Proton/lsteamclient/cppISteamMatchmaking_SteamMatchMaking004.cpp
2024-02-15 15:53:27 +02:00

167 lines
10 KiB
C++

/* This file is auto-generated, do not edit. */
#include "unix_private.h"
#include "cppISteamMatchmaking_SteamMatchMaking004.h"
void cppISteamMatchmaking_SteamMatchMaking004_GetFavoriteGameCount( struct cppISteamMatchmaking_SteamMatchMaking004_GetFavoriteGameCount_params *params )
{
struct u_ISteamMatchmaking_SteamMatchMaking004 *iface = (struct u_ISteamMatchmaking_SteamMatchMaking004 *)params->linux_side;
params->_ret = iface->GetFavoriteGameCount( );
}
void cppISteamMatchmaking_SteamMatchMaking004_GetFavoriteGame( struct cppISteamMatchmaking_SteamMatchMaking004_GetFavoriteGame_params *params )
{
struct u_ISteamMatchmaking_SteamMatchMaking004 *iface = (struct u_ISteamMatchmaking_SteamMatchMaking004 *)params->linux_side;
params->_ret = iface->GetFavoriteGame( params->iGame, params->pnAppID, params->pnIP, params->pnConnPort, params->pnQueryPort, params->punFlags, params->pRTime32LastPlayedOnServer );
}
void cppISteamMatchmaking_SteamMatchMaking004_AddFavoriteGame( struct cppISteamMatchmaking_SteamMatchMaking004_AddFavoriteGame_params *params )
{
struct u_ISteamMatchmaking_SteamMatchMaking004 *iface = (struct u_ISteamMatchmaking_SteamMatchMaking004 *)params->linux_side;
params->_ret = iface->AddFavoriteGame( params->nAppID, params->nIP, params->nConnPort, params->nQueryPort, params->unFlags, params->rTime32LastPlayedOnServer );
}
void cppISteamMatchmaking_SteamMatchMaking004_RemoveFavoriteGame( struct cppISteamMatchmaking_SteamMatchMaking004_RemoveFavoriteGame_params *params )
{
struct u_ISteamMatchmaking_SteamMatchMaking004 *iface = (struct u_ISteamMatchmaking_SteamMatchMaking004 *)params->linux_side;
params->_ret = iface->RemoveFavoriteGame( params->nAppID, params->nIP, params->nConnPort, params->nQueryPort, params->unFlags );
}
void cppISteamMatchmaking_SteamMatchMaking004_RequestLobbyList( struct cppISteamMatchmaking_SteamMatchMaking004_RequestLobbyList_params *params )
{
struct u_ISteamMatchmaking_SteamMatchMaking004 *iface = (struct u_ISteamMatchmaking_SteamMatchMaking004 *)params->linux_side;
iface->RequestLobbyList( );
}
void cppISteamMatchmaking_SteamMatchMaking004_AddRequestLobbyListFilter( struct cppISteamMatchmaking_SteamMatchMaking004_AddRequestLobbyListFilter_params *params )
{
struct u_ISteamMatchmaking_SteamMatchMaking004 *iface = (struct u_ISteamMatchmaking_SteamMatchMaking004 *)params->linux_side;
iface->AddRequestLobbyListFilter( params->pchKeyToMatch, params->pchValueToMatch );
}
void cppISteamMatchmaking_SteamMatchMaking004_AddRequestLobbyListNumericalFilter( struct cppISteamMatchmaking_SteamMatchMaking004_AddRequestLobbyListNumericalFilter_params *params )
{
struct u_ISteamMatchmaking_SteamMatchMaking004 *iface = (struct u_ISteamMatchmaking_SteamMatchMaking004 *)params->linux_side;
iface->AddRequestLobbyListNumericalFilter( params->pchKeyToMatch, params->nValueToMatch, params->nComparisonType );
}
void cppISteamMatchmaking_SteamMatchMaking004_AddRequestLobbyListSlotsAvailableFilter( struct cppISteamMatchmaking_SteamMatchMaking004_AddRequestLobbyListSlotsAvailableFilter_params *params )
{
struct u_ISteamMatchmaking_SteamMatchMaking004 *iface = (struct u_ISteamMatchmaking_SteamMatchMaking004 *)params->linux_side;
iface->AddRequestLobbyListSlotsAvailableFilter( );
}
