2016-01-21 14:23:56 +03:00
|
|
|
// ReGameDLL Configuration File
|
|
|
|
echo Executing ReGameDLL Configuration File
|
|
|
|
|
|
|
|
// Allow inflict damage to teammates
|
|
|
|
// 0 - disabled
|
|
|
|
// 1 - enabled
|
|
|
|
// 2 - FFA mode
|
|
|
|
//
|
|
|
|
// Default value: "0"
|
|
|
|
mp_friendlyfire 0
|
|
|
|
|
|
|
|
// The maximum allowable amount of money in the game
|
|
|
|
//
|
|
|
|
// Default value: "16000"
|
|
|
|
mp_maxmoney 16000
|
|
|
|
|
|
|
|
// Disable round end by game scenario
|
2016-01-28 05:51:34 +03:00
|
|
|
// 0 - disabled (default behaviour)
|
|
|
|
// 1 - enabled (never end round)
|
|
|
|
//
|
|
|
|
// Flags for fine grained control (choose as many as needed)
|
|
|
|
// a - block round time round end check
|
|
|
|
// b - block needed players round end check
|
|
|
|
// c - block VIP assassination/success round end check
|
|
|
|
// d - block prison escape round end check
|
|
|
|
// e - block bomb round end check
|
|
|
|
// f - block team extermination round end check
|
|
|
|
// g - block hostage rescue round end check
|
2016-01-21 14:23:56 +03:00
|
|
|
//
|
2016-01-28 05:51:34 +03:00
|
|
|
// Example setting: "ae" - blocks round time and bomb round end checks
|
2016-01-21 14:23:56 +03:00
|
|
|
// Default value: "0"
|
|
|
|
mp_round_infinite 0
|