||||||
{
|
{
|
||||||
|
|
||||||
#define CASE( x, y ) \
|
#define CASE( x, y ) \
|
||||||
case k_ESteamNetworkingConfig_Callback_##x: \
|
case k_ESteamNetworkingConfig_Callback_##x: \
|
||||||
if (!params->pArg) \
|
if (!params->pArg) \
|
||||||
{ \
|
{ \
|
||||||
params->_ret = iface->SetConfigValue( (ESteamNetworkingConfigValue)params->eValue, \
|
params->_ret = iface->SetConfigValue( params->eValue, params->eScopeType, \
|
||||||
(ESteamNetworkingConfigScope)params->eScopeType, \
|
params->scopeObj, params->eDataType, NULL ); \
|
||||||
params->scopeObj, \
|
} \
|
||||||
(ESteamNetworkingConfigDataType)params->eDataType, NULL ); \
|
else \
|
||||||
} \
|
{ \
|
||||||
else \
|
if (*(void **)params->pArg == NULL) lin_fn = NULL; \
|
||||||
{ \
|
else lin_fn = (void *)&lin_##y; \
|
||||||
if (*(void **)params->pArg == NULL) lin_fn = NULL; \
|
params->_ret = iface->SetConfigValue( params->eValue, params->eScopeType, \
|
||||||
else lin_fn = (void *)&lin_##y; \
|
params->scopeObj, params->eDataType, &lin_fn ); \
|
||||||
params->_ret = iface->SetConfigValue( (ESteamNetworkingConfigValue)params->eValue, \
|
if (params->_ret) win_##y = *(win_Fn##y *)params->pArg; \
|
||||||
(ESteamNetworkingConfigScope)params->eScopeType, \
|
|
||||||
params->scopeObj, \
|
|
||||||
(ESteamNetworkingConfigDataType)params->eDataType, &lin_fn ); \
|
|
||||||
if (params->_ret) win_##y = *(win_Fn##y *)params->pArg; \
|
|
||||||
}
|
}
|
||||||
|
|
||||||
CASE( ConnectionStatusChanged, SteamNetConnectionStatusChanged )
|
CASE( ConnectionStatusChanged, SteamNetConnectionStatusChanged )
|
||||||
@ -185,37 +180,35 @@ void cppISteamNetworkingUtils_SteamNetworkingUtils003_SetConfigValue( struct cpp
|
|||||||
#undef CASE
|
#undef CASE
|
||||||
|
|
||||||
default:
|
default:
|
||||||
params->_ret = iface->SetConfigValue( (ESteamNetworkingConfigValue)params->eValue,
|
params->_ret = iface->SetConfigValue( params->eValue, params->eScopeType, params->scopeObj,
|
||||||
(ESteamNetworkingConfigScope)params->eScopeType, params->scopeObj,
|
params->eDataType, params->pArg );
|
||||||
(ESteamNetworkingConfigDataType)params->eDataType,
|
|
||||||
params->pArg );
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void cppISteamInput_SteamInput001_GetGlyphForActionOrigin( struct cppISteamInput_SteamInput001_GetGlyphForActionOrigin_params *params )
|
void cppISteamInput_SteamInput001_GetGlyphForActionOrigin( struct cppISteamInput_SteamInput001_GetGlyphForActionOrigin_params *params )
|
||||||
{
|
{
|
||||||
ISteamInput *iface = (ISteamInput *)params->linux_side;
|
struct cppISteamInput_SteamInput001 *iface = (struct cppISteamInput_SteamInput001 *)params->linux_side;
|
||||||
params->_ret = iface->GetGlyphForActionOrigin( (EInputActionOrigin)params->eOrigin );
|
params->_ret = iface->GetGlyphForActionOrigin( params->eOrigin );
|
||||||
params->_ret = steamclient_isteaminput_getglyph( params->eOrigin, params->_ret );
|
params->_ret = steamclient_isteaminput_getglyph( params->eOrigin, params->_ret );
|
||||||
}
|
}
|
||||||
|
|
||||||
void cppISteamInput_SteamInput001_GetGlyphForXboxOrigin( struct cppISteamInput_SteamInput001_GetGlyphForXboxOrigin_params *params )
|
void cppISteamInput_SteamInput001_GetGlyphForXboxOrigin( struct cppISteamInput_SteamInput001_GetGlyphForXboxOrigin_params *params )
|
||||||
{
|
{
|
||||||
ISteamInput *iface = (ISteamInput *)params->linux_side;
|
struct cppISteamInput_SteamInput001 *iface = (struct cppISteamInput_SteamInput001 *)params->linux_side;
|
||||||
params->_ret = iface->GetGlyphForXboxOrigin( (EXboxOrigin)params->eOrigin );
|
params->_ret = iface->GetGlyphForXboxOrigin( params->eOrigin );
|
||||||
params->_ret = steamclient_isteaminput_getglyph_xbox( params->eOrigin, params->_ret );
|
params->_ret = steamclient_isteaminput_getglyph_xbox( params->eOrigin, params->_ret );
|
||||||
}
|
}
|
||||||
|
|
||||||
void cppISteamController_SteamController007_GetGlyphForActionOrigin( struct cppISteamController_SteamController007_GetGlyphForActionOrigin_params *params )
|
void cppISteamController_SteamController007_GetGlyphForActionOrigin( struct cppISteamController_SteamController007_GetGlyphForActionOrigin_params *params )
|
||||||
{
|
{
|
||||||
ISteamController *iface = (ISteamController *)params->linux_side;
|
struct cppISteamController_SteamController007 *iface = (struct cppISteamController_SteamController007 *)params->linux_side;
|
||||||
params->_ret = iface->GetGlyphForActionOrigin( (EControllerActionOrigin)params->eOrigin );
