Derek Lesho
cfaf65d982
steam_helper: Place BattlEye runtime path into PROTON_BATTLEYE_RUNTIME.
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CW-Bug-Id: #16650
2021-11-19 18:35:48 +02:00
Derek Lesho
856c5e422e
build: Build battleye bridge when present.
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CW-Bug-Id: #16650
2021-11-19 18:35:48 +02:00
Arkadiusz Hiler
3e4e8be82c
proton: Add disablelibglesv2 compat config option.
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Some games and launcher based on older CEF / Chromium versions require
this to render properly.
CW-Bug-Id: #19501
CW-Bug-Id: #19483
2021-11-12 17:28:23 +02:00
Paul Gofman
c218238762
wineopenxr: Get required vulkan extensions from registry.
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CW-Bug-ID: #19504
2021-11-11 18:36:08 +02:00
Paul Gofman
daf8263323
steam_helper: Store OpenXR vulkan extensions in registry.
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CW-Bug-ID: #19504
2021-11-11 18:36:08 +02:00
Paul Gofman
034ff27cf3
wineopenxr: Export __wineopenxr_get_extensions_internal() function.
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CW-Bug-ID: #19504
2021-11-11 18:36:08 +02:00
Paul Gofman
89f8134740
steam_helper: Build as 64 bit.
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CW-Bug-ID: #19504
2021-11-11 18:36:08 +02:00
Arkadiusz Hiler
cc9c109bf6
proton: Add usenativexinput13 compat config option.
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Various games using KT Engine like recent WRC and TT Isle of Man, when
run in a win10 prefix, try to load UWP/xinput1_3.dll that ships with the
games. It seems to be mostly-compatible xinput implementation built on
top of windows.gaming.input.dll.
However if we try to replace it with the builtin the game crashes
because it tries to call entry points that are not available in the
original xinput (that's the "mostly-compatible" part), so we need this
override.
Since our windows.gaming.input.dll implementation is just a stub
controllers other than steering wheels (which are handled through
dinput) do not work.
2021-11-11 18:36:08 +02:00
Andrew Eikum
fdc3651992
proton: Return the real application return code on exit.
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CW-Bug-Id: #15930
2021-11-11 18:36:07 +02:00
pchome
ef7b6fd07e
steam_helper: Fix small typo
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Link: https://github.com/ValveSoftware/Proton/pull/5266
2021-11-11 18:36:07 +02:00
Paul Gofman
7d37e79328
steam_helper: Create a thread to signal DIPC objects.
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CW-Bug-Id: #15930
2021-11-11 18:36:07 +02:00
Andrew Eikum
5b7de85bdf
steam_helper: Add PROTON_HIDE_PROCESS_WINDOW for hiding the child process's window
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CW-Bug-Id: #15930
2021-11-11 18:36:07 +02:00
Pierre-Loup A. Griffais
f2ff463c08
steam_helper: create Config directory
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This is checked by CEG.
CW-Bug-Id: #15930
2021-11-11 18:36:07 +02:00
Andrew Eikum
8d9c45a6f6
steam_helper: Add PROTON_WAIT_ATTACH for debuggers to attach to game process at startup
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CW-Bug-Id: #19567
2021-11-11 18:36:07 +02:00
Arkadiusz Hiler
2983a44781
build: Respect concurrency limit when building with cargo.
2021-11-11 18:36:07 +02:00
Arkadiusz Hiler
158e04cb05
configure: Mention that people may need to install afdko using pip.
2021-11-11 18:36:07 +02:00
Giovanni Mascellani
d1c4de3d29
Vagrantfile: Stop processing in case of errors
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If something in the provisioning of the vagrant virtual machine goes
wrong the developer might not notice (the creation log is very long),
but the virtual machine will be more or less subtly broken. Instead,
halting on errros makes problems immediately apparent.
Link: https://github.com/ValveSoftware/Proton/pull/4343
2021-11-11 18:36:07 +02:00
Arkadiusz Hiler
9d98dd3391
Vagrantfile: Add mitigation for GitHub's git protocol deprecation.
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The planned brownouts already cause problems.
Link: https://github.blog/2021-09-01-improving-git-protocol-security-github/
2021-11-11 18:36:07 +02:00
Arkadiusz Hiler
49602674d0
Vagrantfile: Install python3 version of afdko.
2021-11-11 18:36:07 +02:00
Rémi Bernon
ccfad43c81
docs: Add some documentation for proper ICMP ECHO system config.
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System ping utility cannot be used in SLR container so we need to use
ICMP sockets.
CW-Bug-Id: #19340
2021-11-11 18:36:07 +02:00
Arkadiusz Hiler
99a58cf845
Make README more digestible
2021-11-11 18:36:07 +02:00
Arkadiusz Hiler
06c9f221ec
proton: Log the kernel version.
2021-11-11 18:36:07 +02:00
SSYSS000
b39c95a7e1
proton: Delete PID leading zeros instead of all zeros
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Link: https://github.com/ValveSoftware/Proton/pull/5157
2021-11-11 18:36:07 +02:00
Zebediah Figura
50cab53a7b
proton: Copy libvkd3d-shader-1.dll into the system32 directory.
