mirror of
https://github.com/rehlds/rechecker.git
synced 2024-12-27 12:55:28 +03:00
fc73912229
Added support ReHLDS API 3.X Refactoring
179 lines
5.2 KiB
C++
179 lines
5.2 KiB
C++
/*
|
|
*
|
|
* This program is free software; you can redistribute it and/or modify it
|
|
* under the terms of the GNU General Public License as published by the
|
|
* Free Software Foundation; either version 2 of the License, or (at
|
|
* your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful, but
|
|
* WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
* General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software Foundation,
|
|
* Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
|
*
|
|
* In addition, as a special exception, the author gives permission to
|
|
* link the code of this program with the Half-Life Game Engine ("HL
|
|
* Engine") and Modified Game Libraries ("MODs") developed by Valve,
|
|
* L.L.C ("Valve"). You must obey the GNU General Public License in all
|
|
* respects for all of the code used other than the HL Engine and MODs
|
|
* from Valve. If you modify this file, you may extend this exception
|
|
* to your version of the file, but you are not obligated to do so. If
|
|
* you do not wish to do so, delete this exception statement from your
|
|
* version.
|
|
*
|
|
*/
|
|
#pragma once
|
|
|
|
#define SF_PLAT_TOGGLE 0x0001
|
|
|
|
#define TRAIN_STARTPITCH 60
|
|
#define TRAIN_MAXPITCH 200
|
|
#define TRAIN_MAXSPEED 1000
|
|
|
|
#define SF_TRACK_ACTIVATETRAIN 0x00000001
|
|
#define SF_TRACK_RELINK 0x00000002
|
|
#define SF_TRACK_ROTMOVE 0x00000004
|
|
#define SF_TRACK_STARTBOTTOM 0x00000008
|
|
#define SF_TRACK_DONT_MOVE 0x00000010
|
|
|
|
#define FGUNTARGET_START_ON 0x0001
|
|
|
|
class CBasePlatTrain: public CBaseToggle {
|
|
public:
|
|
virtual void Precache() = 0;
|
|
virtual void KeyValue(KeyValueData *pkvd) = 0;
|
|
virtual int Save(CSave &save) = 0;
|
|
virtual int Restore(CRestore &restore) = 0;
|
|
virtual int ObjectCaps() = 0;
|
|
|
|
// This is done to fix spawn flag collisions between this class and a derived class
|
|
virtual BOOL IsTogglePlat() = 0;
|
|
public:
|
|
byte m_bMoveSnd;
|
|
byte m_bStopSnd;
|
|
float m_volume;
|
|
};
|
|
|
|
class CFuncPlat: public CBasePlatTrain {
|
|
public:
|
|
virtual void Spawn() = 0;
|
|
virtual void Precache() = 0;
|
|
virtual void Blocked(CBaseEntity *pOther) = 0;
|
|
virtual void GoUp() = 0;
|
|
virtual void GoDown() = 0;
|
|
virtual void HitTop() = 0;
|
|
virtual void HitBottom() = 0;
|
|
};
|
|
|
|
class CPlatTrigger: public CBaseEntity {
|
|
public:
|
|
virtual int ObjectCaps() = 0;
|
|
virtual void Touch(CBaseEntity *pOther) = 0;
|
|
public:
|
|
CFuncPlat *m_pPlatform;
|
|
};
|
|
|
|
class CFuncPlatRot: public CFuncPlat {
|
|
public:
|
|
virtual void Spawn() = 0;
|
|
virtual int Save(CSave &save) = 0;
|
|
virtual int Restore(CRestore &restore) = 0;
|
|
virtual void GoUp() = 0;
|
|
virtual void GoDown() = 0;