|
params->_ret = iface->GetGlyphForActionOrigin( params->eOrigin );
|
||||||
params->_ret = steamclient_isteamcontroller_getglyph( params->eOrigin, params->_ret );
|
params->_ret = steamclient_isteamcontroller_getglyph( params->eOrigin, params->_ret );
|
||||||
}
|
}
|
||||||
|
|
||||||
void cppISteamController_SteamController007_GetGlyphForXboxOrigin( struct cppISteamController_SteamController007_GetGlyphForXboxOrigin_params *params )
|
void cppISteamController_SteamController007_GetGlyphForXboxOrigin( struct cppISteamController_SteamController007_GetGlyphForXboxOrigin_params *params )
|
||||||
{
|
{
|
||||||
ISteamController *iface = (ISteamController *)params->linux_side;
|
struct cppISteamController_SteamController007 *iface = (struct cppISteamController_SteamController007 *)params->linux_side;
|
||||||
params->_ret = iface->GetGlyphForXboxOrigin( (EXboxOrigin)params->eOrigin );
|
params->_ret = iface->GetGlyphForXboxOrigin( params->eOrigin );
|
||||||
params->_ret = steamclient_isteaminput_getglyph_xbox( params->eOrigin, params->_ret );
|
params->_ret = steamclient_isteaminput_getglyph_xbox( params->eOrigin, params->_ret );
|
||||||
}
|
}
|
||||||
|
@ -1,35 +1,29 @@
|
|||||||
#include "steamclient_private.h"
|
#include "steamclient_private.h"
|
||||||
|
|
||||||
#include "steam_defs.h"
|
extern "C"
|
||||||
|
{
|
||||||
|
#define SDK_VERSION 1510
|
||||||
|
#include "steamclient_manual_common.h"
|
||||||
|
}
|
||||||
|
|
||||||
#pragma push_macro("__cdecl")
|
#pragma push_macro("__cdecl")
|
||||||
#undef __cdecl
|
#undef __cdecl
|
||||||
#pragma push_macro("strncpy")
|
#pragma push_macro("strncpy")
|
||||||
#undef strncpy
|
#undef strncpy
|
||||||
#include "steamworks_sdk_151/steam_api.h"
|
#include "cppISteamInput_SteamInput002.hpp"
|
||||||
#pragma pop_macro("__cdecl")
|
#pragma pop_macro("__cdecl")
|
||||||
#pragma pop_macro("strncpy")
|
#pragma pop_macro("strncpy")
|
||||||
|
|
||||||
extern "C" {
|
|
||||||
#define SDKVER_151
|
|
||||||
#include "struct_converters.h"
|
|
||||||
#include "cb_converters.h"
|
|
||||||
|
|
||||||
#define SDK_VERSION 1510
|
|
||||||
#include "steamclient_manual_common.h"
|
|
||||||
|
|
||||||
#include "cppISteamInput_SteamInput002.h"
|
|
||||||
}
|
|
||||||
|
|
||||||
void cppISteamInput_SteamInput002_GetGlyphForActionOrigin( struct cppISteamInput_SteamInput002_GetGlyphForActionOrigin_params *params )
|
void cppISteamInput_SteamInput002_GetGlyphForActionOrigin( struct cppISteamInput_SteamInput002_GetGlyphForActionOrigin_params *params )
|
||||||
{
|
{
|
||||||
ISteamInput *iface = (ISteamInput *)params->linux_side;
|
struct cppISteamInput_SteamInput002 *iface = (struct cppISteamInput_SteamInput002 *)params->linux_side;
|
||||||
params->_ret = iface->GetGlyphForActionOrigin( (EInputActionOrigin)params->eOrigin );
|
params->_ret = iface->GetGlyphForActionOrigin( params->eOrigin );
|
||||||
params->_ret = steamclient_isteaminput_getglyph( params->eOrigin, params->_ret );
|
params->_ret = steamclient_isteaminput_getglyph( params->eOrigin, params->_ret );
|
||||||
}
|
}
|
||||||
|
|
||||||
void cppISteamInput_SteamInput002_GetGlyphForXboxOrigin( struct cppISteamInput_SteamInput002_GetGlyphForXboxOrigin_params *params )
|
void cppISteamInput_SteamInput002_GetGlyphForXboxOrigin( struct cppISteamInput_SteamInput002_GetGlyphForXboxOrigin_params *params )
|
||||||
{
|
{
|
||||||
ISteamInput *iface = (ISteamInput *)params->linux_side;
|
struct cppISteamInput_SteamInput002 *iface = (struct cppISteamInput_SteamInput002 *)params->linux_side;
|
||||||
params->_ret = iface->GetGlyphForXboxOrigin( (EXboxOrigin)params->eOrigin );
|
params->_ret = iface->GetGlyphForXboxOrigin( params->eOrigin );
|
||||||
params->_ret = steamclient_isteaminput_getglyph_xbox( params->eOrigin, params->_ret );
|
params->_ret = steamclient_isteaminput_getglyph_xbox( params->eOrigin, params->_ret );
|
||||||
}
|
}
|
||||||
|
@ -1,29 +1,22 @@
|
|||||||
#include "steamclient_private.h"
|
#include "steamclient_private.h"
|
||||||
|
|
||||||
#include "steam_defs.h"
|
extern "C"
|
||||||
|
{
|
||||||
|
#define SDK_VERSION 1520
|
||||||
|
#include "steamclient_manual_common.h"
|
||||||
|
}
|
||||||
|
|
||||||
|
#include <unordered_map>
|
||||||
|
|
||||||
#pragma push_macro("__cdecl")
|
#pragma push_macro("__cdecl")
|
||||||
#undef __cdecl
|
#undef __cdecl
|
||||||
#pragma push_macro("strncpy")
|
#pragma push_macro("strncpy")
|
||||||
#undef strncpy
|
