Refactoring

Added Makefile
Added some flags to like "BREAK", "IGNORE"
This commit is contained in:
s1lentq 2015-11-11 23:29:54 +06:00
parent 6e4dbe9da7
commit 9f148eab97
14 changed files with 441 additions and 285 deletions

48
Makefile Normal file
View File

@ -0,0 +1,48 @@
NAME = rechecker
COMPILER = /opt/intel/bin/icpc
OBJECTS = src/main.cpp src/meta_api.cpp src/dllapi.cpp\
src/cmdexec.cpp src/engine_rehlds.cpp src/h_export.cpp\
src/resource.cpp src/sdk_util.cpp public/interface.cpp
LINK = -lm -ldl -static-intel -static-libgcc -no-intel-extensions
OPT_FLAGS = -O3 -msse3 -ipo -no-prec-div -fp-model fast=2 -funroll-loops -fomit-frame-pointer -fno-stack-protector
INCLUDE = -I. -Isrc -Icommon -Idlls -Iengine -Ipm_shared -Ipublic -Imetamod
BIN_DIR = Release
CFLAGS = $(OPT_FLAGS)
CFLAGS += -g0 -fvisibility=hidden -DNOMINMAX -fvisibility-inlines-hidden\
-DNDEBUG -Dlinux -D__linux__ -std=c++11 -shared -wd147,274 -fasm-blocks\
-Qoption,cpp,--treat_func_as_string_literal_cpp -fno-rtti
OBJ_LINUX := $(OBJECTS:%.c=$(BIN_DIR)/%.o)
$(BIN_DIR)/%.o: %.c
$(COMPILER) $(INCLUDE) $(CFLAGS) -o $@ -c $<
all:
mkdir -p $(BIN_DIR)
mkdir -p $(BIN_DIR)/sdk
$(MAKE) $(NAME) && strip -x $(BIN_DIR)/$(NAME)_mm_i386.so
$(NAME): $(OBJ_LINUX)
$(COMPILER) $(INCLUDE) $(CFLAGS) $(OBJ_LINUX) $(LINK) -o$(BIN_DIR)/$(NAME)_mm_i386.so
check:
cppcheck $(INCLUDE) --quiet --max-configs=100 -D__linux__ -DNDEBUG -DHAVE_STDINT_H .
debug:
$(MAKE) all DEBUG=false
default: all
clean:
rm -rf Release/sdk/*.o
rm -rf Release/*.o
rm -rf Release/$(NAME)_mm_i386.so

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@ -145,6 +145,10 @@ typedef IVoidHookChainRegistry<IGameClient *, char *, size_t, sizebuf_t *, IGame
typedef IHookChain<bool, IGameClient *, resource_t *, uint32> IRehldsHook_SV_CheckConsistencyResponce;
typedef IHookChainRegistry<bool, IGameClient *, resource_t *, uint32> IRehldsHookRegistry_SV_CheckConsistencyResponce;
//SV_DropClient hook
typedef IVoidHookChain<IGameClient*, bool, const char*> IRehldsHook_SV_DropClient;
typedef IVoidHookChainRegistry<IGameClient*, bool, const char*> IRehldsHookRegistry_SV_DropClient;
class IRehldsHookchains {
public:
virtual ~IRehldsHookchains() { }
@ -176,6 +180,7 @@ public:
virtual IRehldsHookRegistry_PF_BuildSoundMsg_I* PF_BuildSoundMsg_I() = 0;
virtual IRehldsHookRegistry_SV_WriteFullClientUpdate* SV_WriteFullClientUpdate() = 0;
virtual IRehldsHookRegistry_SV_CheckConsistencyResponce* SV_CheckConsistencyResponce() = 0;
virtual IRehldsHookRegistry_SV_DropClient* SV_DropClient() = 0;
};
struct RehldsFuncs_t {

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@ -164,7 +164,7 @@
<ClInclude Include="..\public\FileSystem.h" />
<ClInclude Include="..\public\interface.h" />
<ClInclude Include="..\src\cmdexec.h" />
<ClInclude Include="..\src\config.h" />
<ClInclude Include="..\src\resource.h" />
<ClInclude Include="..\src\engine_rehlds.h" />
<ClInclude Include="..\src\main.h" />
<ClInclude Include="..\src\precompiled.h" />
@ -175,9 +175,11 @@
</ClCompile>
<ClCompile Include="..\public\interface.cpp" />
<ClCompile Include="..\src\cmdexec.cpp" />
<ClCompile Include="..\src\config.cpp" />
<ClCompile Include="..\src\resource.cpp" />
<ClCompile Include="..\src\dllapi.cpp" />
<ClCompile Include="..\src\engine_api.cpp" />
<ClCompile Include="..\src\engine_api.cpp">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
</ClCompile>
<ClCompile Include="..\src\engine_rehlds.cpp" />
<ClCompile Include="..\src\h_export.cpp" />
<ClCompile Include="..\src\main.cpp" />

