mirror of
https://github.com/ValveSoftware/Proton.git
synced 2024-12-28 23:55:52 +03:00
560fc53226
CW-Bug-Id: #22729
1627 lines
77 KiB
C
1627 lines
77 KiB
C
/* This file is auto-generated, do not edit. */
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#include <stdarg.h>
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#include "windef.h"
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#include "winbase.h"
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#include "wine/debug.h"
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#include "steam_defs.h"
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#include "steamclient_private.h"
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#include "struct_converters.h"
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WINE_DEFAULT_DEBUG_CHANNEL(steamclient);
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#include "cppISteamInventory_STEAMINVENTORY_INTERFACE_V001.h"
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DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V001_GetResultStatus, 8)
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DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V001_GetResultItems, 16)
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DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V001_GetResultTimestamp, 8)
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DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V001_CheckResultSteamID, 16)
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DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V001_DestroyResult, 8)
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DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V001_GetAllItems, 8)
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DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V001_GetItemsByID, 16)
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DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V001_SerializeResult, 16)
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DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V001_DeserializeResult, 20)
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DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V001_GenerateItems, 20)
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DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V001_GrantPromoItems, 8)
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DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V001_AddPromoItem, 12)
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DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V001_AddPromoItems, 16)
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DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V001_ConsumeItem, 20)
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DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V001_ExchangeItems, 32)
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DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V001_TransferItemQuantity, 28)
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DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V001_SendItemDropHeartbeat, 4)
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DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V001_TriggerItemDrop, 12)
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DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V001_TradeItems, 40)
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DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V001_LoadItemDefinitions, 4)
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DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V001_GetItemDefinitionIDs, 12)
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DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V001_GetItemDefinitionProperty, 20)
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DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V001_RequestEligiblePromoItemDefinitionsIDs, 12)
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DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V001_GetEligiblePromoItemDefinitionIDs, 20)
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uint32_t __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V001_GetResultStatus(struct w_steam_iface *_this, SteamInventoryResult_t resultHandle)
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{
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struct cppISteamInventory_STEAMINVENTORY_INTERFACE_V001_GetResultStatus_params params =
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{
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.linux_side = _this->u_iface,
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.resultHandle = resultHandle,
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};
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TRACE("%p\n", _this);
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cppISteamInventory_STEAMINVENTORY_INTERFACE_V001_GetResultStatus( ¶ms );
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return params._ret;
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}
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bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V001_GetResultItems(struct w_steam_iface *_this, SteamInventoryResult_t resultHandle, SteamItemDetails_t *pOutItemsArray, uint32_t *punOutItemsArraySize)
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{
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struct cppISteamInventory_STEAMINVENTORY_INTERFACE_V001_GetResultItems_params params =
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{
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.linux_side = _this->u_iface,
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.resultHandle = resultHandle,
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.pOutItemsArray = pOutItemsArray,
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.punOutItemsArraySize = punOutItemsArraySize,
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};
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TRACE("%p\n", _this);
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cppISteamInventory_STEAMINVENTORY_INTERFACE_V001_GetResultItems( ¶ms );
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return params._ret;
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}
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uint32_t __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V001_GetResultTimestamp(struct w_steam_iface *_this, SteamInventoryResult_t resultHandle)
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{
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struct cppISteamInventory_STEAMINVENTORY_INTERFACE_V001_GetResultTimestamp_params params =
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{
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.linux_side = _this->u_iface,
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.resultHandle = resultHandle,
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};
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TRACE("%p\n", _this);
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cppISteamInventory_STEAMINVENTORY_INTERFACE_V001_GetResultTimestamp( ¶ms );
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return params._ret;
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}
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bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V001_CheckResultSteamID(struct w_steam_iface *_this, SteamInventoryResult_t resultHandle, CSteamID steamIDExpected)
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{
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struct cppISteamInventory_STEAMINVENTORY_INTERFACE_V001_CheckResultSteamID_params params =
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{
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.linux_side = _this->u_iface,
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.resultHandle = resultHandle,
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.steamIDExpected = steamIDExpected,
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};
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TRACE("%p\n", _this);
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cppISteamInventory_STEAMINVENTORY_INTERFACE_V001_CheckResultSteamID( ¶ms );
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return params._ret;
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}
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void __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V001_DestroyResult(struct w_steam_iface *_this, SteamInventoryResult_t resultHandle)
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{
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struct cppISteamInventory_STEAMINVENTORY_INTERFACE_V001_DestroyResult_params params =
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{
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.linux_side = _this->u_iface,
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.resultHandle = resultHandle,
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};
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TRACE("%p\n", _this);
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cppISteamInventory_STEAMINVENTORY_INTERFACE_V001_DestroyResult( ¶ms );
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}
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bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V001_GetAllItems(struct w_steam_iface *_this, SteamInventoryResult_t *pResultHandle)
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{
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struct cppISteamInventory_STEAMINVENTORY_INTERFACE_V001_GetAllItems_params params =
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{
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.linux_side = _this->u_iface,
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.pResultHandle = pResultHandle,
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};
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TRACE("%p\n", _this);
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cppISteamInventory_STEAMINVENTORY_INTERFACE_V001_GetAllItems( ¶ms );
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return params._ret;
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}
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bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V001_GetItemsByID(struct w_steam_iface *_this, SteamInventoryResult_t *pResultHandle, const SteamItemInstanceID_t *pInstanceIDs, uint32_t unCountInstanceIDs)
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{
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struct cppISteamInventory_STEAMINVENTORY_INTERFACE_V001_GetItemsByID_params params =
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{
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.linux_side = _this->u_iface,
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.pResultHandle = pResultHandle,
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.pInstanceIDs = pInstanceIDs,
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.unCountInstanceIDs = unCountInstanceIDs,
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};
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TRACE("%p\n", _this);
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cppISteamInventory_STEAMINVENTORY_INTERFACE_V001_GetItemsByID( ¶ms );
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return params._ret;
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}