#undef strncpy
|
||||||
#include "steamworks_sdk_152/steam_api.h"
|
#include "cppISteamInput_SteamInput005.hpp"
|
||||||
#include "steamworks_sdk_152/isteaminput.h"
|
#include "cppISteamController_SteamController008.hpp"
|
||||||
#pragma pop_macro("__cdecl")
|
#pragma pop_macro("__cdecl")
|
||||||
#pragma pop_macro("strncpy")
|
#pragma pop_macro("strncpy")
|
||||||
|
|
||||||
#include <unordered_map>
|
|
||||||
|
|
||||||
extern "C" {
|
|
||||||
#define SDKVER_152
|
|
||||||
#include "struct_converters.h"
|
|
||||||
#include "cb_converters.h"
|
|
||||||
|
|
||||||
#define SDK_VERSION 1520
|
|
||||||
#include "steamclient_manual_common.h"
|
|
||||||
|
|
||||||
#include "cppISteamInput_SteamInput005.h"
|
|
||||||
#include "cppISteamController_SteamController008.h"
|
|
||||||
}
|
|
||||||
|
|
||||||
WINE_DEFAULT_DEBUG_CHANNEL(steamclient);
|
WINE_DEFAULT_DEBUG_CHANNEL(steamclient);
|
||||||
|
|
||||||
/***** manual fn wrapper for ISteamInput::EnableActionEventCallbacks *****/
|
/***** manual fn wrapper for ISteamInput::EnableActionEventCallbacks *****/
|
||||||
@ -38,7 +31,7 @@ void lin_SteamInputActionEventCallbackPointer(SteamInputActionEvent_t *dat)
|
|||||||
|
|
||||||
void cppISteamInput_SteamInput005_EnableActionEventCallbacks( struct cppISteamInput_SteamInput005_EnableActionEventCallbacks_params *params )
|
void cppISteamInput_SteamInput005_EnableActionEventCallbacks( struct cppISteamInput_SteamInput005_EnableActionEventCallbacks_params *params )
|
||||||
{
|
{
|
||||||
ISteamInput *iface = (ISteamInput *)params->linux_side;
|
struct cppISteamInput_SteamInput005 *iface = (struct cppISteamInput_SteamInput005 *)params->linux_side;
|
||||||
win_EnableActionEventCallbacks = (win_SteamInputActionEventCallbackPointer)params->pCallback;
|
win_EnableActionEventCallbacks = (win_SteamInputActionEventCallbackPointer)params->pCallback;
|
||||||
iface->EnableActionEventCallbacks( params->pCallback ? &lin_SteamInputActionEventCallbackPointer : NULL );
|
iface->EnableActionEventCallbacks( params->pCallback ? &lin_SteamInputActionEventCallbackPointer : NULL );
|
||||||
}
|
}
|
||||||
@ -121,31 +114,30 @@ const char *steamclient_isteaminput_getglyph_xbox(int origin, const char *lin_pa
|
|||||||
|
|
||||||
void cppISteamInput_SteamInput005_GetGlyphPNGForActionOrigin( struct cppISteamInput_SteamInput005_GetGlyphPNGForActionOrigin_params *params )
|
void cppISteamInput_SteamInput005_GetGlyphPNGForActionOrigin( struct cppISteamInput_SteamInput005_GetGlyphPNGForActionOrigin_params *params )
|
||||||
{
|
{
|
||||||
ISteamInput *iface = (ISteamInput *)params->linux_side;
|
struct cppISteamInput_SteamInput005 *iface = (struct cppISteamInput_SteamInput005 *)params->linux_side;
|
||||||
params->_ret = iface->GetGlyphPNGForActionOrigin( (EInputActionOrigin)params->eOrigin,
|
params->_ret = iface->GetGlyphPNGForActionOrigin( params->eOrigin, params->eSize, params->unFlags );
|
||||||
(ESteamInputGlyphSize)params->eSize, params->unFlags );
|
|
||||||
params->_ret = steamclient_isteaminput_getglyph_png( params->eOrigin, params->eSize,
|
params->_ret = steamclient_isteaminput_getglyph_png( params->eOrigin, params->eSize,
|
||||||
params->unFlags, params->_ret );
|
params->unFlags, params->_ret );
|
||||||
}
|
}
|
||||||
|
|
||||||
void cppISteamInput_SteamInput005_GetGlyphSVGForActionOrigin( struct cppISteamInput_SteamInput005_GetGlyphSVGForActionOrigin_params *params )
|
void cppISteamInput_SteamInput005_GetGlyphSVGForActionOrigin( struct cppISteamInput_SteamInput005_GetGlyphSVGForActionOrigin_params *params )
|
||||||
{
|
{
|
||||||
ISteamInput *iface = (ISteamInput *)params->linux_side;
|
struct cppISteamInput_SteamInput005 *iface = (struct cppISteamInput_SteamInput005 *)params->linux_side;
|
||||||
params->_ret = iface->GetGlyphSVGForActionOrigin( (EInputActionOrigin)params->eOrigin, params->unFlags );
|
params->_ret = iface->GetGlyphSVGForActionOrigin( params->eOrigin, params->unFlags );
|
||||||
params->_ret = steamclient_isteaminput_getglyph_svg( params->eOrigin, params->unFlags, params->_ret );
|
params->_ret = steamclient_isteaminput_getglyph_svg( params->eOrigin, params->unFlags, params->_ret );
|
||||||
}
|
}
|
||||||
|
|
||||||
void cppISteamInput_SteamInput005_GetGlyphForActionOrigin_Legacy( struct cppISteamInput_SteamInput005_GetGlyphForActionOrigin_Legacy_params *params )
|
void cppISteamInput_SteamInput005_GetGlyphForActionOrigin_Legacy( struct cppISteamInput_SteamInput005_GetGlyphForActionOrigin_Legacy_params *params )
