mirror of
https://github.com/s1lentq/ReGameDLL_CS.git
synced 2024-12-27 07:05:38 +03:00
Added cvar mp_team_maxkills
Changed enum AmmoType
This commit is contained in:
parent
baac9cbad4
commit
07e861eb30
@ -31,6 +31,7 @@ Archive's bin directory contains 2 subdirectories, 'bugfixed' and 'pure'
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| mp_refill_bpammo_weapons | 0 | 0 | 2 | Refill amount of backpack ammo up to the max <br/>`0` disabled<br/>`1` refill backpack ammo on player spawn<br/>`2` refill backpack ammo on each weapon reload |
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| mp_refill_bpammo_weapons | 0 | 0 | 2 | Refill amount of backpack ammo up to the max <br/>`0` disabled<br/>`1` refill backpack ammo on player spawn<br/>`2` refill backpack ammo on each weapon reload |
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| bot_deathmatch | 0 | 0 | 1 | Set's the mode for the zBot <br/>`0` disabled<br/>`1` enable mode Deathmatch and not allow to do the scenario |
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| bot_deathmatch | 0 | 0 | 1 | Set's the mode for the zBot <br/>`0` disabled<br/>`1` enable mode Deathmatch and not allow to do the scenario |
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| mp_auto_join_team | 0 | 0 | 1 | Automatically joins the team <br/>`0` disabled<br/>`1` enable (Use in conjunction with the cvar humans_join_team any/CT/T) |
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| mp_auto_join_team | 0 | 0 | 1 | Automatically joins the team <br/>`0` disabled<br/>`1` enable (Use in conjunction with the cvar humans_join_team any/CT/T) |
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| mp_max_teamkills | 3 | 0 | - | Maximum number of allowed teamkills before autokick. Used when enabled mp_autokick. |
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## How to install zBot for CS 1.6?
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## How to install zBot for CS 1.6?
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* Extract all the files from an [archive](regamedll/extra/zBot/bot_profiles.zip?raw=true)
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* Extract all the files from an [archive](regamedll/extra/zBot/bot_profiles.zip?raw=true)
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@ -52,10 +52,16 @@ class GitVersioner {
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childPath = url.substring(pos + 1, url.lastIndexOf('.git')).replace(':', '/');
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childPath = url.substring(pos + 1, url.lastIndexOf('.git')).replace(':', '/');
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sb.append('https://');
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sb.append('https://');
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} else {
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} else {
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childPath = url.substring(0, url.lastIndexOf('.git'));
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pos = url.lastIndexOf('.git');
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childPath = (pos == -1) ? url : url.substring(0, pos);
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}
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}
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sb.append(childPath).append('/commit/');
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// support for different links to history of commits
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if (url.indexOf('bitbucket.org') != -1) {
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sb.append(childPath).append('/commits/');
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} else {
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sb.append(childPath).append('/commit/');
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}
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return sb.toString();
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return sb.toString();
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}
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}
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static GitInfo versionForDir(File dir) {
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static GitInfo versionForDir(File dir) {
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7
dist/game.cfg
vendored
7
dist/game.cfg
vendored
@ -77,3 +77,10 @@ bot_deathmatch 0
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//
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//
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// Default value: "0"
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// Default value: "0"
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mp_auto_join_team 0
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mp_auto_join_team 0
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// Maximum number of allowed teamkills before autokick.
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// Used when enabled mp_autokick.
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// 0 - disabled
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//
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// Default value: "3"
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mp_max_teamkills 3
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@ -89,7 +89,6 @@
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#define MENU_KEY_9 (1<<8)
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#define MENU_KEY_9 (1<<8)
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#define MENU_KEY_0 (1<<9)
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#define MENU_KEY_0 (1<<9)
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#define MAX_AMMO_TYPES 32 // ???
