Vincent Povirk
aaeb4445f3
proton: Store original LD_LIBRARY_PATH before modifying it
...
Some parts of Wine will invoke system binaries, which should not use
Proton's libraries.
2020-04-01 11:49:02 -05:00
Andrew Eikum
a9575f7c77
proton: Add cmdlineappend: compat config option
2020-03-19 14:48:52 -05:00
Andrew Eikum
2708188322
proton: Don't dump PROTON_VR_RUNTIME variable
...
It's set by steam_helper now.
2020-03-18 13:50:09 -05:00
Andrew Eikum
f96c8d6e6a
proton: Add noforcelgadd compat config option
2020-03-09 10:03:54 -05:00
Andrew Eikum
e781acfa78
proton: Force LARGE_ADDRESS_AWARE flag for all applications
2020-03-09 10:03:54 -05:00
Andrew Eikum
349df9c436
steam_helper: Set up VR paths in steam.exe, not proton
...
This speeds up game launch times.
2020-03-09 10:03:54 -05:00
Georg Lehmann
20f6b88943
proton: Dump WINEFSYNC in debug scripts
2020-02-24 09:33:47 -06:00
Andrew Eikum
5d3d462f59
proton: Default to DXVK for d3d9.
2020-02-07 06:45:08 -06:00
Andrew Eikum
bca0a720cd
build: Build and ship glib, gstreamer, gst-plugins-base, and gst-plugins-good
2020-02-07 06:45:08 -06:00
Andrew Eikum
45e3edf3ef
update wine to 5.0
2020-02-03 09:54:07 -06:00
Andrew Eikum
4b08e7a1ae
proton: Be quiet if steamvr is missing
2020-01-13 13:56:36 -06:00
Andrew Eikum
4338fb517a
proton: Remove python2 case
...
Python2 is dead, and we explicitly invoke python3 in the shebang anyway.
2020-01-13 08:25:10 -06:00
Andrew Eikum
f7f6f6b4db
build: Use new dxvk_config library instead of importing into wined3d
2020-01-10 07:49:13 -06:00
Andrew Eikum
1a460ade01
proton: Set up VR paths after waiting for wineserver to exit
...
We need the server to exit before calling winepath in case the ESYNC or
FSYNC settings changed between run and waitforexitandrun calls.
2019-11-07 13:36:27 -06:00
Andrew Eikum
7d37963faf
user_settings.py: Add default VKD3D_DEBUG logging
2019-11-07 13:36:27 -06:00
Andrew Eikum
6fc7e9580c
proton: Use Wine's DXGI by default
...
Required for vkd3d support. You can still use DXVK's DXGI with
WINEDLLOVERRIDES="dxgi=n".
2019-10-22 11:15:47 -05:00
Andrew Eikum
230b9d81a2
proton: Support any proton_dist compression scheme
2019-10-18 10:09:36 -05:00
Andrew Eikum
24300e3f27
Don't compress dist tarball
...
This lets us take advantage of Steam delta updates.
2019-10-18 09:56:47 -05:00
Andrew Eikum
da43c48f3d
Build Source Han Sans SC Regular as if it were YaHei
2019-08-23 09:57:46 -05:00
Andrew Eikum
e924a862d7
proton: Remove old xinput controller entries from registry
...
These will get iterated by setupapi even if they're not physically
present, which causes some games (HITMAN 2) to treat these devices like
xinput devices.
2019-08-23 09:57:46 -05:00
Andrew Eikum
a6c0e8b2ff
proton: Don't override the environment with user_settings
...
The intended priority orider is command-line options (the environment)
beats user_settings beats compat_config settings beats defaults.
2019-08-05 09:23:43 -05:00
Andrew Eikum
685f119488
proton: pylint fixes
2019-08-01 14:30:26 -05:00
Andrew Eikum
d0346080bd
proton: Check that we're running as a script
2019-08-01 14:30:26 -05:00
Andrew Eikum
055e095af7
proton: Use the right environment creating default prefix
2019-08-01 14:30:26 -05:00
Andrew Eikum
d2cf7e08eb
proton: Change global references to instance
2019-08-01 14:30:26 -05:00
Andrew Eikum
7425001e8e
proton: Move session methods into Session class
2019-08-01 14:30:26 -05:00
Andrew Eikum
adcdea1315
proton: Move session globals into Session class
2019-08-01 14:30:26 -05:00
Andrew Eikum
975875265c
proton: Swap global CompatData references for instance
2019-08-01 14:30:26 -05:00
Andrew Eikum
48c774d868
proton: Move prefix logic into CompatData class
2019-08-01 14:30:26 -05:00
Andrew Eikum
c8639f6132
proton: Move some logic into Proton class
2019-08-01 14:30:26 -05:00
Andrew Eikum
5c9dd25e81
proton: Don't hard-code compatdata paths
2019-08-01 14:30:26 -05:00
Andrew Eikum
6d6e86df99
proton: Don't hard-code proton paths
2019-08-01 14:30:26 -05:00
Andrew Eikum
f922357d13
proton: Disable built-in mfplay
...
Allows UE games to function as they did before.
2019-07-18 06:10:47 -05:00
Andrew Eikum
ee4510682f
proton: Remove files before trying to copy over them
...
If the file is a symlink, it could dereference the link and overwrite
the pointed-to file.
2019-07-18 06:10:47 -05:00
Andrew Eikum
f44287aeb8
proton: Copy d3d files instead of symlinking them
2019-07-18 06:10:47 -05:00
Andrew Eikum
4708bd6f05
proton: Enable fsync and add PROTON_NO_FSYNC variable
2019-07-18 06:10:47 -05:00
Andrew Eikum
235182da12
proton: Enable e2fs case-folding bit on new prefixes
2019-07-03 08:14:33 -05:00
Andrew Eikum
006634e316
update wine to 4.11
2019-07-03 08:10:53 -05:00
Andrew Eikum
30466dcc5e
proton: Dump config options into the log
2019-07-01 13:14:04 -05:00
Andrew Eikum
f52ecfc6a7
build and ship d9vk
2019-07-01 13:14:04 -05:00
Andrew Eikum
2b3b96982f
change default log to +loaddll instead of +module
2019-05-13 14:40:14 -05:00
Andrew Eikum
ac7b2068f0
Add mono logging to default logging
2019-04-15 08:22:21 -05:00
Andrew Eikum
2dd6948ef2
proton: Detect broken .NET installations and use wine-mono instead
2019-04-15 08:22:21 -05:00
Andrew Eikum
a1341c9649
proton: Also log stdout when logging is enabled
2019-04-15 08:22:21 -05:00
Andrew Eikum
6b9facc611
proton: Add default wine-mono override
2019-04-15 08:22:21 -05:00
Andrew Eikum
7a30e996ce
proton: Always use built-in steam.exe
2019-03-28 08:03:03 -05:00
Andrew Eikum
22343e84ec
proton: Run program through "steam.exe" in debug command, too
2019-03-26 09:11:18 -05:00
Andrew Eikum
87bbcc627d
proton: Don't use start.exe for unknown executable types
...
Wine seems to handle this better now than it did in 3.7. It can launch
Doom 2's batch scripts directly, so this is no longer helpful.
2019-03-25 11:11:05 -05:00
Andrew Eikum
c9f817bf91
update wine to 4.2
2019-03-21 08:31:33 -05:00
Jacek Caban
70822d8046
Add steam.exe winelib application that setups environment and launches the game.
...
Signed-off-by: Jacek Caban <jacek@codeweavers.com>
2019-03-08 10:22:36 -06:00