|
||||||
{
|
{
|
||||||
ISteamInput *iface = (ISteamInput *)params->linux_side;
|
struct cppISteamInput_SteamInput005 *iface = (struct cppISteamInput_SteamInput005 *)params->linux_side;
|
||||||
params->_ret = iface->GetGlyphForActionOrigin_Legacy( (EInputActionOrigin)params->eOrigin );
|
params->_ret = iface->GetGlyphForActionOrigin_Legacy( params->eOrigin );
|
||||||
params->_ret = steamclient_isteaminput_getglyph( params->eOrigin, params->_ret );
|
params->_ret = steamclient_isteaminput_getglyph( params->eOrigin, params->_ret );
|
||||||
}
|
}
|
||||||
|
|
||||||
void cppISteamInput_SteamInput005_GetGlyphForXboxOrigin( struct cppISteamInput_SteamInput005_GetGlyphForXboxOrigin_params *params )
|
void cppISteamInput_SteamInput005_GetGlyphForXboxOrigin( struct cppISteamInput_SteamInput005_GetGlyphForXboxOrigin_params *params )
|
||||||
{
|
{
|
||||||
ISteamInput *iface = (ISteamInput *)params->linux_side;
|
struct cppISteamInput_SteamInput005 *iface = (struct cppISteamInput_SteamInput005 *)params->linux_side;
|
||||||
params->_ret = iface->GetGlyphForXboxOrigin( (EXboxOrigin)params->eOrigin );
|
params->_ret = iface->GetGlyphForXboxOrigin( params->eOrigin );
|
||||||
params->_ret = steamclient_isteaminput_getglyph_xbox( params->eOrigin, params->_ret );
|
params->_ret = steamclient_isteaminput_getglyph_xbox( params->eOrigin, params->_ret );
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -170,14 +162,14 @@ const char *steamclient_isteamcontroller_getglyph(int origin, const char *lin_pa
|
|||||||
|
|
||||||
void cppISteamController_SteamController008_GetGlyphForActionOrigin( struct cppISteamController_SteamController008_GetGlyphForActionOrigin_params *params )
|
void cppISteamController_SteamController008_GetGlyphForActionOrigin( struct cppISteamController_SteamController008_GetGlyphForActionOrigin_params *params )
|
||||||
{
|
{
|
||||||
ISteamController *iface = (ISteamController *)params->linux_side;
|
struct cppISteamController_SteamController008 *iface = (struct cppISteamController_SteamController008 *)params->linux_side;
|
||||||
params->_ret = iface->GetGlyphForActionOrigin( (EControllerActionOrigin)params->eOrigin );
|
params->_ret = iface->GetGlyphForActionOrigin( params->eOrigin );
|
||||||
params->_ret = steamclient_isteamcontroller_getglyph( params->eOrigin, params->_ret );
|
params->_ret = steamclient_isteamcontroller_getglyph( params->eOrigin, params->_ret );
|
||||||
}
|
}
|
||||||
|
|
||||||
void cppISteamController_SteamController008_GetGlyphForXboxOrigin( struct cppISteamController_SteamController008_GetGlyphForXboxOrigin_params *params )
|
void cppISteamController_SteamController008_GetGlyphForXboxOrigin( struct cppISteamController_SteamController008_GetGlyphForXboxOrigin_params *params )
|
||||||
{
|
{
|
||||||
ISteamController *iface = (ISteamController *)params->linux_side;
|
struct cppISteamController_SteamController008 *iface = (struct cppISteamController_SteamController008 *)params->linux_side;
|
||||||
params->_ret = iface->GetGlyphForXboxOrigin( (EXboxOrigin)params->eOrigin );
|
params->_ret = iface->GetGlyphForXboxOrigin( params->eOrigin );
|
||||||
params->_ret = steamclient_isteaminput_getglyph_xbox( params->eOrigin, params->_ret );
|
params->_ret = steamclient_isteaminput_getglyph_xbox( params->eOrigin, params->_ret );
|
||||||
}
|
}
|
||||||
|
@ -1,35 +1,25 @@
|
|||||||
#include "steamclient_private.h"
|
#include "steamclient_private.h"
|
||||||
|
|
||||||
#include "steam_defs.h"
|
|
||||||
#pragma push_macro("__cdecl")
|
|
||||||
#undef __cdecl
|
|
||||||
#pragma push_macro("strncpy")
|
|
||||||
#undef strncpy
|
|
||||||
#include "steamworks_sdk_153a/steam_api.h"
|
|
||||||
#include "steamworks_sdk_153a/isteamnetworkingsockets.h"
|
|
||||||
#include "steamworks_sdk_153a/isteamnetworkingutils.h"
|
|
||||||
#include "steamworks_sdk_153a/steamnetworkingtypes.h"
|
|
||||||
#include "steamworks_sdk_153a/steamnetworkingfakeip.h"
|
|
||||||
#pragma pop_macro("__cdecl")
|
|
||||||
#pragma pop_macro("strncpy")
|
|
||||||
|
|
||||||
extern "C" {
|
extern "C" {
|
||||||
#define SDKVER_153a
|
|
||||||
#include "struct_converters.h"
|
|
||||||
#include "cb_converters.h"
|
|
||||||
#include "win_constructors.h"
|
#include "win_constructors.h"
|
||||||
|
#include "cb_converters.h"
|
||||||
|
|
||||||
#define SDK_VERSION 1531
|
#define SDK_VERSION 1531
|
||||||
#include "steamclient_manual_common.h"
|
#include "steamclient_manual_common.h"
