mirror of
https://github.com/rehlds/rechecker.git
synced 2024-12-30 22:25:28 +03:00
fc73912229
Added support ReHLDS API 3.X Refactoring
338 lines
11 KiB
C++
338 lines
11 KiB
C++
/*
|
|
*
|
|
* This program is free software; you can redistribute it and/or modify it
|
|
* under the terms of the GNU General Public License as published by the
|
|
* Free Software Foundation; either version 2 of the License, or (at
|
|
* your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful, but
|
|
* WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
* General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software Foundation,
|
|
* Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
|
*
|
|
* In addition, as a special exception, the author gives permission to
|
|
* link the code of this program with the Half-Life Game Engine ("HL
|
|
* Engine") and Modified Game Libraries ("MODs") developed by Valve,
|
|
* L.L.C ("Valve"). You must obey the GNU General Public License in all
|
|
* respects for all of the code used other than the HL Engine and MODs
|
|
* from Valve. If you modify this file, you may extend this exception
|
|
* to your version of the file, but you are not obligated to do so. If
|
|
* you do not wish to do so, delete this exception statement from your
|
|
* version.
|
|
*
|
|
*/
|
|
#pragma once
|
|
|
|
#define UNDEFINED_COUNT 0xFFFF
|
|
#define MAX_PLACES_PER_MAP 64
|
|
#define UNDEFINED_SUBJECT (-1)
|
|
#define COUNT_MANY 4 // equal to or greater than this is "many"
|
|
|
|
class CCSBot;
|
|
class BotChatterInterface;
|
|
|
|
typedef unsigned int PlaceCriteria;
|
|
typedef unsigned int CountCriteria;
|
|
|
|
// A meme is a unit information that bots use to
|
|
// transmit information to each other via the radio
|
|
class BotMeme {
|
|
public:
|
|
virtual void Interpret(CCSBot *sender, CCSBot *receiver) const = 0; // cause the given bot to act on this meme
|
|
};
|
|
|
|
class BotAllHostagesGoneMeme: public BotMeme {
|
|
public:
|
|
virtual void Interpret(CCSBot *sender, CCSBot *receiver) const; // cause the given bot to act on this meme
|
|
};
|
|
|
|
class BotHostageBeingTakenMeme: public BotMeme {
|
|
public:
|
|
virtual void Interpret(CCSBot *sender, CCSBot *receiver) const; // cause the given bot to act on this meme
|
|
};
|
|
|
|
class BotHelpMeme: public BotMeme {
|
|
public:
|
|
virtual void Interpret(CCSBot *sender, CCSBot *receiver) const; // cause the given bot to act on this meme
|
|
public:
|
|
Place m_place;
|
|
};
|
|
|
|
class BotBombsiteStatusMeme: public BotMeme {
|
|
public:
|
|
virtual void Interpret(CCSBot *sender, CCSBot *receiver) const; // cause the given bot to act on this meme
|
|
public:
|
|
enum StatusType { CLEAR, PLANTED };
|
|
int m_zoneIndex; // the bombsite
|
|
StatusType m_status; // whether it is cleared or the bomb is there (planted)
|
|
};
|
|
|
|
class BotBombStatusMeme: public BotMeme {
|
|
public:
|
|
virtual void Interpret(CCSBot *sender, CCSBot *receiver) const; // cause the given bot to act on this meme
|
|
|
|
public:
|
|
CSGameState::BombState m_state;
|
|
Vector m_pos;
|
|
};
|
|
|
|
class BotFollowMeme: public BotMeme {
|
|
public:
|
|
virtual void Interpret(CCSBot *sender, CCSBot *receiver) const; // cause the given bot to act on this meme
|
|
};
|
|
|
|
class BotDefendHereMeme: public BotMeme {
|
|
public:
|
|
virtual void Interpret(CCSBot *sender, CCSBot *receiver) const; // cause the given bot to act on this meme
|
|
public:
|
|
Vector m_pos;
|
|
};
|
|
|
|
class BotWhereBombMeme: public BotMeme {
|
|
public:
|
|
virtual void Interpret(CCSBot *sender, CCSBot *receiver) const; // cause the given bot to act on this meme
|
|
};
|
|
|
|
class BotRequestReportMeme: public BotMeme {
|
|
public:
|
|
virtual void Interpret(CCSBot *sender, CCSBot *receiver) const; // cause the given bot to act on this meme
|
|
};
|
|
|
|
enum BotStatementType
|
|
{
|
|
REPORT_VISIBLE_ENEMIES,
|
|
REPORT_ENEMY_ACTION,
|
|
REPORT_MY_CURRENT_TASK,
|
|
REPORT_MY_INTENTION,
|
|
REPORT_CRITICAL_EVENT,
|
|
REPORT_REQUEST_HELP,
|
|
REPORT_REQUEST_INFORMATION,
|
|
REPORT_ROUND_END,
|
|
REPORT_MY_PLAN,
|
|
REPORT_INFORMATION,
|
|
REPORT_EMOTE,
|
|
REPORT_ACKNOWLEDGE, // affirmative or negative
|
|
REPORT_ENEMIES_REMAINING,
|
|
REPORT_FRIENDLY_FIRE,
|
|
REPORT_KILLED_FRIEND,
|
|
//REPORT_ENEMY_LOST
|
|
|
|
NUM_BOT_STATEMENT_TYPES,
|
|
};
|
|
|
|
// BotSpeakables are the smallest unit of bot chatter.
