2017-12-30 06:12:48 +07:00

943 lines
51 KiB
C

#pragma once
#include "netadr.h"
#include "Sequence.h"
#ifndef _WIN32
#include "enums.h"
#endif
const int MAX_ALIAS_NAME = 32;
typedef struct cmdalias_s
{
struct cmdalias_s *next;
char name[MAX_ALIAS_NAME];
char *value;
} cmdalias_t;
// ********************************************************
// Functions exported by the client .dll
// ********************************************************
// Function type declarations for client exports
typedef int (*INITIALIZE_FUNC) (struct cl_enginefuncs_s*, int);
typedef void (*HUD_INIT_FUNC) (void);
typedef int (*HUD_VIDINIT_FUNC) (void);
typedef int (*HUD_REDRAW_FUNC) (float, int);
typedef int (*HUD_UPDATECLIENTDATA_FUNC) (struct client_data_s*, float);
typedef void (*HUD_RESET_FUNC) (void);
typedef void (*HUD_CLIENTMOVE_FUNC) (struct playermove_s *ppmove, qboolean server);
typedef void (*HUD_CLIENTMOVEINIT_FUNC) (struct playermove_s *ppmove);
typedef char (*HUD_TEXTURETYPE_FUNC) (char *name);
typedef void (*HUD_IN_ACTIVATEMOUSE_FUNC) (void);
typedef void (*HUD_IN_DEACTIVATEMOUSE_FUNC) (void);
typedef void (*HUD_IN_MOUSEEVENT_FUNC) (int mstate);
typedef void (*HUD_IN_CLEARSTATES_FUNC) (void);
typedef void (*HUD_IN_ACCUMULATE_FUNC) (void);
typedef void (*HUD_CL_CREATEMOVE_FUNC) (float frametime, struct usercmd_s *cmd, int active);
typedef int (*HUD_CL_ISTHIRDPERSON_FUNC) (void);
typedef void (*HUD_CL_GETCAMERAOFFSETS_FUNC) (float *ofs);
typedef struct kbutton_s * (*HUD_KB_FIND_FUNC) (const char *name);
typedef void (*HUD_CAMTHINK_FUNC) (void);
typedef void (*HUD_CALCREF_FUNC) (struct ref_params_s *pparams);
typedef int (*HUD_ADDENTITY_FUNC) (int type, struct cl_entity_s *ent, const char *modelname);
typedef void (*HUD_CREATEENTITIES_FUNC) (void);
typedef void (*HUD_DRAWNORMALTRIS_FUNC) (void);
typedef void (*HUD_DRAWTRANSTRIS_FUNC) (void);
typedef void (*HUD_STUDIOEVENT_FUNC) (const struct mstudioevent_s *event, const struct cl_entity_s *entity);
typedef void (*HUD_POSTRUNCMD_FUNC) (struct local_state_s *from, struct local_state_s *to, struct usercmd_s *cmd, int runfuncs, double time, unsigned int random_seed);
typedef void (*HUD_SHUTDOWN_FUNC) (void);
typedef void (*HUD_TXFERLOCALOVERRIDES_FUNC) (struct entity_state_s *state, const struct clientdata_s *client);
typedef void (*HUD_PROCESSPLAYERSTATE_FUNC) (struct entity_state_s *dst, struct entity_state_s *src);
typedef void (*HUD_TXFERPREDICTIONDATA_FUNC) (struct entity_state_s *ps, const struct entity_state_s *pps, struct clientdata_s *pcd, const struct clientdata_s *ppcd, struct weapon_data_s *wd, const struct weapon_data_s *pwd);
typedef void (*HUD_DEMOREAD_FUNC) (int size, unsigned char *buffer);
typedef int (*HUD_CONNECTIONLESS_FUNC) (const struct netadr_s *net_from_, const char *args, char *response_buffer, int *response_buffer_size);
typedef int (*HUD_GETHULLBOUNDS_FUNC) (int hullnumber, float *mins, float *maxs);
typedef void (*HUD_FRAME_FUNC) (double);
typedef int (*HUD_KEY_EVENT_FUNC) (int eventcode, int keynum, const char *pszCurrentBinding);
typedef void (*HUD_TEMPENTUPDATE_FUNC) (double frametime, double client_time, double cl_gravity, struct tempent_s **ppTempEntFree, struct tempent_s **ppTempEntActive, int(*Callback_AddVisibleEntity)(struct cl_entity_s *pEntity), void(*Callback_TempEntPlaySound)(struct tempent_s *pTemp, float damp));
typedef struct cl_entity_s *(*HUD_GETUSERENTITY_FUNC) (int index);
typedef void (*HUD_VOICESTATUS_FUNC) (int entindex, qboolean bTalking);
typedef void (*HUD_DIRECTORMESSAGE_FUNC) (int iSize, void *pbuf);
typedef int (*HUD_STUDIO_INTERFACE_FUNC) (int version, struct r_studio_interface_s **ppinterface, struct engine_studio_api_s *pstudio);
typedef void (*HUD_CHATINPUTPOSITION_FUNC) (int *x, int *y);
typedef int (*HUD_GETPLAYERTEAM) (int iplayer);
typedef void * (*CLIENTFACTORY) (); // this should be CreateInterfaceFn but that means including interface.h
// which is a C++ file and some of the client files a C only...
// so we return a void * which we then do a typecast on later.
// Pointers to the exported client functions themselves
typedef struct
{
INITIALIZE_FUNC pInitFunc;
HUD_INIT_FUNC pHudInitFunc;
HUD_VIDINIT_FUNC pHudVidInitFunc;
HUD_REDRAW_FUNC pHudRedrawFunc;
HUD_UPDATECLIENTDATA_FUNC pHudUpdateClientDataFunc;
HUD_RESET_FUNC pHudResetFunc;
HUD_CLIENTMOVE_FUNC pClientMove;
HUD_CLIENTMOVEINIT_FUNC pClientMoveInit;
HUD_TEXTURETYPE_FUNC pClientTextureType;
HUD_IN_ACTIVATEMOUSE_FUNC pIN_ActivateMouse;
HUD_IN_DEACTIVATEMOUSE_FUNC pIN_DeactivateMouse;
HUD_IN_MOUSEEVENT_FUNC pIN_MouseEvent;
HUD_IN_CLEARSTATES_FUNC pIN_ClearStates;
HUD_IN_ACCUMULATE_FUNC pIN_Accumulate;
HUD_CL_CREATEMOVE_FUNC pCL_CreateMove;
HUD_CL_ISTHIRDPERSON_FUNC pCL_IsThirdPerson;
HUD_CL_GETCAMERAOFFSETS_FUNC pCL_GetCameraOffsets;
HUD_KB_FIND_FUNC pFindKey;
HUD_CAMTHINK_FUNC pCamThink;
HUD_CALCREF_FUNC pCalcRefdef;
HUD_ADDENTITY_FUNC pAddEntity;
HUD_CREATEENTITIES_FUNC pCreateEntities;
HUD_DRAWNORMALTRIS_FUNC pDrawNormalTriangles;
HUD_DRAWTRANSTRIS_FUNC pDrawTransparentTriangles;
HUD_STUDIOEVENT_FUNC pStudioEvent;
HUD_POSTRUNCMD_FUNC pPostRunCmd;
HUD_SHUTDOWN_FUNC pShutdown;
HUD_TXFERLOCALOVERRIDES_FUNC pTxferLocalOverrides;
HUD_PROCESSPLAYERSTATE_FUNC pProcessPlayerState;
HUD_TXFERPREDICTIONDATA_FUNC pTxferPredictionData;
HUD_DEMOREAD_FUNC pReadDemoBuffer;
HUD_CONNECTIONLESS_FUNC pConnectionlessPacket;
HUD_GETHULLBOUNDS_FUNC pGetHullBounds;
HUD_FRAME_FUNC pHudFrame;
HUD_KEY_EVENT_FUNC pKeyEvent;
HUD_TEMPENTUPDATE_FUNC pTempEntUpdate;
HUD_GETUSERENTITY_FUNC pGetUserEntity;
HUD_VOICESTATUS_FUNC pVoiceStatus; // Possibly null on old client dlls.
HUD_DIRECTORMESSAGE_FUNC pDirectorMessage; // Possibly null on old client dlls.