|
||||||
|
|
||||||
typedef winSteamNetworkingMessage_t_153a winSteamNetworkingMessage_t_158;
|
|
||||||
#include "cppISteamNetworkingUtils_SteamNetworkingUtils004.h"
|
|
||||||
#include "cppISteamNetworkingSockets_SteamNetworkingSockets012.h"
|
|
||||||
#include "cppISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001.h"
|
|
||||||
typedef struct ScePadTriggerEffectParam { uint8 m_data[120]; } ScePadTriggerEffectParam;
|
|
||||||
#include "cppISteamInput_SteamInput006.h"
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
#pragma push_macro( "__cdecl" )
|
||||||
|
#undef __cdecl
|
||||||
|
#pragma push_macro( "strncpy" )
|
||||||
|
#undef strncpy
|
||||||
|
#include "cppISteamNetworkingUtils_SteamNetworkingUtils004.hpp"
|
||||||
|
#include "cppISteamNetworkingSockets_SteamNetworkingSockets012.hpp"
|
||||||
|
#include "cppISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001.hpp"
|
||||||
|
typedef struct ScePadTriggerEffectParam { uint8 m_data[120]; } ScePadTriggerEffectParam;
|
||||||
|
#include "cppISteamInput_SteamInput006.hpp"
|
||||||
|
#pragma pop_macro( "__cdecl" )
|
||||||
|
#pragma pop_macro( "strncpy" )
|
||||||
|
|
||||||
WINE_DEFAULT_DEBUG_CHANNEL(steamclient);
|
WINE_DEFAULT_DEBUG_CHANNEL(steamclient);
|
||||||
|
|
||||||
/***** manual fn wrapper for ISteamInput::EnableActionEventCallbacks *****/
|
/***** manual fn wrapper for ISteamInput::EnableActionEventCallbacks *****/
|
||||||
@ -37,14 +27,14 @@ extern win_SteamInputActionEventCallbackPointer win_EnableActionEventCallbacks;
|
|||||||
|
|
||||||
void cppISteamInput_SteamInput006_EnableActionEventCallbacks( struct cppISteamInput_SteamInput006_EnableActionEventCallbacks_params *params )
|
void cppISteamInput_SteamInput006_EnableActionEventCallbacks( struct cppISteamInput_SteamInput006_EnableActionEventCallbacks_params *params )
|
||||||
{
|
{
|
||||||
ISteamInput *iface = (ISteamInput *)params->linux_side;
|
struct cppISteamInput_SteamInput006 *iface = (struct cppISteamInput_SteamInput006 *)params->linux_side;
|
||||||
win_EnableActionEventCallbacks = (win_SteamInputActionEventCallbackPointer)params->pCallback;
|
win_EnableActionEventCallbacks = (win_SteamInputActionEventCallbackPointer)params->pCallback;
|
||||||
iface->EnableActionEventCallbacks( params->pCallback ? &lin_SteamInputActionEventCallbackPointer : NULL );
|
iface->EnableActionEventCallbacks( params->pCallback ? &lin_SteamInputActionEventCallbackPointer : NULL );
|
||||||
}
|
}
|
||||||
|
|
||||||
void cppISteamNetworkingSockets_SteamNetworkingSockets012_ReceiveMessagesOnConnection( struct cppISteamNetworkingSockets_SteamNetworkingSockets012_ReceiveMessagesOnConnection_params *params )
|
void cppISteamNetworkingSockets_SteamNetworkingSockets012_ReceiveMessagesOnConnection( struct cppISteamNetworkingSockets_SteamNetworkingSockets012_ReceiveMessagesOnConnection_params *params )
|
||||||
{
|
{
|
||||||
ISteamNetworkingSockets *iface = (ISteamNetworkingSockets *)params->linux_side;
|
struct cppISteamNetworkingSockets_SteamNetworkingSockets012 *iface = (struct cppISteamNetworkingSockets_SteamNetworkingSockets012 *)params->linux_side;
|
||||||
SteamNetworkingMessage_t *lin_ppOutMessages[params->nMaxMessages];
|
SteamNetworkingMessage_t *lin_ppOutMessages[params->nMaxMessages];
|
||||||
params->_ret = iface->ReceiveMessagesOnConnection( params->hConn, lin_ppOutMessages, params->nMaxMessages );
|
params->_ret = iface->ReceiveMessagesOnConnection( params->hConn, lin_ppOutMessages, params->nMaxMessages );
|
||||||
lin_to_win_struct_SteamNetworkingMessage_t( params->_ret, lin_ppOutMessages,
|
lin_to_win_struct_SteamNetworkingMessage_t( params->_ret, lin_ppOutMessages,
|
||||||
@ -53,7 +43,7 @@ void cppISteamNetworkingSockets_SteamNetworkingSockets012_ReceiveMessagesOnConne
|
|||||||
|
|
||||||
void cppISteamNetworkingSockets_SteamNetworkingSockets012_ReceiveMessagesOnPollGroup( struct cppISteamNetworkingSockets_SteamNetworkingSockets012_ReceiveMessagesOnPollGroup_params *params )
|
void cppISteamNetworkingSockets_SteamNetworkingSockets012_ReceiveMessagesOnPollGroup( struct cppISteamNetworkingSockets_SteamNetworkingSockets012_ReceiveMessagesOnPollGroup_params *params )
|
||||||
{
|
{
|
||||||
ISteamNetworkingSockets *iface = (ISteamNetworkingSockets *)params->linux_side;
|
struct cppISteamNetworkingSockets_SteamNetworkingSockets012 *iface = (struct cppISteamNetworkingSockets_SteamNetworkingSockets012 *)params->linux_side;
|
||||||
