ReGameDLL_CS/regamedll/dlls/globals.cpp

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2019-09-22 17:29:29 +03:00
#include "precompiled.h"
const Vector g_vecZero(0, 0, 0);
int g_Language;
int g_iSkillLevel;
Vector g_vecAttackDir;
BOOL gDisplayTitle;
bool g_bIsBeta = false;
bool g_bIsCzeroGame = false;
bool g_bAllowedCSBot = false;
bool g_bHostageImprov = false;