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@ -460,8 +460,8 @@
<ClInclude Include="..\src\main.h" />
<ClInclude Include="..\src\precompiled.h" />
<ClInclude Include="..\src\engine_rehlds.h" />
<ClInclude Include="..\src\config.h" />
<ClInclude Include="..\src\cmdexec.h" />
<ClInclude Include="..\src\resource.h" />
</ItemGroup>
<ItemGroup>
<ClCompile Include="..\common\parsemsg.cpp">
@ -478,8 +478,8 @@
<ClCompile Include="..\src\meta_api.cpp" />
<ClCompile Include="..\src\precompiled.cpp" />
<ClCompile Include="..\src\sdk_util.cpp" />
<ClCompile Include="..\src\config.cpp" />
<ClCompile Include="..\src\cmdexec.cpp" />
<ClCompile Include="..\src\resource.cpp" />
</ItemGroup>
<ItemGroup>
<Filter Include="sdk">

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@ -1,21 +1,22 @@
#include "precompiled.h"
CBufExec CmdExec;
CExecManager Exec;
CBufExecNew::CBufExecNew(IGameClient *pClient, CResourceCheckerNew *pResource)
CBufExec::CBufExec(IGameClient *pClient, CResourceBuffer *pResource, uint32 responseHash)
{
m_pClient = pClient;
m_pResource = pResource;
m_Hash = responseHash;
}
CBufExecNew::~CBufExecNew()
CBufExec::~CBufExec()
{
;
}
void CBufExec::AddElement(IGameClient *pClient, CResourceCheckerNew *pResource)
void CExecManager::AddElement(IGameClient *pClient, CResourceBuffer *pResource, uint32 responseHash)
{
m_vector.push_back(new CBufExecNew(pClient, pResource));
m_execList.push_back(new CBufExec(pClient, pResource, responseHash));
}
void StringReplace(char *src, const char *strold, const char *strnew)
@ -37,7 +38,7 @@ void StringReplace(char *src, const char *strold, const char *strnew)
}
}
char *GetExecCmdPrepare(IGameClient *pClient, CResourceCheckerNew *pResource)
char *GetExecCmdPrepare(IGameClient *pClient, CResourceBuffer *pResource, uint32 responseHash)
{
int len;
const netadr_t *net;
@ -48,15 +49,15 @@ char *GetExecCmdPrepare(IGameClient *pClient, CResourceCheckerNew *pResource)
net = pClient->GetNetChan()->GetRemoteAdr();
// replace key values
StringReplace(string, "[file_name]", pResource->GetFileName());
StringReplace(string, "[file_hash]", UTIL_VarArgs("%x", responseHash));
// replace of templates for identification
StringReplace(string, "[name]", pClient->GetName());
StringReplace(string, "[userid]", UTIL_VarArgs("#%u", g_engfuncs.pfnGetPlayerUserId(pClient->GetEdict())));
StringReplace(string, "[steamid]", UTIL_VarArgs("%s", g_engfuncs.pfnGetPlayerAuthId(pClient->GetEdict())));
StringReplace(string, "[ip]", UTIL_VarArgs("%i.%i.%i.%i", net->ip[0], net->ip[1], net->ip[2], net->ip[3]));
// replace key values
StringReplace(string, "[file_name]", pResource->GetFileName());
StringReplace(string, "[file_hash]", UTIL_VarArgs("%x", pResource->GetHashFile()));
StringReplace(string, "[name]", pClient->GetName());
len = strlen(string);
@ -69,42 +70,71 @@ char *GetExecCmdPrepare(IGameClient *pClient, CResourceCheckerNew *pResource)
return string;
}
void CBufExec::Exec(IGameClient *pClient)
void CExecManager::CommandExecute(IGameClient *pClient)
{
CBufExecVectorIt it = m_vector.begin();
bool bBreak = false;
auto iter = m_execList.begin();
while (it != m_vector.end())
while (iter != m_execList.end())
{
CBufExecNew *exc = (*it);
CBufExec *pExec = (*iter);
if (exc->GetGameClient() != pClient) {
it++;
if (pExec->GetGameClient() != pClient) {
iter++;
continue;
}
CResourceBuffer *pRes = pExec->GetResource();
// exit the loop if the client is out of the game
// TODO: Check me!
if (!pClient->IsConnected()) {
break;
}
char *cmdExec = GetExecCmdPrepare(pClient, exc->GetResource());
char *cmdExec = GetExecCmdPrepare(pClient, pRes, pExec->GetHash());
// erase all cmdexec because have flag is break
if (bBreak) {
// erase cmd exec
delete pExec;
iter = m_execList.erase(iter);
continue;
}
if (cmdExec != NULL && cmdExec[0] != '\0') {
// execute cmd
// execute cmdexec
SERVER_COMMAND(cmdExec);
// erase cmd exec
delete exc;
it = m_vector.erase(it);
// erase cmdexec
delete pExec;
iter = m_execList.erase(iter);
}
else
it++;
iter++;
bBreak = (pRes->GetFlagsFile() & FLAG_TYPE_BREAK) == FLAG_TYPE_BREAK;
}
}
void CBufExec::Clear()
void CExecManager::Clear(IGameClient *pClient)
{
m_vector.clear();
if (pClient == NULL) {
m_execList.clear();
return;
}
auto iter = m_execList.begin();
while (iter != m_execList.end())
{
CBufExec *pExec = (*iter);
// erase cmdexec
if (pExec->GetGameClient() == pClient) {
delete pExec;
iter = m_execList.erase(iter);
}
else
iter++;
}
}