SteamNetworkingMessage_t *lin_ppOutMessages[params->nMaxMessages];
|
SteamNetworkingMessage_t *lin_ppOutMessages[params->nMaxMessages];
|
||||||
params->_ret = iface->ReceiveMessagesOnPollGroup( params->hPollGroup, lin_ppOutMessages, params->nMaxMessages );
|
params->_ret = iface->ReceiveMessagesOnPollGroup( params->hPollGroup, lin_ppOutMessages, params->nMaxMessages );
|
||||||
lin_to_win_struct_SteamNetworkingMessage_t( params->_ret, lin_ppOutMessages,
|
lin_to_win_struct_SteamNetworkingMessage_t( params->_ret, lin_ppOutMessages,
|
||||||
@ -63,7 +53,7 @@ void cppISteamNetworkingSockets_SteamNetworkingSockets012_ReceiveMessagesOnPollG
|
|||||||
void cppISteamNetworkingSockets_SteamNetworkingSockets012_SendMessages( struct cppISteamNetworkingSockets_SteamNetworkingSockets012_SendMessages_params *params )
|
void cppISteamNetworkingSockets_SteamNetworkingSockets012_SendMessages( struct cppISteamNetworkingSockets_SteamNetworkingSockets012_SendMessages_params *params )
|
||||||
{
|
{
|
||||||
#define MAX_SEND_MESSAGES 64
|
#define MAX_SEND_MESSAGES 64
|
||||||
ISteamNetworkingSockets *iface = (ISteamNetworkingSockets *)params->linux_side;
|
struct cppISteamNetworkingSockets_SteamNetworkingSockets012 *iface = (struct cppISteamNetworkingSockets_SteamNetworkingSockets012 *)params->linux_side;
|
||||||
/* use the stack to avoid heap allocation */
|
/* use the stack to avoid heap allocation */
|
||||||
struct SteamNetworkingMessage_t *lin_msgs[MAX_SEND_MESSAGES];
|
struct SteamNetworkingMessage_t *lin_msgs[MAX_SEND_MESSAGES];
|
||||||
int i;
|
int i;
|
||||||
@ -80,7 +70,7 @@ void cppISteamNetworkingSockets_SteamNetworkingSockets012_SendMessages( struct c
|
|||||||
for (i = 0; i < params->nMessages && i < MAX_SEND_MESSAGES; ++i)
|
for (i = 0; i < params->nMessages && i < MAX_SEND_MESSAGES; ++i)
|
||||||
lin_msgs[i] = (SteamNetworkingMessage_t *)network_message_win_to_lin( params->pMessages[i] );
|
lin_msgs[i] = (SteamNetworkingMessage_t *)network_message_win_to_lin( params->pMessages[i] );
|
||||||
|
|
||||||
iface->SendMessages( i, lin_msgs, (int64 *)params->pOutMessageNumberOrResult );
|
iface->SendMessages( i, lin_msgs, params->pOutMessageNumberOrResult );
|
||||||
|
|
||||||
params->nMessages -= i;
|
params->nMessages -= i;
|
||||||
params->pMessages += i;
|
params->pMessages += i;
|
||||||
@ -96,15 +86,15 @@ typedef struct __winISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001 {
|
|||||||
|
|
||||||
void cppISteamNetworkingSockets_SteamNetworkingSockets012_CreateFakeUDPPort( struct cppISteamNetworkingSockets_SteamNetworkingSockets012_CreateFakeUDPPort_params *params )
|
void cppISteamNetworkingSockets_SteamNetworkingSockets012_CreateFakeUDPPort( struct cppISteamNetworkingSockets_SteamNetworkingSockets012_CreateFakeUDPPort_params *params )
|
||||||
{
|
{
|
||||||
ISteamNetworkingSockets *iface = (ISteamNetworkingSockets *)params->linux_side;
|
struct cppISteamNetworkingSockets_SteamNetworkingSockets012 *iface = (struct cppISteamNetworkingSockets_SteamNetworkingSockets012 *)params->linux_side;
|
||||||
ISteamNetworkingFakeUDPPort *lin_iface = iface->CreateFakeUDPPort( params->idxFakeServerPort );
|
void *lin_iface = iface->CreateFakeUDPPort( params->idxFakeServerPort );
|
||||||
if (!lin_iface) params->_ret = NULL;
|
if (!lin_iface) params->_ret = NULL;
|
||||||
else params->_ret = create_winISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001( lin_iface );
|
else params->_ret = create_winISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001( lin_iface );
|
||||||
}
|
}
|
||||||
|
|
||||||
void cppISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001_ReceiveMessages( struct cppISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001_ReceiveMessages_params *params )
|
void cppISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001_ReceiveMessages( struct cppISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001_ReceiveMessages_params *params )
|
||||||
{
|
{
|
||||||
ISteamNetworkingFakeUDPPort *iface = (ISteamNetworkingFakeUDPPort *)params->linux_side;
|
struct cppISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001 *iface = (struct cppISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001 *)params->linux_side;
|
||||||
SteamNetworkingMessage_t *lin_ppOutMessages[params->nMaxMessages];
|
SteamNetworkingMessage_t *lin_ppOutMessages[params->nMaxMessages];
|
||||||
params->_ret = iface->ReceiveMessages( lin_ppOutMessages, params->nMaxMessages );
|
