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Updated Changelog (markdown)
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## Available in Proton 4.11:
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###### 4.11-1:
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- Rebased Proton patches on top of Wine 4.11. This brings more than 3300 improvements to Wine into Proton. 154 patches from Proton 4.2 were upstreamed or are no longer needed.
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- Proton now ships with D9VK v0.13f. D9VK is an experimental Vulkan-based Direct3D 9 renderer. It must be enabled by the user with the PROTON_USE_D9VK user setting.
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- Proton now includes experimental support for futex-based in-process synchronization primitives, which can reduce CPU usage compared to esync. For now, this requires special kernel support. See this forum thread for testing instructions.
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- The display's current refresh rate is now reported to games.
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- Update DXVK to v1.3.
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- More window management and mouse cursor focus fixes.
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- Fix for joystick input lag and rumble support in certain games, especially Unity titles.
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- Support for the latest OpenVR SDKs.
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- Update FAudio to 19.07.
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- Fix for networking in GameMaker games.
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- Many Wine modules are now built as Windows PE files instead of Linux libraries. As work in this area progresses, this will eventually help some DRM and anti-cheat systems. If you build Proton locally, you will likely need to re-create the Vagrant VM to build PE files.
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## Available in Proton 4.2:
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###### 4.2-9:
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- Fixes for multiplayer functionality in Mordhau, SOULCALIBUR VI, and others with problems from 4.2-8.
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