HUD_STUDIO_INTERFACE_FUNC pStudioInterface; // Not used by all clients
HUD_CHATINPUTPOSITION_FUNC pChatInputPosition; // Not used by all clients
HUD_GETPLAYERTEAM pGetPlayerTeam; // Not used by all clients
CLIENTFACTORY pClientFactory;
} cldll_func_t;
// Function type declarations for client destination functions
typedef void(*DST_INITIALIZE_FUNC) (struct cl_enginefuncs_s**, int *);
typedef void(*DST_HUD_INIT_FUNC) (void);
typedef void(*DST_HUD_VIDINIT_FUNC) (void);
typedef void(*DST_HUD_REDRAW_FUNC) (float*, int*);
typedef void(*DST_HUD_UPDATECLIENTDATA_FUNC) (struct client_data_s**, float*);
typedef void(*DST_HUD_RESET_FUNC) (void);
typedef void(*DST_HUD_CLIENTMOVE_FUNC) (struct playermove_s **, qboolean *);
typedef void(*DST_HUD_CLIENTMOVEINIT_FUNC) (struct playermove_s **);
typedef void(*DST_HUD_TEXTURETYPE_FUNC) (char **);
typedef void(*DST_HUD_IN_ACTIVATEMOUSE_FUNC) (void);
typedef void(*DST_HUD_IN_DEACTIVATEMOUSE_FUNC) (void);
typedef void(*DST_HUD_IN_MOUSEEVENT_FUNC) (int *);
typedef void(*DST_HUD_IN_CLEARSTATES_FUNC) (void);
typedef void(*DST_HUD_IN_ACCUMULATE_FUNC) (void);
typedef void(*DST_HUD_CL_CREATEMOVE_FUNC) (float *, struct usercmd_s **, int *);
typedef void(*DST_HUD_CL_ISTHIRDPERSON_FUNC) (void);
typedef void(*DST_HUD_CL_GETCAMERAOFFSETS_FUNC) (float **);
typedef void(*DST_HUD_KB_FIND_FUNC) (const char **);
typedef void(*DST_HUD_CAMTHINK_FUNC) (void);
typedef void(*DST_HUD_CALCREF_FUNC) (struct ref_params_s **);
typedef void(*DST_HUD_ADDENTITY_FUNC) (int *, struct cl_entity_s **, const char **);
typedef void(*DST_HUD_CREATEENTITIES_FUNC) (void);
typedef void(*DST_HUD_DRAWNORMALTRIS_FUNC) (void);
typedef void(*DST_HUD_DRAWTRANSTRIS_FUNC) (void);
typedef void(*DST_HUD_STUDIOEVENT_FUNC) (const struct mstudioevent_s **, const struct cl_entity_s **);
typedef void(*DST_HUD_POSTRUNCMD_FUNC) (struct local_state_s **, struct local_state_s **, struct usercmd_s **, int *, double *, unsigned int *);
typedef void(*DST_HUD_SHUTDOWN_FUNC) (void);
typedef void(*DST_HUD_TXFERLOCALOVERRIDES_FUNC) (struct entity_state_s **, const struct clientdata_s **);
typedef void(*DST_HUD_PROCESSPLAYERSTATE_FUNC) (struct entity_state_s **, const struct entity_state_s **);
typedef void(*DST_HUD_TXFERPREDICTIONDATA_FUNC) (struct entity_state_s **, const struct entity_state_s **, struct clientdata_s **, const struct clientdata_s **, struct weapon_data_s **, const struct weapon_data_s **);
typedef void(*DST_HUD_DEMOREAD_FUNC) (int *, unsigned char **);
typedef void(*DST_HUD_CONNECTIONLESS_FUNC) (const struct netadr_s **, const char **, char **, int **);
typedef void(*DST_HUD_GETHULLBOUNDS_FUNC) (int *, float **, float **);
typedef void(*DST_HUD_FRAME_FUNC) (double *);
typedef void(*DST_HUD_KEY_EVENT_FUNC) (int *, int *, const char **);
typedef void(*DST_HUD_TEMPENTUPDATE_FUNC) (double *, double *, double *, struct tempent_s ***, struct tempent_s ***, int(**Callback_AddVisibleEntity)(struct cl_entity_s *pEntity), void(**Callback_TempEntPlaySound)(struct tempent_s *pTemp, float damp));
typedef void(*DST_HUD_GETUSERENTITY_FUNC) (int *);
typedef void(*DST_HUD_VOICESTATUS_FUNC) (int *, qboolean *);
typedef void(*DST_HUD_DIRECTORMESSAGE_FUNC) (int *, void **);
typedef void(*DST_HUD_STUDIO_INTERFACE_FUNC) (int *, struct r_studio_interface_s ***, struct engine_studio_api_s **);
typedef void(*DST_HUD_CHATINPUTPOSITION_FUNC) (int **, int **);
typedef void(*DST_HUD_GETPLAYERTEAM) (int);
// Pointers to the client destination functions
typedef struct
{
DST_INITIALIZE_FUNC pInitFunc;
DST_HUD_INIT_FUNC pHudInitFunc;
DST_HUD_VIDINIT_FUNC pHudVidInitFunc;
DST_HUD_REDRAW_FUNC pHudRedrawFunc;
DST_HUD_UPDATECLIENTDATA_FUNC pHudUpdateClientDataFunc;
DST_HUD_RESET_FUNC pHudResetFunc;
DST_HUD_CLIENTMOVE_FUNC pClientMove;
DST_HUD_CLIENTMOVEINIT_FUNC pClientMoveInit;
DST_HUD_TEXTURETYPE_FUNC pClientTextureType;
DST_HUD_IN_ACTIVATEMOUSE_FUNC pIN_ActivateMouse;
DST_HUD_IN_DEACTIVATEMOUSE_FUNC pIN_DeactivateMouse;
DST_HUD_IN_MOUSEEVENT_FUNC pIN_MouseEvent;
DST_HUD_IN_CLEARSTATES_FUNC pIN_ClearStates;
DST_HUD_IN_ACCUMULATE_FUNC pIN_Accumulate;
DST_HUD_CL_CREATEMOVE_FUNC pCL_CreateMove;
DST_HUD_CL_ISTHIRDPERSON_FUNC pCL_IsThirdPerson;
DST_HUD_CL_GETCAMERAOFFSETS_FUNC pCL_GetCameraOffsets;
DST_HUD_KB_FIND_FUNC pFindKey;
DST_HUD_CAMTHINK_FUNC pCamThink;
DST_HUD_CALCREF_FUNC pCalcRefdef;
DST_HUD_ADDENTITY_FUNC pAddEntity;
DST_HUD_CREATEENTITIES_FUNC pCreateEntities;
DST_HUD_DRAWNORMALTRIS_FUNC pDrawNormalTriangles;
DST_HUD_DRAWTRANSTRIS_FUNC pDrawTransparentTriangles;
DST_HUD_STUDIOEVENT_FUNC pStudioEvent;
DST_HUD_POSTRUNCMD_FUNC pPostRunCmd;
DST_HUD_SHUTDOWN_FUNC pShutdown;
DST_HUD_TXFERLOCALOVERRIDES_FUNC pTxferLocalOverrides;
DST_HUD_PROCESSPLAYERSTATE_FUNC pProcessPlayerState;
DST_HUD_TXFERPREDICTIONDATA_FUNC pTxferPredictionData;
DST_HUD_DEMOREAD_FUNC pReadDemoBuffer;
DST_HUD_CONNECTIONLESS_FUNC pConnectionlessPacket;
DST_HUD_GETHULLBOUNDS_FUNC pGetHullBounds;
DST_HUD_FRAME_FUNC pHudFrame;
DST_HUD_KEY_EVENT_FUNC pKeyEvent;
DST_HUD_TEMPENTUPDATE_FUNC pTempEntUpdate;
DST_HUD_GETUSERENTITY_FUNC pGetUserEntity;
DST_HUD_VOICESTATUS_FUNC pVoiceStatus; // Possibly null on old client dlls.
DST_HUD_DIRECTORMESSAGE_FUNC pDirectorMessage; // Possibly null on old client dlls.
