mirror of
https://github.com/ValveSoftware/source-sdk-2013.git
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101 lines
1.6 KiB
Plaintext
101 lines
1.6 KiB
Plaintext
// Choreo version 1
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actor "Alyx"
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{
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channel "audio"
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{
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event speak "ep_02.al_car_callback01"
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{
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time 0.597588 1.668155
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param "ep_02.al_car_callback01"
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fixedlength
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cctype "cc_master"
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cctoken ""
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}
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}
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channel "face to"
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{
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}
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channel "look at"
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{
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event lookat "!player"
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{
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time 0.073998 1.880001
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param "!player"
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event_ramp
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{
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0.3880 0.9499
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1.3627 0.9471
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}
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}
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}
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channel "move to"
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{
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}
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channel "Postures"
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{
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event gesture "a_p_buggy_look"
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{
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time 0.037037 2.032155
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param "a_p_buggy_look"
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event_ramp
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{
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0.2200 0.2386
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1.5237 0.2386
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}
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}
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}
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channel "Gestures"
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{
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event gesture "A_g_buggy_lil_wave"
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{
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time 0.469011 1.934409
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param "A_g_buggy_lil_wave"
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event_ramp
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{
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0.1255 0.2159
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0.3319 0.8693
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}
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absolutetags playback_time
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{
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"apex" 0.296675
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"accent" 0.491049
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"loop" 0.570502
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"end" 0.580502
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}
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absolutetags shifted_time
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{
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"apex" 0.263158
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"accent" 0.447368
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"loop" 0.526316
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"end" 0.789474
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}
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sequenceduration 1.300000
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}
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}
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channel "facial"
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{
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}
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channel "Trigger"
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{
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event generic "AI_AIM"
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{
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time 0.037037 1.990820
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param "AI_AIM"
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param2 "!player"
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}
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}
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faceposermodel "u:\tf2\hl2\models\alyx.mdl"
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}
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mapname "maps\d2_prison\06_actormarks.bsp"
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scalesettings
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{
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"CChoreoView" "166"
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"SceneRampTool" "100"
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"RampTool" "94"
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"ExpressionTool" "64"
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"GestureTool" "100"
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}
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fps 60
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snap off
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