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bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V001_SerializeResult(struct w_steam_iface *_this, SteamInventoryResult_t resultHandle, void *pOutBuffer, uint32_t *punOutBufferSize)
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{
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struct cppISteamInventory_STEAMINVENTORY_INTERFACE_V001_SerializeResult_params params =
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{
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.linux_side = _this->u_iface,
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.resultHandle = resultHandle,
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.pOutBuffer = pOutBuffer,
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.punOutBufferSize = punOutBufferSize,
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};
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TRACE("%p\n", _this);
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cppISteamInventory_STEAMINVENTORY_INTERFACE_V001_SerializeResult( ¶ms );
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return params._ret;
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}
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bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V001_DeserializeResult(struct w_steam_iface *_this, SteamInventoryResult_t *pOutResultHandle, const void *pBuffer, uint32_t unBufferSize, bool bRESERVED_MUST_BE_FALSE)
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{
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struct cppISteamInventory_STEAMINVENTORY_INTERFACE_V001_DeserializeResult_params params =
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{
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.linux_side = _this->u_iface,
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.pOutResultHandle = pOutResultHandle,
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.pBuffer = pBuffer,
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.unBufferSize = unBufferSize,
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.bRESERVED_MUST_BE_FALSE = bRESERVED_MUST_BE_FALSE,
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};
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TRACE("%p\n", _this);
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cppISteamInventory_STEAMINVENTORY_INTERFACE_V001_DeserializeResult( ¶ms );
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return params._ret;
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}
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bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V001_GenerateItems(struct w_steam_iface *_this, SteamInventoryResult_t *pResultHandle, const SteamItemDef_t *pArrayItemDefs, const uint32_t *punArrayQuantity, uint32_t unArrayLength)
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{
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struct cppISteamInventory_STEAMINVENTORY_INTERFACE_V001_GenerateItems_params params =
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{
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.linux_side = _this->u_iface,
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.pResultHandle = pResultHandle,
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.pArrayItemDefs = pArrayItemDefs,
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.punArrayQuantity = punArrayQuantity,
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.unArrayLength = unArrayLength,
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};
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TRACE("%p\n", _this);
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cppISteamInventory_STEAMINVENTORY_INTERFACE_V001_GenerateItems( ¶ms );
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return params._ret;
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}
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bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V001_GrantPromoItems(struct w_steam_iface *_this, SteamInventoryResult_t *pResultHandle)
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{
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struct cppISteamInventory_STEAMINVENTORY_INTERFACE_V001_GrantPromoItems_params params =
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{
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.linux_side = _this->u_iface,
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.pResultHandle = pResultHandle,
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};
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TRACE("%p\n", _this);
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cppISteamInventory_STEAMINVENTORY_INTERFACE_V001_GrantPromoItems( ¶ms );
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return params._ret;
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}
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bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V001_AddPromoItem(struct w_steam_iface *_this, SteamInventoryResult_t *pResultHandle, SteamItemDef_t itemDef)
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{
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struct cppISteamInventory_STEAMINVENTORY_INTERFACE_V001_AddPromoItem_params params =
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{
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.linux_side = _this->u_iface,
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.pResultHandle = pResultHandle,
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.itemDef = itemDef,
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};
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TRACE("%p\n", _this);
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cppISteamInventory_STEAMINVENTORY_INTERFACE_V001_AddPromoItem( ¶ms );
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return params._ret;
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}
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bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V001_AddPromoItems(struct w_steam_iface *_this, SteamInventoryResult_t *pResultHandle, const SteamItemDef_t *pArrayItemDefs, uint32_t unArrayLength)
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{
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struct cppISteamInventory_STEAMINVENTORY_INTERFACE_V001_AddPromoItems_params params =
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{
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.linux_side = _this->u_iface,
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.pResultHandle = pResultHandle,
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.pArrayItemDefs = pArrayItemDefs,
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.unArrayLength = unArrayLength,
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};
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TRACE("%p\n", _this);
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cppISteamInventory_STEAMINVENTORY_INTERFACE_V001_AddPromoItems( ¶ms );
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return params._ret;
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}
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bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V001_ConsumeItem(struct w_steam_iface *_this, SteamInventoryResult_t *pResultHandle, SteamItemInstanceID_t itemConsume, uint32_t unQuantity)
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{
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struct cppISteamInventory_STEAMINVENTORY_INTERFACE_V001_ConsumeItem_params params =
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{
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.linux_side = _this->u_iface,
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.pResultHandle = pResultHandle,
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.itemConsume = itemConsume,
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.unQuantity = unQuantity,
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};
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TRACE("%p\n", _this);
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cppISteamInventory_STEAMINVENTORY_INTERFACE_V001_ConsumeItem( ¶ms );
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return params._ret;
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}
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bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V001_ExchangeItems(struct w_steam_iface *_this, SteamInventoryResult_t *pResultHandle, const SteamItemDef_t *pArrayGenerate, const uint32_t *punArrayGenerateQuantity, uint32_t unArrayGenerateLength, const SteamItemInstanceID_t *pArrayDestroy, const uint32_t *punArrayDestroyQuantity, uint32_t unArrayDestroyLength)
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{
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struct cppISteamInventory_STEAMINVENTORY_INTERFACE_V001_ExchangeItems_params params =
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{
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.linux_side = _this->u_iface,
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.pResultHandle = pResultHandle,
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.pArrayGenerate = pArrayGenerate,
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.punArrayGenerateQuantity = punArrayGenerateQuantity,
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.unArrayGenerateLength = unArrayGenerateLength,
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.pArrayDestroy = pArrayDestroy,
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.punArrayDestroyQuantity = punArrayDestroyQuantity,
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.unArrayDestroyLength = unArrayDestroyLength,
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};
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TRACE("%p\n", _this);
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cppISteamInventory_STEAMINVENTORY_INTERFACE_V001_ExchangeItems( ¶ms );
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return params._ret;
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}
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bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V001_TransferItemQuantity(struct w_steam_iface *_this, SteamInventoryResult_t *pResultHandle, SteamItemInstanceID_t itemIdSource, uint32_t unQuantity, SteamItemInstanceID_t itemIdDest)
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{
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struct cppISteamInventory_STEAMINVENTORY_INTERFACE_V001_TransferItemQuantity_params params =
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{
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.linux_side = _this->u_iface,
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.pResultHandle = pResultHandle,
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.itemIdSource = itemIdSource,
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.unQuantity = unQuantity,
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.itemIdDest = itemIdDest,
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};
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TRACE("%p\n", _this);
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cppISteamInventory_STEAMINVENTORY_INTERFACE_V001_TransferItemQuantity( ¶ms );
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return params._ret;
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}
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void __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V001_SendItemDropHeartbeat(struct w_steam_iface *_this)
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{