DST_HUD_STUDIO_INTERFACE_FUNC pStudioInterface; // Not used by all clients
DST_HUD_CHATINPUTPOSITION_FUNC pChatInputPosition; // Not used by all clients
DST_HUD_GETPLAYERTEAM pGetPlayerTeam; // Not used by all clients
} cldll_func_dst_t;
// ********************************************************
// Functions exported by the engine
// ********************************************************
#ifdef _WIN32
typedef HSPRITE HSPRITE_t;
#else
typedef int HSPRITE_t;
#endif
// Function type declarations for engine exports
typedef HSPRITE_t (*pfnEngSrc_pfnSPR_Load_t ) ( const char *szPicName );
typedef int (*pfnEngSrc_pfnSPR_Frames_t ) ( HSPRITE_t hPic );
typedef int (*pfnEngSrc_pfnSPR_Height_t ) ( HSPRITE_t hPic, int frame );
typedef int (*pfnEngSrc_pfnSPR_Width_t ) ( HSPRITE_t hPic, int frame );
typedef void (*pfnEngSrc_pfnSPR_Set_t ) ( HSPRITE_t hPic, int r, int g, int b );
typedef void (*pfnEngSrc_pfnSPR_Draw_t ) ( int frame, int x, int y, const struct rect_s *prc );
typedef void (*pfnEngSrc_pfnSPR_DrawHoles_t ) ( int frame, int x, int y, const struct rect_s *prc );
typedef void (*pfnEngSrc_pfnSPR_DrawAdditive_t ) ( int frame, int x, int y, const struct rect_s *prc );
typedef void (*pfnEngSrc_pfnSPR_EnableScissor_t ) ( int x, int y, int width, int height );
typedef void (*pfnEngSrc_pfnSPR_DisableScissor_t ) ( void );
typedef struct client_sprite_s * (*pfnEngSrc_pfnSPR_GetList_t ) ( char *psz, int *piCount );
typedef void (*pfnEngSrc_pfnFillRGBA_t ) ( int x, int y, int width, int height, int r, int g, int b, int a );
typedef int (*pfnEngSrc_pfnGetScreenInfo_t ) ( struct SCREENINFO_s *pscrinfo );
typedef void (*pfnEngSrc_pfnSetCrosshair_t ) ( HSPRITE_t hspr, wrect_t rc, int r, int g, int b );
typedef struct cvar_s * (*pfnEngSrc_pfnRegisterVariable_t ) ( char *szName, char *szValue, int flags );
typedef float (*pfnEngSrc_pfnGetCvarFloat_t ) ( char *szName );
typedef char* (*pfnEngSrc_pfnGetCvarString_t ) ( char *szName );
typedef int (*pfnEngSrc_pfnAddCommand_t ) ( char *cmd_name, void (*pfnEngSrc_function)(void) );
typedef int (*pfnEngSrc_pfnHookUserMsg_t ) ( char *szMsgName, pfnUserMsgHook pfn );
typedef int (*pfnEngSrc_pfnServerCmd_t ) ( char *szCmdString );
typedef int (*pfnEngSrc_pfnClientCmd_t ) ( char *szCmdString );
typedef void (*pfnEngSrc_pfnPrimeMusicStream_t ) ( char *szFilename, int looping );
typedef void (*pfnEngSrc_pfnGetPlayerInfo_t ) ( int ent_num, struct hud_player_info_s *pinfo );
typedef void (*pfnEngSrc_pfnPlaySoundByName_t ) ( char *szSound, float volume );
typedef void (*pfnEngSrc_pfnPlaySoundByNameAtPitch_t )( char *szSound, float volume, int pitch );
typedef void (*pfnEngSrc_pfnPlaySoundVoiceByName_t ) ( char *szSound, float volume, int pitch );
typedef void (*pfnEngSrc_pfnPlaySoundByIndex_t ) ( int iSound, float volume );
typedef void (*pfnEngSrc_pfnAngleVectors_t ) ( const float * vecAngles, float * forward, float * right, float * up );
typedef struct client_textmessage_s*(*pfnEngSrc_pfnTextMessageGet_t ) ( const char *pName );
typedef int (*pfnEngSrc_pfnDrawCharacter_t ) ( int x, int y, int number, int r, int g, int b );
typedef int (*pfnEngSrc_pfnDrawConsoleString_t ) ( int x, int y, char *string );
typedef void (*pfnEngSrc_pfnDrawSetTextColor_t ) ( float r, float g, float b );
typedef void (*pfnEngSrc_pfnDrawConsoleStringLen_t ) ( const char *string, int *length, int *height );
typedef void (*pfnEngSrc_pfnConsolePrint_t ) ( const char *string );
typedef void (*pfnEngSrc_pfnCenterPrint_t ) ( const char *string );
typedef int (*pfnEngSrc_GetWindowCenterX_t ) ( void );
typedef int (*pfnEngSrc_GetWindowCenterY_t ) ( void );
typedef void (*pfnEngSrc_GetViewAngles_t ) ( float * );
typedef void (*pfnEngSrc_SetViewAngles_t ) ( float * );
typedef int (*pfnEngSrc_GetMaxClients_t ) ( void );
typedef void (*pfnEngSrc_Cvar_SetValue_t ) ( char *cvar, float value );
typedef int (*pfnEngSrc_Cmd_Argc_t) (void);
typedef char * (*pfnEngSrc_Cmd_Argv_t ) ( int arg );
typedef void (*pfnEngSrc_Con_Printf_t ) ( char *fmt, ... );
typedef void (*pfnEngSrc_Con_DPrintf_t ) ( char *fmt, ... );
typedef void (*pfnEngSrc_Con_NPrintf_t ) ( int pos, char *fmt, ... );
typedef void (*pfnEngSrc_Con_NXPrintf_t ) ( struct con_nprint_s *info, char *fmt, ... );
typedef const char * (*pfnEngSrc_PhysInfo_ValueForKey_t ) ( const char *key );
typedef const char * (*pfnEngSrc_ServerInfo_ValueForKey_t ) ( const char *key );
typedef float (*pfnEngSrc_GetClientMaxspeed_t ) ( void );
typedef int (*pfnEngSrc_CheckParm_t ) ( char *parm, char **ppnext );
typedef void (*pfnEngSrc_Key_Event_t ) ( int key, int down );
typedef void (*pfnEngSrc_GetMousePosition_t ) ( int *mx, int *my );
typedef int (*pfnEngSrc_IsNoClipping_t ) ( void );
typedef struct cl_entity_s * (*pfnEngSrc_GetLocalPlayer_t ) ( void );
typedef struct cl_entity_s * (*pfnEngSrc_GetViewModel_t ) ( void );
typedef struct cl_entity_s * (*pfnEngSrc_GetEntityByIndex_t ) ( int idx );
typedef float (*pfnEngSrc_GetClientTime_t ) ( void );
typedef void (*pfnEngSrc_V_CalcShake_t ) ( void );
typedef void (*pfnEngSrc_V_ApplyShake_t ) ( float *origin, float *angles, float factor );
typedef int (*pfnEngSrc_PM_PointContents_t ) ( float *point, int *truecontents );
typedef int (*pfnEngSrc_PM_WaterEntity_t ) ( float *p );
typedef struct pmtrace_s * (*pfnEngSrc_PM_TraceLine_t ) ( float *start, float *end, int flags, int usehull, int ignore_pe );
typedef struct model_s * (*pfnEngSrc_CL_LoadModel_t ) ( const char *modelname, int *index );
typedef int (*pfnEngSrc_CL_CreateVisibleEntity_t ) ( int type, struct cl_entity_s *ent );
typedef const struct model_s * (*pfnEngSrc_GetSpritePointer_t ) ( HSPRITE_t hSprite );
typedef void (*pfnEngSrc_pfnPlaySoundByNameAtLocation_t )( char *szSound, float volume, float *origin );
typedef unsigned short (*pfnEngSrc_pfnPrecacheEvent_t ) ( int type, const char* psz );
typedef void (*pfnEngSrc_pfnPlaybackEvent_t ) ( int flags, const struct edict_s *pInvoker, unsigned short eventindex, float delay, float *origin, float *angles, float fparam1, float fparam2, int iparam1, int iparam2, int bparam1, int bparam2 );
typedef void (*pfnEngSrc_pfnWeaponAnim_t ) ( int iAnim, int body );
typedef float (*pfnEngSrc_pfnRandomFloat_t ) ( float flLow, float flHigh );
typedef int32 (*pfnEngSrc_pfnRandomLong_t ) ( int32 lLow, int32 lHigh );
