Commit Graph

75 Commits

Author SHA1 Message Date
Andrew Eikum
9e542fada6 build: Ship d9vk from dxvk 2019-12-18 08:40:45 -06:00
Andrew Eikum
b6462471bf Revert "build: Pass bison in PATH" 2019-11-26 14:12:28 -06:00
Zhiyi Zhang
aee1b47925 build: Move environment variables to the end of configure script.
"ENV=VAR ./configure" is different from "./configure ENV=VAR".
The latter caches command line variables in config.status.
So "config.status --recheck" succeeds executing configure script
Otherwise, "config.status --recheck" often fails when only source
is updated because some variables are not cached. Examples include
being not able to find bison or vkd3d.h when they are obviously present,
which are because of missing BISON and VKD3D_CFLAGS variables.

Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com>
2019-11-26 14:07:01 -06:00
Zhiyi Zhang
c448cd61ce build: Remove unused variables.
Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com>
2019-11-26 14:07:01 -06:00
Andrew Eikum
bd8efaa9a6 build: Build c++ files with -fno-gnu-unique
Wine requires dlclose() to be functional, and g++ breaks it by default.
This manifested as wined3d failing to load a 2nd time after being
unloaded.
2019-11-07 13:36:27 -06:00
Andrew Eikum
faf2b8271a build: Pass bison in PATH
When Wine re-runs configure (e.g. during bisect with an existing build
tree), it won't remember the previous BISON variable.
2019-11-07 13:36:27 -06:00
Andrew Eikum
2c896e5f4f build: Build vkd3d with NDEBUG and strip it 2019-11-07 13:36:27 -06:00
Andrew Eikum
c87e94540c update wine-mono to 4.9.4 2019-11-07 13:36:27 -06:00
Andrew Eikum
5dca355718 build and ship vkd3d for d3d12 support
SPIRV-Headers at 1.5.1
Vulkan-Headers at v1.1.126
2019-11-07 13:36:27 -06:00
Andrew Eikum
05173d8a2d build: Pass in CXXFLAGS for building DXVK code in Wine 2019-10-22 09:13:21 -05:00
Andrew Eikum
e30bd8ea88 build: Add a new "redist" target for distribution outside of Steam 2019-10-18 11:20:47 -05:00
Andrew Eikum
24300e3f27 Don't compress dist tarball
This lets us take advantage of Steam delta updates.
2019-10-18 09:56:47 -05:00
Andrew Eikum
31fe51430a build: Add UNSTRIPPED_BUILD option to avoid stripping binaries 2019-10-18 09:52:24 -05:00
Andrew Eikum
90563ed984 update wine-mono to 4.9.3 2019-10-08 15:21:18 -05:00
Andrew Eikum
da43c48f3d Build Source Han Sans SC Regular as if it were YaHei 2019-08-23 09:57:46 -05:00
Andrew Eikum
d73b927e2d steam_helper: Run console apps with a new console
This should allow Wine to show a wineconsole dialog for games which make
use of it. Suggested by Vincent.
2019-08-12 13:19:52 -05:00
Andrew Eikum
cfb2d906c8 update wine 2019-08-06 14:40:24 -05:00
Andrew Eikum
02ce41610d makefile: Update steam runtime docker init path
The Steam runtime image was updated, and /dev/init no longer exists. It
is now at /sbin/docker-init. Unfortunately this change will break
existing runtime installations. You'll need to update your runtime.
Easiest way is to just recreate the Vagrant VM.
2019-07-23 08:08:02 -05:00
Andrew Eikum
030bdcd224 Simplify DXVK build 2019-07-03 08:11:05 -05:00
Andrew Eikum
d68e71bed6 Build wine with dxvk cross-compiler
WARNING: Do not look directly into the build system without eye
protection.
2019-07-03 08:11:05 -05:00
Andrew Eikum
ab453aaf11 steam_helper: Fix building against Wine 4.11 2019-07-03 08:11:05 -05:00
Andrew Eikum
bf237229b6 makefile: Add downloads target to download packages only once 2019-07-03 08:11:05 -05:00
GloriousEggroll
d7819c7bc5 add bison to proton build 2019-07-03 08:11:05 -05:00
Andrew Eikum
f52ecfc6a7 build and ship d9vk 2019-07-01 13:14:04 -05:00
Andrew Eikum
ca60bf429d update to wine-mono 4.9.0 2019-06-18 13:00:19 -05:00
Andrew Eikum
5c5bfcc81e Build dxvk with a special cross-compiler
This mingw-w64 build is a more recent compiler and has dwarf2 exceptions
enabled.
2019-06-06 11:41:28 -05:00
Andrew Eikum
e2c0c75b1b makefile: Fix local install on sshfs 2019-05-14 13:19:38 -05:00
Andrew Eikum
c5e49b5330 makefile: Bump submake jobs 2019-05-07 14:32:02 -05:00
Zhiyi Zhang
5cfc6ea994 makefile: Move generated files into build directory.
This way, we can run make again without rerunning configure.sh
after a clean rsync, which should save several minutes for every build.

Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com>
2019-04-23 23:17:09 +08:00
Andrew Eikum
78f7eb4c61 update to wine-mono 4.8.2 2019-04-15 10:39:05 -05:00
Andrew Eikum
f45739c327 makefile: Download and install wine-mono 2019-04-15 08:22:21 -05:00
Andrew Eikum
898a4c5d77 makefile: Don't dereference library file symlinks 2019-03-28 08:03:03 -05:00
Jacek Caban
70822d8046 Add steam.exe winelib application that setups environment and launches the game.
Signed-off-by: Jacek Caban <jacek@codeweavers.com>
2019-03-08 10:22:36 -06:00
Andrew Eikum
929302f43d Revert "makefile: Include and build Wine with gnutls26 headers"
This reverts commit 55b80e0c68.
2019-02-18 14:28:07 -06:00
Andrew Eikum
8f7f909dd4 Makefile: Add module target for building single modules 2019-02-14 08:32:39 -06:00
Andrew Eikum
0ecb100046 Run Wine in the steam runtime 2019-02-14 08:32:38 -06:00
Andrew Eikum
2e9e59bf59 makefile: Add dependencies to dist target 2019-02-13 10:16:38 -06:00
Andrew Eikum
cb93dcdd7d makefile: Always update version file in dist target 2019-01-15 09:07:06 -06:00
Andrew Eikum
9cb38b1754 makefile: Update copy files targets as needed 2019-01-02 08:13:49 -06:00
Andrew Eikum
971cdf9a42 makefile: Put proton version into version file, too 2019-01-02 08:13:49 -06:00
Andrew Eikum
a39930ee3d makefile: Don't build openal
This isn't needed anymore with FAudio.
2018-12-20 13:33:41 -06:00
Andrew Eikum
55b80e0c68 makefile: Include and build Wine with gnutls26 headers 2018-12-20 10:53:32 -06:00
Andrew Eikum
d4a0af47a9 update FAudio 2018-12-10 14:51:00 -06:00
Andrew Eikum
11a7c7a695 Work around old mingw-w64
Debian 9's package is missing dxgi1_4, which dxvk needs.
2018-11-30 08:52:48 -06:00
Andrew Eikum
7fa382e9c8 build faudio with cmake 2018-11-30 08:52:48 -06:00
Andrew Eikum
ffaa0b5f8a Use FAudio for xaudio2 2018-11-19 14:33:03 -06:00
Huw Davies
e47e856563 makefile: Set SHELL to bash.
The makefile contains several bash-isms so set the SHELL variable to bash.
This fixes build errors on platforms where /bin/sh does not support bash extensions.

Signed-off-by: Huw Davies <huw@codeweavers.com>
2018-11-16 12:41:26 -06:00
Vincent Povirk
99f9e48f19 Add vagrant script for build vm. 2018-11-05 10:17:00 -06:00
Andrew Eikum
dca026aff1 lsteamclient: build fixes 2018-10-31 07:48:34 -05:00
Andrew Eikum
50536bd4ea makefile: dxvk configure should also depend on meson build file 2018-10-31 07:48:34 -05:00