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struct cppISteamInventory_STEAMINVENTORY_INTERFACE_V001_SendItemDropHeartbeat_params params =
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{
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.linux_side = _this->u_iface,
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};
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TRACE("%p\n", _this);
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cppISteamInventory_STEAMINVENTORY_INTERFACE_V001_SendItemDropHeartbeat( ¶ms );
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}
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bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V001_TriggerItemDrop(struct w_steam_iface *_this, SteamInventoryResult_t *pResultHandle, SteamItemDef_t dropListDefinition)
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{
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struct cppISteamInventory_STEAMINVENTORY_INTERFACE_V001_TriggerItemDrop_params params =
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{
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.linux_side = _this->u_iface,
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.pResultHandle = pResultHandle,
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.dropListDefinition = dropListDefinition,
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};
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TRACE("%p\n", _this);
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cppISteamInventory_STEAMINVENTORY_INTERFACE_V001_TriggerItemDrop( ¶ms );
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return params._ret;
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}
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bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V001_TradeItems(struct w_steam_iface *_this, SteamInventoryResult_t *pResultHandle, CSteamID steamIDTradePartner, const SteamItemInstanceID_t *pArrayGive, const uint32_t *pArrayGiveQuantity, uint32_t nArrayGiveLength, const SteamItemInstanceID_t *pArrayGet, const uint32_t *pArrayGetQuantity, uint32_t nArrayGetLength)
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{
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struct cppISteamInventory_STEAMINVENTORY_INTERFACE_V001_TradeItems_params params =
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{
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.linux_side = _this->u_iface,
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.pResultHandle = pResultHandle,
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.steamIDTradePartner = steamIDTradePartner,
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.pArrayGive = pArrayGive,
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.pArrayGiveQuantity = pArrayGiveQuantity,
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.nArrayGiveLength = nArrayGiveLength,
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.pArrayGet = pArrayGet,
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.pArrayGetQuantity = pArrayGetQuantity,
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.nArrayGetLength = nArrayGetLength,
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};
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TRACE("%p\n", _this);
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cppISteamInventory_STEAMINVENTORY_INTERFACE_V001_TradeItems( ¶ms );
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return params._ret;
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}
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bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V001_LoadItemDefinitions(struct w_steam_iface *_this)
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{
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struct cppISteamInventory_STEAMINVENTORY_INTERFACE_V001_LoadItemDefinitions_params params =
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{
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.linux_side = _this->u_iface,
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};
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TRACE("%p\n", _this);
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cppISteamInventory_STEAMINVENTORY_INTERFACE_V001_LoadItemDefinitions( ¶ms );
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return params._ret;
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}
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bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V001_GetItemDefinitionIDs(struct w_steam_iface *_this, SteamItemDef_t *pItemDefIDs, uint32_t *punItemDefIDsArraySize)
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{
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struct cppISteamInventory_STEAMINVENTORY_INTERFACE_V001_GetItemDefinitionIDs_params params =
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{
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.linux_side = _this->u_iface,
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.pItemDefIDs = pItemDefIDs,
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.punItemDefIDsArraySize = punItemDefIDsArraySize,
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};
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TRACE("%p\n", _this);
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cppISteamInventory_STEAMINVENTORY_INTERFACE_V001_GetItemDefinitionIDs( ¶ms );
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return params._ret;
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}
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bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V001_GetItemDefinitionProperty(struct w_steam_iface *_this, SteamItemDef_t iDefinition, const char *pchPropertyName, char *pchValueBuffer, uint32_t *punValueBufferSizeOut)
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{
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struct cppISteamInventory_STEAMINVENTORY_INTERFACE_V001_GetItemDefinitionProperty_params params =
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{
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.linux_side = _this->u_iface,
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.iDefinition = iDefinition,
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.pchPropertyName = pchPropertyName,
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.pchValueBuffer = pchValueBuffer,
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.punValueBufferSizeOut = punValueBufferSizeOut,
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};
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TRACE("%p\n", _this);
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cppISteamInventory_STEAMINVENTORY_INTERFACE_V001_GetItemDefinitionProperty( ¶ms );
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return params._ret;
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}
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SteamAPICall_t __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V001_RequestEligiblePromoItemDefinitionsIDs(struct w_steam_iface *_this, CSteamID steamID)
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{
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struct cppISteamInventory_STEAMINVENTORY_INTERFACE_V001_RequestEligiblePromoItemDefinitionsIDs_params params =
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{
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.linux_side = _this->u_iface,
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.steamID = steamID,
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};
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TRACE("%p\n", _this);
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cppISteamInventory_STEAMINVENTORY_INTERFACE_V001_RequestEligiblePromoItemDefinitionsIDs( ¶ms );
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return params._ret;
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}
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bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V001_GetEligiblePromoItemDefinitionIDs(struct w_steam_iface *_this, CSteamID steamID, SteamItemDef_t *pItemDefIDs, uint32_t *punItemDefIDsArraySize)
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{
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struct cppISteamInventory_STEAMINVENTORY_INTERFACE_V001_GetEligiblePromoItemDefinitionIDs_params params =
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{
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.linux_side = _this->u_iface,
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.steamID = steamID,
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.pItemDefIDs = pItemDefIDs,
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.punItemDefIDsArraySize = punItemDefIDsArraySize,
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};
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TRACE("%p\n", _this);
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cppISteamInventory_STEAMINVENTORY_INTERFACE_V001_GetEligiblePromoItemDefinitionIDs( ¶ms );
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return params._ret;
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}
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extern vtable_ptr winISteamInventory_STEAMINVENTORY_INTERFACE_V001_vtable;
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#ifndef __GNUC__
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void __asm_dummy_vtables(void) {
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#endif
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__ASM_VTABLE(winISteamInventory_STEAMINVENTORY_INTERFACE_V001,
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VTABLE_ADD_FUNC(winISteamInventory_STEAMINVENTORY_INTERFACE_V001_GetResultStatus)
|
|
VTABLE_ADD_FUNC(winISteamInventory_STEAMINVENTORY_INTERFACE_V001_GetResultItems)
|
|
VTABLE_ADD_FUNC(winISteamInventory_STEAMINVENTORY_INTERFACE_V001_GetResultTimestamp)
|
|
VTABLE_ADD_FUNC(winISteamInventory_STEAMINVENTORY_INTERFACE_V001_CheckResultSteamID)
|
|
VTABLE_ADD_FUNC(winISteamInventory_STEAMINVENTORY_INTERFACE_V001_DestroyResult)
|
|
VTABLE_ADD_FUNC(winISteamInventory_STEAMINVENTORY_INTERFACE_V001_GetAllItems)
|
|
VTABLE_ADD_FUNC(winISteamInventory_STEAMINVENTORY_INTERFACE_V001_GetItemsByID)
|
|
VTABLE_ADD_FUNC(winISteamInventory_STEAMINVENTORY_INTERFACE_V001_SerializeResult)
|
|
VTABLE_ADD_FUNC(winISteamInventory_STEAMINVENTORY_INTERFACE_V001_DeserializeResult)
|
|
VTABLE_ADD_FUNC(winISteamInventory_STEAMINVENTORY_INTERFACE_V001_GenerateItems)
|
|
VTABLE_ADD_FUNC(winISteamInventory_STEAMINVENTORY_INTERFACE_V001_GrantPromoItems)
|
|
VTABLE_ADD_FUNC(winISteamInventory_STEAMINVENTORY_INTERFACE_V001_AddPromoItem)
|
|
VTABLE_ADD_FUNC(winISteamInventory_STEAMINVENTORY_INTERFACE_V001_AddPromoItems)
|
|
VTABLE_ADD_FUNC(winISteamInventory_STEAMINVENTORY_INTERFACE_V001_ConsumeItem)
|
|
VTABLE_ADD_FUNC(winISteamInventory_STEAMINVENTORY_INTERFACE_V001_ExchangeItems)
|
|
VTABLE_ADD_FUNC(winISteamInventory_STEAMINVENTORY_INTERFACE_V001_TransferItemQuantity)
|
|
VTABLE_ADD_FUNC(winISteamInventory_STEAMINVENTORY_INTERFACE_V001_SendItemDropHeartbeat)
|
|
VTABLE_ADD_FUNC(winISteamInventory_STEAMINVENTORY_INTERFACE_V001_TriggerItemDrop)
|
|
VTABLE_ADD_FUNC(winISteamInventory_STEAMINVENTORY_INTERFACE_V001_TradeItems)
|
|
VTABLE_ADD_FUNC(winISteamInventory_STEAMINVENTORY_INTERFACE_V001_LoadItemDefinitions)
|
|
VTABLE_ADD_FUNC(winISteamInventory_STEAMINVENTORY_INTERFACE_V001_GetItemDefinitionIDs)
|
|
VTABLE_ADD_FUNC(winISteamInventory_STEAMINVENTORY_INTERFACE_V001_GetItemDefinitionProperty)
|
|
VTABLE_ADD_FUNC(winISteamInventory_STEAMINVENTORY_INTERFACE_V001_RequestEligiblePromoItemDefinitionsIDs)
|
|