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#define MAX_AMMO_SLOTS 32 // not really slots
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#define MAX_AMMO_SLOTS 32 // not really slots
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#define HUD_PRINTNOTIFY 1
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#define HUD_PRINTNOTIFY 1
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@ -4517,7 +4517,7 @@ void EXT_FUNC UpdateClientData(const struct edict_s *ent, int sendweapons, struc
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{
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{
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cd->m_iId = II.iId;
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cd->m_iId = II.iId;
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if ((unsigned int)weapon->m_iPrimaryAmmoType < MAX_AMMO_TYPES)
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if ((unsigned int)weapon->m_iPrimaryAmmoType < MAX_AMMO_SLOTS)
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{
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{
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cd->vuser4.x = weapon->m_iPrimaryAmmoType;
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cd->vuser4.x = weapon->m_iPrimaryAmmoType;
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cd->vuser4.y = pPlayer->m_rgAmmo[ weapon->m_iPrimaryAmmoType ];
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cd->vuser4.y = pPlayer->m_rgAmmo[ weapon->m_iPrimaryAmmoType ];
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@ -105,6 +105,7 @@ cvar_t auto_reload_weapons = { "mp_auto_reload_weapons", "0", 0, 0.0f, nullptr }
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cvar_t refill_bpammo_weapons = { "mp_refill_bpammo_weapons", "0", 0, 0.0f, nullptr }; // Useful for mods like DeathMatch, GunGame, ZombieMod etc
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cvar_t refill_bpammo_weapons = { "mp_refill_bpammo_weapons", "0", 0, 0.0f, nullptr }; // Useful for mods like DeathMatch, GunGame, ZombieMod etc
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cvar_t freeforall = { "mp_freeforall", "0", FCVAR_SERVER, 0.0f, nullptr };
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cvar_t freeforall = { "mp_freeforall", "0", FCVAR_SERVER, 0.0f, nullptr };
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cvar_t auto_join_team = { "mp_auto_join_team", "0", 0, 0.0f, nullptr };
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cvar_t auto_join_team = { "mp_auto_join_team", "0", 0, 0.0f, nullptr };
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cvar_t max_teamkills = { "mp_max_teamkills", "3", 0, 3.0f, nullptr };
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void GameDLL_Version_f()
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void GameDLL_Version_f()
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{
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{
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@ -236,6 +237,7 @@ void EXT_FUNC GameDLLInit()
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CVAR_REGISTER(&refill_bpammo_weapons);
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CVAR_REGISTER(&refill_bpammo_weapons);
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CVAR_REGISTER(&freeforall);
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CVAR_REGISTER(&freeforall);
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CVAR_REGISTER(&auto_join_team);
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CVAR_REGISTER(&auto_join_team);
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CVAR_REGISTER(&max_teamkills);
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// print version
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// print version
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CONSOLE_ECHO("ReGameDLL build: " __TIME__ " " __DATE__ " (" APP_VERSION_STRD ")\n");
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CONSOLE_ECHO("ReGameDLL build: " __TIME__ " " __DATE__ " (" APP_VERSION_STRD ")\n");
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@ -142,6 +142,7 @@ extern cvar_t auto_reload_weapons;
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extern cvar_t refill_bpammo_weapons;
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extern cvar_t refill_bpammo_weapons;
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extern cvar_t freeforall;
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extern cvar_t freeforall;
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extern cvar_t auto_join_team;
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extern cvar_t auto_join_team;
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extern cvar_t max_teamkills;
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#endif
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#endif
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@ -3604,7 +3604,11 @@ void CHalfLifeMultiplay::__API_VHOOK(PlayerKilled)(CBasePlayer *pVictim, entvars
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ClientPrint(killer->pev, HUD_PRINTCENTER, "#Killed_Teammate");
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ClientPrint(killer->pev, HUD_PRINTCENTER, "#Killed_Teammate");
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ClientPrint(killer->pev, HUD_PRINTCONSOLE, "#Game_teammate_kills", UTIL_dtos1(killer->m_iTeamKills));
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ClientPrint(killer->pev, HUD_PRINTCONSOLE, "#Game_teammate_kills", UTIL_dtos1(killer->m_iTeamKills));
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if (killer->m_iTeamKills == 3 && autokick.value != 0.0f)
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#ifdef REGAMEDLL_ADD
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if (autokick.value && max_teamkills.value && killer->m_iTeamKills >= (int)max_teamkills.value)
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#else
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if (autokick.value && killer->m_iTeamKills == 3)
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#endif
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{
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{
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ClientPrint(killer->pev, HUD_PRINTCONSOLE, "#Banned_For_Killing_Teamates");
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ClientPrint(killer->pev, HUD_PRINTCONSOLE, "#Banned_For_Killing_Teamates");
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@ -4290,7 +4290,7 @@ void EXT_FUNC CBasePlayer::__API_VHOOK(PreThink)()
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//check if this player has been inactive for 2 rounds straight
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//check if this player has been inactive for 2 rounds straight
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if (flLastMove > CSGameRules()->m_fMaxIdlePeriod)
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if (flLastMove > CSGameRules()->m_fMaxIdlePeriod)
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{
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{
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if (!IsBot() && CVAR_GET_FLOAT("mp_autokick") != 0.0f)
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if (!IsBot() && autokick.value)
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{
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{