View File

@ -1,35 +1,33 @@
#pragma once
#include <vector>
class CBufExecNew
{
public:
CBufExecNew(IGameClient *pClient, CResourceCheckerNew *pResource);
~CBufExecNew();
IGameClient *GetGameClient() { return m_pClient; };
CResourceCheckerNew *GetResource() { return m_pResource; };
private:
IGameClient *m_pClient;
CResourceCheckerNew *m_pResource;
};
typedef std::vector<CBufExecNew *> CBufExecVector;
typedef CBufExecVector::iterator CBufExecVectorIt;
class CBufExec
{
public:
void AddElement(IGameClient *pClient, CResourceCheckerNew *pResource);
CBufExec(IGameClient *pClient, CResourceBuffer *pResource, uint32 responseHash);
~CBufExec();
void Exec(IGameClient *pClient);
void Clear();
IGameClient *GetGameClient() const { return m_pClient; };
CResourceBuffer *GetResource() const { return m_pResource; };
uint32 GetHash() const { return m_Hash; };
private:
CBufExecVector m_vector;
IGameClient *m_pClient;
CResourceBuffer *m_pResource;
uint32 m_Hash;
};
extern CBufExec CmdExec;
class CExecManager
{
public:
void AddElement(IGameClient *pClient, CResourceBuffer *pResource, uint32 responseHash);
void CommandExecute(IGameClient *pClient);
void Clear(IGameClient *pClient = NULL);
private:
typedef std::vector<CBufExec *> CBufExecList;
CBufExecList m_execList;
};
extern CExecManager Exec;
extern void StringReplace(char *src, const char *strold, const char *strnew);

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@ -1,97 +0,0 @@
#pragma once
#include <vector>
#define FILE_INI_CONFIG "config.ini"
#define FILE_INI_RESOURCES "resources.ini"
//#ifdef MAX_PATH
//#define MAX_PATH 260
//#endif // MAX_PATH
#define MAX_CLIENTS 32
#define MAX_CMD_LENGTH 128
#define MAX_PATH_LENGTH 260
enum find_type_e
{
FIND_TYPE_NONE = 0,
FIND_TYPE_ON_HASH,
FIND_TYPE_ANY_HASH,
FIND_TYPE_MISSING
};
enum arg_type_e
{
ARG_TYPE_FILE_NAME = 0,
ARG_TYPE_FILE_HASH,
ARG_TYPE_CMD_EXEC,
MAX_PARSE_ARGUMENT,
};
enum flag_type_resources
{
FLAG_TYPE_NONE = 0,
FLAG_TYPE_EXISTS,
FLAG_TYPE_MISSGIN,
FLAG_TYPE_HASH_ANY,
};
class CResourceCheckerNew
{
public:
CResourceCheckerNew(char *filename, char *cmdExec, flag_type_resources flag, uint32 hash);
~CResourceCheckerNew();
uint32 GetHashFile() { return m_HashFile; };
flag_type_resources GetFlagFile() { return m_Flag; };
char *GetFileName() { return m_FileName; };
char *GetCmdExec() { return m_CmdExec; };
bool GetMark() { return m_Mark; };
void SetMark() { m_Mark = true; };
private:
uint32 m_HashFile;
flag_type_resources m_Flag;
char *m_FileName;
char *m_CmdExec;
bool m_Mark;
};
typedef std::vector<CResourceCheckerNew *> ResourceCheckerVector;
typedef ResourceCheckerVector::iterator ResourceCheckerVectorIt;
class CConfig
{
public:
void Init();
void Load();
void AddResource();
void ClearResources();
bool FileConsistencyResponce(IGameClient *pSenderClient, resource_t *resource, uint32 hash);
bool IsConfigLoaded() { return !m_ConfigFailed; };
private:
void ParseConfig();
void ParseResources();
void AddElement(char *filename, char *cmdExec, flag_type_resources flag, uint32 hash);
// parse
const char *GetNextToken(char **pbuf);
private:
ResourceCheckerVector m_vector;
uint32 m_PreHash;
bool m_ConfigFailed;
char m_szPathConfirDir[MAX_PATH_LENGTH];
char m_szPathResourcesDir[MAX_PATH_LENGTH];
};
extern CConfig Config;
extern void UTIL_Printf(char *fmt, ...);

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@ -3,6 +3,7 @@
DLL_FUNCTIONS *g_pFunctionTable;
extern qboolean ClientConnect_Post(edict_t *pEntity, const char *pszName, const char *pszAddress, char szRejectReason[128]);
extern void ServerDeactivate_Post();
extern void ServerActivate_Post(edict_t *pEdictList, int edictCount, int clientMax);
extern void ClientPutInServer_Post(edict_t *pEntity);
@ -28,7 +29,7 @@ static DLL_FUNCTIONS gFunctionTable =
NULL, // pfnResetGlobalState
NULL, // pfnClientConnect
NULL, // pfnClientDisconnect
NULL, // pfnClientDisconnect
NULL, // pfnClientKill
NULL, // pfnClientPutInServer
NULL, // pfnClientCommand