VTABLE_ADD_FUNC(winISteamInventory_STEAMINVENTORY_INTERFACE_V001_GetEligiblePromoItemDefinitionIDs)
|
|
);
|
|
#ifndef __GNUC__
|
|
}
|
|
#endif
|
|
|
|
struct w_steam_iface *create_winISteamInventory_STEAMINVENTORY_INTERFACE_V001(void *u_iface)
|
|
{
|
|
struct w_steam_iface *r = alloc_mem_for_iface(sizeof(struct w_steam_iface), "STEAMINVENTORY_INTERFACE_V001");
|
|
TRACE("-> %p\n", r);
|
|
r->vtable = alloc_vtable(&winISteamInventory_STEAMINVENTORY_INTERFACE_V001_vtable, 24, "STEAMINVENTORY_INTERFACE_V001");
|
|
r->u_iface = u_iface;
|
|
return r;
|
|
}
|
|
|
|
#include "cppISteamInventory_STEAMINVENTORY_INTERFACE_V002.h"
|
|
|
|
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V002_GetResultStatus, 8)
|
|
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V002_GetResultItems, 16)
|
|
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V002_GetResultItemProperty, 24)
|
|
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V002_GetResultTimestamp, 8)
|
|
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V002_CheckResultSteamID, 16)
|
|
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V002_DestroyResult, 8)
|
|
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V002_GetAllItems, 8)
|
|
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V002_GetItemsByID, 16)
|
|
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V002_SerializeResult, 16)
|
|
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V002_DeserializeResult, 20)
|
|
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V002_GenerateItems, 20)
|
|
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V002_GrantPromoItems, 8)
|
|
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V002_AddPromoItem, 12)
|
|
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V002_AddPromoItems, 16)
|
|
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V002_ConsumeItem, 20)
|
|
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V002_ExchangeItems, 32)
|
|
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V002_TransferItemQuantity, 28)
|
|
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V002_SendItemDropHeartbeat, 4)
|
|
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V002_TriggerItemDrop, 12)
|
|
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V002_TradeItems, 40)
|
|
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V002_LoadItemDefinitions, 4)
|
|
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V002_GetItemDefinitionIDs, 12)
|
|
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V002_GetItemDefinitionProperty, 20)
|
|
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V002_RequestEligiblePromoItemDefinitionsIDs, 12)
|
|
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V002_GetEligiblePromoItemDefinitionIDs, 20)
|
|
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V002_StartPurchase, 16)
|
|
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V002_RequestPrices, 4)
|
|
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V002_GetNumItemsWithPrices, 4)
|
|
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V002_GetItemsWithPrices, 16)
|
|
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V002_GetItemPrice, 12)
|
|
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V002_StartUpdateProperties, 4)
|
|
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V002_RemoveProperty, 24)
|
|
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V002_SetProperty, 28)
|
|
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V002_SetProperty_2, 28)
|
|
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V002_SetProperty_3, 32)
|
|
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V002_SetProperty_4, 28)
|
|
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V002_SubmitUpdateProperties, 16)
|
|
|
|
uint32_t __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V002_GetResultStatus(struct w_steam_iface *_this, SteamInventoryResult_t resultHandle)
|
|
{
|
|
struct cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_GetResultStatus_params params =
|
|
{
|
|
.linux_side = _this->u_iface,
|
|
.resultHandle = resultHandle,
|
|
};
|
|
TRACE("%p\n", _this);
|
|
cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_GetResultStatus( ¶ms );
|
|
return params._ret;
|
|
}
|
|
|
|
bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V002_GetResultItems(struct w_steam_iface *_this, SteamInventoryResult_t resultHandle, SteamItemDetails_t *pOutItemsArray, uint32_t *punOutItemsArraySize)
|
|
{
|
|
struct cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_GetResultItems_params params =
|
|
{
|
|
.linux_side = _this->u_iface,
|
|
.resultHandle = resultHandle,
|
|
.pOutItemsArray = pOutItemsArray,
|
|
.punOutItemsArraySize = punOutItemsArraySize,
|
|
};
|
|
TRACE("%p\n", _this);
|
|
cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_GetResultItems( ¶ms );
|
|
return params._ret;
|
|
}
|
|
|
|
bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V002_GetResultItemProperty(struct w_steam_iface *_this, SteamInventoryResult_t resultHandle, uint32_t unItemIndex, const char *pchPropertyName, char *pchValueBuffer, uint32_t *punValueBufferSizeOut)
|
|
{
|
|
struct cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_GetResultItemProperty_params params =
|
|
{
|
|
.linux_side = _this->u_iface,
|
|
.resultHandle = resultHandle,
|
|
.unItemIndex = unItemIndex,
|
|
.pchPropertyName = pchPropertyName,
|
|
.pchValueBuffer = pchValueBuffer,
|
|
.punValueBufferSizeOut = punValueBufferSizeOut,
|
|
};
|
|
TRACE("%p\n", _this);
|
|
cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_GetResultItemProperty( ¶ms );
|
|
return params._ret;
|
|
}
|
|
|
|
uint32_t __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V002_GetResultTimestamp(struct w_steam_iface *_this, SteamInventoryResult_t resultHandle)
|
|
{
|
|
struct cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_GetResultTimestamp_params params =
|
|
{
|
|
.linux_side = _this->u_iface,
|
|
.resultHandle = resultHandle,
|
|
};
|
|
TRACE("%p\n", _this);
|
|
cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_GetResultTimestamp( ¶ms );
|
|
return params._ret;
|
|
}
|
|
|
|
bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V002_CheckResultSteamID(struct w_steam_iface *_this, SteamInventoryResult_t resultHandle, CSteamID steamIDExpected)
|
|
{
|
|
struct cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_CheckResultSteamID_params params =
|
|
{
|
|
.linux_side = _this->u_iface,
|
|
.resultHandle = resultHandle,
|
|
.steamIDExpected = steamIDExpected,
|
|
};
|
|
TRACE("%p\n", _this);
|
|
cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_CheckResultSteamID( ¶ms );
|
|
return params._ret;
|
|
}
|
|
|
|
void __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V002_DestroyResult(struct w_steam_iface *_this, SteamInventoryResult_t resultHandle)
|
|
{
|
|
struct cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_DestroyResult_params params =
|
|
{
|
|
.linux_side = _this->u_iface,
|
|
.resultHandle = resultHandle,
|
|
};
|
|
TRACE("%p\n", _this);
|
|
cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_DestroyResult( ¶ms );
|
|
}
|
|
|
|
bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V002_GetAllItems(struct w_steam_iface *_this, SteamInventoryResult_t *pResultHandle)
|
|
{
|
|
struct cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_GetAllItems_params params =
|
|
{
|
|
.linux_side = _this->u_iface,
|
|
.pResultHandle = pResultHandle,
|
|
};
|
|
TRACE("%p\n", _this);
|
|
cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_GetAllItems( ¶ms );
|
|
return params._ret;
|
|
}
|
|
|
|
bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V002_GetItemsByID(struct w_steam_iface *_this, SteamInventoryResult_t *pResultHandle, const SteamItemInstanceID_t *pInstanceIDs, uint32_t unCountInstanceIDs)
|
|
{
|
|
struct cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_GetItemsByID_params params =
|
|
{
|
|
.linux_side = _this->u_iface,
|
|
.pResultHandle = pResultHandle,
|
|
.pInstanceIDs = pInstanceIDs,
|
|
.unCountInstanceIDs = unCountInstanceIDs,
|
|
};
|
|
TRACE("%p\n", _this);
|
|
cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_GetItemsByID( ¶ms );
|
|
return params._ret;
|
|
}
|
|
|
|
bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V002_SerializeResult(struct w_steam_iface *_this, SteamInventoryResult_t resultHandle, void *pOutBuffer, uint32_t *punOutBufferSize)
|
|
{
|
|
struct cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_SerializeResult_params params =
|
|
{
|
|
.linux_side = _this->u_iface,
|
|
.resultHandle = resultHandle,
|
|
.pOutBuffer = pOutBuffer,
|
|
.punOutBufferSize = punOutBufferSize,
|
|
};
|
|
TRACE("%p\n", _this);
|
|
cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_SerializeResult( ¶ms );
|
|
return params._ret;
|
|
}
|
|
|
|
bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V002_DeserializeResult(struct w_steam_iface *_this, SteamInventoryResult_t *pOutResultHandle, const void *pBuffer, uint32_t unBufferSize, bool bRESERVED_MUST_BE_FALSE)
|
|
{
|
|
struct cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_DeserializeResult_params params =
|
|
{
|
|
.linux_side = _this->u_iface,
|
|
.pOutResultHandle = pOutResultHandle,
|
|
.pBuffer = pBuffer,
|
|
.unBufferSize = unBufferSize,
|
|
.bRESERVED_MUST_BE_FALSE = bRESERVED_MUST_BE_FALSE,
|
|
};
|
|
TRACE("%p\n", _this);
|
|
cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_DeserializeResult( ¶ms );
|
|
return params._ret;
|
|
}
|
|
|
|
bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V002_GenerateItems(struct w_steam_iface *_this, SteamInventoryResult_t *pResultHandle, const SteamItemDef_t *pArrayItemDefs, const uint32_t *punArrayQuantity, uint32_t unArrayLength)
|
|
{
|
|
struct cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_GenerateItems_params params =
|
|
{
|
|
.linux_side = _this->u_iface,
|
|
.pResultHandle = pResultHandle,
|
|
.pArrayItemDefs = pArrayItemDefs,
|
|
.punArrayQuantity = punArrayQuantity,
|
|
.unArrayLength = unArrayLength,
|
|
};
|
|
TRACE("%p\n", _this);
|
|
cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_GenerateItems( ¶ms );
|
|
return params._ret;
|
|
}
|
|
|
|
bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V002_GrantPromoItems(struct w_steam_iface *_this, SteamInventoryResult_t *pResultHandle)
|
|
{
|
|
struct cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_GrantPromoItems_params params =
|
|
{
|
|
.linux_side = _this->u_iface,
|
|
.pResultHandle = pResultHandle,
|
|
};
|
|
TRACE("%p\n", _this);
|
|
cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_GrantPromoItems( ¶ms );
|
|
return params._ret;
|
|
}
|
|
|
|
bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V002_AddPromoItem(struct w_steam_iface *_this, SteamInventoryResult_t *pResultHandle, SteamItemDef_t itemDef)
|
|
{
|
|
struct cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_AddPromoItem_params params =
|
|
{
|
|
.linux_side = _this->u_iface,
|
|
.pResultHandle = pResultHandle,
|
|
.itemDef = itemDef,
|
|
};
|
|
TRACE("%p\n", _this);
|
|
cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_AddPromoItem( ¶ms );
|
|
return params._ret;
|
|
}
|
|
|
|
bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V002_AddPromoItems(struct w_steam_iface *_this, SteamInventoryResult_t *pResultHandle, const SteamItemDef_t *pArrayItemDefs, uint32_t unArrayLength)
|
|
{
|
|
struct cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_AddPromoItems_params params =
|
|
{
|
|
.linux_side = _this->u_iface,
|
|
.pResultHandle = pResultHandle,
|
|
.pArrayItemDefs = pArrayItemDefs,
|
|
.unArrayLength = unArrayLength,
|
|
};
|
|
TRACE("%p\n", _this);
|
|
cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_AddPromoItems( ¶ms );
|
|
return params._ret;
|
|
}
|
|
|
|
bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V002_ConsumeItem(struct w_steam_iface *_this, SteamInventoryResult_t *pResultHandle, SteamItemInstanceID_t itemConsume, uint32_t unQuantity)
|
|
{
|
|
struct cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_ConsumeItem_params params =
|
|
{
|
|
.linux_side = _this->u_iface,
|
|
.pResultHandle = pResultHandle,
|
|
.itemConsume = itemConsume,
|
|
.unQuantity = unQuantity,
|
|
};
|
|
TRACE("%p\n", _this);
|
|
cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_ConsumeItem( ¶ms );
|
|
return params._ret;
|
|
}
|
|
|
|
bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V002_ExchangeItems(struct w_steam_iface *_this, SteamInventoryResult_t *pResultHandle, const SteamItemDef_t *pArrayGenerate, const uint32_t *punArrayGenerateQuantity, uint32_t unArrayGenerateLength, const SteamItemInstanceID_t *pArrayDestroy, const uint32_t *punArrayDestroyQuantity, uint32_t unArrayDestroyLength)
|
|
{
|
|
struct cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_ExchangeItems_params params =
|
|
{
|
|
.linux_side = _this->u_iface,
|
|
.pResultHandle = pResultHandle,
|
|
.pArrayGenerate = pArrayGenerate,
|
|
.punArrayGenerateQuantity = punArrayGenerateQuantity,
|
|
.unArrayGenerateLength = unArrayGenerateLength,
|
|
.pArrayDestroy = pArrayDestroy,
|
|
.punArrayDestroyQuantity = punArrayDestroyQuantity,
|
|
.unArrayDestroyLength = unArrayDestroyLength,
|
|
};
|
|
TRACE("%p\n", _this);
|
|
cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_ExchangeItems( ¶ms );
|
|
return params._ret;
|
|
}
|
|
|
|
bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V002_TransferItemQuantity(struct w_steam_iface *_this, SteamInventoryResult_t *pResultHandle, SteamItemInstanceID_t itemIdSource, uint32_t unQuantity, SteamItemInstanceID_t itemIdDest)
|
|
{
|
|
struct cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_TransferItemQuantity_params params =
|
|
{
|
|
.linux_side = _this->u_iface,
|
|
.pResultHandle = pResultHandle,
|
|
.itemIdSource = itemIdSource,
|
|
.unQuantity = unQuantity,
|
|
.itemIdDest = itemIdDest,
|
|
};
|
|
TRACE("%p\n", _this);
|
|
cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_TransferItemQuantity( ¶ms );
|
|
return params._ret;
|
|
}
|
|
|
|
void __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V002_SendItemDropHeartbeat(struct w_steam_iface *_this)
|
|
{
|
|
struct cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_SendItemDropHeartbeat_params params =
|
|
{
|
|
.linux_side = _this->u_iface,
|
|
};
|
|
TRACE("%p\n", _this);
|
|
cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_SendItemDropHeartbeat( ¶ms );
|
|
}
|
|
|
|
bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V002_TriggerItemDrop(struct w_steam_iface *_this, SteamInventoryResult_t *pResultHandle, SteamItemDef_t dropListDefinition)
|
|
{
|
|
struct cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_TriggerItemDrop_params params =
|
|
{
|
|
.linux_side = _this->u_iface,
|
|
.pResultHandle = pResultHandle,
|
|
.dropListDefinition = dropListDefinition,
|
|
};
|
|
TRACE("%p\n", _this);
|
|
cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_TriggerItemDrop( ¶ms );
|
|
return params._ret;
|
|
}
|
|
|
|
bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V002_TradeItems(struct w_steam_iface *_this, SteamInventoryResult_t *pResultHandle, CSteamID steamIDTradePartner, const SteamItemInstanceID_t *pArrayGive, const uint32_t *pArrayGiveQuantity, uint32_t nArrayGiveLength, const SteamItemInstanceID_t *pArrayGet, const uint32_t *pArrayGetQuantity, uint32_t nArrayGetLength)
|
|
{
|
|
struct cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_TradeItems_params params =
|
|
{
|
|
.linux_side = _this->u_iface,
|
|
.pResultHandle = pResultHandle,
|
|
.steamIDTradePartner = steamIDTradePartner,
|
|
.pArrayGive = pArrayGive,
|
|
.pArrayGiveQuantity = pArrayGiveQuantity,
|
|
.nArrayGiveLength = nArrayGiveLength,
|
|
.pArrayGet = pArrayGet,
|
|
.pArrayGetQuantity = pArrayGetQuantity,
|
|
.nArrayGetLength = nArrayGetLength,
|
|
};
|
|
TRACE("%p\n", _this);
|
|
cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_TradeItems( ¶ms );
|
|
return params._ret;
|
|
}
|
|
|
|
bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V002_LoadItemDefinitions(struct w_steam_iface *_this)
|
|
{
|
|
struct cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_LoadItemDefinitions_params params =
|
|
{
|
|
.linux_side = _this->u_iface,
|
|
};
|
|
TRACE("%p\n", _this);
|
|
cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_LoadItemDefinitions( ¶ms );
|
|
return params._ret;
|
|
}
|
|
|
|
bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V002_GetItemDefinitionIDs(struct w_steam_iface *_this, SteamItemDef_t *pItemDefIDs, uint32_t *punItemDefIDsArraySize)
|
|
{
|
|
struct cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_GetItemDefinitionIDs_params params =
|
|
{
|
|
.linux_side = _this->u_iface,
|
|
.pItemDefIDs = pItemDefIDs,
|
|
.punItemDefIDsArraySize = punItemDefIDsArraySize,
|
|
};
|
|
TRACE("%p\n", _this);
|
|
cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_GetItemDefinitionIDs( ¶ms );
|
|
return params._ret;
|
|
}
|
|
|
|
bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V002_GetItemDefinitionProperty(struct w_steam_iface *_this, SteamItemDef_t iDefinition, const char *pchPropertyName, char *pchValueBuffer, uint32_t *punValueBufferSizeOut)
|
|
{
|
|
struct cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_GetItemDefinitionProperty_params params =
|
|
{
|
|
.linux_side = _this->u_iface,
|
|
.iDefinition = iDefinition,
|
|
.pchPropertyName = pchPropertyName,
|
|
.pchValueBuffer = pchValueBuffer,
|
|
.punValueBufferSizeOut = punValueBufferSizeOut,
|
|
};
|
|
TRACE("%p\n", _this);
|
|
cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_GetItemDefinitionProperty( ¶ms );
|
|
return params._ret;
|
|
}
|
|
|
|
SteamAPICall_t __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V002_RequestEligiblePromoItemDefinitionsIDs(struct w_steam_iface *_this, CSteamID steamID)
|
|
{
|
|
struct cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_RequestEligiblePromoItemDefinitionsIDs_params params =
|
|
{
|
|
.linux_side = _this->u_iface,
|
|
.steamID = steamID,
|
|
};
|
|
TRACE("%p\n", _this);
|
|
cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_RequestEligiblePromoItemDefinitionsIDs( ¶ms );
|
|
return params._ret;
|
|
}
|
|
|
|
bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V002_GetEligiblePromoItemDefinitionIDs(struct w_steam_iface *_this, CSteamID steamID, SteamItemDef_t *pItemDefIDs, uint32_t *punItemDefIDsArraySize)
|
|
{
|
|
struct cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_GetEligiblePromoItemDefinitionIDs_params params =
|
|
{
|
|
.linux_side = _this->u_iface,
|
|
.steamID = steamID,
|
|
.pItemDefIDs = pItemDefIDs,
|
|
.punItemDefIDsArraySize = punItemDefIDsArraySize,
|
|
};
|
|
TRACE("%p\n", _this);
|
|
cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_GetEligiblePromoItemDefinitionIDs( ¶ms );
|
|
return params._ret;
|
|
}
|
|
|
|
SteamAPICall_t __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V002_StartPurchase(struct w_steam_iface *_this, const SteamItemDef_t *pArrayItemDefs, const uint32_t *punArrayQuantity, uint32_t unArrayLength)
|
|
{
|
|
struct cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_StartPurchase_params params =
|
|
{
|
|
.linux_side = _this->u_iface,
|
|
.pArrayItemDefs = pArrayItemDefs,
|
|
.punArrayQuantity = punArrayQuantity,
|
|
.unArrayLength = unArrayLength,
|
|
};
|
|
TRACE("%p\n", _this);
|
|
cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_StartPurchase( ¶ms );
|
|
return params._ret;
|
|
}
|
|
|
|
SteamAPICall_t __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V002_RequestPrices(struct w_steam_iface *_this)
|
|
{
|
|
struct cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_RequestPrices_params params =
|
|
{
|
|
.linux_side = _this->u_iface,
|
|
};
|
|
TRACE("%p\n", _this);
|
|
cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_RequestPrices( ¶ms );
|
|
return params._ret;
|
|
}
|
|
|
|
uint32_t __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V002_GetNumItemsWithPrices(struct w_steam_iface *_this)
|
|
{
|
|
struct cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_GetNumItemsWithPrices_params params =
|
|
{
|
|
.linux_side = _this->u_iface,
|
|
};
|
|
TRACE("%p\n", _this);
|
|
cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_GetNumItemsWithPrices( ¶ms );
|
|
return params._ret;
|
|
}
|
|
|
|
bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V002_GetItemsWithPrices(struct w_steam_iface *_this, SteamItemDef_t *pArrayItemDefs, uint64_t *pPrices, uint32_t unArrayLength)
|
|
{
|
|
struct cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_GetItemsWithPrices_params params =
|
|
{
|
|
.linux_side = _this->u_iface,
|
|
.pArrayItemDefs = pArrayItemDefs,
|
|
.pPrices = pPrices,
|
|
.unArrayLength = unArrayLength,
|
|
};
|
|
TRACE("%p\n", _this);
|
|
cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_GetItemsWithPrices( ¶ms );
|
|
return params._ret;
|
|
}
|
|
|
|
bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V002_GetItemPrice(struct w_steam_iface *_this, SteamItemDef_t iDefinition, uint64_t *pPrice)
|
|
{
|
|
struct cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_GetItemPrice_params params =
|
|
{
|
|
.linux_side = _this->u_iface,
|
|
.iDefinition = iDefinition,
|
|
.pPrice = pPrice,
|
|
};
|
|
TRACE("%p\n", _this);
|
|
cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_GetItemPrice( ¶ms );
|
|
return params._ret;
|
|
}
|
|
|
|
SteamInventoryUpdateHandle_t __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V002_StartUpdateProperties(struct w_steam_iface *_this)
|
|
{
|
|
struct cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_StartUpdateProperties_params params =
|
|
{
|
|
.linux_side = _this->u_iface,
|
|
};
|
|
TRACE("%p\n", _this);
|
|
cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_StartUpdateProperties( ¶ms );
|
|
return params._ret;
|
|
}
|
|
|
|
bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V002_RemoveProperty(struct w_steam_iface *_this, SteamInventoryUpdateHandle_t handle, SteamItemInstanceID_t nItemID, const char *pchPropertyName)
|
|
{
|
|
struct cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_RemoveProperty_params params =
|
|
{
|
|
.linux_side = _this->u_iface,
|
|
.handle = handle,
|
|
.nItemID = nItemID,
|
|
.pchPropertyName = pchPropertyName,
|
|
};
|
|
TRACE("%p\n", _this);
|
|
cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_RemoveProperty( ¶ms );
|
|
return params._ret;
|
|
}
|
|
|
|
bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V002_SetProperty(struct w_steam_iface *_this, SteamInventoryUpdateHandle_t handle, SteamItemInstanceID_t nItemID, const char *pchPropertyName, const char *pchPropertyValue)
|
|
{
|
|
struct cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_SetProperty_params params =
|
|
{
|
|
.linux_side = _this->u_iface,
|
|
.handle = handle,
|
|
.nItemID = nItemID,
|
|
.pchPropertyName = pchPropertyName,
|
|
.pchPropertyValue = pchPropertyValue,
|
|
};
|
|
TRACE("%p\n", _this);
|
|
cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_SetProperty( ¶ms );
|
|
return params._ret;
|
|
}
|
|
|
|
bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V002_SetProperty_2(struct w_steam_iface *_this, SteamInventoryUpdateHandle_t handle, SteamItemInstanceID_t nItemID, const char *pchPropertyName, bool bValue)
|
|
{
|
|
struct cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_SetProperty_2_params params =
|
|
{
|
|
.linux_side = _this->u_iface,
|
|
.handle = handle,
|
|
.nItemID = nItemID,
|
|
.pchPropertyName = pchPropertyName,
|
|
.bValue = bValue,
|
|
};
|
|
TRACE("%p\n", _this);
|
|
cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_SetProperty_2( ¶ms );
