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README.md |
About
The HLDS reverse-engineering community is dedicated to improving Half-Life Dedicated Server (HLDS) and related components through reverse-engineering capabilities.
Our collaborative efforts are focused on:
- Optimizing the performance and efficiency of HLDS
- Fix bugs and resolve stability issues
- Improving HLDS compatibility and support
- Improving overall functionality and reliability
- Introducing new features and functionality.
Core projects:
- ReHLDS - reverse-engineering of the HLDS engine codebase
- ReGameDLL - reverse engineering of GameDLL (Counter-Strike 1.6 / Condition Zero)
- Metamod-R - improved revision of the original Metamod
- ReUnion, ReAPI, ReSemiclip, ReChecker and others - development of different HLDS - modifications and addons.