mirror of
https://github.com/rehlds/rechecker.git
synced 2024-12-30 22:25:28 +03:00
39 lines
1004 B
C
39 lines
1004 B
C
|
//========= Copyright <20> 1996-2002, Valve LLC, All rights reserved. ============
|
|||
|
//
|
|||
|
// Purpose:
|
|||
|
//
|
|||
|
// $NoKeywords: $
|
|||
|
//=============================================================================
|
|||
|
|
|||
|
#ifndef IVOICETWEAK_H
|
|||
|
#define IVOICETWEAK_H
|
|||
|
#ifdef _WIN32
|
|||
|
#pragma once
|
|||
|
#endif
|
|||
|
|
|||
|
// These provide access to the voice controls.
|
|||
|
typedef enum
|
|||
|
{
|
|||
|
MicrophoneVolume=0, // values 0-1.
|
|||
|
OtherSpeakerScale, // values 0-1. Scales how loud other players are.
|
|||
|
MicBoost, // 20 db gain to voice input
|
|||
|
} VoiceTweakControl;
|
|||
|
|
|||
|
|
|||
|
typedef struct IVoiceTweak_s
|
|||
|
{
|
|||
|
// These turn voice tweak mode on and off. While in voice tweak mode, the user's voice is echoed back
|
|||
|
// without sending to the server.
|
|||
|
int (*StartVoiceTweakMode)(); // Returns 0 on error.
|
|||
|
void (*EndVoiceTweakMode)();
|
|||
|
|
|||
|
// Get/set control values.
|
|||
|
void (*SetControlFloat)(VoiceTweakControl iControl, float value);
|
|||
|
float (*GetControlFloat)(VoiceTweakControl iControl);
|
|||
|
|
|||
|
int (*GetSpeakingVolume)();
|
|||
|
} IVoiceTweak;
|
|||
|
|
|||
|
|
|||
|
#endif // IVOICETWEAK_H
|