|
|
return params._ret;
|
|
}
|
|
|
|
bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V002_SetProperty_3(struct w_steam_iface *_this, SteamInventoryUpdateHandle_t handle, SteamItemInstanceID_t nItemID, const char *pchPropertyName, int64_t nValue)
|
|
{
|
|
struct cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_SetProperty_3_params params =
|
|
{
|
|
.linux_side = _this->u_iface,
|
|
.handle = handle,
|
|
.nItemID = nItemID,
|
|
.pchPropertyName = pchPropertyName,
|
|
.nValue = nValue,
|
|
};
|
|
TRACE("%p\n", _this);
|
|
cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_SetProperty_3( ¶ms );
|
|
return params._ret;
|
|
}
|
|
|
|
bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V002_SetProperty_4(struct w_steam_iface *_this, SteamInventoryUpdateHandle_t handle, SteamItemInstanceID_t nItemID, const char *pchPropertyName, float flValue)
|
|
{
|
|
struct cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_SetProperty_4_params params =
|
|
{
|
|
.linux_side = _this->u_iface,
|
|
.handle = handle,
|
|
.nItemID = nItemID,
|
|
.pchPropertyName = pchPropertyName,
|
|
.flValue = flValue,
|
|
};
|
|
TRACE("%p\n", _this);
|
|
cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_SetProperty_4( ¶ms );
|
|
return params._ret;
|
|
}
|
|
|
|
bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V002_SubmitUpdateProperties(struct w_steam_iface *_this, SteamInventoryUpdateHandle_t handle, SteamInventoryResult_t *pResultHandle)
|
|
{
|
|
struct cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_SubmitUpdateProperties_params params =
|
|
{
|
|
.linux_side = _this->u_iface,
|
|
.handle = handle,
|
|
.pResultHandle = pResultHandle,
|
|
};
|
|
TRACE("%p\n", _this);
|
|
cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_SubmitUpdateProperties( ¶ms );
|
|
return params._ret;
|
|
}
|
|
|
|
extern vtable_ptr winISteamInventory_STEAMINVENTORY_INTERFACE_V002_vtable;
|
|
|
|
#ifndef __GNUC__
|
|
void __asm_dummy_vtables(void) {
|
|
#endif
|
|
__ASM_VTABLE(winISteamInventory_STEAMINVENTORY_INTERFACE_V002,
|
|
VTABLE_ADD_FUNC(winISteamInventory_STEAMINVENTORY_INTERFACE_V002_GetResultStatus)
|
|
VTABLE_ADD_FUNC(winISteamInventory_STEAMINVENTORY_INTERFACE_V002_GetResultItems)
|
|
VTABLE_ADD_FUNC(winISteamInventory_STEAMINVENTORY_INTERFACE_V002_GetResultItemProperty)
|
|
VTABLE_ADD_FUNC(winISteamInventory_STEAMINVENTORY_INTERFACE_V002_GetResultTimestamp)
|
|
VTABLE_ADD_FUNC(winISteamInventory_STEAMINVENTORY_INTERFACE_V002_CheckResultSteamID)
|
|
VTABLE_ADD_FUNC(winISteamInventory_STEAMINVENTORY_INTERFACE_V002_DestroyResult)
|
|
VTABLE_ADD_FUNC(winISteamInventory_STEAMINVENTORY_INTERFACE_V002_GetAllItems)
|
|
VTABLE_ADD_FUNC(winISteamInventory_STEAMINVENTORY_INTERFACE_V002_GetItemsByID)
|
|
VTABLE_ADD_FUNC(winISteamInventory_STEAMINVENTORY_INTERFACE_V002_SerializeResult)
|
|
VTABLE_ADD_FUNC(winISteamInventory_STEAMINVENTORY_INTERFACE_V002_DeserializeResult)
|
|
VTABLE_ADD_FUNC(winISteamInventory_STEAMINVENTORY_INTERFACE_V002_GenerateItems)
|
|
VTABLE_ADD_FUNC(winISteamInventory_STEAMINVENTORY_INTERFACE_V002_GrantPromoItems)
|
|
VTABLE_ADD_FUNC(winISteamInventory_STEAMINVENTORY_INTERFACE_V002_AddPromoItem)
|
|
VTABLE_ADD_FUNC(winISteamInventory_STEAMINVENTORY_INTERFACE_V002_AddPromoItems)
|
|
VTABLE_ADD_FUNC(winISteamInventory_STEAMINVENTORY_INTERFACE_V002_ConsumeItem)
|
|
VTABLE_ADD_FUNC(winISteamInventory_STEAMINVENTORY_INTERFACE_V002_ExchangeItems)
|
|
VTABLE_ADD_FUNC(winISteamInventory_STEAMINVENTORY_INTERFACE_V002_TransferItemQuantity)
|
|
VTABLE_ADD_FUNC(winISteamInventory_STEAMINVENTORY_INTERFACE_V002_SendItemDropHeartbeat)
|
|
VTABLE_ADD_FUNC(winISteamInventory_STEAMINVENTORY_INTERFACE_V002_TriggerItemDrop)
|
|
VTABLE_ADD_FUNC(winISteamInventory_STEAMINVENTORY_INTERFACE_V002_TradeItems)
|
|
VTABLE_ADD_FUNC(winISteamInventory_STEAMINVENTORY_INTERFACE_V002_LoadItemDefinitions)
|
|
VTABLE_ADD_FUNC(winISteamInventory_STEAMINVENTORY_INTERFACE_V002_GetItemDefinitionIDs)
|
|
VTABLE_ADD_FUNC(winISteamInventory_STEAMINVENTORY_INTERFACE_V002_GetItemDefinitionProperty)
|
|
VTABLE_ADD_FUNC(winISteamInventory_STEAMINVENTORY_INTERFACE_V002_RequestEligiblePromoItemDefinitionsIDs)
|
|
VTABLE_ADD_FUNC(winISteamInventory_STEAMINVENTORY_INTERFACE_V002_GetEligiblePromoItemDefinitionIDs)
|
|
VTABLE_ADD_FUNC(winISteamInventory_STEAMINVENTORY_INTERFACE_V002_StartPurchase)
|
|
VTABLE_ADD_FUNC(winISteamInventory_STEAMINVENTORY_INTERFACE_V002_RequestPrices)
|
|
VTABLE_ADD_FUNC(winISteamInventory_STEAMINVENTORY_INTERFACE_V002_GetNumItemsWithPrices)
|
|
VTABLE_ADD_FUNC(winISteamInventory_STEAMINVENTORY_INTERFACE_V002_GetItemsWithPrices)
|
|
VTABLE_ADD_FUNC(winISteamInventory_STEAMINVENTORY_INTERFACE_V002_GetItemPrice)
|
|
VTABLE_ADD_FUNC(winISteamInventory_STEAMINVENTORY_INTERFACE_V002_StartUpdateProperties)
|
|
VTABLE_ADD_FUNC(winISteamInventory_STEAMINVENTORY_INTERFACE_V002_RemoveProperty)
|
|
VTABLE_ADD_FUNC(winISteamInventory_STEAMINVENTORY_INTERFACE_V002_SetProperty_4)
|
|
VTABLE_ADD_FUNC(winISteamInventory_STEAMINVENTORY_INTERFACE_V002_SetProperty_3)
|
|
VTABLE_ADD_FUNC(winISteamInventory_STEAMINVENTORY_INTERFACE_V002_SetProperty_2)
|
|
VTABLE_ADD_FUNC(winISteamInventory_STEAMINVENTORY_INTERFACE_V002_SetProperty)
|
|
VTABLE_ADD_FUNC(winISteamInventory_STEAMINVENTORY_INTERFACE_V002_SubmitUpdateProperties)
|
|
);
|
|
#ifndef __GNUC__
|
|
}
|
|
#endif
|
|
|
|
struct w_steam_iface *create_winISteamInventory_STEAMINVENTORY_INTERFACE_V002(void *u_iface)
|
|
{
|
|
struct w_steam_iface *r = alloc_mem_for_iface(sizeof(struct w_steam_iface), "STEAMINVENTORY_INTERFACE_V002");
|
|
TRACE("-> %p\n", r);
|
|
r->vtable = alloc_vtable(&winISteamInventory_STEAMINVENTORY_INTERFACE_V002_vtable, 37, "STEAMINVENTORY_INTERFACE_V002");
|
|
r->u_iface = u_iface;
|
|
return r;
|
|
}
|
|
|
|
#include "cppISteamInventory_STEAMINVENTORY_INTERFACE_V003.h"
|
|
|
|
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V003_GetResultStatus, 8)
|
|
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V003_GetResultItems, 16)
|
|
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V003_GetResultItemProperty, 24)
|
|
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V003_GetResultTimestamp, 8)
|
|
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V003_CheckResultSteamID, 16)
|
|
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V003_DestroyResult, 8)
|
|
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V003_GetAllItems, 8)
|
|
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V003_GetItemsByID, 16)
|
|
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V003_SerializeResult, 16)
|
|
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V003_DeserializeResult, 20)
|
|
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V003_GenerateItems, 20)
|
|
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V003_GrantPromoItems, 8)
|
|
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V003_AddPromoItem, 12)
|
|
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V003_AddPromoItems, 16)
|
|
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V003_ConsumeItem, 20)
|
|
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V003_ExchangeItems, 32)
|
|
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V003_TransferItemQuantity, 28)
|
|
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V003_SendItemDropHeartbeat, 4)
|
|
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V003_TriggerItemDrop, 12)
|
|
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V003_TradeItems, 40)
|
|
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V003_LoadItemDefinitions, 4)
|
|
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V003_GetItemDefinitionIDs, 12)
|
|
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V003_GetItemDefinitionProperty, 20)
|
|
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V003_RequestEligiblePromoItemDefinitionsIDs, 12)
|
|
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V003_GetEligiblePromoItemDefinitionIDs, 20)
|
|
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V003_StartPurchase, 16)
|
|
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V003_RequestPrices, 4)
|
|
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V003_GetNumItemsWithPrices, 4)
|
|
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V003_GetItemsWithPrices, 20)
|
|
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V003_GetItemPrice, 16)
|
|
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V003_StartUpdateProperties, 4)
|
|
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V003_RemoveProperty, 24)
|
|
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V003_SetProperty, 28)
|
|
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V003_SetProperty_2, 28)
|
|
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V003_SetProperty_3, 32)
|
|
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V003_SetProperty_4, 28)
|
|
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V003_SubmitUpdateProperties, 16)
|
|
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V003_InspectItem, 12)
|
|
|
|
uint32_t __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V003_GetResultStatus(struct w_steam_iface *_this, SteamInventoryResult_t resultHandle)
|
|
{
|
|
struct cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_GetResultStatus_params params =
|
|
{
|
|
.linux_side = _this->u_iface,
|
|
.resultHandle = resultHandle,
|
|
};
|
|
TRACE("%p\n", _this);
|
|
cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_GetResultStatus( ¶ms );
|
|
return params._ret;
|
|
}
|
|
|
|
bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V003_GetResultItems(struct w_steam_iface *_this, SteamInventoryResult_t resultHandle, SteamItemDetails_t *pOutItemsArray, uint32_t *punOutItemsArraySize)
|
|
{
|
|
struct cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_GetResultItems_params params =
|
|
{
|
|
.linux_side = _this->u_iface,
|
|
.resultHandle = resultHandle,
|
|
.pOutItemsArray = pOutItemsArray,
|
|
.punOutItemsArraySize = punOutItemsArraySize,
|
|
};
|
|
TRACE("%p\n", _this);
|
|
cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_GetResultItems( ¶ms );
|
|
return params._ret;
|
|
}
|
|
|
|
bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V003_GetResultItemProperty(struct w_steam_iface *_this, SteamInventoryResult_t resultHandle, uint32_t unItemIndex, const char *pchPropertyName, char *pchValueBuffer, uint32_t *punValueBufferSizeOut)
|
|
{
|
|
struct cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_GetResultItemProperty_params params =
|
|
{
|
|
.linux_side = _this->u_iface,
|
|
.resultHandle = resultHandle,
|
|
.unItemIndex = unItemIndex,
|
|
.pchPropertyName = pchPropertyName,
|
|
.pchValueBuffer = pchValueBuffer,
|
|
.punValueBufferSizeOut = punValueBufferSizeOut,
|
|
};
|
|
TRACE("%p\n", _this);
|
|
cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_GetResultItemProperty( ¶ms );
|
|
return params._ret;
|
|
}
|
|
|
|
uint32_t __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V003_GetResultTimestamp(struct w_steam_iface *_this, SteamInventoryResult_t resultHandle)
|
|
{
|
|
struct cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_GetResultTimestamp_params params =
|
|
{
|
|
.linux_side = _this->u_iface,
|
|
.resultHandle = resultHandle,
|
|
};
|
|
TRACE("%p\n", _this);
|
|
cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_GetResultTimestamp( ¶ms );
|
|
return params._ret;
|
|
}
|
|
|
|
bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V003_CheckResultSteamID(struct w_steam_iface *_this, SteamInventoryResult_t resultHandle, CSteamID steamIDExpected)
|
|
{
|
|
struct cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_CheckResultSteamID_params params =
|
|
{
|
|
.linux_side = _this->u_iface,
|
|
.resultHandle = resultHandle,
|
|
.steamIDExpected = steamIDExpected,
|
|
};
|