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// Log the kick
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// Log the kick
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UTIL_LogPrintf("\"%s<%i><%s><%s>\" triggered \"Game_idle_kick\" (auto)\n", STRING(pev->netname), GETPLAYERUSERID(edict()), GETPLAYERAUTHID(edict()), GetTeam(m_iTeam));
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UTIL_LogPrintf("\"%s<%i><%s><%s>\" triggered \"Game_idle_kick\" (auto)\n", STRING(pev->netname), GETPLAYERUSERID(edict()), GETPLAYERAUTHID(edict()), GetTeam(m_iTeam));
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@ -204,6 +204,29 @@ NOXREF void EjectBrass2(const Vector &vecOrigin, const Vector &vecVelocity, floa
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MESSAGE_END();
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MESSAGE_END();
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}
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}
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#ifdef REGAMEDLL_ADD
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struct {
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AmmoType type;
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const char *name;
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} ammoIndex[] =
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{
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{ AMMO_338MAGNUM, "338Magnum" },
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{ AMMO_762NATO, "762Nato" },
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{ AMMO_556NATOBOX, "556NatoBox" },
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{ AMMO_556NATO, "556Nato" },
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{ AMMO_BUCKSHOT, "buckshot" },
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{ AMMO_45ACP, "45acp" },
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{ AMMO_57MM, "57mm" },
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{ AMMO_50AE, "50AE" },
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{ AMMO_357SIG, "357SIG" },
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{ AMMO_9MM, "9mm" },
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{ AMMO_FLASHBANG, "Flashbang" },
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{ AMMO_HEGRENADE, "HEGrenade" },
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{ AMMO_SMOKEGRENADE, "SmokeGrenade" },
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{ AMMO_C4, "C4" },
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};
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#endif
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// Precaches the ammo and queues the ammo info for sending to clients
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// Precaches the ammo and queues the ammo info for sending to clients
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void AddAmmoNameToAmmoRegistry(const char *szAmmoname)
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void AddAmmoNameToAmmoRegistry(const char *szAmmoname)
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{
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{
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@ -224,9 +247,20 @@ void AddAmmoNameToAmmoRegistry(const char *szAmmoname)
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assert(giAmmoIndex < MAX_AMMO_SLOTS);
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assert(giAmmoIndex < MAX_AMMO_SLOTS);
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if (giAmmoIndex >= MAX_AMMO_SLOTS)
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if (giAmmoIndex >= MAX_AMMO_SLOTS)
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{
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giAmmoIndex = 0;
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giAmmoIndex = 0;
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#ifdef REGAMEDLL_ADD
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for (auto& ammo : ammoIndex)
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{
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if (Q_stricmp(ammo.name, szAmmoname))
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continue;
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if (ammo.type != giAmmoIndex) {
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CONSOLE_ECHO("Warning: ammo '%s' index mismatch; expected %i, real %i\n", szAmmoname, ammo.type, giAmmoIndex);
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}
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break;
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}
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}
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#endif
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IMPL_CLASS(CBasePlayerItem, AmmoInfoArray)[ giAmmoIndex ].pszName = szAmmoname;
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IMPL_CLASS(CBasePlayerItem, AmmoInfoArray)[ giAmmoIndex ].pszName = szAmmoname;
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@ -246,8 +280,7 @@ void UTIL_PrecacheOtherWeapon(const char *szClassname)
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}
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}
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CBaseEntity *pEntity = CBaseEntity::Instance(VARS(pent));
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CBaseEntity *pEntity = CBaseEntity::Instance(VARS(pent));
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if (pEntity)
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if (pEntity != NULL)
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{
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{
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ItemInfo II;
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ItemInfo II;
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Q_memset(&II, 0, sizeof(II));
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Q_memset(&II, 0, sizeof(II));
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@ -1794,7 +1827,6 @@ void CWeaponBox::__MAKE_VHOOK(Touch)(CBaseEntity *pOther)
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// unlink this weapon from the box
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// unlink this weapon from the box
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m_rgpPlayerItems[i] = pItem = pNext;
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m_rgpPlayerItems[i] = pItem = pNext;
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continue;
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continue;
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}
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}
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#else
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#else
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@ -1822,13 +1854,16 @@ void CWeaponBox::__MAKE_VHOOK(Touch)(CBaseEntity *pOther)
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{
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{
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// CRITICAL BUG: since gives a new entity using GiveNamedItem,
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// CRITICAL BUG: since gives a new entity using GiveNamedItem,
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// but the entity is packaged in a weaponbox still exists and will never used or removed. It's leak!
