Newbyte
f4ae0879ea
proton: Make log directory configurable via PROTON_LOG_DIR
2020-10-19 15:48:27 -05:00
Andrew Eikum
432cb93797
README: Disincentivize trying the write watch hack
2020-06-05 08:58:23 -05:00
Andrew Eikum
9f614e83ce
proton: Add nowritewatch config option to disable write watch support
2020-06-05 08:58:23 -05:00
Rémi Bernon
75ed8f6469
proton: Introduce seccomp runtime option.
...
This then sets the WINESECCOMP environment variable to enable seccomp
filter for DOOM Eternal DRM (and others) without impacting other games.
2020-04-15 11:57:44 -05:00
Andrew Eikum
a9575f7c77
proton: Add cmdlineappend: compat config option
2020-03-19 14:48:52 -05:00
Andrew Eikum
f96c8d6e6a
proton: Add noforcelgadd compat config option
2020-03-09 10:03:54 -05:00
Andrew Eikum
5d3d462f59
proton: Default to DXVK for d3d9.
2020-02-07 06:45:08 -06:00
Andrew Eikum
bca0a720cd
build: Build and ship glib, gstreamer, gst-plugins-base, and gst-plugins-good
2020-02-07 06:45:08 -06:00
soredake
7dc0256fb8
README: Document WINE_FULLSCREEN_INTEGER_SCALING.
2020-02-07 06:45:08 -06:00
Andrew Eikum
bf706d0402
README: Update for current Vagrant setup
2020-02-03 09:54:07 -06:00
Andrew Eikum
fd5b6b2a0e
README: Document redist target
2019-11-08 12:54:43 -06:00
Andrew Eikum
24300e3f27
Don't compress dist tarball
...
This lets us take advantage of Steam delta updates.
2019-10-18 09:56:47 -05:00
Andrew Eikum
988271e7c2
README: Clarify setting variable overrides
2019-07-18 06:10:47 -05:00
Andrew Eikum
4708bd6f05
proton: Enable fsync and add PROTON_NO_FSYNC variable
2019-07-18 06:10:47 -05:00
Andrew Eikum
f52ecfc6a7
build and ship d9vk
2019-07-01 13:14:04 -05:00
Andrew Eikum
625d6ef653
Makefile: Add lsteamclient and dxvk convenience targets
2019-06-18 13:00:19 -05:00
Andrew Eikum
dfdd3d0d78
README: Mention path to Proton user_settings file
2019-05-14 14:44:18 -05:00
Andrew Eikum
1b84398e54
README: Mention libvirt is now supported
2019-05-14 14:37:42 -05:00
Leif Metcalf
ecb0f0bfe7
Use --recurse-submodules with git-clone
2019-04-15 10:25:31 -05:00
Andrew Eikum
9c312a13a8
Makefile: Allow user to specify build name and add help target
2019-03-26 09:08:42 -05:00
Andrew Eikum
e3ea6a2479
Configure build dir in makefile instead of vagrant init
2019-03-26 09:08:42 -05:00
Andrew Eikum
12d0d0292b
Don't build against the beta runtime
2019-02-18 14:28:07 -06:00
Andrew Eikum
a2bb446d14
README: Update configure command to reflect that we use the beta runtime
2019-02-14 08:32:40 -06:00
Andrew Eikum
f5bbcfd4b9
README: Document new top-level Makefile
2019-02-14 08:32:39 -06:00
Andrew Eikum
0ecb100046
Run Wine in the steam runtime
2019-02-14 08:32:38 -06:00
Vincent Povirk
3e4f6f8e25
README: Document Steam configuration for local builds.
2019-02-13 10:16:38 -06:00
Vincent Povirk
c481c0321b
README: Fix documentation for compatibility tools directory.
2019-02-13 10:16:38 -06:00
Andrew Eikum
ad35af81e9
proton: Add runtime variable to limit GL extension string length
2019-02-13 10:16:38 -06:00
Ethan Lee
3eb29f419e
proton: Add PROTON_NO_D3D10
2019-01-16 08:30:35 -06:00
Andrew Eikum
1fb4db2331
proton: Add force large address aware runtime setting
2018-12-20 10:56:47 -06:00
Andrew Eikum
37f5068be7
A couple further vagrant clarifications
2018-12-05 11:26:12 -06:00
Andrew Eikum
4d82d9cfff
Document Vagrant usage
2018-11-19 14:33:03 -06:00
Pierre-Loup A. Griffais
52eb041fef
Update README.md
2018-10-16 17:27:04 -07:00
Andrew Eikum
e5f38f9f4c
proton: Use DXVK for d3d10 as well.
2018-10-16 09:44:32 -05:00
Andrew Eikum
cc3e4210cd
Revert "build dxvk as native .so"
...
This reverts commits aef98f1e7d
and f85b734f66
.
The Steam Runtime is too old to build DXVK, so we have to continue
building it as a Windows DLL.
2018-10-16 07:50:33 -05:00
Andrew Eikum
f097693864
Update README for new build system
2018-10-12 08:30:18 -05:00
Andrew Eikum
a84120449d
Remove macOS support
2018-10-11 08:32:16 -05:00
Andrew Eikum
daea2bf3de
update wine to 3.16
2018-10-11 08:21:07 -05:00
Pierre-Loup A. Griffais
ca86e8ca68
Update README.md
2018-10-11 08:20:33 -05:00
Ben Abbott
a1daf93306
Remove requirement for Steam Client Beta.
2018-09-06 14:22:36 -05:00
LArrowHead
27a83e3315
Fix basic grammatical issues
2018-09-06 14:22:36 -05:00
Adrian Torres
f9b5a08495
Make debug scripts dump dir configurable
...
If PROTON_DUMP_DEBUG_COMMANDS is set, the directory where
the debug scripts will be dumped to can be defined with
the env variable / setting PROTON_DEBUG_DIR.
This commit also lets users set PROTON_DUMP_DEBUG_COMMANDS
in user_settings.py, which didn't work previously because
the variable was being fetched from os.environ instead of env.
Closes #511
2018-08-27 08:56:06 -05:00
Andrew Eikum
a7b3740655
README: Tweak runtime config override wording
2018-08-23 11:30:05 -05:00
Andrew Eikum
1b9d405d14
proton: Only dump debug scripts when requested
2018-08-23 11:29:54 -05:00
Andrew Eikum
af9eb02401
proton: Dump some default logging if PROTON_LOG is set
2018-08-23 11:29:54 -05:00
Andrew Eikum
2f298deccf
Merge pull request #36 from chrisballinger/patch-1
...
Add macOS dependencies to README
2018-08-22 10:08:43 -05:00
Chris Ballinger
c668fc9fd7
Add macOS dependencies to README
2018-08-21 22:04:25 -07:00
tcarrio
5192e41bfe
Updated to mention PROTON_ variables specifically
2018-08-21 23:52:14 -04:00
Tom
f03e1de71d
Runtime config suggestion for specific game options
...
Updated README to reflect specific-game environment variable modification alongside the existing global option available through `user_settings.py`.
2018-08-21 22:09:48 -04:00
Jeremy White
87e0abda53
Clarify the language around building dxvk.
2018-08-21 19:20:19 -05:00