|
TRACE("%p\n", _this);
|
|
cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_CheckResultSteamID( ¶ms );
|
|
return params._ret;
|
|
}
|
|
|
|
void __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V003_DestroyResult(struct w_steam_iface *_this, SteamInventoryResult_t resultHandle)
|
|
{
|
|
struct cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_DestroyResult_params params =
|
|
{
|
|
.linux_side = _this->u_iface,
|
|
.resultHandle = resultHandle,
|
|
};
|
|
TRACE("%p\n", _this);
|
|
cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_DestroyResult( ¶ms );
|
|
}
|
|
|
|
bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V003_GetAllItems(struct w_steam_iface *_this, SteamInventoryResult_t *pResultHandle)
|
|
{
|
|
struct cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_GetAllItems_params params =
|
|
{
|
|
.linux_side = _this->u_iface,
|
|
.pResultHandle = pResultHandle,
|
|
};
|
|
TRACE("%p\n", _this);
|
|
cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_GetAllItems( ¶ms );
|
|
return params._ret;
|
|
}
|
|
|
|
bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V003_GetItemsByID(struct w_steam_iface *_this, SteamInventoryResult_t *pResultHandle, const SteamItemInstanceID_t *pInstanceIDs, uint32_t unCountInstanceIDs)
|
|
{
|
|
struct cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_GetItemsByID_params params =
|
|
{
|
|
.linux_side = _this->u_iface,
|
|
.pResultHandle = pResultHandle,
|
|
.pInstanceIDs = pInstanceIDs,
|
|
.unCountInstanceIDs = unCountInstanceIDs,
|
|
};
|
|
TRACE("%p\n", _this);
|
|
cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_GetItemsByID( ¶ms );
|
|
return params._ret;
|
|
}
|
|
|
|
bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V003_SerializeResult(struct w_steam_iface *_this, SteamInventoryResult_t resultHandle, void *pOutBuffer, uint32_t *punOutBufferSize)
|
|
{
|
|
struct cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_SerializeResult_params params =
|
|
{
|
|
.linux_side = _this->u_iface,
|
|
.resultHandle = resultHandle,
|
|
.pOutBuffer = pOutBuffer,
|
|
.punOutBufferSize = punOutBufferSize,
|
|
};
|
|
TRACE("%p\n", _this);
|
|
cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_SerializeResult( ¶ms );
|
|
return params._ret;
|
|
}
|
|
|
|
bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V003_DeserializeResult(struct w_steam_iface *_this, SteamInventoryResult_t *pOutResultHandle, const void *pBuffer, uint32_t unBufferSize, bool bRESERVED_MUST_BE_FALSE)
|
|
{
|
|
struct cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_DeserializeResult_params params =
|
|
{
|
|
.linux_side = _this->u_iface,
|
|
.pOutResultHandle = pOutResultHandle,
|
|
.pBuffer = pBuffer,
|
|
.unBufferSize = unBufferSize,
|
|
.bRESERVED_MUST_BE_FALSE = bRESERVED_MUST_BE_FALSE,
|
|
};
|
|
TRACE("%p\n", _this);
|
|
cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_DeserializeResult( ¶ms );
|
|
return params._ret;
|
|
}
|
|
|
|
bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V003_GenerateItems(struct w_steam_iface *_this, SteamInventoryResult_t *pResultHandle, const SteamItemDef_t *pArrayItemDefs, const uint32_t *punArrayQuantity, uint32_t unArrayLength)
|
|
{
|
|
struct cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_GenerateItems_params params =
|
|
{
|
|
.linux_side = _this->u_iface,
|
|
.pResultHandle = pResultHandle,
|
|
.pArrayItemDefs = pArrayItemDefs,
|
|
.punArrayQuantity = punArrayQuantity,
|
|
.unArrayLength = unArrayLength,
|
|
};
|
|
TRACE("%p\n", _this);
|
|
cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_GenerateItems( ¶ms );
|
|
return params._ret;
|
|
}
|
|
|
|
bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V003_GrantPromoItems(struct w_steam_iface *_this, SteamInventoryResult_t *pResultHandle)
|
|
{
|
|
struct cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_GrantPromoItems_params params =
|
|
{
|
|
.linux_side = _this->u_iface,
|
|
.pResultHandle = pResultHandle,
|
|
};
|
|
TRACE("%p\n", _this);
|
|
cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_GrantPromoItems( ¶ms );
|
|
return params._ret;
|
|
}
|
|
|
|
bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V003_AddPromoItem(struct w_steam_iface *_this, SteamInventoryResult_t *pResultHandle, SteamItemDef_t itemDef)
|
|
{
|
|
struct cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_AddPromoItem_params params =
|
|
{
|
|
.linux_side = _this->u_iface,
|
|
.pResultHandle = pResultHandle,
|
|
.itemDef = itemDef,
|
|
};
|
|
TRACE("%p\n", _this);
|
|
cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_AddPromoItem( ¶ms );
|
|
return params._ret;
|
|
}
|
|
|
|
bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V003_AddPromoItems(struct w_steam_iface *_this, SteamInventoryResult_t *pResultHandle, const SteamItemDef_t *pArrayItemDefs, uint32_t unArrayLength)
|
|
{
|
|
struct cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_AddPromoItems_params params =
|
|
{
|
|
.linux_side = _this->u_iface,
|
|
.pResultHandle = pResultHandle,
|
|
.pArrayItemDefs = pArrayItemDefs,
|
|
.unArrayLength = unArrayLength,
|
|
};
|
|
TRACE("%p\n", _this);
|
|
cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_AddPromoItems( ¶ms );
|
|
return params._ret;
|
|
}
|
|
|
|
bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V003_ConsumeItem(struct w_steam_iface *_this, SteamInventoryResult_t *pResultHandle, SteamItemInstanceID_t itemConsume, uint32_t unQuantity)
|
|
{
|
|
struct cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_ConsumeItem_params params =
|
|
{
|
|
.linux_side = _this->u_iface,
|
|
.pResultHandle = pResultHandle,
|
|
.itemConsume = itemConsume,
|
|
.unQuantity = unQuantity,
|
|
};
|
|
TRACE("%p\n", _this);
|
|
cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_ConsumeItem( ¶ms );
|
|
return params._ret;
|
|
}
|
|
|
|
bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V003_ExchangeItems(struct w_steam_iface *_this, SteamInventoryResult_t *pResultHandle, const SteamItemDef_t *pArrayGenerate, const uint32_t *punArrayGenerateQuantity, uint32_t unArrayGenerateLength, const SteamItemInstanceID_t *pArrayDestroy, const uint32_t *punArrayDestroyQuantity, uint32_t unArrayDestroyLength)
|
|
{
|
|
struct cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_ExchangeItems_params params =
|
|
{
|
|
.linux_side = _this->u_iface,
|
|
.pResultHandle = pResultHandle,
|
|
.pArrayGenerate = pArrayGenerate,
|
|
.punArrayGenerateQuantity = punArrayGenerateQuantity,
|
|
.unArrayGenerateLength = unArrayGenerateLength,
|
|
.pArrayDestroy = pArrayDestroy,
|
|
.punArrayDestroyQuantity = punArrayDestroyQuantity,
|
|
.unArrayDestroyLength = unArrayDestroyLength,
|
|
};
|
|
TRACE("%p\n", _this);
|
|
cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_ExchangeItems( ¶ms );
|
|
return params._ret;
|
|
}
|
|
|
|
bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V003_TransferItemQuantity(struct w_steam_iface *_this, SteamInventoryResult_t *pResultHandle, SteamItemInstanceID_t itemIdSource, uint32_t unQuantity, SteamItemInstanceID_t itemIdDest)
|
|
{
|
|
struct cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_TransferItemQuantity_params params =
|
|
{
|
|
.linux_side = _this->u_iface,
|
|
.pResultHandle = pResultHandle,
|
|
.itemIdSource = itemIdSource,
|
|
.unQuantity = unQuantity,
|
|
.itemIdDest = itemIdDest,
|
|
};
|
|
TRACE("%p\n", _this);
|
|
cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_TransferItemQuantity( ¶ms );
|
|
return params._ret;
|
|
}
|
|
|
|
void __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V003_SendItemDropHeartbeat(struct w_steam_iface *_this)
|
|
{
|
|
struct cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_SendItemDropHeartbeat_params params =
|
|
{
|
|
.linux_side = _this->u_iface,
|
|
};
|
|
TRACE("%p\n", _this);
|
|
cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_SendItemDropHeartbeat( ¶ms );
|
|
}
|
|
|
|
bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V003_TriggerItemDrop(struct w_steam_iface *_this, SteamInventoryResult_t *pResultHandle, SteamItemDef_t dropListDefinition)
|
|
{
|
|
struct cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_TriggerItemDrop_params params =
|
|
{
|
|
.linux_side = _this->u_iface,
|
|
.pResultHandle = pResultHandle,
|
|
.dropListDefinition = dropListDefinition,
|
|
};
|
|
TRACE("%p\n", _this);
|
|
cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_TriggerItemDrop( ¶ms );
|
|
return params._ret;
|
|
}
|
|
|
|
bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V003_TradeItems(struct w_steam_iface *_this, SteamInventoryResult_t *pResultHandle, CSteamID steamIDTradePartner, const SteamItemInstanceID_t *pArrayGive, const uint32_t *pArrayGiveQuantity, uint32_t nArrayGiveLength, const SteamItemInstanceID_t *pArrayGet, const uint32_t *pArrayGetQuantity, uint32_t nArrayGetLength)
|
|
{
|
|
struct cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_TradeItems_params params =
|
|
{
|
|
.linux_side = _this->u_iface,
|
|
.pResultHandle = pResultHandle,
|
|
.steamIDTradePartner = steamIDTradePartner,
|
|
.pArrayGive = pArrayGive,
|
|
.pArrayGiveQuantity = pArrayGiveQuantity,
|
|
.nArrayGiveLength = nArrayGiveLength,
|
|
.pArrayGet = pArrayGet,
|
|
.pArrayGetQuantity = pArrayGetQuantity,
|
|
.nArrayGetLength = nArrayGetLength,
|
|
};
|
|
TRACE("%p\n", _this);
|
|
cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_TradeItems( ¶ms );
|
|
return params._ret;
|
|
}
|
|
|
|
bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V003_LoadItemDefinitions(struct w_steam_iface *_this)
|
|
{
|
|
struct cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_LoadItemDefinitions_params params =
|
|
{
|
|
.linux_side = _this->u_iface,
|
|
};
|
|
TRACE("%p\n", _this);
|
|
cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_LoadItemDefinitions( ¶ms );
|
|
return params._ret;
|
|
}
|
|
|
|
bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V003_GetItemDefinitionIDs(struct w_steam_iface *_this, SteamItemDef_t *pItemDefIDs, uint32_t *punItemDefIDsArraySize)
|
|
{
|
|
struct cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_GetItemDefinitionIDs_params params =
|
|
{
|
|
.linux_side = _this->u_iface,
|
|
.pItemDefIDs = pItemDefIDs,
|
|
.punItemDefIDsArraySize = punItemDefIDsArraySize,
|
|
};
|
|
TRACE("%p\n", _this);
|
|
cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_GetItemDefinitionIDs( ¶ms );
|
|
return params._ret;
|
|
}
|
|
|
|
bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V003_GetItemDefinitionProperty(struct w_steam_iface *_this, SteamItemDef_t iDefinition, const char *pchPropertyName, char *pchValueBuffer, uint32_t *punValueBufferSizeOut)
|
|
{
|
|
struct cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_GetItemDefinitionProperty_params params =
|
|
{
|
|
.linux_side = _this->u_iface,
|
|
.iDefinition = iDefinition,
|
|
.pchPropertyName = pchPropertyName,
|
|
.pchValueBuffer = pchValueBuffer,
|
|
.punValueBufferSizeOut = punValueBufferSizeOut,
|
|
};
|
|
TRACE("%p\n", _this);
|
|
cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_GetItemDefinitionProperty( ¶ms );
|
|
return params._ret;
|
|
}
|
|
|
|
SteamAPICall_t __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V003_RequestEligiblePromoItemDefinitionsIDs(struct w_steam_iface *_this, CSteamID steamID)
|
|
{
|
|
struct cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_RequestEligiblePromoItemDefinitionsIDs_params params =
|
|
{
|
|
.linux_side = _this->u_iface,
|
|
.steamID = steamID,
|
|
};
|
|
TRACE("%p\n", _this);
|
|
cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_RequestEligiblePromoItemDefinitionsIDs( ¶ms );
|
|
return params._ret;
|
|
}
|
|
|
|
bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V003_GetEligiblePromoItemDefinitionIDs(struct w_steam_iface *_this, CSteamID steamID, SteamItemDef_t *pItemDefIDs, uint32_t *punItemDefIDsArraySize)
