mirror of
https://github.com/rehlds/rechecker.git
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fc73912229
Added support ReHLDS API 3.X Refactoring
265 lines
5.9 KiB
C++
265 lines
5.9 KiB
C++
//========= Copyright © 1996-2001, Valve LLC, All rights reserved. ============
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//
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// Purpose:
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//
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// $NoKeywords: $
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//=============================================================================
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#include "precompiled.h"
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#ifndef _WIN32
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typedef int HKEY;
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#endif
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//-----------------------------------------------------------------------------
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// Purpose: Exposes registry interface to rest of launcher
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//-----------------------------------------------------------------------------
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class CRegistry : public IRegistry
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{
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public:
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CRegistry(void);
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virtual ~CRegistry(void);
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void Init(void);
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void Shutdown(void);
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int ReadInt(const char *key, int defaultValue = 0);
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void WriteInt(const char *key, int value);
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const char *ReadString(const char *key, const char *defaultValue = NULL);
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void WriteString(const char *key, const char *value);
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private:
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bool m_bValid;
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HKEY m_hKey;
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};
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// Expose to launcher
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#ifndef HOOK_ENGINE
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static CRegistry g_Registry;
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IRegistry *registry = (IRegistry *)&g_Registry;
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#else
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IRegistry *registry;
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#endif
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//-----------------------------------------------------------------------------
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// Purpose:
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//-----------------------------------------------------------------------------
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CRegistry::CRegistry(void)
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{
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// Assume failure
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m_bValid = false;
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m_hKey = 0;
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}
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//-----------------------------------------------------------------------------
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// Purpose:
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//-----------------------------------------------------------------------------
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CRegistry::~CRegistry(void)
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{
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}
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//-----------------------------------------------------------------------------
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// Purpose: Read integer from registry
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// Input : *key -
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// defaultValue -
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// Output : int
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//-----------------------------------------------------------------------------
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int CRegistry::ReadInt(const char *key, int defaultValue /*= 0*/)
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{
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#ifdef _WIN32
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LONG lResult; // Registry function result code
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DWORD dwType; // Type of key
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DWORD dwSize; // Size of element data
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int value;
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if (!m_bValid)
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{
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return defaultValue;
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}
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dwSize = sizeof(DWORD);
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lResult = RegQueryValueEx(
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m_hKey, // handle to key
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key, // value name
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0, // reserved
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&dwType, // type buffer
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(LPBYTE)&value, // data buffer
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&dwSize); // size of data buffer
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if (lResult != ERROR_SUCCESS) // Failure
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return defaultValue;
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if (dwType != REG_DWORD)
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return defaultValue;
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return value;
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#else
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return defaultValue;
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#endif
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}
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//-----------------------------------------------------------------------------
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// Purpose: Save integer to registry
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// Input : *key -
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// value -
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//-----------------------------------------------------------------------------
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void CRegistry::WriteInt(const char *key, int value)
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{
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#ifdef _WIN32
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// Size of element data
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DWORD dwSize;
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if (!m_bValid)
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{
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return;
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}
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dwSize = sizeof(DWORD);
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RegSetValueEx(
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m_hKey, // handle to key
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key, // value name
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0, // reserved
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REG_DWORD, // type buffer
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(LPBYTE)&value, // data buffer
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dwSize); // size of data buffer
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#endif
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}
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//-----------------------------------------------------------------------------
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// Purpose: Read string value from registry
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// Input : *key -
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// *defaultValue -
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// Output : const char
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//-----------------------------------------------------------------------------
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const char *CRegistry::ReadString(const char *key, const char *defaultValue /* = NULL */)
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{
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#ifdef _WIN32
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LONG lResult;
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// Type of key
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DWORD dwType;
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// Size of element data
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DWORD dwSize = 512;
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static char value[512];
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value[0] = 0;
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if (!m_bValid)
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{
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return defaultValue;
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}
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lResult = RegQueryValueEx(
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m_hKey, // handle to key
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key, // value name
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0, // reserved
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&dwType, // type buffer
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(unsigned char *)value, // data buffer
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&dwSize); // size of data buffer
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if (lResult != ERROR_SUCCESS)
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{
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return defaultValue;
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}
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if (dwType != REG_SZ)
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{
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return defaultValue;
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}
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return value;
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#else
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return defaultValue;
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#endif
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}
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//-----------------------------------------------------------------------------
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// Purpose: Save string to registry
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// Input : *key -
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// *value -
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//-----------------------------------------------------------------------------
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void CRegistry::WriteString(const char *key, const char *value)
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{
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#ifdef _WIN32
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DWORD dwSize; // Size of element data
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if (!m_bValid)
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{
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return;
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}
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dwSize = strlen(value) + 1;
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RegSetValueEx(
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m_hKey, // handle to key
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key, // value name
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0, // reserved
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REG_SZ, // type buffer
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(LPBYTE)value, // data buffer
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dwSize); // size of data buffer
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#endif
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}
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// FIXME: SHould be "steam"
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static char *GetPlatformName(void)
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{
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return "Half-Life";
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}
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//-----------------------------------------------------------------------------
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// Purpose: Open default launcher key based on game directory
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//-----------------------------------------------------------------------------
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void CRegistry::Init(void)
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{
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#ifdef _WIN32
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LONG lResult; // Registry function result code
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DWORD dwDisposition; // Type of key opening event
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char szModelKey[1024];
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wsprintf(szModelKey, "Software\\Valve\\%s\\Settings\\", GetPlatformName());
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lResult = RegCreateKeyEx(
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HKEY_CURRENT_USER, // handle of open key
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szModelKey, // address of name of subkey to open
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0, // DWORD ulOptions, // reserved
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NULL, // Type of value
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REG_OPTION_NON_VOLATILE, // Store permanently in reg.
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KEY_ALL_ACCESS, // REGSAM samDesired, // security access mask
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NULL,
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&m_hKey, // Key we are creating
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&dwDisposition); // Type of creation
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if (lResult != ERROR_SUCCESS)
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{
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m_bValid = false;
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return;
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}
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// Success
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m_bValid = true;
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#endif
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}
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//-----------------------------------------------------------------------------
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// Purpose:
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//-----------------------------------------------------------------------------
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void CRegistry::Shutdown(void)
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{
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#ifdef _WIN32
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if (!m_bValid)
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return;
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// Make invalid
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m_bValid = false;
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RegCloseKey(m_hKey);
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#endif
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}
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