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CW-Bug-Id: #15810
2021-11-11 18:36:07 +02:00
Zebediah Figura
0d88b6db78
build: Build vkd3d.
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CW-Bug-Id: #15810
2021-11-11 18:36:07 +02:00
Zebediah Figura
3b375e5463
build: Build SPIRV-Headers, sort of.
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CW-Bug-Id: #15810
2021-11-11 18:36:07 +02:00
Zebediah Figura
cac66b1914
build: Build Vulkan-Headers, sort of.
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CW-Bug-Id: #15810
2021-11-11 18:36:07 +02:00
Zebediah Figura
59fd9ea1da
SPIRV-Headers: New submodule.
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CW-Bug-Id: #15810
2021-11-11 18:36:07 +02:00
Zebediah Figura
eb9c5d1821
Vulkan-Headers: New submodule.
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CW-Bug-Id: #15810
2021-11-11 18:36:07 +02:00
Zebediah Figura
d61fe4467d
vkd3d: New submodule.
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CW-Bug-Id: #15810
2021-11-11 18:36:07 +02:00
Zebediah Figura
44d9fb94b2
build: Run autoreconf in the container.
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CW-Bug-Id: #15810
2021-11-11 18:36:07 +02:00
Andrew Eikum
4aac973ecf
media-converter: Add an option to disable dumping audio to disk
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CW-Bug-Id: #19009
2021-11-11 18:36:07 +02:00
Andrew Eikum
ac2caa3e54
media-converter: Remove audio data repeat logic
2021-11-11 18:36:07 +02:00
Andrew Eikum
905fc8ef44
media-converter: Don't pad filler audio data
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Fixes corrupt streams when dumping audio to disk. Relies on the client
(e.g. FAudio) to fill in blank data when a buffer results in a short
decode.
2021-11-11 18:36:07 +02:00
legendofmiracles
9845a94d1c
media-converter: Make Rust more idiomatic
2021-11-11 18:36:07 +02:00
Andrew Eikum
d02b5dc9ce
media-converter: Always set write offset past header
2021-11-11 18:36:07 +02:00
Jactry Zeng
1ae6c80f3e
fonts: Add an alternative of Nirmala UI (nirmala.ttf).
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Fonts are from https://github.com/googlefonts/noto-fonts.git at
04a4c62ce05b628f80c0d3b6a455ca8201b65286, in hinted/ttf folder.
CW-Bug-Id: #17132
2021-11-11 18:36:07 +02:00
Jactry Zeng
ca928d31f9
fonts: Add an alternative of Microsoft Sans Serif (micross.ttf).
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Fonts are from https://github.com/googlefonts/noto-fonts.git at
04a4c62ce05b628f80c0d3b6a455ca8201b65286, in hinted/ttf folder.
CW-Bug-Id: #17132
2021-11-11 18:36:07 +02:00
Jactry Zeng
5525cf9931
Revert "Add and install Noto Sans Arabic."
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This reverts commit 9eb14500c2
.
We are going to introduce a fake micross.ttf which also includes
all of these Arabic characters. We will use that one instead.
2021-11-11 18:36:07 +02:00
Paul Gofman
7a90ff74ce
lsteamclient: Get memory for SteamClient interface within native steamclient.dll loader range.
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CW-Bug-ID: #19605
For Mafia II.
2021-11-11 18:36:07 +02:00
Andrew Eikum
b3c6c677bc
lsteamclient: Fix SteamIPAddress_t size
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CW-Bug-Id: #19598
2021-11-11 18:29:03 +02:00
Andrew Eikum
2165c3ff81
lsteamclient: Also key glyph path cache off of flags parameter
2021-11-11 17:52:16 +02:00
Andrew Eikum
0b1db713ac
lsteamclient: Also convert paths from GetGlyphForXboxOrigin
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CW-Bug-Id: #19517
2021-10-08 13:22:52 -05:00
Andrew Eikum
f9eef72c88
lsteamclient: Convert glyph paths in new ISteamInput005 methods
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CW-Bug-Id: #19517
2021-10-08 13:22:52 -05:00
Andrew Eikum
4b9b102b31
lsteamclient: Convert path given to ISteamInput::SetInputActionManifestFilePath
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CW-Bug-Id: #19517
2021-10-08 13:22:52 -05:00
Andrew Eikum
da911c3bf9
lsteamclient: generate 1.52 support
2021-10-08 13:22:51 -05:00
Andrew Eikum
a1244bdf38
lsteamclient: import steamworks sdk 1.52
2021-10-08 13:22:51 -05:00
Arkadiusz Hiler
5536e50175
update wine
2021-09-29 16:27:35 +03:00
Arkadiusz Hiler
0254a0fe15
update dxvk to v1.9.2-7-gb63ceeda
2021-09-29 16:27:27 +03:00
Arkadiusz Hiler
1db7f930a9
update vkd3d-proton to v2.4-101-g173b8ece
2021-09-24 20:22:55 +03:00