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// but the entity is packaged in a weaponbox still exists and will never used or removed. It's leak!
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// How reproduced: Drop your grenade on the ground, check output of command `entity_dump`,
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// there we will see only get one grenade. Next step - pick it up, do check again `entity_dump`,
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// but this time we'll see them x2.
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bEmitSound = true;
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bEmitSound = true;
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pPlayer->GiveNamedItem(grenadeName);
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pPlayer->GiveNamedItem(grenadeName);
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// unlink this weapon from the box
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// unlink this weapon from the box
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pItem = m_rgpPlayerItems[i]->m_pNext;
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pItem = m_rgpPlayerItems[i]->m_pNext;
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m_rgpPlayerItems[i] = pItem;
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m_rgpPlayerItems[i] = pItem;
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continue;
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continue;
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}
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}
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#endif
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#endif
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@ -1850,7 +1885,6 @@ void CWeaponBox::__MAKE_VHOOK(Touch)(CBaseEntity *pOther)
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// unlink this weapon from the box
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// unlink this weapon from the box
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m_rgpPlayerItems[i] = pItem = pNext;
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m_rgpPlayerItems[i] = pItem = pNext;
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continue;
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continue;
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}
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}
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@ -254,11 +254,11 @@ WeaponInfoStruct weaponInfo_default[] =
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{ WEAPON_P90, P90_PRICE, AMMO_57MM_PRICE, AMMO_57MM_BUY, P90_MAX_CLIP, MAX_AMMO_57MM, AMMO_57MM, "weapon_p90", "ammo_57mm" },
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{ WEAPON_P90, P90_PRICE, AMMO_57MM_PRICE, AMMO_57MM_BUY, P90_MAX_CLIP, MAX_AMMO_57MM, AMMO_57MM, "weapon_p90", "ammo_57mm" },
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#ifdef REGAMEDLL_ADD
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#ifdef REGAMEDLL_ADD
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{ WEAPON_C4, 0, 0, 0, 0, 0, AMMO_NONE, "weapon_c4", nullptr },
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{ WEAPON_C4, 0, 0, 0, 0, 0, AMMO_C4, "weapon_c4", nullptr },
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{ WEAPON_KNIFE, 0, 0, 0, 0, 0, AMMO_NONE, "weapon_knife", nullptr },
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{ WEAPON_KNIFE, 0, 0, 0, 0, 0, AMMO_NONE, "weapon_knife", nullptr },
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{ WEAPON_HEGRENADE, (WeaponCostType)HEGRENADE_PRICE, 0, 0, 0, MAX_AMMO_HEGRENADE, AMMO_NONE, "weapon_hegrenade", nullptr },
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{ WEAPON_HEGRENADE, (WeaponCostType)HEGRENADE_PRICE, 0, 0, 0, MAX_AMMO_HEGRENADE, AMMO_HEGRENADE, "weapon_hegrenade", nullptr },
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{ WEAPON_SMOKEGRENADE, (WeaponCostType)SMOKEGRENADE_PRICE, 0, 0, 0, MAX_AMMO_SMOKEGRENADE, AMMO_NONE, "weapon_smokegrenade", nullptr },
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{ WEAPON_SMOKEGRENADE, (WeaponCostType)SMOKEGRENADE_PRICE, 0, 0, 0, MAX_AMMO_SMOKEGRENADE, AMMO_SMOKEGRENADE, "weapon_smokegrenade", nullptr },
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{ WEAPON_FLASHBANG, (WeaponCostType)FLASHBANG_PRICE, 0, 0, 0, MAX_AMMO_FLASHBANG, AMMO_NONE, "weapon_flashbang", nullptr },
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{ WEAPON_FLASHBANG, (WeaponCostType)FLASHBANG_PRICE, 0, 0, 0, MAX_AMMO_FLASHBANG, AMMO_FLASHBANG, "weapon_flashbang", nullptr },
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#endif
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#endif
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{ WEAPON_SHIELDGUN, SHIELDGUN_PRICE, 0, 0, 0, 0, AMMO_NONE, "weapon_shield", nullptr },
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{ WEAPON_SHIELDGUN, SHIELDGUN_PRICE, 0, 0, 0, 0, AMMO_NONE, "weapon_shield", nullptr },
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@ -256,18 +256,23 @@ enum MaxAmmoType
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enum AmmoType
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enum AmmoType
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{
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{
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AMMO_NONE = -1,
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AMMO_NONE,
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AMMO_BUCKSHOT,
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AMMO_9MM,
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AMMO_556NATO,
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AMMO_556NATOBOX,
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AMMO_762NATO,
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AMMO_45ACP,
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AMMO_50AE,
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AMMO_338MAGNUM,
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AMMO_338MAGNUM,
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AMMO_762NATO,
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AMMO_556NATOBOX,
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AMMO_556NATO,
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AMMO_BUCKSHOT,
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AMMO_45ACP,
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AMMO_57MM,
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AMMO_57MM,
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AMMO_50AE,
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AMMO_357SIG,
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AMMO_357SIG,
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AMMO_MAX_TYPES,
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AMMO_9MM,
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AMMO_FLASHBANG,
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AMMO_HEGRENADE,
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AMMO_SMOKEGRENADE,
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AMMO_C4,
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AMMO_MAX_TYPES
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};
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};
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enum WeaponClassType
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enum WeaponClassType
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@ -84,7 +84,6 @@
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#define MENU_KEY_9 (1<<8)
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#define MENU_KEY_9 (1<<8)
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#define MENU_KEY_0 (1<<9)
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#define MENU_KEY_0 (1<<9)
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#define MAX_AMMO_TYPES 32 // ???
