Proton/lsteamclient/cppISteamGameCoordinator_SteamGameCoordinator001.cpp
2024-02-15 15:53:27 +02:00

23 lines
1.3 KiB
C++

/* This file is auto-generated, do not edit. */
#include "unix_private.h"
#include "cppISteamGameCoordinator_SteamGameCoordinator001.h"
void cppISteamGameCoordinator_SteamGameCoordinator001_SendMessage( struct cppISteamGameCoordinator_SteamGameCoordinator001_SendMessage_params *params )
{
struct u_ISteamGameCoordinator_SteamGameCoordinator001 *iface = (struct u_ISteamGameCoordinator_SteamGameCoordinator001 *)params->linux_side;
params->_ret = iface->SendMessage( params->unMsgType, params->pubData, params->cubData );
}
void cppISteamGameCoordinator_SteamGameCoordinator001_IsMessageAvailable( struct cppISteamGameCoordinator_SteamGameCoordinator001_IsMessageAvailable_params *params )
{
struct u_ISteamGameCoordinator_SteamGameCoordinator001 *iface = (struct u_ISteamGameCoordinator_SteamGameCoordinator001 *)params->linux_side;
params->_ret = iface->IsMessageAvailable( params->pcubMsgSize );
}
void cppISteamGameCoordinator_SteamGameCoordinator001_RetrieveMessage( struct cppISteamGameCoordinator_SteamGameCoordinator001_RetrieveMessage_params *params )
{
struct u_ISteamGameCoordinator_SteamGameCoordinator001 *iface = (struct u_ISteamGameCoordinator_SteamGameCoordinator001 *)params->linux_side;
params->_ret = iface->RetrieveMessage( params->punMsgType, params->pubDest, params->cubDest, params->pcubMsgSize );
}