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@ -1,10 +1,12 @@
#include "precompiled.h"
bool g_bInitialized = false;
void SV_DropClient(IRehldsHook_SV_DropClient *chain, IGameClient *pClient, bool crash, const char *string);
bool SV_CheckConsistencyResponce(IRehldsHook_SV_CheckConsistencyResponce *chain, IGameClient *pSenderClient, resource_t *resource, uint32 hash);
void (*SV_AddResource)(resourcetype_t type, const char *name, int size, unsigned char flags, int index);
bool OnMetaAttach(void)
bool OnMetaAttach()
{
if (RehldsApi_Init() != RETURN_LOAD) {
return false;
@ -12,30 +14,49 @@ bool OnMetaAttach(void)
// register function from ReHLDS API
g_RehldsApi->GetHookchains()->SV_CheckConsistencyResponce()->registerHook(&SV_CheckConsistencyResponce);
g_RehldsApi->GetHookchains()->SV_DropClient()->registerHook(&SV_DropClient);
SV_AddResource = reinterpret_cast<void (*)(resourcetype_t, const char *, int, unsigned char, int)>(g_RehldsApi->GetFuncs()->SV_AddResource);
// initialize config
Config.Init();
// initialize resource config
Resource.Init();
// set force cvar on own value and replacement of original
// NOTE: in gamedll used this cvar not through a pointer thus we create own cvar for gamedll with default values
// so for engine set it the cvar values is 1.
cvar_t *mp_consistency_old = g_engfuncs.pfnCVarGetPointer("mp_consistency");
cvar_t mp_consistency = {
mp_consistency_old->name,
mp_consistency_old->string,
mp_consistency_old->flags,
mp_consistency_old->value,
NULL
};
mp_consistency_old->name = "mp_consistency_orig";
g_engfuncs.pfnCVarRegister(&mp_consistency);
g_engfuncs.pfnCvar_DirectSet(mp_consistency_old, "1");
// if is OK go to attach
return Config.IsConfigLoaded();
return Resource.IsConfigLoaded();
}
void OnMetaDetach(void)
void OnMetaDetach()
{
g_RehldsApi->GetHookchains()->SV_CheckConsistencyResponce()->unregisterHook(&SV_CheckConsistencyResponce);
// clear
CmdExec.Clear();
Config.ClearResources();
Exec.Clear();
Resource.Clear();
}
void ServerDeactivate_Post()
{
if (g_bInitialized) {
// clear
CmdExec.Clear();
Config.ClearResources();
Exec.Clear();
Resource.Clear();
g_bInitialized = false;
}
@ -44,10 +65,22 @@ void ServerDeactivate_Post()
void ServerActivate_Post(edict_t *pEdictList, int edictCount, int clientMax)
{
Config.Load();
Resource.Load();
SET_META_RESULT(MRES_IGNORED);
}
void SV_DropClient(IRehldsHook_SV_DropClient *chain, IGameClient *pClient, bool crash, const char *string)
{
if (pClient != NULL) { // TODO: sure?
// clear buffer cmdexec the client when was disconnected up to perform cmdexec
Exec.Clear(pClient);
}
// call next hook
chain->callNext(pClient, crash, string);
}
void ClientPutInServer_Post(edict_t *pEntity)
{
int nIndex = ENTINDEX(pEntity) - 1;
@ -60,7 +93,7 @@ void ClientPutInServer_Post(edict_t *pEntity)
if (pClient != NULL) {
// client is connected to putinserver, go execute cmd out buffer
CmdExec.Exec(pClient);
Exec.CommandExecute(pClient);
}
SET_META_RESULT(MRES_IGNORED);
@ -69,7 +102,7 @@ void ClientPutInServer_Post(edict_t *pEntity)
qboolean ClientConnect_Post(edict_t *pEntity, const char *pszName, const char *pszAddress, char szRejectReason[128])
{
if (!g_bInitialized) {
Config.AddResource();
Resource.Add();
g_bInitialized = true;
}
@ -80,9 +113,10 @@ qboolean ClientConnect_Post(edict_t *pEntity, const char *pszName, const char *p
bool SV_CheckConsistencyResponce(IRehldsHook_SV_CheckConsistencyResponce *chain, IGameClient *pSenderClient, resource_t *resource, uint32 hash)
{
if (resource->type == t_decal) {
if (!Config.FileConsistencyResponce(pSenderClient, resource, hash))
if (!Resource.FileConsistencyResponce(pSenderClient, resource, hash))
return false;
}
return chain->callNext(pSenderClient, resource, hash);;
// call next hook and take return of values from original func
return chain->callNext(pSenderClient, resource, hash);
}

