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Sergey Shorokhov f957aa95d8
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About

The HLDS reverse-engineering community is dedicated to improving Half-Life Dedicated Server (HLDS) and related components through reverse-engineering capabilities.

Our collaborative efforts are focused on:

  • Optimizing the performance and efficiency of HLDS
  • Fix bugs and resolve stability issues
  • Improving HLDS compatibility and support
  • Improving overall functionality and reliability
  • Introducing new features and functionality.

Our key projects:

  • ReHLDS - reverse-engineering of the HLDS engine codebase
  • ReGameDLL - reverse engineering of GameDLL (Counter-Strike 1.6 / Condition Zero)
  • Metamod-R - improved revision of the original Metamod
  • ReUnion, ReAPI, ReSemiclip, ReChecker and others - development of different HLDS - modifications and addons.