|
|
// They represent a specific wav file of a phrase, and the criteria for which it is useful
|
|
class BotSpeakable {
|
|
public:
|
|
char *m_phrase;
|
|
float m_duration;
|
|
PlaceCriteria m_place;
|
|
CountCriteria m_count;
|
|
};
|
|
|
|
typedef std::vector<BotSpeakable *> BotSpeakableVector;
|
|
typedef std::vector<BotSpeakableVector *> BotVoiceBankVector;
|
|
|
|
// The BotPhrase class is a collection of Speakables associated with a name, ID, and criteria
|
|
class BotPhrase {
|
|
public:
|
|
const char *GetName() const { return m_name; }
|
|
Place GetID() const { return m_id; }
|
|
GameEventType GetRadioEquivalent() const { return m_radioEvent; }
|
|
bool IsImportant() const { return m_isImportant; } // return true if this phrase is part of an important statement
|
|
bool IsPlace() const { return m_isPlace; }
|
|
public:
|
|
friend class BotPhraseManager;
|
|
char *m_name;
|
|
Place m_id;
|
|
bool m_isPlace; // true if this is a Place phrase
|
|
GameEventType m_radioEvent;
|
|
bool m_isImportant; // mission-critical statement
|
|
|
|
mutable BotVoiceBankVector m_voiceBank; // array of voice banks (arrays of speakables)
|
|
std::vector<int> m_count; // number of speakables
|
|
mutable std::vector< int > m_index; // index of next speakable to return
|
|
int m_numVoiceBanks; // number of voice banks that have been initialized
|
|
|
|
mutable PlaceCriteria m_placeCriteria;
|
|
mutable CountCriteria m_countCriteria;
|
|
};
|
|
|
|
typedef std::list<BotPhrase *> BotPhraseList;
|
|
|
|
// The BotPhraseManager is a singleton that provides an interface to all BotPhrase collections
|
|
class BotPhraseManager {
|
|
public:
|
|
const BotPhraseList *GetPlaceList() const { return &m_placeList; }
|
|
|
|
// return time last statement of given type was emitted by a teammate for the given place
|
|
float GetPlaceStatementInterval(Place place) const;
|
|
|
|
// set time of last statement of given type was emitted by a teammate for the given place
|
|
void ResetPlaceStatementInterval(Place place) const;
|
|
|
|
public:
|
|
int FindPlaceIndex(Place where) const;
|
|
|
|
// master list of all phrase collections
|
|
BotPhraseList m_list;
|
|
|
|
// master list of all Place phrases
|
|
BotPhraseList m_placeList;
|
|
|
|
struct PlaceTimeInfo
|
|
{
|
|
Place placeID;
|
|
IntervalTimer timer;
|
|
};
|
|
|
|
mutable PlaceTimeInfo m_placeStatementHistory[MAX_PLACES_PER_MAP];
|
|
mutable int m_placeCount;
|
|
};
|
|
|
|
inline int BotPhraseManager::FindPlaceIndex(Place where) const
|
|
{
|
|
for (int i = 0; i < m_placeCount; ++i)
|
|
{
|
|
if (m_placeStatementHistory[i].placeID == where)
|
|
return i;
|
|
}
|
|
|
|
if (m_placeCount < MAX_PLACES_PER_MAP)
|
|
{
|
|
m_placeStatementHistory[++m_placeCount].placeID = where;
|
|
m_placeStatementHistory[++m_placeCount].timer.Invalidate();
|
|
return m_placeCount - 1;
|
|
}
|
|
|
|
return -1;
|
|
}
|
|
|
|
inline float BotPhraseManager::GetPlaceStatementInterval(Place place) const
|
|
{
|
|
int index = FindPlaceIndex(place);
|
|
|
|
if (index < 0)
|
|
return 999999.9f;
|
|
|
|
if (index >= m_placeCount)
|
|
return 999999.9f;
|
|
|
|
return m_placeStatementHistory[index].timer.GetElapsedTime();
|
|
}
|
|
|
|
inline void BotPhraseManager::ResetPlaceStatementInterval(Place place) const
|
|
{
|
|
int index = FindPlaceIndex(place);
|
|
|
|
if (index < 0)
|
|
return;
|
|
|
|
if (index >= m_placeCount)
|
|
return;
|
|
|
|
m_placeStatementHistory[index].timer.Reset();
|
|
}
|
|
|
|
// Statements are meaningful collections of phrases
|
|
class BotStatement {
|
|
public:
|
|
BotChatterInterface *GetChatter() const { return m_chatter; }
|
|
