2017-12-30 06:12:48 +07:00

57 lines
1.8 KiB
C++

/*
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at
* your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* In addition, as a special exception, the author gives permission to
* link the code of this program with the Half-Life Game Engine ("HL
* Engine") and Modified Game Libraries ("MODs") developed by Valve,
* L.L.C ("Valve"). You must obey the GNU General Public License in all
* respects for all of the code used other than the HL Engine and MODs
* from Valve. If you modify this file, you may extend this exception
* to your version of the file, but you are not obligated to do so. If
* you do not wish to do so, delete this exception statement from your
* version.
*
*/
#include "precompiled.h"
// Fills "out" with the file name without path and extension.
void COM_FileBase(const char *in, char *out)
{
const char *start, *end;
int len;
*out = 0;
len = Q_strlen(in);
if (len <= 0)
return;
start = in + len - 1;
end = in + len;
while (start >= in && *start != '/' && *start != '\\')
{
if (*start == '.')
end = start;
start--;
}
start++;
len = end - start;
Q_strncpy(out, start, len);
out[len] = 0;
}