mirror of
https://github.com/ValveSoftware/Proton.git
synced 2024-12-28 23:55:52 +03:00
4dfab8d8b6
CW-Bug-Id: #22729
125 lines
5.7 KiB
C
125 lines
5.7 KiB
C
/* This file is auto-generated, do not edit. */
|
|
#include "steamclient_private.h"
|
|
|
|
#include "steam_defs.h"
|
|
#include "struct_converters.h"
|
|
|
|
WINE_DEFAULT_DEBUG_CHANNEL(steamclient);
|
|
|
|
#include "cppISteamNetworkingMessages_SteamNetworkingMessages002.h"
|
|
|
|
DEFINE_THISCALL_WRAPPER(winISteamNetworkingMessages_SteamNetworkingMessages002_SendMessageToUser, 24)
|
|
DEFINE_THISCALL_WRAPPER(winISteamNetworkingMessages_SteamNetworkingMessages002_ReceiveMessagesOnChannel, 16)
|
|
DEFINE_THISCALL_WRAPPER(winISteamNetworkingMessages_SteamNetworkingMessages002_AcceptSessionWithUser, 8)
|
|
DEFINE_THISCALL_WRAPPER(winISteamNetworkingMessages_SteamNetworkingMessages002_CloseSessionWithUser, 8)
|
|
DEFINE_THISCALL_WRAPPER(winISteamNetworkingMessages_SteamNetworkingMessages002_CloseChannelWithUser, 12)
|
|
DEFINE_THISCALL_WRAPPER(winISteamNetworkingMessages_SteamNetworkingMessages002_GetSessionConnectionInfo, 16)
|
|
|
|
uint32_t __thiscall winISteamNetworkingMessages_SteamNetworkingMessages002_SendMessageToUser(struct w_steam_iface *_this, const SteamNetworkingIdentity *identityRemote, const void *pubData, uint32_t cubData, int32_t nSendFlags, int32_t nRemoteChannel)
|
|
{
|
|
struct cppISteamNetworkingMessages_SteamNetworkingMessages002_SendMessageToUser_params params =
|
|
{
|
|
.linux_side = _this->u_iface,
|
|
.identityRemote = identityRemote,
|
|
.pubData = pubData,
|
|
.cubData = cubData,
|
|
.nSendFlags = nSendFlags,
|
|
.nRemoteChannel = nRemoteChannel,
|
|
};
|
|
TRACE("%p\n", _this);
|
|
cppISteamNetworkingMessages_SteamNetworkingMessages002_SendMessageToUser( ¶ms );
|
|
return params._ret;
|
|
}
|
|
|
|
int32_t __thiscall winISteamNetworkingMessages_SteamNetworkingMessages002_ReceiveMessagesOnChannel(struct w_steam_iface *_this, int32_t nLocalChannel, winSteamNetworkingMessage_t_158 **ppOutMessages, int32_t nMaxMessages)
|
|
{
|
|
struct cppISteamNetworkingMessages_SteamNetworkingMessages002_ReceiveMessagesOnChannel_params params =
|
|
{
|
|
.linux_side = _this->u_iface,
|
|
.nLocalChannel = nLocalChannel,
|
|
.ppOutMessages = ppOutMessages,
|
|
.nMaxMessages = nMaxMessages,
|
|
};
|
|
TRACE("%p\n", _this);
|
|
cppISteamNetworkingMessages_SteamNetworkingMessages002_ReceiveMessagesOnChannel( ¶ms );
|
|
return params._ret;
|
|
}
|
|
|
|
bool __thiscall winISteamNetworkingMessages_SteamNetworkingMessages002_AcceptSessionWithUser(struct w_steam_iface *_this, const SteamNetworkingIdentity *identityRemote)
|
|
{
|
|
struct cppISteamNetworkingMessages_SteamNetworkingMessages002_AcceptSessionWithUser_params params =
|
|
{
|
|
.linux_side = _this->u_iface,
|
|
.identityRemote = identityRemote,
|
|
};
|
|
TRACE("%p\n", _this);
|
|
cppISteamNetworkingMessages_SteamNetworkingMessages002_AcceptSessionWithUser( ¶ms );
|
|
return params._ret;
|
|
}
|
|
|
|
