Proton/lsteamclient/steamclient_manual_150.cpp
2024-02-15 15:53:27 +02:00

19 lines
915 B
C++

#include "unix_private.h"
extern "C" {
#define SDKVER_157
#define SDK_VERSION 1500
#include "steamclient_manual_common.h"
}
#include "cppISteamNetworkingMessages_SteamNetworkingMessages002.hpp"
void cppISteamNetworkingMessages_SteamNetworkingMessages002_ReceiveMessagesOnChannel( struct cppISteamNetworkingMessages_SteamNetworkingMessages002_ReceiveMessagesOnChannel_params *params )
{
struct u_ISteamNetworkingMessages_SteamNetworkingMessages002 *iface = (struct u_ISteamNetworkingMessages_SteamNetworkingMessages002 *)params->linux_side;
u_SteamNetworkingMessage_t_153a *u_ppOutMessages[params->nMaxMessages];
params->_ret = iface->ReceiveMessagesOnChannel( params->nLocalChannel, u_ppOutMessages, params->nMaxMessages );
lin_to_win_struct_SteamNetworkingMessage_t( params->_ret, u_ppOutMessages,
params->ppOutMessages, params->nMaxMessages );
}