ReChecker/src/h_export.cpp
2015-11-01 04:50:24 +06:00

41 lines
1.1 KiB
C++

// From SDK dlls/h_export.cpp:
/***
*
* Copyright (c) 1999, 2000 Valve LLC. All rights reserved.
*
* This product contains software technology licensed from Id
* Software, Inc. ("Id Technology"). Id Technology (c) 1996 Id Software, Inc.
* All Rights Reserved.
*
* Use, distribution, and modification of this source code and/or resulting
* object code is restricted to non-commercial enhancements to products from
* Valve LLC. All other use, distribution, or modification is prohibited
* without written permission from Valve LLC.
*
****/
/*
===== h_export.cpp ========================================================
Entity classes exported by Halflife.
*/
#include "precompiled.h"
// From SDK dlls/h_export.cpp:
//! Holds engine functionality callbacks
enginefuncs_t g_engfuncs;
globalvars_t *gpGlobals;
// Receive engine function table from engine.
// This appears to be the _first_ DLL routine called by the engine, so we
// do some setup operations here.
C_DLLEXPORT void WINAPI GiveFnptrsToDll(enginefuncs_t* pengfuncsFromEngine, globalvars_t *pGlobals)
{
memcpy(&g_engfuncs, pengfuncsFromEngine, sizeof(enginefuncs_t));
gpGlobals = pGlobals;
}