source-sdk-2013/game/ep2/Scenes/outland_07/al_farm_console_02.vcd
2025-02-18 18:59:12 +00:00

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// Choreo version 1
event loop "idle_loop"
{
time 6.500000 -1.000000
param "5.750000"
loopcount "0"
}
actor "Alyx"
{
channel "audio"
{
}
channel "look at"
{
event lookat "look at monitor"
{
time 0.010303 0.738401
param "!target3"
event_ramp
{
0.1623 0.5014
0.3541 0.8176
0.5329 0.9141
0.6347 0.6022
}
}
event lookat "Alyx_Emptool"
{
time 0.517739 2.155261
param "!target2"
event_ramp
{
0.2872 0.6131
0.3524 0.6307
1.3173 0.6267
1.4292 0.6208
}
}
event lookat "look at pod"
{
time 2.067775 5.721161
param "!target1"
event_ramp
{
1.1496 0.5856
2.3020 0.8865
2.9947 0.9213
3.4362 0.4696
}
}
}
channel "face to"
{
event face "face pod"
{
time 2.190650 6.722759
param "!target1"
event_ramp
{
0.3660 0.5590
0.5440 0.7336
0.7880 0.8079
3.7355 0.8166
4.4335 0.7686
4.5322 0.7642
}
}
}
channel "move to"
{
}
channel "Postures"
{
}
channel "Trigger"
{
event firetrigger "EMP Call"
{
time 0.436032 -1.000000
param "1"
}
event firetrigger "Advisor Wake"
{
time 2.165917 -1.000000
param "2"
}
}
channel "Debug text"
{
}
faceposermodel "u:\tf2\hl2\models\alyx.mdl"
}
mapname "maps\d2_prison\06_actormarks.bsp"
scalesettings
{
"CChoreoView" "116"
"SceneRampTool" "100"
"RampTool" "84"
"ExpressionTool" "64"
"GestureTool" "100"
}
fps 60
snap off