|
|
virtual void HitTop() = 0;
|
|
virtual void HitBottom() = 0;
|
|
public:
|
|
Vector m_end;
|
|
Vector m_start;
|
|
};
|
|
|
|
class CFuncTrain: public CBasePlatTrain {
|
|
public:
|
|
virtual void Spawn() = 0;
|
|
virtual void Precache() = 0;
|
|
virtual void Restart() = 0;
|
|
virtual void KeyValue(KeyValueData *pkvd) = 0;
|
|
virtual int Save(CSave &save) = 0;
|
|
virtual int Restore(CRestore &restore) = 0;
|
|
virtual void Activate() = 0;
|
|
virtual void OverrideReset() = 0;
|
|
virtual void Use(CBaseEntity *pActivator, CBaseEntity *pCaller, USE_TYPE useType, float value) = 0;
|
|
virtual void Blocked(CBaseEntity *pOther) = 0;
|
|
public:
|
|
Vector m_vStartPosition;
|
|
entvars_t *m_pevFirstTarget;
|
|
entvars_t *m_pevCurrentTarget;
|
|
int m_sounds;
|
|
BOOL m_activated;
|
|
};
|
|
|
|
class CFuncTrainControls: public CBaseEntity {
|
|
public:
|
|
virtual void Spawn() = 0;
|
|
virtual int ObjectCaps() = 0;
|
|
};
|
|
|
|
class CFuncTrackChange: public CFuncPlatRot {
|
|
public:
|
|
virtual void Spawn() = 0;
|
|
virtual void Precache() = 0;
|
|
virtual void KeyValue(KeyValueData *pkvd) = 0;
|
|
virtual int Save(CSave &save) = 0;
|
|
virtual int Restore(CRestore &restore) = 0;
|
|
virtual void OverrideReset() = 0;
|
|
virtual void Touch(CBaseEntity *pOther) = 0;
|
|
virtual void Use(CBaseEntity *pActivator, CBaseEntity *pCaller, USE_TYPE useType, float value) = 0;
|
|
virtual BOOL IsTogglePlat() = 0;
|
|
virtual void GoUp() = 0;
|
|
virtual void GoDown() = 0;
|
|
virtual void HitTop() = 0;
|
|
virtual void HitBottom() = 0;
|
|
virtual void UpdateAutoTargets(int toggleState) = 0;
|
|
|
|
public:
|
|
void DisableUse() { m_use = 0; }
|
|
void EnableUse() { m_use = 1; }
|
|
|
|
int UseEnabled() const { return m_use; }
|
|
|
|
public:
|
|
static TYPEDESCRIPTION IMPL(m_SaveData)[9];
|
|
|
|
CPathTrack *m_trackTop;
|
|
CPathTrack *m_trackBottom;
|
|
CFuncTrackTrain *m_train;
|
|
|
|
int m_trackTopName;
|
|
int m_trackBottomName;
|
|
int m_trainName;
|
|
|
|
TRAIN_CODE m_code;
|
|
int m_targetState;
|
|
int m_use;
|
|
};
|
|
|
|
class CFuncTrackAuto: public CFuncTrackChange {
|
|
public:
|
|
virtual void Use(CBaseEntity *pActivator, CBaseEntity *pCaller, USE_TYPE useType, float value) = 0;
|
|
virtual void UpdateAutoTargets(int toggleState) = 0;
|
|
};
|
|
|
|
class CGunTarget: public CBaseMonster {
|
|
public:
|
|
virtual void Spawn() = 0;
|
|
virtual int Save(CSave &save) = 0;
|
|
virtual int Restore(CRestore &restore) = 0;
|
|
virtual int ObjectCaps() = 0;
|
|
virtual void Activate() = 0;
|
|
virtual int Classify() = 0;
|
|
virtual BOOL TakeDamage(entvars_t *pevInflictor, entvars_t *pevAttacker, float flDamage, int bitsDamageType) = 0;
|
|
virtual int BloodColor() = 0;
|
|
virtual void Use(CBaseEntity *pActivator, CBaseEntity *pCaller, USE_TYPE useType, float value) = 0;
|
|
virtual Vector BodyTarget(const Vector &posSrc) = 0;
|
|
private:
|
|
BOOL m_on;
|
|
};
|