View File

@ -3,8 +3,8 @@
plugin_info_t Plugin_info =
{
META_INTERFACE_VERSION,
"ReChecker",
"1.0",
"Rechecker",
"1.1",
__DATE__,
"s1lent",
"http://www.dedicated-server.ru/",
@ -25,7 +25,7 @@ META_FUNCTIONS gMetaFunctionTable;
extern bool OnMetaAttach();
extern void OnMetaDetach();
C_DLLEXPORT int Meta_Query(char *,plugin_info_t **pPlugInfo,mutil_funcs_t *pMetaUtilFuncs)
C_DLLEXPORT int Meta_Query(char *, plugin_info_t **pPlugInfo, mutil_funcs_t *pMetaUtilFuncs)
{
*pPlugInfo = &(Plugin_info);
gpMetaUtilFuncs = pMetaUtilFuncs;
@ -33,7 +33,7 @@ C_DLLEXPORT int Meta_Query(char *,plugin_info_t **pPlugInfo,mutil_funcs_t *pMeta
return 1;
}
C_DLLEXPORT int Meta_Attach(PLUG_LOADTIME now,META_FUNCTIONS *pFunctionTable,meta_globals_t *pMGlobals,gamedll_funcs_t *pGamedllFuncs)
C_DLLEXPORT int Meta_Attach(PLUG_LOADTIME now, META_FUNCTIONS *pFunctionTable, meta_globals_t *pMGlobals, gamedll_funcs_t *pGamedllFuncs)
{
gpMetaGlobals = pMGlobals;
gpGamedllFuncs = pGamedllFuncs;

View File

@ -2,8 +2,13 @@
#ifdef _WIN32 // WINDOWS
#pragma warning(disable : 4005)
#else
#define _stricmp strcasecmp
// Deail with stupid macro in kernel.h
#undef __FUNCTION__
#endif // _WIN32
#include <vector>
#include <cstring> // strrchr
#include <extdll.h>
@ -16,19 +21,21 @@
#include "engine_rehlds.h"
#include "main.h"
#include "config.h"
#include "resource.h"
#include "cmdexec.h"
#include "sdk_util.h" // UTIL_LogPrintf, etc
//#include "sdk_util.h" // UTIL_LogPrintf, etc
/* <7508> ../engine/consistency.h:9 */
typedef struct consistency_s
{
char * filename;
int issound;
int orig_index;
int value;
int check_type;
float mins[3];
float maxs[3];
} consistency_t;
#undef DLLEXPORT
#ifdef _WIN32
#define DLLEXPORT __declspec(dllexport)
#define NOINLINE __declspec(noinline)
#else
#define DLLEXPORT __attribute__((visibility("default")))
#define NOINLINE __attribute__((noinline))
#define WINAPI /* */
#endif // _WIN32
extern void UTIL_Printf(const char *fmt, ...);
extern void UTIL_LogPrintf(const char *fmt, ...);
extern char *UTIL_VarArgs(const char *format, ...);