params->_ret = iface->ReceiveMessages( lin_ppOutMessages, params->nMaxMessages );
|
||||||
lin_to_win_struct_SteamNetworkingMessage_t( params->_ret, lin_ppOutMessages,
|
lin_to_win_struct_SteamNetworkingMessage_t( params->_ret, lin_ppOutMessages,
|
||||||
@ -161,31 +151,27 @@ extern void lin_SteamNetAuthenticationStatusChanged(SteamNetAuthenticationStatus
|
|||||||
|
|
||||||
void cppISteamNetworkingUtils_SteamNetworkingUtils004_SetConfigValue( struct cppISteamNetworkingUtils_SteamNetworkingUtils004_SetConfigValue_params *params )
|
void cppISteamNetworkingUtils_SteamNetworkingUtils004_SetConfigValue( struct cppISteamNetworkingUtils_SteamNetworkingUtils004_SetConfigValue_params *params )
|
||||||
{
|
{
|
||||||
ISteamNetworkingUtils *iface = (ISteamNetworkingUtils *)params->linux_side;
|
struct cppISteamNetworkingUtils_SteamNetworkingUtils004 *iface = (struct cppISteamNetworkingUtils_SteamNetworkingUtils004 *)params->linux_side;
|
||||||
bool ret;
|
bool ret;
|
||||||
void *lin_fn; /* api requires passing pointer-to-pointer */
|
void *lin_fn; /* api requires passing pointer-to-pointer */
|
||||||
|
|
||||||
switch (params->eValue)
|
switch (params->eValue)
|
||||||
{
|
{
|
||||||
|
|
||||||
#define CASE( x, y ) \
|
#define CASE( x, y ) \
|
||||||
case k_ESteamNetworkingConfig_Callback_##x: \
|
case k_ESteamNetworkingConfig_Callback_##x: \
|
||||||
if (!params->pArg) \
|
if (!params->pArg) \
|
||||||
{ \
|
{ \
|
||||||
params->_ret = iface->SetConfigValue( (ESteamNetworkingConfigValue)params->eValue, \
|
params->_ret = iface->SetConfigValue( params->eValue, params->eScopeType, \
|
||||||
(ESteamNetworkingConfigScope)params->eScopeType, \
|
params->scopeObj, params->eDataType, NULL ); \
|
||||||
params->scopeObj, \
|
} \
|
||||||
(ESteamNetworkingConfigDataType)params->eDataType, NULL ); \
|
else \
|
||||||
} \
|
{ \
|
||||||
else \
|
if (*(void **)params->pArg == NULL) lin_fn = NULL; \
|
||||||
{ \
|
else lin_fn = (void *)&lin_##y; \
|
||||||
if (*(void **)params->pArg == NULL) lin_fn = NULL; \
|
params->_ret = iface->SetConfigValue( params->eValue, params->eScopeType, \
|
||||||
else lin_fn = (void *)&lin_##y; \
|
params->scopeObj, params->eDataType, &lin_fn ); \
|
||||||
params->_ret = iface->SetConfigValue( (ESteamNetworkingConfigValue)params->eValue, \
|
if (params->_ret) win_##y = *(win_Fn##y *)params->pArg; \
|
||||||
(ESteamNetworkingConfigScope)params->eScopeType, \
|
|
||||||
params->scopeObj, \
|
|
||||||
(ESteamNetworkingConfigDataType)params->eDataType, &lin_fn ); \
|
|
||||||
if (params->_ret) win_##y = *(win_Fn##y *)params->pArg; \
|
|
||||||
}
|
}
|
||||||
|
|
||||||
CASE( ConnectionStatusChanged, SteamNetConnectionStatusChanged )
|
CASE( ConnectionStatusChanged, SteamNetConnectionStatusChanged )
|
||||||
@ -197,46 +183,43 @@ void cppISteamNetworkingUtils_SteamNetworkingUtils004_SetConfigValue( struct cpp
|
|||||||
#undef CASE
|
#undef CASE
|
||||||
|
|
||||||
default:
|
default:
|
||||||
params->_ret = iface->SetConfigValue( (ESteamNetworkingConfigValue)params->eValue,
|
params->_ret = iface->SetConfigValue( params->eValue, params->eScopeType, params->scopeObj,
|
||||||
(ESteamNetworkingConfigScope)params->eScopeType, params->scopeObj,
|
params->eDataType, params->pArg );
|
||||||
(ESteamNetworkingConfigDataType)params->eDataType,
|
|
||||||
params->pArg );
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void cppISteamNetworkingUtils_SteamNetworkingUtils004_AllocateMessage( struct cppISteamNetworkingUtils_SteamNetworkingUtils004_AllocateMessage_params *params )
|
void cppISteamNetworkingUtils_SteamNetworkingUtils004_AllocateMessage( struct cppISteamNetworkingUtils_SteamNetworkingUtils004_AllocateMessage_params *params )
|
||||||
{
|
{
|
||||||
ISteamNetworkingUtils *iface = (ISteamNetworkingUtils *)params->linux_side;
|
struct cppISteamNetworkingUtils_SteamNetworkingUtils004 *iface = (struct cppISteamNetworkingUtils_SteamNetworkingUtils004 *)params->linux_side;
|
||||||
params->_ret = (winSteamNetworkingMessage_t_153a *)iface->AllocateMessage( params->cbAllocateBuffer );
|
params->_ret = (winSteamNetworkingMessage_t_158 *)iface->AllocateMessage( params->cbAllocateBuffer );
|
||||||
params->_ret = (winSteamNetworkingMessage_t_153a *)network_message_lin_to_win( params->_ret );
|
params->_ret = (winSteamNetworkingMessage_t_158 *)network_message_lin_to_win( params->_ret );
|
||||||
}
|
}
|
||||||
|
|
||||||
void cppISteamInput_SteamInput006_GetGlyphPNGForActionOrigin( struct cppISteamInput_SteamInput006_GetGlyphPNGForActionOrigin_params *params )