typedef void (*pfnEngSrc_pfnHookEvent_t ) ( char *name, void ( *pfnEvent )( struct event_args_s *args ) );
typedef int (*pfnEngSrc_Con_IsVisible_t) ();
typedef const char * (*pfnEngSrc_pfnGetGameDirectory_t ) ( void );
typedef struct cvar_s * (*pfnEngSrc_pfnGetCvarPointer_t ) ( const char *szName );
typedef const char * (*pfnEngSrc_Key_LookupBinding_t ) ( const char *pBinding );
typedef const char * (*pfnEngSrc_pfnGetLevelName_t ) ( void );
typedef void (*pfnEngSrc_pfnGetScreenFade_t ) ( struct screenfade_s *fade );
typedef void (*pfnEngSrc_pfnSetScreenFade_t ) ( struct screenfade_s *fade );
typedef void * (*pfnEngSrc_VGui_GetPanel_t ) ( );
typedef void (*pfnEngSrc_VGui_ViewportPaintBackground_t )(int extents[4]);
typedef byte* (*pfnEngSrc_COM_LoadFile_t ) ( char *path, int usehunk, int *pLength );
typedef char* (*pfnEngSrc_COM_ParseFile_t ) ( char *data, char *token );
typedef void (*pfnEngSrc_COM_FreeFile_t) ( void *buffer );
typedef struct triangleapi_s * pTriAPI;
typedef struct efx_api_s * pEfxAPI;
typedef struct event_api_s * pEventAPI;
typedef struct demo_api_s * pDemoAPI;
typedef struct net_api_s * pNetAPI;
typedef struct IVoiceTweak_s * pVoiceTweak;
typedef int (*pfnEngSrc_IsSpectateOnly_t ) ( void );
typedef struct model_s * (*pfnEngSrc_LoadMapSprite_t ) ( const char *filename );
typedef void (*pfnEngSrc_COM_AddAppDirectoryToSearchPath_t ) ( const char *pszBaseDir, const char *appName );
typedef int (*pfnEngSrc_COM_ExpandFilename_t) ( const char *fileName, char *nameOutBuffer, int nameOutBufferSize );
typedef const char * (*pfnEngSrc_PlayerInfo_ValueForKey_t ) ( int playerNum, const char *key );
typedef void (*pfnEngSrc_PlayerInfo_SetValueForKey_t )( const char *key, const char *value );
typedef qboolean (*pfnEngSrc_GetPlayerUniqueID_t) (int iPlayer, char playerID[16]);
typedef int (*pfnEngSrc_GetTrackerIDForPlayer_t) (int playerSlot);
typedef int (*pfnEngSrc_GetPlayerForTrackerID_t) (int trackerID);
typedef int (*pfnEngSrc_pfnServerCmdUnreliable_t ) ( char *szCmdString );
typedef void (*pfnEngSrc_GetMousePos_t ) (struct tagPOINT *ppt);
typedef void (*pfnEngSrc_SetMousePos_t ) (int x, int y);
typedef void (*pfnEngSrc_SetMouseEnable_t) (qboolean fEnable);
typedef struct cvar_s * (*pfnEngSrc_GetFirstCVarPtr_t) ();
typedef unsigned int (*pfnEngSrc_GetFirstCmdFunctionHandle_t)();
typedef unsigned int (*pfnEngSrc_GetNextCmdFunctionHandle_t) (unsigned int cmdhandle);
typedef const char * (*pfnEngSrc_GetCmdFunctionName_t) (unsigned int cmdhandle);
typedef float (*pfnEngSrc_GetClientOldTime_t) ();
typedef float (*pfnEngSrc_GetServerGravityValue_t) ();
typedef struct model_s * (*pfnEngSrc_GetModelByIndex_t) ( int index );
typedef void (*pfnEngSrc_pfnSetFilterMode_t ) ( int mode );
typedef void (*pfnEngSrc_pfnSetFilterColor_t ) ( float r, float g, float b );
typedef void (*pfnEngSrc_pfnSetFilterBrightness_t ) ( float brightness );
typedef sequenceEntry_s* (*pfnEngSrc_pfnSequenceGet_t ) ( const char *fileName, const char* entryName );
typedef void (*pfnEngSrc_pfnSPR_DrawGeneric_t ) ( int frame, int x, int y, const struct rect_s *prc, int src, int dest, int w, int h );
typedef sentenceEntry_s* (*pfnEngSrc_pfnSequencePickSentence_t ) ( const char *sentenceName, int pickMethod, int* entryPicked );
// draw a complete string
typedef int (*pfnEngSrc_pfnDrawString_t ) ( int x, int y, const char *str, int r, int g, int b );
typedef int (*pfnEngSrc_pfnDrawStringReverse_t ) ( int x, int y, const char *str, int r, int g, int b );
typedef const char * (*pfnEngSrc_LocalPlayerInfo_ValueForKey_t )( const char *key );
typedef int (*pfnEngSrc_pfnVGUI2DrawCharacter_t ) ( int x, int y, int ch, unsigned int font );
typedef int (*pfnEngSrc_pfnVGUI2DrawCharacterAdd_t )( int x, int y, int ch, int r, int g, int b, unsigned int font);
typedef unsigned int (*pfnEngSrc_COM_GetApproxWavePlayLength )( const char * filename);
typedef void * (*pfnEngSrc_pfnGetCareerUI_t) ();
typedef void (*pfnEngSrc_Cvar_Set_t ) ( char *cvar, char *value );
typedef int (*pfnEngSrc_pfnIsPlayingCareerMatch_t) ();
typedef double (*pfnEngSrc_GetAbsoluteTime_t) ( void );
typedef void (*pfnEngSrc_pfnProcessTutorMessageDecayBuffer_t)(int *buffer, int bufferLength);
typedef void (*pfnEngSrc_pfnConstructTutorMessageDecayBuffer_t)(int *buffer, int bufferLength);
typedef void (*pfnEngSrc_pfnResetTutorMessageDecayData_t)();
typedef void (*pfnEngSrc_pfnFillRGBABlend_t ) ( int x, int y, int width, int height, int r, int g, int b, int a );
typedef int (*pfnEngSrc_pfnGetAppID_t) ( void );
typedef cmdalias_t* (*pfnEngSrc_pfnGetAliases_t) ( void );
typedef void (*pfnEngSrc_pfnVguiWrap2_GetMouseDelta_t)( int *x, int *y );
// Pointers to the exported engine functions themselves
typedef struct cl_enginefuncs_s
{
pfnEngSrc_pfnSPR_Load_t pfnSPR_Load;
pfnEngSrc_pfnSPR_Frames_t pfnSPR_Frames;
pfnEngSrc_pfnSPR_Height_t pfnSPR_Height;
pfnEngSrc_pfnSPR_Width_t pfnSPR_Width;
pfnEngSrc_pfnSPR_Set_t pfnSPR_Set;
pfnEngSrc_pfnSPR_Draw_t pfnSPR_Draw;
pfnEngSrc_pfnSPR_DrawHoles_t pfnSPR_DrawHoles;
pfnEngSrc_pfnSPR_DrawAdditive_t pfnSPR_DrawAdditive;
pfnEngSrc_pfnSPR_EnableScissor_t pfnSPR_EnableScissor;
pfnEngSrc_pfnSPR_DisableScissor_t pfnSPR_DisableScissor;
pfnEngSrc_pfnSPR_GetList_t pfnSPR_GetList;
pfnEngSrc_pfnFillRGBA_t pfnFillRGBA;
pfnEngSrc_pfnGetScreenInfo_t pfnGetScreenInfo;
pfnEngSrc_pfnSetCrosshair_t pfnSetCrosshair;
pfnEngSrc_pfnRegisterVariable_t pfnRegisterVariable;
pfnEngSrc_pfnGetCvarFloat_t pfnGetCvarFloat;
pfnEngSrc_pfnGetCvarString_t pfnGetCvarString;
pfnEngSrc_pfnAddCommand_t pfnAddCommand;
pfnEngSrc_pfnHookUserMsg_t pfnHookUserMsg;
pfnEngSrc_pfnServerCmd_t pfnServerCmd;
pfnEngSrc_pfnClientCmd_t pfnClientCmd;
pfnEngSrc_pfnGetPlayerInfo_t pfnGetPlayerInfo;
pfnEngSrc_pfnPlaySoundByName_t pfnPlaySoundByName;
pfnEngSrc_pfnPlaySoundByIndex_t pfnPlaySoundByIndex;
pfnEngSrc_pfnAngleVectors_t pfnAngleVectors;
pfnEngSrc_pfnTextMessageGet_t pfnTextMessageGet;
pfnEngSrc_pfnDrawCharacter_t pfnDrawCharacter;
pfnEngSrc_pfnDrawConsoleString_t pfnDrawConsoleString;
pfnEngSrc_pfnDrawSetTextColor_t pfnDrawSetTextColor;
pfnEngSrc_pfnDrawConsoleStringLen_t pfnDrawConsoleStringLen;
pfnEngSrc_pfnConsolePrint_t pfnConsolePrint;
pfnEngSrc_pfnCenterPrint_t pfnCenterPrint;
pfnEngSrc_GetWindowCenterX_t GetWindowCenterX;
pfnEngSrc_GetWindowCenterY_t GetWindowCenterY;
pfnEngSrc_GetViewAngles_t GetViewAngles;