bool __thiscall winISteamNetworkingMessages_SteamNetworkingMessages002_CloseSessionWithUser(struct w_steam_iface *_this, const SteamNetworkingIdentity *identityRemote)
|
|
{
|
|
struct cppISteamNetworkingMessages_SteamNetworkingMessages002_CloseSessionWithUser_params params =
|
|
{
|
|
.linux_side = _this->u_iface,
|
|
.identityRemote = identityRemote,
|
|
};
|
|
TRACE("%p\n", _this);
|
|
cppISteamNetworkingMessages_SteamNetworkingMessages002_CloseSessionWithUser( ¶ms );
|
|
return params._ret;
|
|
}
|
|
|
|
bool __thiscall winISteamNetworkingMessages_SteamNetworkingMessages002_CloseChannelWithUser(struct w_steam_iface *_this, const SteamNetworkingIdentity *identityRemote, int32_t nLocalChannel)
|
|
{
|
|
struct cppISteamNetworkingMessages_SteamNetworkingMessages002_CloseChannelWithUser_params params =
|
|
{
|
|
.linux_side = _this->u_iface,
|
|
.identityRemote = identityRemote,
|
|
.nLocalChannel = nLocalChannel,
|
|
};
|
|
TRACE("%p\n", _this);
|
|
cppISteamNetworkingMessages_SteamNetworkingMessages002_CloseChannelWithUser( ¶ms );
|
|
return params._ret;
|
|
}
|
|
|
|
uint32_t __thiscall winISteamNetworkingMessages_SteamNetworkingMessages002_GetSessionConnectionInfo(struct w_steam_iface *_this, const SteamNetworkingIdentity *identityRemote, SteamNetConnectionInfo_t *pConnectionInfo, SteamNetConnectionRealTimeStatus_t *pQuickStatus)
|
|
{
|
|
struct cppISteamNetworkingMessages_SteamNetworkingMessages002_GetSessionConnectionInfo_params params =
|
|
{
|
|
.linux_side = _this->u_iface,
|
|
.identityRemote = identityRemote,
|
|
.pConnectionInfo = pConnectionInfo,
|
|
.pQuickStatus = pQuickStatus,
|
|
};
|
|
TRACE("%p\n", _this);
|
|
cppISteamNetworkingMessages_SteamNetworkingMessages002_GetSessionConnectionInfo( ¶ms );
|
|
return params._ret;
|
|
}
|
|
|
|
extern vtable_ptr winISteamNetworkingMessages_SteamNetworkingMessages002_vtable;
|
|
|
|
#ifndef __GNUC__
|
|
void __asm_dummy_vtables(void) {
|
|
#endif
|
|
__ASM_VTABLE(winISteamNetworkingMessages_SteamNetworkingMessages002,
|
|
VTABLE_ADD_FUNC(winISteamNetworkingMessages_SteamNetworkingMessages002_SendMessageToUser)
|
|
VTABLE_ADD_FUNC(winISteamNetworkingMessages_SteamNetworkingMessages002_ReceiveMessagesOnChannel)
|
|
VTABLE_ADD_FUNC(winISteamNetworkingMessages_SteamNetworkingMessages002_AcceptSessionWithUser)
|
|
VTABLE_ADD_FUNC(winISteamNetworkingMessages_SteamNetworkingMessages002_CloseSessionWithUser)
|
|
VTABLE_ADD_FUNC(winISteamNetworkingMessages_SteamNetworkingMessages002_CloseChannelWithUser)
|
|
VTABLE_ADD_FUNC(winISteamNetworkingMessages_SteamNetworkingMessages002_GetSessionConnectionInfo)
|
|
);
|
|
#ifndef __GNUC__
|
|
}
|
|
#endif
|
|
|
|
struct w_steam_iface *create_winISteamNetworkingMessages_SteamNetworkingMessages002(void *u_iface)
|
|
{
|
|
struct w_steam_iface *r = alloc_mem_for_iface(sizeof(struct w_steam_iface), "SteamNetworkingMessages002");
|
|
TRACE("-> %p\n", r);
|
|
r->vtable = alloc_vtable(&winISteamNetworkingMessages_SteamNetworkingMessages002_vtable, 6, "SteamNetworkingMessages002");
|
|
r->u_iface = u_iface;
|
|
return r;
|
|
}
|
|
|