void cppISteamMatchmaking_SteamMatchMaking004_GetLobbyByIndex( struct cppISteamMatchmaking_SteamMatchMaking004_GetLobbyByIndex_params *params )
{
struct u_ISteamMatchmaking_SteamMatchMaking004 *iface = (struct u_ISteamMatchmaking_SteamMatchMaking004 *)params->linux_side;
*params->_ret = iface->GetLobbyByIndex( params->iLobby );
}
void cppISteamMatchmaking_SteamMatchMaking004_CreateLobby( struct cppISteamMatchmaking_SteamMatchMaking004_CreateLobby_params *params )
{
struct u_ISteamMatchmaking_SteamMatchMaking004 *iface = (struct u_ISteamMatchmaking_SteamMatchMaking004 *)params->linux_side;
iface->CreateLobby( params->bPrivate );
}
void cppISteamMatchmaking_SteamMatchMaking004_JoinLobby( struct cppISteamMatchmaking_SteamMatchMaking004_JoinLobby_params *params )
{
struct u_ISteamMatchmaking_SteamMatchMaking004 *iface = (struct u_ISteamMatchmaking_SteamMatchMaking004 *)params->linux_side;
iface->JoinLobby( params->steamIDLobby );
}
void cppISteamMatchmaking_SteamMatchMaking004_LeaveLobby( struct cppISteamMatchmaking_SteamMatchMaking004_LeaveLobby_params *params )
{
struct u_ISteamMatchmaking_SteamMatchMaking004 *iface = (struct u_ISteamMatchmaking_SteamMatchMaking004 *)params->linux_side;
iface->LeaveLobby( params->steamIDLobby );
}
void cppISteamMatchmaking_SteamMatchMaking004_InviteUserToLobby( struct cppISteamMatchmaking_SteamMatchMaking004_InviteUserToLobby_params *params )
{
struct u_ISteamMatchmaking_SteamMatchMaking004 *iface = (struct u_ISteamMatchmaking_SteamMatchMaking004 *)params->linux_side;
params->_ret = iface->InviteUserToLobby( params->steamIDLobby, params->steamIDInvitee );
}
void cppISteamMatchmaking_SteamMatchMaking004_GetNumLobbyMembers( struct cppISteamMatchmaking_SteamMatchMaking004_GetNumLobbyMembers_params *params )
{
struct u_ISteamMatchmaking_SteamMatchMaking004 *iface = (struct u_ISteamMatchmaking_SteamMatchMaking004 *)params->linux_side;
params->_ret = iface->GetNumLobbyMembers( params->steamIDLobby );
}
void cppISteamMatchmaking_SteamMatchMaking004_GetLobbyMemberByIndex( struct cppISteamMatchmaking_SteamMatchMaking004_GetLobbyMemberByIndex_params *params )
{
struct u_ISteamMatchmaking_SteamMatchMaking004 *iface = (struct u_ISteamMatchmaking_SteamMatchMaking004 *)params->linux_side;
*params->_ret = iface->GetLobbyMemberByIndex( params->steamIDLobby, params->iMember );
}
void cppISteamMatchmaking_SteamMatchMaking004_GetLobbyData( struct cppISteamMatchmaking_SteamMatchMaking004_GetLobbyData_params *params )
{
struct u_ISteamMatchmaking_SteamMatchMaking004 *iface = (struct u_ISteamMatchmaking_SteamMatchMaking004 *)params->linux_side;
params->_ret = iface->GetLobbyData( params->steamIDLobby, params->pchKey );
}
void cppISteamMatchmaking_SteamMatchMaking004_SetLobbyData( struct cppISteamMatchmaking_SteamMatchMaking004_SetLobbyData_params *params )
{
struct u_ISteamMatchmaking_SteamMatchMaking004 *iface = (struct u_ISteamMatchmaking_SteamMatchMaking004 *)params->linux_side;
params->_ret = iface->SetLobbyData( params->steamIDLobby, params->pchKey, params->pchValue );
}
void cppISteamMatchmaking_SteamMatchMaking004_GetLobbyMemberData( struct cppISteamMatchmaking_SteamMatchMaking004_GetLobbyMemberData_params *params )
{
struct u_ISteamMatchmaking_SteamMatchMaking004 *iface = (struct u_ISteamMatchmaking_SteamMatchMaking004 *)params->linux_side;
params->_ret = iface->GetLobbyMemberData( params->steamIDLobby, params->steamIDUser, params->pchKey );
}