BotStatementType GetType() const { return m_type; } // return the type of statement this is
|
|
bool HasSubject() const { return (m_subject != UNDEFINED_SUBJECT); }
|
|
void SetSubject(int playerID) { m_subject = playerID; } // who this statement is about
|
|
int GetSubject() const { return m_subject; } // who this statement is about
|
|
void SetPlace(Place where) { m_place = where; } // explicitly set place
|
|
|
|
void SetStartTime(float timestamp) { m_startTime = timestamp; } // define the earliest time this statement can be spoken
|
|
float GetStartTime() const { return m_startTime; }
|
|
bool IsSpeaking() const { return m_isSpeaking; } // return true if this statement is currently being spoken
|
|
float GetTimestamp() const { return m_timestamp; } // get time statement was created (but not necessarily started talking)
|
|
|
|
public:
|
|
friend class BotChatterInterface;
|
|
|
|
BotChatterInterface *m_chatter; // the chatter system this statement is part of
|
|
BotStatement *m_next, *m_prev; // linked list hooks
|
|
|
|
BotStatementType m_type; // what kind of statement this is
|
|
int m_subject; // who this subject is about
|
|
Place m_place; // explicit place - note some phrases have implicit places as well
|
|
BotMeme *m_meme; // a statement can only have a single meme for now
|
|
|
|
float m_timestamp; // time when message was created
|
|
float m_startTime; // the earliest time this statement can be spoken
|
|
float m_expireTime; // time when this statement is no longer valid
|
|
float m_speakTimestamp; // time when message began being spoken
|
|
bool m_isSpeaking; // true if this statement is current being spoken
|
|
|
|
float m_nextTime; // time for next phrase to begin
|
|
|
|
enum { MAX_BOT_PHRASES = 4 };
|
|
enum ContextType
|
|
{
|
|
CURRENT_ENEMY_COUNT,
|
|
REMAINING_ENEMY_COUNT,
|
|
SHORT_DELAY,
|
|
LONG_DELAY,
|
|
ACCUMULATE_ENEMIES_DELAY,
|
|
};
|
|
struct
|
|
{
|
|
bool isPhrase;
|
|
union
|
|
{
|
|
const BotPhrase *phrase;
|
|
ContextType context;
|
|
};
|
|
|
|
}
|
|
m_statement[MAX_BOT_PHRASES];
|
|
|
|
enum { MAX_BOT_CONDITIONS = 4 };
|
|
enum ConditionType
|
|
{
|
|
IS_IN_COMBAT,
|
|
RADIO_SILENCE,
|
|
ENEMIES_REMAINING,
|
|
NUM_CONDITIONS,
|
|
};
|
|
|
|
ConditionType m_condition[MAX_BOT_CONDITIONS]; // conditions that must be true for the statement to be said
|
|
int m_conditionCount;
|
|
|
|
int m_index; // m_index refers to the phrase currently being spoken, or -1 if we havent started yet
|
|
int m_count;
|
|
};
|
|
|
|
// This class defines the interface to the bot radio chatter system
|
|
class BotChatterInterface {
|
|
public:
|
|
CCSBot *GetOwner() const { return m_me; }
|
|
int GetPitch() const { return m_pitch; }
|
|
bool SeesAtLeastOneEnemy() const { return m_seeAtLeastOneEnemy; }
|
|
public:
|
|
BotStatement *m_statementList; // list of all active/pending messages for this bot
|
|
void ReportEnemies(); // track nearby enemy count and generate enemy activity statements
|
|
bool ShouldSpeak() const; // return true if we speaking makes sense now
|
|
CCSBot *m_me; // the bot this chatter is for
|
|
bool m_seeAtLeastOneEnemy;
|
|
float m_timeWhenSawFirstEnemy;
|
|
bool m_reportedEnemies;
|
|
bool m_requestedBombLocation; // true if we already asked where the bomb has been planted
|
|
int m_pitch;
|
|
IntervalTimer m_needBackupInterval;
|
|
IntervalTimer m_spottedBomberInterval;
|
|
IntervalTimer m_scaredInterval;
|
|
IntervalTimer m_planInterval;
|
|
CountdownTimer m_spottedLooseBombTimer;
|
|
CountdownTimer m_heardNoiseTimer;
|
|
CountdownTimer m_escortingHostageTimer;
|
|
};
|
|
|
|
extern BotPhraseManager *TheBotPhrases;
|