ReChecker/src/cmdexec.h
2022-09-25 00:01:44 +07:00

36 lines
864 B
C++

#pragma once
class CExecMngr
{
public:
void Add(IGameClient *pClient, CResourceBuffer *pResource, uint32 responseHash);
void ExecuteCommand(IGameClient *pClient);
void Clear(IGameClient *pClient = NULL);
private:
class CBufExec
{
public:
CBufExec(IGameClient *pClient, CResourceBuffer *pResource, uint32 responseHash);
~CBufExec();
int GetUserID() const { return m_UserID; };
IGameClient *GetGameClient() const { return m_pClient; };
CResourceBuffer *GetResource() const { return m_pResource; };
uint32 GetClientHash() const { return m_ClientHash; };
private:
int m_UserID;
IGameClient *m_pClient;
CResourceBuffer *m_pResource;
uint32 m_ClientHash;
};
typedef std::vector<CBufExec *> CBufExecList;
CBufExecList m_execList;
};
extern CExecMngr Exec;
extern void StringReplace(char *src, const char *strold, const char *strnew);