|
void cppISteamInput_SteamInput006_GetGlyphPNGForActionOrigin( struct cppISteamInput_SteamInput006_GetGlyphPNGForActionOrigin_params *params )
|
||||||
{
|
{
|
||||||
ISteamInput *iface = (ISteamInput *)params->linux_side;
|
struct cppISteamInput_SteamInput006 *iface = (struct cppISteamInput_SteamInput006 *)params->linux_side;
|
||||||
params->_ret = iface->GetGlyphPNGForActionOrigin( (EInputActionOrigin)params->eOrigin,
|
params->_ret = iface->GetGlyphPNGForActionOrigin( params->eOrigin, params->eSize, params->unFlags );
|
||||||
(ESteamInputGlyphSize)params->eSize, params->unFlags );
|
|
||||||
params->_ret = steamclient_isteaminput_getglyph_png( params->eOrigin, params->eSize,
|
params->_ret = steamclient_isteaminput_getglyph_png( params->eOrigin, params->eSize,
|
||||||
params->unFlags, params->_ret );
|
params->unFlags, params->_ret );
|
||||||
}
|
}
|
||||||
|
|
||||||
void cppISteamInput_SteamInput006_GetGlyphSVGForActionOrigin( struct cppISteamInput_SteamInput006_GetGlyphSVGForActionOrigin_params *params )
|
void cppISteamInput_SteamInput006_GetGlyphSVGForActionOrigin( struct cppISteamInput_SteamInput006_GetGlyphSVGForActionOrigin_params *params )
|
||||||
{
|
{
|
||||||
ISteamInput *iface = (ISteamInput *)params->linux_side;
|
struct cppISteamInput_SteamInput006 *iface = (struct cppISteamInput_SteamInput006 *)params->linux_side;
|
||||||
params->_ret = iface->GetGlyphSVGForActionOrigin( (EInputActionOrigin)params->eOrigin, params->unFlags );
|
params->_ret = iface->GetGlyphSVGForActionOrigin( params->eOrigin, params->unFlags );
|
||||||
params->_ret = steamclient_isteaminput_getglyph_svg( params->eOrigin, params->unFlags, params->_ret );
|
params->_ret = steamclient_isteaminput_getglyph_svg( params->eOrigin, params->unFlags, params->_ret );
|
||||||
}
|
}
|
||||||
|
|
||||||
void cppISteamInput_SteamInput006_GetGlyphForActionOrigin_Legacy( struct cppISteamInput_SteamInput006_GetGlyphForActionOrigin_Legacy_params *params )
|
void cppISteamInput_SteamInput006_GetGlyphForActionOrigin_Legacy( struct cppISteamInput_SteamInput006_GetGlyphForActionOrigin_Legacy_params *params )
|
||||||
{
|
{
|
||||||
ISteamInput *iface = (ISteamInput *)params->linux_side;
|
struct cppISteamInput_SteamInput006 *iface = (struct cppISteamInput_SteamInput006 *)params->linux_side;
|
||||||
params->_ret = iface->GetGlyphForActionOrigin_Legacy( (EInputActionOrigin)params->eOrigin );
|
params->_ret = iface->GetGlyphForActionOrigin_Legacy( params->eOrigin );
|
||||||
params->_ret = steamclient_isteaminput_getglyph( params->eOrigin, params->_ret );
|
params->_ret = steamclient_isteaminput_getglyph( params->eOrigin, params->_ret );
|
||||||
}
|
}
|
||||||
|
|
||||||
void cppISteamInput_SteamInput006_GetGlyphForXboxOrigin( struct cppISteamInput_SteamInput006_GetGlyphForXboxOrigin_params *params )
|
void cppISteamInput_SteamInput006_GetGlyphForXboxOrigin( struct cppISteamInput_SteamInput006_GetGlyphForXboxOrigin_params *params )
|
||||||
{
|
{
|
||||||
ISteamInput *iface = (ISteamInput *)params->linux_side;
|
struct cppISteamInput_SteamInput006 *iface = (struct cppISteamInput_SteamInput006 *)params->linux_side;
|
||||||
params->_ret = iface->GetGlyphForXboxOrigin( (EXboxOrigin)params->eOrigin );
|
params->_ret = iface->GetGlyphForXboxOrigin( params->eOrigin );
|
||||||
params->_ret = steamclient_isteaminput_getglyph_xbox( params->eOrigin, params->_ret );
|
params->_ret = steamclient_isteaminput_getglyph_xbox( params->eOrigin, params->_ret );
|
||||||
}
|
}
|
||||||
|
@ -1,3 +1,5 @@
|
|||||||
|
#ifndef __STRUCT_CONVERTERS_H
|
||||||
|
#define __STRUCT_CONVERTERS_H
|
||||||
#if defined(SDKVER_158) || !defined(__cplusplus)
|
#if defined(SDKVER_158) || !defined(__cplusplus)
|
||||||
#pragma pack( push, 8 )
|
#pragma pack( push, 8 )
|
||||||
struct winSteamPartyBeaconLocation_t_158 {
|
struct winSteamPartyBeaconLocation_t_158 {
|
||||||
@ -3256,3 +3258,4 @@ extern void win_to_lin_struct_LeaderboardEntry_t_111x(const struct winLeaderboar
|
|||||||
extern void lin_to_win_struct_LeaderboardEntry_t_111x(const struct LeaderboardEntry_t *l, struct winLeaderboardEntry_t_111x *w);
|
extern void lin_to_win_struct_LeaderboardEntry_t_111x(const struct LeaderboardEntry_t *l, struct winLeaderboardEntry_t_111x *w);
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
#endif /* __STRUCT_CONVERTERS_H */
|
||||||
|
Loading…
x
Reference in New Issue
Block a user