View File

@ -1,40 +1,40 @@
#include "precompiled.h"
CConfig Config;
CResourceFile Resource;
void CConfig::AddResource()
void CResourceFile::Add()
{
ResourceCheckerVectorIt it = m_vector.begin();
int nConsistency = g_RehldsServerData->GetConsistencyNum();
while (it != m_vector.end())
for (auto iter = m_resourceList.cbegin(); iter != m_resourceList.cend(); ++iter)
{
CResourceCheckerNew *pRes = (*it);
CResourceBuffer *pRes = (*iter);
// prevent duplicate of filenames
// check if filename is been marked so do not add the resource again
if (pRes->GetMark() != true) {
#ifdef _DEBUG
printf(__FUNCTION__ " :: (%s)(%s)\n", pRes->GetFileName(), pRes->GetCmdExec());
#endif // _DEBUG
//#ifdef _DEBUG
if (CVAR_GET_FLOAT("developer") == 1.0f) {
UTIL_Printf(__FUNCTION__ " :: (%s)(%s)(%x)\n", pRes->GetFileName(), pRes->GetCmdExec(), pRes->GetHashFile());
}
//#endif // _DEBUG
SV_AddResource(t_decal, pRes->GetFileName(), 0, RES_CHECKFILE, 4095);
nConsistency++;
}
it++;
}
g_RehldsServerData->SetConsistencyNum(nConsistency);
}
void CConfig::ClearResources()
void CResourceFile::Clear()
{
m_PreHash = 0;
m_PrevHash = 0;
// clear resources
m_vector.clear();
m_resourceList.clear();
}
void CConfig::Init()
void CResourceFile::Init()
{
char *pos;
char path[MAX_PATH_LENGTH];
@ -49,32 +49,8 @@ void CConfig::Init()
*(pos + 1) = '\0';
// config.ini
snprintf(m_szPathConfirDir, sizeof(m_szPathConfirDir) - 1, "%s" FILE_INI_CONFIG, path);
// resources.ini
snprintf(m_szPathResourcesDir, sizeof(m_szPathResourcesDir) - 1, "%s" FILE_INI_RESOURCES, path);
}
void CConfig::Load()
{
//ParseConfig();
ParseResources();
}
void CConfig::ParseConfig()
{
FILE *fp = fopen(m_szPathResourcesDir, "r");
if (fp == NULL)
{
UTIL_Printf(__FUNCTION__ ": can't find path to " FILE_INI_CONFIG "\n");
return;
}
// soon coming..
fclose(fp);
snprintf(m_PathDir, sizeof(m_PathDir) - 1, "%s" FILE_INI_RESOURCES, path);
}
inline uint8 hexbyte(uint8 *hex)
@ -92,7 +68,7 @@ inline bool invalidchar(const char c)
|| c == '>' || c == '|') != 0;
}
bool FileIsValidChar(char *psrc, char &pchar) {
bool IsValidFilename(char *psrc, char &pchar) {
char *pch = strrchr(psrc, '/');
@ -127,7 +103,7 @@ bool FileIsExtension(char *psrc) {
return strchr(pch, '/') == NULL;
}
void CConfig::ParseResources()
void CResourceFile::Load()
{
char *pos;
char buffer[4096];
@ -135,12 +111,12 @@ void CConfig::ParseResources()
FILE *fp;
int argc;
int len;
flag_type_resources flag = FLAG_TYPE_NONE;
int flags;
char filename[MAX_PATH_LENGTH];
char cmdBufExec[MAX_PATH_LENGTH];
int cline = 0;
fp = fopen(m_szPathResourcesDir, "r");
fp = fopen(m_PathDir, "r");
if (fp == NULL)
{
@ -161,8 +137,9 @@ void CConfig::ParseResources()
const char *pToken = GetNextToken(&pos);
argc = 0;
hash[0] = '\0';
flag = FLAG_TYPE_NONE;
flags = FLAG_TYPE_NONE;
memset(hash, 0, sizeof(hash));
while (pToken != NULL && argc <= MAX_PARSE_ARGUMENT)
{
@ -184,14 +161,14 @@ void CConfig::ParseResources()
pbuf[len] = '\0';
if (_stricmp((const char *)pbuf, "UNKNOWN") == 0) {
flag = FLAG_TYPE_HASH_ANY;
flags = FLAG_TYPE_HASH_ANY;
}
else
{
for (int i = 0; i < sizeof(pbuf) / 2; i++)
hash[i] = hexbyte(&pbuf[i * 2]);
flag = (*(uint32 *)&hash[0] != 0x00000000) ? FLAG_TYPE_EXISTS : FLAG_TYPE_MISSGIN;
flags = (*(uint32 *)&hash[0] != 0x00000000) ? FLAG_TYPE_EXISTS : FLAG_TYPE_MISSGIN;
}
break;
@ -201,8 +178,27 @@ void CConfig::ParseResources()
strncpy(cmdBufExec, pToken, len + 1);
cmdBufExec[len + 1] = '\0';
// replface \' to "
StringReplace(cmdBufExec, "'", "\"");
if (_stricmp(cmdBufExec, "IGNORE") == 0) {
flags = FLAG_TYPE_IGNORE;
cmdBufExec[0] = '\0';
}
else if (_stricmp(cmdBufExec, "BREAK") == 0) {
flags |= FLAG_TYPE_BREAK;
cmdBufExec[0] = '\0';
}
else {
// replface \' to "
StringReplace(cmdBufExec, "'", "\"");
}
}
case ARG_TYPE_FLAG:
{
if (_stricmp(pToken, "IGNORE") == 0) {
flags = FLAG_TYPE_IGNORE;
}
else if (_stricmp(pToken, "BREAK") == 0) {
flags |= FLAG_TYPE_BREAK;
}
break;
}
default:
@ -211,6 +207,11 @@ void CConfig::ParseResources()
argc++;
pToken = GetNextToken(&pos);
if (pToken == NULL && argc == ARG_TYPE_FLAG) {
// go to next argument
argc++;
}
}
if (argc >= MAX_PARSE_ARGUMENT) {
@ -226,29 +227,33 @@ void CConfig::ParseResources()
continue;
}
else if (!FileIsValidChar(filename, pchar)) {
else if (!IsValidFilename(filename, pchar)) {
UTIL_Printf(__FUNCTION__ ": Failed to load \"" FILE_INI_RESOURCES "\"; filename has invalid character '%c' on line %d\n", pchar, cline);
continue;
}
else if (flag == FLAG_TYPE_NONE) {
else if (flags == FLAG_TYPE_NONE) {
UTIL_Printf(__FUNCTION__ ": Failed to load \"" FILE_INI_RESOURCES "\"; parsing hash failed on line %d\n", cline);
continue;
}
else if (strlen(cmdBufExec) <= 0) {
UTIL_Printf(__FUNCTION__ ": Failed to load \"" FILE_INI_RESOURCES "\"; command line is empty on line %d\n", cline);
// TODO: is there a need to flag FLAG_TYPE_BREAK without cmdexec?
