.github/profile/README.md

27 lines
1.0 KiB
Markdown
Raw Normal View History

2024-07-15 10:20:26 +03:00
<p align="center">
<a href="https://github.com/Re-HLDS">
<img
2024-07-15 10:20:48 +03:00
width="200px"
2024-07-15 10:20:26 +03:00
alt="ReHLDS logo"
src="https://user-images.githubusercontent.com/5860435/111066129-040e5e00-84f0-11eb-9e1f-7a7e8611da2b.png"
>
</a>
</p>
2024-07-15 10:08:11 +03:00
### About
The HLDS reverse-engineering community is dedicated to improving Half-Life Dedicated Server (HLDS) and related components through reverse-engineering capabilities.
2024-07-15 09:53:47 +03:00
2024-07-15 10:08:11 +03:00
### Our collaborative efforts are focused on:
- Optimizing the performance and efficiency of HLDS
- Fix bugs and resolve stability issues
- Improving HLDS compatibility and support
- Improving overall functionality and reliability
- Introducing new features and functionality.
2024-07-15 09:53:47 +03:00
2024-07-15 10:08:11 +03:00
### Our key projects:
- ReHLDS - reverse-engineering of the HLDS engine codebase
- ReGameDLL - reverse engineering of GameDLL (Counter-Strike 1.6 / Condition Zero)
- Metamod-R - improved revision of the original Metamod
- ReUnion, ReAPI, ReSemiclip, ReChecker and others - development of different HLDS - modifications and addons.
2024-07-15 09:53:47 +03:00