pfnEngSrc_SetViewAngles_t SetViewAngles;
pfnEngSrc_GetMaxClients_t GetMaxClients;
pfnEngSrc_Cvar_SetValue_t Cvar_SetValue;
pfnEngSrc_Cmd_Argc_t Cmd_Argc;
pfnEngSrc_Cmd_Argv_t Cmd_Argv;
pfnEngSrc_Con_Printf_t Con_Printf;
pfnEngSrc_Con_DPrintf_t Con_DPrintf;
pfnEngSrc_Con_NPrintf_t Con_NPrintf;
pfnEngSrc_Con_NXPrintf_t Con_NXPrintf;
pfnEngSrc_PhysInfo_ValueForKey_t PhysInfo_ValueForKey;
pfnEngSrc_ServerInfo_ValueForKey_t ServerInfo_ValueForKey;
pfnEngSrc_GetClientMaxspeed_t GetClientMaxspeed;
pfnEngSrc_CheckParm_t CheckParm;
pfnEngSrc_Key_Event_t Key_Event;
pfnEngSrc_GetMousePosition_t GetMousePosition;
pfnEngSrc_IsNoClipping_t IsNoClipping;
pfnEngSrc_GetLocalPlayer_t GetLocalPlayer;
pfnEngSrc_GetViewModel_t GetViewModel;
pfnEngSrc_GetEntityByIndex_t GetEntityByIndex;
pfnEngSrc_GetClientTime_t GetClientTime;
pfnEngSrc_V_CalcShake_t V_CalcShake;
pfnEngSrc_V_ApplyShake_t V_ApplyShake;
pfnEngSrc_PM_PointContents_t PM_PointContents;
pfnEngSrc_PM_WaterEntity_t PM_WaterEntity;
pfnEngSrc_PM_TraceLine_t PM_TraceLine;
pfnEngSrc_CL_LoadModel_t CL_LoadModel;
pfnEngSrc_CL_CreateVisibleEntity_t CL_CreateVisibleEntity;
pfnEngSrc_GetSpritePointer_t GetSpritePointer;
pfnEngSrc_pfnPlaySoundByNameAtLocation_t pfnPlaySoundByNameAtLocation;
pfnEngSrc_pfnPrecacheEvent_t pfnPrecacheEvent;
pfnEngSrc_pfnPlaybackEvent_t pfnPlaybackEvent;
pfnEngSrc_pfnWeaponAnim_t pfnWeaponAnim;
pfnEngSrc_pfnRandomFloat_t pfnRandomFloat;
pfnEngSrc_pfnRandomLong_t pfnRandomLong;
pfnEngSrc_pfnHookEvent_t pfnHookEvent;
pfnEngSrc_Con_IsVisible_t Con_IsVisible;
pfnEngSrc_pfnGetGameDirectory_t pfnGetGameDirectory;
pfnEngSrc_pfnGetCvarPointer_t pfnGetCvarPointer;
pfnEngSrc_Key_LookupBinding_t Key_LookupBinding;
pfnEngSrc_pfnGetLevelName_t pfnGetLevelName;
pfnEngSrc_pfnGetScreenFade_t pfnGetScreenFade;
pfnEngSrc_pfnSetScreenFade_t pfnSetScreenFade;
pfnEngSrc_VGui_GetPanel_t VGui_GetPanel;
pfnEngSrc_VGui_ViewportPaintBackground_t VGui_ViewportPaintBackground;
pfnEngSrc_COM_LoadFile_t COM_LoadFile;
pfnEngSrc_COM_ParseFile_t COM_ParseFile;
pfnEngSrc_COM_FreeFile_t COM_FreeFile;
struct triangleapi_s *pTriAPI;
struct efx_api_s *pEfxAPI;
struct event_api_s *pEventAPI;
struct demo_api_s *pDemoAPI;
struct net_api_s *pNetAPI;
struct IVoiceTweak_s *pVoiceTweak;
pfnEngSrc_IsSpectateOnly_t IsSpectateOnly;
pfnEngSrc_LoadMapSprite_t LoadMapSprite;
pfnEngSrc_COM_AddAppDirectoryToSearchPath_t COM_AddAppDirectoryToSearchPath;
pfnEngSrc_COM_ExpandFilename_t COM_ExpandFilename;
pfnEngSrc_PlayerInfo_ValueForKey_t PlayerInfo_ValueForKey;
pfnEngSrc_PlayerInfo_SetValueForKey_t PlayerInfo_SetValueForKey;
pfnEngSrc_GetPlayerUniqueID_t GetPlayerUniqueID;
pfnEngSrc_GetTrackerIDForPlayer_t GetTrackerIDForPlayer;
pfnEngSrc_GetPlayerForTrackerID_t GetPlayerForTrackerID;
pfnEngSrc_pfnServerCmdUnreliable_t pfnServerCmdUnreliable;
pfnEngSrc_GetMousePos_t pfnGetMousePos;
pfnEngSrc_SetMousePos_t pfnSetMousePos;
pfnEngSrc_SetMouseEnable_t pfnSetMouseEnable;
pfnEngSrc_GetFirstCVarPtr_t GetFirstCvarPtr;
pfnEngSrc_GetFirstCmdFunctionHandle_t GetFirstCmdFunctionHandle;
pfnEngSrc_GetNextCmdFunctionHandle_t GetNextCmdFunctionHandle;
pfnEngSrc_GetCmdFunctionName_t GetCmdFunctionName;
pfnEngSrc_GetClientOldTime_t hudGetClientOldTime;
pfnEngSrc_GetServerGravityValue_t hudGetServerGravityValue;
pfnEngSrc_GetModelByIndex_t hudGetModelByIndex;
pfnEngSrc_pfnSetFilterMode_t pfnSetFilterMode;
pfnEngSrc_pfnSetFilterColor_t pfnSetFilterColor;
pfnEngSrc_pfnSetFilterBrightness_t pfnSetFilterBrightness;
pfnEngSrc_pfnSequenceGet_t pfnSequenceGet;
pfnEngSrc_pfnSPR_DrawGeneric_t pfnSPR_DrawGeneric;
pfnEngSrc_pfnSequencePickSentence_t pfnSequencePickSentence;
pfnEngSrc_pfnDrawString_t pfnDrawString;
pfnEngSrc_pfnDrawStringReverse_t pfnDrawStringReverse;
pfnEngSrc_LocalPlayerInfo_ValueForKey_t LocalPlayerInfo_ValueForKey;
pfnEngSrc_pfnVGUI2DrawCharacter_t pfnVGUI2DrawCharacter;
pfnEngSrc_pfnVGUI2DrawCharacterAdd_t pfnVGUI2DrawCharacterAdd;
pfnEngSrc_COM_GetApproxWavePlayLength COM_GetApproxWavePlayLength;
pfnEngSrc_pfnGetCareerUI_t pfnGetCareerUI;
pfnEngSrc_Cvar_Set_t Cvar_Set;
pfnEngSrc_pfnIsPlayingCareerMatch_t pfnIsCareerMatch;
pfnEngSrc_pfnPlaySoundVoiceByName_t pfnPlaySoundVoiceByName;
pfnEngSrc_pfnPrimeMusicStream_t pfnPrimeMusicStream;
pfnEngSrc_GetAbsoluteTime_t GetAbsoluteTime;
pfnEngSrc_pfnProcessTutorMessageDecayBuffer_t pfnProcessTutorMessageDecayBuffer;
pfnEngSrc_pfnConstructTutorMessageDecayBuffer_t pfnConstructTutorMessageDecayBuffer;
pfnEngSrc_pfnResetTutorMessageDecayData_t pfnResetTutorMessageDecayData;
pfnEngSrc_pfnPlaySoundByNameAtPitch_t pfnPlaySoundByNameAtPitch;
pfnEngSrc_pfnFillRGBABlend_t pfnFillRGBABlend;
pfnEngSrc_pfnGetAppID_t pfnGetAppID;
pfnEngSrc_pfnGetAliases_t pfnGetAliasList;
pfnEngSrc_pfnVguiWrap2_GetMouseDelta_t pfnVguiWrap2_GetMouseDelta;
} cl_enginefunc_t;
// Function type declarations for engine destination functions
typedef void(*pfnEngDst_pfnSPR_Load_t) (const char **);
typedef void(*pfnEngDst_pfnSPR_Frames_t) (HSPRITE_t *);
typedef void(*pfnEngDst_pfnSPR_Height_t) (HSPRITE_t *, int *);
typedef void(*pfnEngDst_pfnSPR_Width_t) (HSPRITE_t *, int *);
typedef void(*pfnEngDst_pfnSPR_Set_t) (HSPRITE_t *, int *, int *, int *);
typedef void(*pfnEngDst_pfnSPR_Draw_t) (int *, int *, int *, const struct rect_s **);
typedef void(*pfnEngDst_pfnSPR_DrawHoles_t) (int *, int *, int *, const struct rect_s **);
typedef void(*pfnEngDst_pfnSPR_DrawAdditive_t) (int *, int *, int *, const struct rect_s **);
typedef void(*pfnEngDst_pfnSPR_EnableScissor_t) (int *, int *, int *, int *);
typedef void(*pfnEngDst_pfnSPR_DisableScissor_t) (void);
typedef void(*pfnEngDst_pfnSPR_GetList_t) (char **, int **);
typedef void(*pfnEngDst_pfnFillRGBA_t) (int *, int *, int *, int *, int *, int *, int *, int *);
typedef void(*pfnEngDst_pfnGetScreenInfo_t) (struct SCREENINFO_s **);
typedef void(*pfnEngDst_pfnSetCrosshair_t) (HSPRITE_t *, struct rect_s *, int *, int *, int *);
typedef void(*pfnEngDst_pfnRegisterVariable_t) (char **, char **, int *);
typedef void(*pfnEngDst_pfnGetCvarFloat_t) (char **);
typedef void(*pfnEngDst_pfnGetCvarString_t) (char **);
typedef void(*pfnEngDst_pfnAddCommand_t) (char **, void(**pfnEngDst_function)(void));
typedef void(*pfnEngDst_pfnHookUserMsg_t) (char **, pfnUserMsgHook *);
typedef void(*pfnEngDst_pfnServerCmd_t) (char **);
typedef void(*pfnEngDst_pfnClientCmd_t) (char **);