|
|
{
|
|
struct cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_GetEligiblePromoItemDefinitionIDs_params params =
|
|
{
|
|
.linux_side = _this->u_iface,
|
|
.steamID = steamID,
|
|
.pItemDefIDs = pItemDefIDs,
|
|
.punItemDefIDsArraySize = punItemDefIDsArraySize,
|
|
};
|
|
TRACE("%p\n", _this);
|
|
cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_GetEligiblePromoItemDefinitionIDs( ¶ms );
|
|
return params._ret;
|
|
}
|
|
|
|
SteamAPICall_t __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V003_StartPurchase(struct w_steam_iface *_this, const SteamItemDef_t *pArrayItemDefs, const uint32_t *punArrayQuantity, uint32_t unArrayLength)
|
|
{
|
|
struct cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_StartPurchase_params params =
|
|
{
|
|
.linux_side = _this->u_iface,
|
|
.pArrayItemDefs = pArrayItemDefs,
|
|
.punArrayQuantity = punArrayQuantity,
|
|
.unArrayLength = unArrayLength,
|
|
};
|
|
TRACE("%p\n", _this);
|
|
cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_StartPurchase( ¶ms );
|
|
return params._ret;
|
|
}
|
|
|
|
SteamAPICall_t __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V003_RequestPrices(struct w_steam_iface *_this)
|
|
{
|
|
struct cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_RequestPrices_params params =
|
|
{
|
|
.linux_side = _this->u_iface,
|
|
};
|
|
TRACE("%p\n", _this);
|
|
cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_RequestPrices( ¶ms );
|
|
return params._ret;
|
|
}
|
|
|
|
uint32_t __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V003_GetNumItemsWithPrices(struct w_steam_iface *_this)
|
|
{
|
|
struct cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_GetNumItemsWithPrices_params params =
|
|
{
|
|
.linux_side = _this->u_iface,
|
|
};
|
|
TRACE("%p\n", _this);
|
|
cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_GetNumItemsWithPrices( ¶ms );
|
|
return params._ret;
|
|
}
|
|
|
|
bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V003_GetItemsWithPrices(struct w_steam_iface *_this, SteamItemDef_t *pArrayItemDefs, uint64_t *pCurrentPrices, uint64_t *pBasePrices, uint32_t unArrayLength)
|
|
{
|
|
struct cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_GetItemsWithPrices_params params =
|
|
{
|
|
.linux_side = _this->u_iface,
|
|
.pArrayItemDefs = pArrayItemDefs,
|
|
.pCurrentPrices = pCurrentPrices,
|
|
.pBasePrices = pBasePrices,
|
|
.unArrayLength = unArrayLength,
|
|
};
|
|
TRACE("%p\n", _this);
|
|
cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_GetItemsWithPrices( ¶ms );
|
|
return params._ret;
|
|
}
|
|
|
|
bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V003_GetItemPrice(struct w_steam_iface *_this, SteamItemDef_t iDefinition, uint64_t *pCurrentPrice, uint64_t *pBasePrice)
|
|
{
|
|
struct cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_GetItemPrice_params params =
|
|
{
|
|
.linux_side = _this->u_iface,
|
|
.iDefinition = iDefinition,
|
|
.pCurrentPrice = pCurrentPrice,
|
|
.pBasePrice = pBasePrice,
|
|
};
|
|
TRACE("%p\n", _this);
|
|
cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_GetItemPrice( ¶ms );
|
|
return params._ret;
|
|
}
|
|
|
|
SteamInventoryUpdateHandle_t __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V003_StartUpdateProperties(struct w_steam_iface *_this)
|
|
{
|
|
struct cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_StartUpdateProperties_params params =
|
|
{
|
|
.linux_side = _this->u_iface,
|
|
};
|
|
TRACE("%p\n", _this);
|
|
cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_StartUpdateProperties( ¶ms );
|
|
return params._ret;
|
|
}
|
|
|
|
bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V003_RemoveProperty(struct w_steam_iface *_this, SteamInventoryUpdateHandle_t handle, SteamItemInstanceID_t nItemID, const char *pchPropertyName)
|
|
{
|
|
struct cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_RemoveProperty_params params =
|
|
{
|
|
.linux_side = _this->u_iface,
|
|
.handle = handle,
|
|
.nItemID = nItemID,
|
|
.pchPropertyName = pchPropertyName,
|
|
};
|
|
TRACE("%p\n", _this);
|
|
cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_RemoveProperty( ¶ms );
|
|
return params._ret;
|
|
}
|
|
|
|
bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V003_SetProperty(struct w_steam_iface *_this, SteamInventoryUpdateHandle_t handle, SteamItemInstanceID_t nItemID, const char *pchPropertyName, const char *pchPropertyValue)
|
|
{
|
|
struct cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_SetProperty_params params =
|
|
{
|
|
.linux_side = _this->u_iface,
|
|
.handle = handle,
|
|
.nItemID = nItemID,
|
|
.pchPropertyName = pchPropertyName,
|
|
.pchPropertyValue = pchPropertyValue,
|
|
};
|
|
TRACE("%p\n", _this);
|
|
cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_SetProperty( ¶ms );
|
|
return params._ret;
|
|
}
|
|
|
|
bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V003_SetProperty_2(struct w_steam_iface *_this, SteamInventoryUpdateHandle_t handle, SteamItemInstanceID_t nItemID, const char *pchPropertyName, bool bValue)
|
|
{
|
|
struct cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_SetProperty_2_params params =
|
|
{
|
|
.linux_side = _this->u_iface,
|
|
.handle = handle,
|
|
.nItemID = nItemID,
|
|
.pchPropertyName = pchPropertyName,
|
|
.bValue = bValue,
|
|
};
|
|
TRACE("%p\n", _this);
|
|
cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_SetProperty_2( ¶ms );
|
|
return params._ret;
|
|
}
|
|
|
|
bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V003_SetProperty_3(struct w_steam_iface *_this, SteamInventoryUpdateHandle_t handle, SteamItemInstanceID_t nItemID, const char *pchPropertyName, int64_t nValue)
|
|
{
|
|
struct cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_SetProperty_3_params params =
|
|
{
|
|
.linux_side = _this->u_iface,
|
|
.handle = handle,
|
|
.nItemID = nItemID,
|
|
.pchPropertyName = pchPropertyName,
|
|
.nValue = nValue,
|
|
};
|
|
TRACE("%p\n", _this);
|
|
cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_SetProperty_3( ¶ms );
|
|
return params._ret;
|
|
}
|
|
|
|
bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V003_SetProperty_4(struct w_steam_iface *_this, SteamInventoryUpdateHandle_t handle, SteamItemInstanceID_t nItemID, const char *pchPropertyName, float flValue)
|
|
{
|
|
struct cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_SetProperty_4_params params =
|
|
{
|
|
.linux_side = _this->u_iface,
|
|
.handle = handle,
|
|
.nItemID = nItemID,
|
|
.pchPropertyName = pchPropertyName,
|
|
.flValue = flValue,
|
|
};
|
|
TRACE("%p\n", _this);
|
|
cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_SetProperty_4( ¶ms );
|
|
return params._ret;
|
|
}
|
|
|
|
bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V003_SubmitUpdateProperties(struct w_steam_iface *_this, SteamInventoryUpdateHandle_t handle, SteamInventoryResult_t *pResultHandle)
|
|
{
|
|
struct cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_SubmitUpdateProperties_params params =
|
|
{
|
|
.linux_side = _this->u_iface,
|
|
.handle = handle,
|
|
.pResultHandle = pResultHandle,
|
|
};
|
|
TRACE("%p\n", _this);
|
|
cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_SubmitUpdateProperties( ¶ms );
|
|
return params._ret;
|
|
}
|
|
|
|
bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V003_InspectItem(struct w_steam_iface *_this, SteamInventoryResult_t *pResultHandle, const char *pchItemToken)
|
|
{
|
|
struct cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_InspectItem_params params =
|
|
{
|
|
.linux_side = _this->u_iface,
|
|
.pResultHandle = pResultHandle,
|
|
.pchItemToken = pchItemToken,
|
|
};
|
|
TRACE("%p\n", _this);
|
|
cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_InspectItem( ¶ms );
|
|
return params._ret;
|
|
}
|
|
|
|
extern vtable_ptr winISteamInventory_STEAMINVENTORY_INTERFACE_V003_vtable;
|
|
|
|
#ifndef __GNUC__
|
|
void __asm_dummy_vtables(void) {
|
|
#endif
|
|
__ASM_VTABLE(winISteamInventory_STEAMINVENTORY_INTERFACE_V003,
|
|
VTABLE_ADD_FUNC(winISteamInventory_STEAMINVENTORY_INTERFACE_V003_GetResultStatus)
|
|
VTABLE_ADD_FUNC(winISteamInventory_STEAMINVENTORY_INTERFACE_V003_GetResultItems)
|
|
VTABLE_ADD_FUNC(winISteamInventory_STEAMINVENTORY_INTERFACE_V003_GetResultItemProperty)
|
|
VTABLE_ADD_FUNC(winISteamInventory_STEAMINVENTORY_INTERFACE_V003_GetResultTimestamp)
|
|
VTABLE_ADD_FUNC(winISteamInventory_STEAMINVENTORY_INTERFACE_V003_CheckResultSteamID)
|
|
VTABLE_ADD_FUNC(winISteamInventory_STEAMINVENTORY_INTERFACE_V003_DestroyResult)
|
|
VTABLE_ADD_FUNC(winISteamInventory_STEAMINVENTORY_INTERFACE_V003_GetAllItems)
|
|
VTABLE_ADD_FUNC(winISteamInventory_STEAMINVENTORY_INTERFACE_V003_GetItemsByID)
|
|
VTABLE_ADD_FUNC(winISteamInventory_STEAMINVENTORY_INTERFACE_V003_SerializeResult)
|
|
VTABLE_ADD_FUNC(winISteamInventory_STEAMINVENTORY_INTERFACE_V003_DeserializeResult)
|
|
VTABLE_ADD_FUNC(winISteamInventory_STEAMINVENTORY_INTERFACE_V003_GenerateItems)
|
|
VTABLE_ADD_FUNC(winISteamInventory_STEAMINVENTORY_INTERFACE_V003_GrantPromoItems)
|
|
VTABLE_ADD_FUNC(winISteamInventory_STEAMINVENTORY_INTERFACE_V003_AddPromoItem)
|
|
VTABLE_ADD_FUNC(winISteamInventory_STEAMINVENTORY_INTERFACE_V003_AddPromoItems)
|
|
VTABLE_ADD_FUNC(winISteamInventory_STEAMINVENTORY_INTERFACE_V003_ConsumeItem)
|
|
VTABLE_ADD_FUNC(winISteamInventory_STEAMINVENTORY_INTERFACE_V003_ExchangeItems)
|
|
VTABLE_ADD_FUNC(winISteamInventory_STEAMINVENTORY_INTERFACE_V003_TransferItemQuantity)
|
|
VTABLE_ADD_FUNC(winISteamInventory_STEAMINVENTORY_INTERFACE_V003_SendItemDropHeartbeat)
|
|
VTABLE_ADD_FUNC(winISteamInventory_STEAMINVENTORY_INTERFACE_V003_TriggerItemDrop)
|
|
VTABLE_ADD_FUNC(winISteamInventory_STEAMINVENTORY_INTERFACE_V003_TradeItems)
|
|
VTABLE_ADD_FUNC(winISteamInventory_STEAMINVENTORY_INTERFACE_V003_LoadItemDefinitions)
|
|
VTABLE_ADD_FUNC(winISteamInventory_STEAMINVENTORY_INTERFACE_V003_GetItemDefinitionIDs)
|
|
VTABLE_ADD_FUNC(winISteamInventory_STEAMINVENTORY_INTERFACE_V003_GetItemDefinitionProperty)
|
|
VTABLE_ADD_FUNC(winISteamInventory_STEAMINVENTORY_INTERFACE_V003_RequestEligiblePromoItemDefinitionsIDs)
|
|
VTABLE_ADD_FUNC(winISteamInventory_STEAMINVENTORY_INTERFACE_V003_GetEligiblePromoItemDefinitionIDs)
|
|
VTABLE_ADD_FUNC(winISteamInventory_STEAMINVENTORY_INTERFACE_V003_StartPurchase)
|
|
VTABLE_ADD_FUNC(winISteamInventory_STEAMINVENTORY_INTERFACE_V003_RequestPrices)
|
|
VTABLE_ADD_FUNC(winISteamInventory_STEAMINVENTORY_INTERFACE_V003_GetNumItemsWithPrices)
|
|
VTABLE_ADD_FUNC(winISteamInventory_STEAMINVENTORY_INTERFACE_V003_GetItemsWithPrices)
|
|
VTABLE_ADD_FUNC(winISteamInventory_STEAMINVENTORY_INTERFACE_V003_GetItemPrice)
|
|
VTABLE_ADD_FUNC(winISteamInventory_STEAMINVENTORY_INTERFACE_V003_StartUpdateProperties)
|
|
VTABLE_ADD_FUNC(winISteamInventory_STEAMINVENTORY_INTERFACE_V003_RemoveProperty)
|
|
VTABLE_ADD_FUNC(winISteamInventory_STEAMINVENTORY_INTERFACE_V003_SetProperty_4)
|
|
VTABLE_ADD_FUNC(winISteamInventory_STEAMINVENTORY_INTERFACE_V003_SetProperty_3)
|
|
VTABLE_ADD_FUNC(winISteamInventory_STEAMINVENTORY_INTERFACE_V003_SetProperty_2)
|
|
VTABLE_ADD_FUNC(winISteamInventory_STEAMINVENTORY_INTERFACE_V003_SetProperty)
|
|
VTABLE_ADD_FUNC(winISteamInventory_STEAMINVENTORY_INTERFACE_V003_SubmitUpdateProperties)
|
|
VTABLE_ADD_FUNC(winISteamInventory_STEAMINVENTORY_INTERFACE_V003_InspectItem)
|
|
);
|
|
#ifndef __GNUC__
|
|
}
|
|
#endif
|
|
|
|
struct w_steam_iface *create_winISteamInventory_STEAMINVENTORY_INTERFACE_V003(void *u_iface)
|
|
{
|
|
struct w_steam_iface *r = alloc_mem_for_iface(sizeof(struct w_steam_iface), "STEAMINVENTORY_INTERFACE_V003");
|
|
TRACE("-> %p\n", r);
|
|
r->vtable = alloc_vtable(&winISteamInventory_STEAMINVENTORY_INTERFACE_V003_vtable, 38, "STEAMINVENTORY_INTERFACE_V003");
|
|
r->u_iface = u_iface;
|
|
return r;
|
|
}
|
|
|