else if (strlen(cmdBufExec) <= 0 && !(flags & (FLAG_TYPE_IGNORE | FLAG_TYPE_BREAK))) {
UTIL_Printf(__FUNCTION__ ": Failed to load \"" FILE_INI_RESOURCES "\"; parsing command line is empty on line %d\n", cline);
continue;
}
AddElement(filename, cmdBufExec, flag, *(uint32 *)&hash[0]);
AddElement(filename, cmdBufExec, flags, *(uint32 *)&hash[0]);
}
else if (pToken != NULL || argc > ARG_TYPE_FILE_NAME) {
UTIL_Printf(__FUNCTION__ ": Failed to load \"" FILE_INI_RESOURCES "\"; parsing not enough arguments on line %d (got '%d', expected '%d')\n", cline, argc, MAX_PARSE_ARGUMENT);
}
}
fclose(fp);
}
const char *CConfig::GetNextToken(char **pbuf)
const char *CResourceFile::GetNextToken(char **pbuf)
{
char *rpos = *pbuf;
if (*rpos == '\0')
@ -340,17 +345,17 @@ void TrimSpace(char *pbuf)
*pend = '\0';
}
void CConfig::AddElement(char *filename, char *cmdExec, flag_type_resources flag, uint32 hash)
void CResourceFile::AddElement(char *filename, char *cmdExec, int flags, uint32 hash)
{
m_vector.push_back(new CResourceCheckerNew(filename, cmdExec, flag, hash));
m_resourceList.push_back(new CResourceBuffer(filename, cmdExec, flags, hash));
// to mark files which are not required to add to the resource again
for (ResourceCheckerVectorIt it = m_vector.begin(); it != m_vector.end(); ++it)
for (auto iter = m_resourceList.cbegin(); iter != m_resourceList.cend(); ++iter)
{
CResourceCheckerNew *pRes = (*it);
CResourceBuffer *pRes = (*iter);
// do not check the last element
if (pRes == m_vector.back())
if (pRes == m_resourceList.back())
continue;
if (_stricmp(pRes->GetFileName(), filename) == 0) {
@ -360,75 +365,103 @@ void CConfig::AddElement(char *filename, char *cmdExec, flag_type_resources flag
}
}
bool CConfig::FileConsistencyResponce(IGameClient *pSenderClient, resource_t *resource, uint32 hash)
bool CResourceFile::FileConsistencyResponce(IGameClient *pSenderClient, resource_t *resource, uint32 hash)
{
bool bCheckeFiles = false;
find_type_e typeFind = FIND_TYPE_NONE;
std::vector<CResourceBuffer *> tempResourceList;
for (ResourceCheckerVectorIt it = m_vector.begin(); it != m_vector.end(); ++it)
for (auto iter = m_resourceList.begin(); iter != m_resourceList.end(); ++iter)
{
CResourceCheckerNew *pRes = (*it);
CResourceBuffer *pRes = (*iter);
if (strcmp(resource->szFileName, pRes->GetFileName()) != 0)
continue;
bCheckeFiles = true;
switch (pRes->GetFlagFile())
int flags = pRes->GetFlagsFile();
if (flags & FLAG_TYPE_IGNORE)
{
case FLAG_TYPE_EXISTS:
if (m_PreHash != hash && pRes->GetHashFile() == hash) {
if (m_PrevHash != hash) {
tempResourceList.push_back(pRes);
typeFind = FIND_TYPE_IGNORE;
}
}
else if (flags & FLAG_TYPE_EXISTS)
{
if (m_PrevHash != hash && pRes->GetHashFile() == hash) {
typeFind = FIND_TYPE_ON_HASH;
}
break;
case FLAG_TYPE_MISSGIN:
if (m_PreHash == hash) {
}
else if (flags & FLAG_TYPE_MISSGIN)
{
if (m_PrevHash == hash) {
typeFind = FIND_TYPE_MISSING;
}
break;
case FLAG_TYPE_HASH_ANY:
if (m_PreHash != hash) {
typeFind = FIND_TYPE_ANY_HASH;
}
break;
default:
typeFind = FIND_TYPE_NONE;
break;
}
else if (flags & FLAG_TYPE_HASH_ANY)
{
if (m_PrevHash != hash)
{
typeFind = FIND_TYPE_ANY_HASH;
for (size_t i = 0; i < tempResourceList.size(); i++) {
CResourceBuffer *pTemp = tempResourceList[i];
if (_stricmp(pTemp->GetFileName(), pRes->GetFileName()) != 0) {
continue;
}
if (pTemp->GetHashFile() == hash) {
typeFind = FIND_TYPE_NONE;
break;
}
}
}
}
else
typeFind = FIND_TYPE_NONE;
if (typeFind != FIND_TYPE_NONE) {
// push exec cmd
CmdExec.AddElement(pSenderClient, pRes);
#ifdef _DEBUG
printf("* (%s)(%s)(%x)\n", pRes->GetFileName(), pRes->GetCmdExec(), pRes->GetHashFile());
#endif // _DEBUG
Exec.AddElement(pSenderClient, pRes, hash);
//#ifdef _DEBUG
if (CVAR_GET_FLOAT("developer") == 1.0f) {
UTIL_Printf(" -> filename: (%s), cmdexec: (%s), hash: (%x)\n", pRes->GetFileName(), pRes->GetCmdExec(), pRes->GetHashFile());
}
//#endif // _DEBUG
}
}
m_PreHash = hash;
m_PrevHash = hash;
return !bCheckeFiles;
}
CResourceCheckerNew::CResourceCheckerNew(char *filename, char *cmdExec, flag_type_resources flag, uint32 hash)
CResourceBuffer::CResourceBuffer(char *filename, char *cmdExec, int flags, uint32 hash)
{
int iLenFile = strlen(filename);
int iLenExec = strlen(cmdExec);
int lenFile = strlen(filename);
int lenExec = strlen(cmdExec);
m_FileName = new char[iLenFile + 1];
m_CmdExec = new char[iLenExec + 1];
m_FileName = new char[lenFile + 1];
m_CmdExec = new char[lenExec + 1];
strncpy(m_FileName, filename, iLenFile);
strncpy(m_CmdExec, cmdExec, iLenExec);
strncpy(m_FileName, filename, lenFile);
strncpy(m_CmdExec, cmdExec, lenExec);
m_FileName[lenFile] = '\0';
m_CmdExec[lenExec] = '\0';
m_FileName[iLenFile] = '\0';
m_CmdExec[iLenExec] = '\0';
m_Mark = false;
m_Flag = flag;
m_Flags = flags;
m_HashFile = hash;
}
CResourceCheckerNew::~CResourceCheckerNew()
CResourceBuffer::~CResourceBuffer()
{
// free me
delete[] m_FileName,