typedef void(*pfnEngDst_pfnPrimeMusicStream_t) (char **, int *);
typedef void(*pfnEngDst_pfnGetPlayerInfo_t) (int *, struct hud_player_info_s **);
typedef void(*pfnEngDst_pfnPlaySoundByName_t) (char **, float *);
typedef void(*pfnEngDst_pfnPlaySoundByNameAtPitch_t) (char **, float *, int *);
typedef void(*pfnEngDst_pfnPlaySoundVoiceByName_t) (char **, float *);
typedef void(*pfnEngDst_pfnPlaySoundByIndex_t) (int *, float *);
typedef void(*pfnEngDst_pfnAngleVectors_t) (const float * *, float * *, float * *, float * *);
typedef void(*pfnEngDst_pfnTextMessageGet_t) (const char **);
typedef void(*pfnEngDst_pfnDrawCharacter_t) (int *, int *, int *, int *, int *, int *);
typedef void(*pfnEngDst_pfnDrawConsoleString_t) (int *, int *, char **);
typedef void(*pfnEngDst_pfnDrawSetTextColor_t) (float *, float *, float *);
typedef void(*pfnEngDst_pfnDrawConsoleStringLen_t) (const char **, int **, int **);
typedef void(*pfnEngDst_pfnConsolePrint_t) (const char **);
typedef void(*pfnEngDst_pfnCenterPrint_t) (const char **);
typedef void(*pfnEngDst_GetWindowCenterX_t) (void);
typedef void(*pfnEngDst_GetWindowCenterY_t) (void);
typedef void(*pfnEngDst_GetViewAngles_t) (float **);
typedef void(*pfnEngDst_SetViewAngles_t) (float **);
typedef void(*pfnEngDst_GetMaxClients_t) (void);
typedef void(*pfnEngDst_Cvar_SetValue_t) (char **, float *);
typedef void(*pfnEngDst_Cmd_Argc_t) (void);
typedef void(*pfnEngDst_Cmd_Argv_t) (int *);
typedef void(*pfnEngDst_Con_Printf_t) (char **);
typedef void(*pfnEngDst_Con_DPrintf_t) (char **);
typedef void(*pfnEngDst_Con_NPrintf_t) (int *, char **);
typedef void(*pfnEngDst_Con_NXPrintf_t) (struct con_nprint_s **, char **);
typedef void(*pfnEngDst_PhysInfo_ValueForKey_t) (const char **);
typedef void(*pfnEngDst_ServerInfo_ValueForKey_t) (const char **);
typedef void(*pfnEngDst_GetClientMaxspeed_t) (void);
typedef void(*pfnEngDst_CheckParm_t) (char **, char ***);
typedef void(*pfnEngDst_Key_Event_t) (int *, int *);
typedef void(*pfnEngDst_GetMousePosition_t) (int **, int **);
typedef void(*pfnEngDst_IsNoClipping_t) (void);
typedef void(*pfnEngDst_GetLocalPlayer_t) (void);
typedef void(*pfnEngDst_GetViewModel_t) (void);
typedef void(*pfnEngDst_GetEntityByIndex_t) (int *);
typedef void(*pfnEngDst_GetClientTime_t) (void);
typedef void(*pfnEngDst_V_CalcShake_t) (void);
typedef void(*pfnEngDst_V_ApplyShake_t) (float **, float **, float *);
typedef void(*pfnEngDst_PM_PointContents_t) (float **, int **);
typedef void(*pfnEngDst_PM_WaterEntity_t) (float **);
typedef void(*pfnEngDst_PM_TraceLine_t) (float **, float **, int *, int *, int *);
typedef void(*pfnEngDst_CL_LoadModel_t) (const char **, int **);
typedef void(*pfnEngDst_CL_CreateVisibleEntity_t) (int *, struct cl_entity_s **);
typedef void(*pfnEngDst_GetSpritePointer_t) (HSPRITE_t *);
typedef void(*pfnEngDst_pfnPlaySoundByNameAtLocation_t) (char **, float *, float **);
typedef void(*pfnEngDst_pfnPrecacheEvent_t) (int *, const char* *);
typedef void(*pfnEngDst_pfnPlaybackEvent_t) (int *, const struct edict_s **, unsigned short *, float *, float **, float **, float *, float *, int *, int *, int *, int *);
typedef void(*pfnEngDst_pfnWeaponAnim_t) (int *, int *);
typedef void(*pfnEngDst_pfnRandomFloat_t) (float *, float *);
typedef void(*pfnEngDst_pfnRandomLong_t) (int32 *, int32 *);
typedef void(*pfnEngDst_pfnHookEvent_t) (char **, void(**pfnEvent)(struct event_args_s *args));
typedef void(*pfnEngDst_Con_IsVisible_t) ();
typedef void(*pfnEngDst_pfnGetGameDirectory_t) (void);
typedef void(*pfnEngDst_pfnGetCvarPointer_t) (const char **);
typedef void(*pfnEngDst_Key_LookupBinding_t) (const char **);
typedef void(*pfnEngDst_pfnGetLevelName_t) (void);
typedef void(*pfnEngDst_pfnGetScreenFade_t) (struct screenfade_s **);
typedef void(*pfnEngDst_pfnSetScreenFade_t) (struct screenfade_s **);
typedef void(*pfnEngDst_VGui_GetPanel_t) ();
typedef void(*pfnEngDst_VGui_ViewportPaintBackground_t) (int **);
typedef void(*pfnEngDst_COM_LoadFile_t) (const char **, int *, int **);
typedef void(*pfnEngDst_COM_ParseFile_t) (char **, char **);
typedef void(*pfnEngDst_COM_FreeFile_t) (void **);
typedef void(*pfnEngDst_IsSpectateOnly_t) (void);
typedef void(*pfnEngDst_LoadMapSprite_t) (const char **);
typedef void(*pfnEngDst_COM_AddAppDirectoryToSearchPath_t) (const char **, const char **);
typedef void(*pfnEngDst_COM_ExpandFilename_t) (const char **, char **, int *);
typedef void(*pfnEngDst_PlayerInfo_ValueForKey_t) (int *, const char **);
typedef void(*pfnEngDst_PlayerInfo_SetValueForKey_t) (const char **, const char **);
typedef void(*pfnEngDst_GetPlayerUniqueID_t) (int *, char **);
typedef void(*pfnEngDst_GetTrackerIDForPlayer_t) (int *);
typedef void(*pfnEngDst_GetPlayerForTrackerID_t) (int *);
typedef void(*pfnEngDst_pfnServerCmdUnreliable_t) (char **);
typedef void(*pfnEngDst_GetMousePos_t) (struct tagPOINT **);
typedef void(*pfnEngDst_SetMousePos_t) (int *, int *);
typedef void(*pfnEngDst_SetMouseEnable_t) (qboolean *);
typedef void(*pfnEngDst_pfnSetFilterMode_t) (int *);
typedef void(*pfnEngDst_pfnSetFilterColor_t) (float *, float *, float *);
typedef void(*pfnEngDst_pfnSetFilterBrightness_t) (float *);
typedef void(*pfnEngDst_pfnSequenceGet_t) (const char**, const char**);
typedef void(*pfnEngDst_pfnSPR_DrawGeneric_t) (int *, int *, int *, const struct rect_s **, int *, int *, int *, int *);
typedef void(*pfnEngDst_pfnSequencePickSentence_t) (const char**, int *, int **);
typedef void(*pfnEngDst_pfnDrawString_t) (int *, int *, const char *, int *, int *, int *);
typedef void(*pfnEngDst_pfnDrawStringReverse_t) (int *, int *, const char *, int *, int *, int *);
typedef void(*pfnEngDst_LocalPlayerInfo_ValueForKey_t) (const char **);
typedef void(*pfnEngDst_pfnVGUI2DrawCharacter_t) (int *, int *, int *, unsigned int *);
typedef void(*pfnEngDst_pfnVGUI2DrawCharacterAdd_t) (int *, int *, int *, int *, int *, int *, unsigned int *);
typedef void(*pfnEngDst_pfnProcessTutorMessageDecayBuffer_t) (int **, int *);
typedef void(*pfnEngDst_pfnConstructTutorMessageDecayBuffer_t) (int **, int *);
typedef void(*pfnEngDst_pfnResetTutorMessageDecayData_t) ();
typedef void(*pfnEngDst_pfnFillRGBABlend_t) (int *, int *, int *, int *, int *, int *, int *, int *);
typedef void(*pfnEngDst_pfnGetAppID_t) (void);
typedef void(*pfnEngDst_pfnGetAliases_t) (void);
