mirror of
https://github.com/ValveSoftware/halflife.git
synced 2025-03-28 21:29:07 +03:00
37 lines
1.9 KiB
Markdown
37 lines
1.9 KiB
Markdown
Half-Life 1
|
||
======================
|
||
|
||
This is the README for the Half-Life 1 engine and its associated games.
|
||
|
||
Please use this repository to report bugs and feature requests for Half-Life 1 related products.
|
||
|
||
Reporting Issues
|
||
----------------
|
||
|
||
If you encounter an issue while using Half-Life 1 games, first search the [issue list](https://github.com/ValveSoftware/halflife/issues) to see if it has already been reported. Include closed issues in your search.
|
||
|
||
If it has not been reported, create a new issue with at least the following information:
|
||
|
||
- a short, descriptive title;
|
||
- a detailed description of the issue, including any output from the command line;
|
||
- steps for reproducing the issue;
|
||
- your system information.\*; and
|
||
- the `version` output from the in‐game console.
|
||
|
||
Please place logs either in a code block (press `M` in your browser for a GFM cheat sheet) or a [gist](https://gist.github.com).
|
||
|
||
\* The preferred and easiest way to get this information is from Steam's Hardware Information viewer from the menu (`Help -> System Information`). Once your information appears: right-click within the dialog, choose `Select All`, right-click again, and then choose `Copy`. Paste this information into your report, preferably in a code block.
|
||
|
||
Conduct
|
||
-------
|
||
|
||
|
||
There are basic rules of conduct that should be followed at all times by everyone participating in the discussions. While this is generally a relaxed environment, please remember the following:
|
||
|
||
- Do not insult, harass, or demean anyone.
|
||
- Do not intentionally multi-post an issue.
|
||
- Do not use ALL CAPS when creating an issue report.
|
||
- Do not repeatedly update an open issue remarking that the issue persists.
|
||
|
||
Remember: Just because the issue you reported was reported here does not mean that it is an issue with Half-Life. As well, should your issue not be resolved immediately, it does not mean that a resolution is not being researched or tested. Patience is always appreciated.
|