95
src/resource.h Normal file
View File

@ -0,0 +1,95 @@
#pragma once
#define FILE_INI_RESOURCES "resources.ini"
#define MAX_CLIENTS 32
#define MAX_CMD_LENGTH 128
#define MAX_PATH_LENGTH 260
enum flag_type_resources
{
FLAG_TYPE_NONE = 0,
FLAG_TYPE_EXISTS = (1 << 0), // to comparison with the specified hash value
FLAG_TYPE_MISSGIN = (1 << 1), // check it missing file on client
FLAG_TYPE_IGNORE = (1 << 2), // ignore the specified hash value
FLAG_TYPE_BREAK = (1 << 3), // do not check a next files
FLAG_TYPE_HASH_ANY = (1 << 4), // any file with any the hash value
};
enum find_type_e
{
FIND_TYPE_NONE = 0,
FIND_TYPE_ON_HASH,
FIND_TYPE_MISSING,
FIND_TYPE_IGNORE,
FIND_TYPE_ANY_HASH,
};
enum arg_type_e
{
ARG_TYPE_FILE_NAME = 0,
ARG_TYPE_FILE_HASH,
ARG_TYPE_CMD_EXEC,
ARG_TYPE_FLAG,
MAX_PARSE_ARGUMENT,
};
class CResourceBuffer
{
public:
CResourceBuffer(char *filename, char *cmdExec, int flags, uint32 hash);
~CResourceBuffer();
uint32 GetHashFile() const { return m_HashFile; };
int GetFlagsFile() const { return m_Flags; };
char *GetFileName() const { return m_FileName; };
char *GetCmdExec() const { return m_CmdExec; };
bool GetBreak() const { return m_Break; };
void SetBreak() { m_Break = true; };
bool GetMark() const { return m_Mark; };
void SetMark() { m_Mark = true; };
private:
uint32 m_HashFile;
int m_Flags;
char *m_FileName;
char *m_CmdExec;
bool m_Mark;
bool m_Break;
};
class CResourceFile
{
public:
void Init();
void Load();
void Add();
void Clear();
bool FileConsistencyResponce(IGameClient *pSenderClient, resource_t *resource, uint32 hash);
bool IsConfigLoaded() const { return !m_ConfigFailed; };
private:
void AddElement(char *filename, char *cmdExec, int flags, uint32 hash);
// parse
const char *GetNextToken(char **pbuf);
private:
typedef std::vector<CResourceBuffer *> ResourceList;
ResourceList m_resourceList;
uint32 m_PrevHash;
bool m_ConfigFailed;
char m_PathDir[MAX_PATH_LENGTH];
};
extern CResourceFile Resource;

View File

@ -1,6 +1,6 @@
#include "precompiled.h"
void UTIL_Printf(char *fmt, ...)
void UTIL_Printf(const char *fmt, ...)
{
va_list argptr;
static char string[1024];
@ -13,7 +13,7 @@ void UTIL_Printf(char *fmt, ...)
SERVER_PRINT(string);
}
void UTIL_LogPrintf(char *fmt, ...)
void UTIL_LogPrintf(const char *fmt, ...)
{
va_list argptr;
static char string[1024];
@ -26,7 +26,7 @@ void UTIL_LogPrintf(char *fmt, ...)
ALERT(at_logged, "%s", string);
}
char *UTIL_VarArgs(char *format, ...)
char *UTIL_VarArgs(const char *format, ...)
{
va_list argptr;
static char string[1024];