typedef void(*pfnEngDst_pfnVguiWrap2_GetMouseDelta_t) (int *x, int *y);
// Pointers to the engine destination functions
typedef struct
{
pfnEngDst_pfnSPR_Load_t pfnSPR_Load;
pfnEngDst_pfnSPR_Frames_t pfnSPR_Frames;
pfnEngDst_pfnSPR_Height_t pfnSPR_Height;
pfnEngDst_pfnSPR_Width_t pfnSPR_Width;
pfnEngDst_pfnSPR_Set_t pfnSPR_Set;
pfnEngDst_pfnSPR_Draw_t pfnSPR_Draw;
pfnEngDst_pfnSPR_DrawHoles_t pfnSPR_DrawHoles;
pfnEngDst_pfnSPR_DrawAdditive_t pfnSPR_DrawAdditive;
pfnEngDst_pfnSPR_EnableScissor_t pfnSPR_EnableScissor;
pfnEngDst_pfnSPR_DisableScissor_t pfnSPR_DisableScissor;
pfnEngDst_pfnSPR_GetList_t pfnSPR_GetList;
pfnEngDst_pfnFillRGBA_t pfnFillRGBA;
pfnEngDst_pfnGetScreenInfo_t pfnGetScreenInfo;
pfnEngDst_pfnSetCrosshair_t pfnSetCrosshair;
pfnEngDst_pfnRegisterVariable_t pfnRegisterVariable;
pfnEngDst_pfnGetCvarFloat_t pfnGetCvarFloat;
pfnEngDst_pfnGetCvarString_t pfnGetCvarString;
pfnEngDst_pfnAddCommand_t pfnAddCommand;
pfnEngDst_pfnHookUserMsg_t pfnHookUserMsg;
pfnEngDst_pfnServerCmd_t pfnServerCmd;
pfnEngDst_pfnClientCmd_t pfnClientCmd;
pfnEngDst_pfnGetPlayerInfo_t pfnGetPlayerInfo;
pfnEngDst_pfnPlaySoundByName_t pfnPlaySoundByName;
pfnEngDst_pfnPlaySoundByIndex_t pfnPlaySoundByIndex;
pfnEngDst_pfnAngleVectors_t pfnAngleVectors;
pfnEngDst_pfnTextMessageGet_t pfnTextMessageGet;
pfnEngDst_pfnDrawCharacter_t pfnDrawCharacter;
pfnEngDst_pfnDrawConsoleString_t pfnDrawConsoleString;
pfnEngDst_pfnDrawSetTextColor_t pfnDrawSetTextColor;
pfnEngDst_pfnDrawConsoleStringLen_t pfnDrawConsoleStringLen;
pfnEngDst_pfnConsolePrint_t pfnConsolePrint;
pfnEngDst_pfnCenterPrint_t pfnCenterPrint;
pfnEngDst_GetWindowCenterX_t GetWindowCenterX;
pfnEngDst_GetWindowCenterY_t GetWindowCenterY;
pfnEngDst_GetViewAngles_t GetViewAngles;
pfnEngDst_SetViewAngles_t SetViewAngles;
pfnEngDst_GetMaxClients_t GetMaxClients;
pfnEngDst_Cvar_SetValue_t Cvar_SetValue;
pfnEngDst_Cmd_Argc_t Cmd_Argc;
pfnEngDst_Cmd_Argv_t Cmd_Argv;
pfnEngDst_Con_Printf_t Con_Printf;
pfnEngDst_Con_DPrintf_t Con_DPrintf;
pfnEngDst_Con_NPrintf_t Con_NPrintf;
pfnEngDst_Con_NXPrintf_t Con_NXPrintf;
pfnEngDst_PhysInfo_ValueForKey_t PhysInfo_ValueForKey;
pfnEngDst_ServerInfo_ValueForKey_t ServerInfo_ValueForKey;
pfnEngDst_GetClientMaxspeed_t GetClientMaxspeed;
pfnEngDst_CheckParm_t CheckParm;
pfnEngDst_Key_Event_t Key_Event;
pfnEngDst_GetMousePosition_t GetMousePosition;
pfnEngDst_IsNoClipping_t IsNoClipping;
pfnEngDst_GetLocalPlayer_t GetLocalPlayer;
pfnEngDst_GetViewModel_t GetViewModel;
pfnEngDst_GetEntityByIndex_t GetEntityByIndex;
pfnEngDst_GetClientTime_t GetClientTime;
pfnEngDst_V_CalcShake_t V_CalcShake;
pfnEngDst_V_ApplyShake_t V_ApplyShake;
pfnEngDst_PM_PointContents_t PM_PointContents;
pfnEngDst_PM_WaterEntity_t PM_WaterEntity;
pfnEngDst_PM_TraceLine_t PM_TraceLine;
pfnEngDst_CL_LoadModel_t CL_LoadModel;
pfnEngDst_CL_CreateVisibleEntity_t CL_CreateVisibleEntity;
pfnEngDst_GetSpritePointer_t GetSpritePointer;
pfnEngDst_pfnPlaySoundByNameAtLocation_t pfnPlaySoundByNameAtLocation;
pfnEngDst_pfnPrecacheEvent_t pfnPrecacheEvent;
pfnEngDst_pfnPlaybackEvent_t pfnPlaybackEvent;
pfnEngDst_pfnWeaponAnim_t pfnWeaponAnim;
pfnEngDst_pfnRandomFloat_t pfnRandomFloat;
pfnEngDst_pfnRandomLong_t pfnRandomLong;
pfnEngDst_pfnHookEvent_t pfnHookEvent;
pfnEngDst_Con_IsVisible_t Con_IsVisible;
pfnEngDst_pfnGetGameDirectory_t pfnGetGameDirectory;
pfnEngDst_pfnGetCvarPointer_t pfnGetCvarPointer;
pfnEngDst_Key_LookupBinding_t Key_LookupBinding;
pfnEngDst_pfnGetLevelName_t pfnGetLevelName;
pfnEngDst_pfnGetScreenFade_t pfnGetScreenFade;
pfnEngDst_pfnSetScreenFade_t pfnSetScreenFade;
pfnEngDst_VGui_GetPanel_t VGui_GetPanel;
pfnEngDst_VGui_ViewportPaintBackground_t VGui_ViewportPaintBackground;
pfnEngDst_COM_LoadFile_t COM_LoadFile;
pfnEngDst_COM_ParseFile_t COM_ParseFile;
pfnEngDst_COM_FreeFile_t COM_FreeFile;
struct triangleapi_s *pTriAPI;
struct efx_api_s *pEfxAPI;
struct event_api_s *pEventAPI;
struct demo_api_s *pDemoAPI;
struct net_api_s *pNetAPI;
struct IVoiceTweak_s *pVoiceTweak;
pfnEngDst_IsSpectateOnly_t IsSpectateOnly;
pfnEngDst_LoadMapSprite_t LoadMapSprite;
pfnEngDst_COM_AddAppDirectoryToSearchPath_t COM_AddAppDirectoryToSearchPath;
pfnEngDst_COM_ExpandFilename_t COM_ExpandFilename;
pfnEngDst_PlayerInfo_ValueForKey_t PlayerInfo_ValueForKey;
pfnEngDst_PlayerInfo_SetValueForKey_t PlayerInfo_SetValueForKey;
pfnEngDst_GetPlayerUniqueID_t GetPlayerUniqueID;
pfnEngDst_GetTrackerIDForPlayer_t GetTrackerIDForPlayer;
pfnEngDst_GetPlayerForTrackerID_t GetPlayerForTrackerID;
pfnEngDst_pfnServerCmdUnreliable_t pfnServerCmdUnreliable;
pfnEngDst_GetMousePos_t pfnGetMousePos;
pfnEngDst_SetMousePos_t pfnSetMousePos;
pfnEngDst_SetMouseEnable_t pfnSetMouseEnable;
pfnEngDst_pfnSetFilterMode_t pfnSetFilterMode ;
pfnEngDst_pfnSetFilterColor_t pfnSetFilterColor ;
pfnEngDst_pfnSetFilterBrightness_t pfnSetFilterBrightness ;
pfnEngDst_pfnSequenceGet_t pfnSequenceGet;
pfnEngDst_pfnSPR_DrawGeneric_t pfnSPR_DrawGeneric;
pfnEngDst_pfnSequencePickSentence_t pfnSequencePickSentence;
pfnEngDst_pfnDrawString_t pfnDrawString;
pfnEngDst_pfnDrawString_t pfnDrawStringReverse;
pfnEngDst_LocalPlayerInfo_ValueForKey_t LocalPlayerInfo_ValueForKey;
pfnEngDst_pfnVGUI2DrawCharacter_t pfnVGUI2DrawCharacter;
pfnEngDst_pfnVGUI2DrawCharacterAdd_t pfnVGUI2DrawCharacterAdd;
pfnEngDst_pfnPlaySoundVoiceByName_t pfnPlaySoundVoiceByName;
pfnEngDst_pfnPrimeMusicStream_t pfnPrimeMusicStream;
pfnEngDst_pfnProcessTutorMessageDecayBuffer_t pfnProcessTutorMessageDecayBuffer;
pfnEngDst_pfnConstructTutorMessageDecayBuffer_t pfnConstructTutorMessageDecayBuffer;
pfnEngDst_pfnResetTutorMessageDecayData_t pfnResetTutorMessageDecayData;
pfnEngDst_pfnPlaySoundByNameAtPitch_t pfnPlaySoundByNameAtPitch;
pfnEngDst_pfnFillRGBABlend_t pfnFillRGBABlend;
pfnEngDst_pfnGetAppID_t pfnGetAppID;
pfnEngDst_pfnGetAliases_t pfnGetAliasList;
pfnEngDst_pfnVguiWrap2_GetMouseDelta_t pfnVguiWrap2_GetMouseDelta;
} cl_enginefunc_dst_t;
// ********************************************************
// Functions exposed by the engine to the module
// ********************************************************
// Functions for ModuleS
typedef void (*PFN_KICKPLAYER)(int nPlayerSlot, int nReason);
typedef struct modshelpers_s
{
PFN_KICKPLAYER m_pfnKickPlayer;
// reserved for future expansion
int m_nVoid1;
int m_nVoid2;
int m_nVoid3;
int m_nVoid4;
int m_nVoid5;
int m_nVoid6;
int m_nVoid7;
int m_nVoid8;