void cppISteamMatchmaking_SteamMatchMaking004_SetLobbyMemberData( struct cppISteamMatchmaking_SteamMatchMaking004_SetLobbyMemberData_params *params )
{
struct u_ISteamMatchmaking_SteamMatchMaking004 *iface = (struct u_ISteamMatchmaking_SteamMatchMaking004 *)params->linux_side;
iface->SetLobbyMemberData( params->steamIDLobby, params->pchKey, params->pchValue );
}
void cppISteamMatchmaking_SteamMatchMaking004_SendLobbyChatMsg( struct cppISteamMatchmaking_SteamMatchMaking004_SendLobbyChatMsg_params *params )
{
struct u_ISteamMatchmaking_SteamMatchMaking004 *iface = (struct u_ISteamMatchmaking_SteamMatchMaking004 *)params->linux_side;
params->_ret = iface->SendLobbyChatMsg( params->steamIDLobby, params->pvMsgBody, params->cubMsgBody );
}
void cppISteamMatchmaking_SteamMatchMaking004_GetLobbyChatEntry( struct cppISteamMatchmaking_SteamMatchMaking004_GetLobbyChatEntry_params *params )
{
struct u_ISteamMatchmaking_SteamMatchMaking004 *iface = (struct u_ISteamMatchmaking_SteamMatchMaking004 *)params->linux_side;
params->_ret = iface->GetLobbyChatEntry( params->steamIDLobby, params->iChatID, params->pSteamIDUser, params->pvData, params->cubData, params->peChatEntryType );
}
void cppISteamMatchmaking_SteamMatchMaking004_RequestLobbyData( struct cppISteamMatchmaking_SteamMatchMaking004_RequestLobbyData_params *params )
{
struct u_ISteamMatchmaking_SteamMatchMaking004 *iface = (struct u_ISteamMatchmaking_SteamMatchMaking004 *)params->linux_side;
params->_ret = iface->RequestLobbyData( params->steamIDLobby );
}
void cppISteamMatchmaking_SteamMatchMaking004_SetLobbyGameServer( struct cppISteamMatchmaking_SteamMatchMaking004_SetLobbyGameServer_params *params )
{
struct u_ISteamMatchmaking_SteamMatchMaking004 *iface = (struct u_ISteamMatchmaking_SteamMatchMaking004 *)params->linux_side;
iface->SetLobbyGameServer( params->steamIDLobby, params->unGameServerIP, params->unGameServerPort, params->steamIDGameServer );
}
void cppISteamMatchmaking_SteamMatchMaking004_GetLobbyGameServer( struct cppISteamMatchmaking_SteamMatchMaking004_GetLobbyGameServer_params *params )
{
struct u_ISteamMatchmaking_SteamMatchMaking004 *iface = (struct u_ISteamMatchmaking_SteamMatchMaking004 *)params->linux_side;
params->_ret = iface->GetLobbyGameServer( params->steamIDLobby, params->punGameServerIP, params->punGameServerPort, params->psteamIDGameServer );
}
void cppISteamMatchmaking_SteamMatchMaking004_SetLobbyMemberLimit( struct cppISteamMatchmaking_SteamMatchMaking004_SetLobbyMemberLimit_params *params )
{
struct u_ISteamMatchmaking_SteamMatchMaking004 *iface = (struct u_ISteamMatchmaking_SteamMatchMaking004 *)params->linux_side;
params->_ret = iface->SetLobbyMemberLimit( params->steamIDLobby, params->cMaxMembers );
}
void cppISteamMatchmaking_SteamMatchMaking004_GetLobbyMemberLimit( struct cppISteamMatchmaking_SteamMatchMaking004_GetLobbyMemberLimit_params *params )
{
struct u_ISteamMatchmaking_SteamMatchMaking004 *iface = (struct u_ISteamMatchmaking_SteamMatchMaking004 *)params->linux_side;
params->_ret = iface->GetLobbyMemberLimit( params->steamIDLobby );
}
void cppISteamMatchmaking_SteamMatchMaking004_RequestFriendsLobbies( struct cppISteamMatchmaking_SteamMatchMaking004_RequestFriendsLobbies_params *params )
{
struct u_ISteamMatchmaking_SteamMatchMaking004 *iface = (struct u_ISteamMatchmaking_SteamMatchMaking004 *)params->linux_side;
params->_ret = iface->RequestFriendsLobbies( );
}