int m_nVoid9;
} modshelpers_t;
// Functions for moduleC
typedef struct modchelpers_s
{
// reserved for future expansion
int m_nVoid0;
int m_nVoid1;
int m_nVoid2;
int m_nVoid3;
int m_nVoid4;
int m_nVoid5;
int m_nVoid6;
int m_nVoid7;
int m_nVoid8;
int m_nVoid9;
} modchelpers_t;
// ********************************************************
// Information about the engine
// ********************************************************
typedef struct engdata_s
{
cl_enginefunc_t *pcl_enginefuncs; // functions exported by the engine
cl_enginefunc_dst_t *pg_engdstAddrs; // destination handlers for engine exports
cldll_func_t *pcl_funcs; // client exports
cldll_func_dst_t *pg_cldstAddrs; // client export destination handlers
struct modfuncs_s *pg_modfuncs; // engine's pointer to module functions
struct cmd_function_s **pcmd_functions; // list of all registered commands
void *pkeybindings; // all key bindings (not really a void *, but easier this way)
void (*pfnConPrintf)(char *, ...); // dump to console
struct cvar_s **pcvar_vars; // pointer to head of cvar list
struct glwstate_t *pglwstate; // OpenGl information
void *(*pfnSZ_GetSpace)(struct sizebuf_s *, int); // pointer to SZ_GetSpace
struct modfuncs_s *pmodfuncs; // &g_modfuncs
void *pfnGetProcAddress; // &GetProcAddress
void *pfnGetModuleHandle; // &GetModuleHandle
struct server_static_s *psvs; // &svs
struct client_static_s *pcls; // &cls
void (*pfnSV_DropClient)(struct client_s *, qboolean, char *, ...); // pointer to SV_DropClient
void (*pfnNetchan_Transmit)(struct netchan_s *, int, byte *); // pointer to Netchan_Transmit
void (*pfnNET_SendPacket)(enum netsrc_s sock, int length, void *data, netadr_t to); // &NET_SendPacket
struct cvar_s *(*pfnCvarFindVar)(const char *pchName); // pointer to Cvar_FindVar
int *phinstOpenGlEarly; // &g_hinstOpenGlEarly
// Reserved for future expansion
void *pVoid0; // reserved for future expan
void *pVoid1; // reserved for future expan
void *pVoid2; // reserved for future expan
void *pVoid3; // reserved for future expan
void *pVoid4; // reserved for future expan
void *pVoid5; // reserved for future expan
void *pVoid6; // reserved for future expan
void *pVoid7; // reserved for future expan
void *pVoid8; // reserved for future expan
void *pVoid9; // reserved for future expan
} engdata_t;
// ********************************************************
// Functions exposed by the security module
// ********************************************************
typedef void (*PFN_LOADMOD)(char *pchModule);
typedef void (*PFN_CLOSEMOD)(void);
typedef int (*PFN_NCALL)(int ijump, int cnArg, ...);
typedef void (*PFN_GETCLDSTADDRS)(cldll_func_dst_t *pcldstAddrs);
typedef void (*PFN_GETENGDSTADDRS)(cl_enginefunc_dst_t *pengdstAddrs);
typedef void (*PFN_MODULELOADED)(void);
typedef void (*PFN_PROCESSOUTGOINGNET)(struct netchan_s *pchan, struct sizebuf_s *psizebuf);
typedef qboolean (*PFN_PROCESSINCOMINGNET)(struct netchan_s *pchan, struct sizebuf_s *psizebuf);
typedef void (*PFN_TEXTURELOAD)(char *pszName, int dxWidth, int dyHeight, char *pbData);
typedef void (*PFN_MODELLOAD)(struct model_s *pmodel, void *pvBuf);
typedef void (*PFN_FRAMEBEGIN)(void);
typedef void (*PFN_FRAMERENDER1)(void);
typedef void (*PFN_FRAMERENDER2)(void);
typedef void (*PFN_SETMODSHELPERS)(modshelpers_t *pmodshelpers);
typedef void (*PFN_SETMODCHELPERS)(modchelpers_t *pmodchelpers);
typedef void (*PFN_SETENGDATA)(engdata_t *pengdata);
typedef void (*PFN_CONNECTCLIENT)(int iPlayer);
typedef void (*PFN_RECORDIP)(unsigned int pnIP);
typedef void (*PFN_PLAYERSTATUS)(unsigned char *pbData, int cbData);
typedef void (*PFN_SETENGINEVERSION)(int nVersion);
// typedef class CMachine *(*PFN_PCMACHINE)(void);
typedef int (*PFN_PCMACHINE)(void);
typedef void (*PFN_SETIP)(int ijump);
typedef void (*PFN_EXECUTE)(void);
typedef struct modfuncs_s
{
// Functions for the pcode interpreter
PFN_LOADMOD m_pfnLoadMod;
PFN_CLOSEMOD m_pfnCloseMod;
PFN_NCALL m_pfnNCall;
// API destination functions
PFN_GETCLDSTADDRS m_pfnGetClDstAddrs;
PFN_GETENGDSTADDRS m_pfnGetEngDstAddrs;
// Miscellaneous functions
PFN_MODULELOADED m_pfnModuleLoaded; // Called right after the module is loaded
// Functions for processing network traffic
PFN_PROCESSOUTGOINGNET m_pfnProcessOutgoingNet; // Every outgoing packet gets run through this
PFN_PROCESSINCOMINGNET m_pfnProcessIncomingNet; // Every incoming packet gets run through this
// Resource functions
PFN_TEXTURELOAD m_pfnTextureLoad; // Called as each texture is loaded
PFN_MODELLOAD m_pfnModelLoad; // Called as each model is loaded
// Functions called every frame
PFN_FRAMEBEGIN m_pfnFrameBegin; // Called at the beginning of each frame cycle
PFN_FRAMERENDER1 m_pfnFrameRender1; // Called at the beginning of the render loop
PFN_FRAMERENDER2 m_pfnFrameRender2; // Called at the end of the render loop
// Module helper transfer
PFN_SETMODSHELPERS m_pfnSetModSHelpers;
PFN_SETMODCHELPERS m_pfnSetModCHelpers;
PFN_SETENGDATA m_pfnSetEngData;
// Which version of the module is this?
int m_nVersion;
// Miscellaneous game stuff
PFN_CONNECTCLIENT m_pfnConnectClient; // Called whenever a new client connects
PFN_RECORDIP m_pfnRecordIP; // Secure master has reported a new IP for us
PFN_PLAYERSTATUS m_pfnPlayerStatus; // Called whenever we receive a PlayerStatus packet
// Recent additions
PFN_SETENGINEVERSION m_pfnSetEngineVersion; // 1 = patched engine
// reserved for future expansion
int m_nVoid2;
int m_nVoid3;
int m_nVoid4;
int m_nVoid5;
int m_nVoid6;
int m_nVoid7;
int m_nVoid8;
int m_nVoid9;
} modfuncs_t;
enum
{
k_nEngineVersion15Base = 0,
k_nEngineVersion15Patch,
k_nEngineVersion16Base,
k_nEngineVersion16Validated // 1.6 engine with built-in validation
};
typedef struct validator_s
{
int m_nRandomizer; // Random number to be XOR'd into all subsequent fields
int m_nSignature1; // First signature that identifies this structure
int m_nSignature2; // Second signature
int m_pbCode; // Beginning of the code block
int m_cbCode; // Size of the code block
int m_nChecksum; // Checksum of the code block
int m_nSpecial; // For engine, 1 if hw.dll, 0 if sw.dll. For client, pclfuncs checksum
int m_nCompensator; // Keeps the checksum correct
} validator_t;
#define k_nChecksumCompensator 0x36a8f09c // Don't change this value: it's hardcorded in cdll_int.cpp,
#define k_nModuleVersionCur 0x43210004