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#define MAX_AMMO_SLOTS 32 // not really slots
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#define MAX_AMMO_SLOTS 32 // not really slots
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#define HUD_PRINTNOTIFY 1
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#define HUD_PRINTNOTIFY 1
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@ -251,18 +251,23 @@ enum MaxAmmoType
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enum AmmoType
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enum AmmoType
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||||||
{
|
{
|
||||||
AMMO_NONE = -1,
|
AMMO_NONE,
|
||||||
AMMO_BUCKSHOT,
|
|
||||||
AMMO_9MM,
|
|
||||||
AMMO_556NATO,
|
|
||||||
AMMO_556NATOBOX,
|
|
||||||
AMMO_762NATO,
|
|
||||||
AMMO_45ACP,
|
|
||||||
AMMO_50AE,
|
|
||||||
AMMO_338MAGNUM,
|
AMMO_338MAGNUM,
|
||||||
|
AMMO_762NATO,
|
||||||
|
AMMO_556NATOBOX,
|
||||||
|
AMMO_556NATO,
|
||||||
|
AMMO_BUCKSHOT,
|
||||||
|
AMMO_45ACP,
|
||||||
AMMO_57MM,
|
AMMO_57MM,
|
||||||
|
AMMO_50AE,
|
||||||
AMMO_357SIG,
|
AMMO_357SIG,
|
||||||
AMMO_MAX_TYPES,
|
AMMO_9MM,
|
||||||
|
AMMO_FLASHBANG,
|
||||||
|
AMMO_HEGRENADE,
|
||||||
|
AMMO_SMOKEGRENADE,
|
||||||
|
AMMO_C4,
|
||||||
|
|
||||||
|
AMMO_MAX_TYPES
|
||||||
};
|
};
|
||||||
|
|
||||||
enum WeaponClassType
|
enum WeaponClassType
|
||||||
|
@ -22,6 +22,7 @@ set version_major=0
|
|||||||
set version_minor=0
|
set version_minor=0
|
||||||
set version_specialversion=
|
set version_specialversion=
|
||||||
set url_commit=
|
set url_commit=
|
||||||
|
set branch_name=master
|
||||||
|
|
||||||
::
|
::
|
||||||
:: Check for git.exe presence
|
:: Check for git.exe presence
|
||||||
@ -75,7 +76,12 @@ IF EXIST "%srcdir%\version.h" (
|
|||||||
:: Read revision and release date from it
|
:: Read revision and release date from it
|
||||||
::
|
::
|
||||||
IF NOT %errlvl% == "1" (
|
IF NOT %errlvl% == "1" (
|
||||||
FOR /F "tokens=*" %%i IN ('"git -C "%repodir%\." rev-list --all | wc -l"') DO (
|
:: Get current branch
|
||||||
|
FOR /F "tokens=*" %%i IN ('"git -C "%repodir%\." rev-parse --abbrev-ref HEAD"') DO (
|
||||||
|
set branch_name=%%i
|
||||||
|
)
|
||||||
|
|
||||||
|
FOR /F "tokens=*" %%i IN ('"git -C "%repodir%\." rev-list --count !branch_name!"') DO (
|
||||||
IF NOT [%%i] == [] (
|
IF NOT [%%i] == [] (
|
||||||
set version_revision=%%i
|
set version_revision=%%i
|
||||||
)
|
)
|
||||||
@ -93,12 +99,7 @@ set new_version=%version_major%,%version_minor%,0,%version_revision%
|
|||||||
::
|
::
|
||||||
IF NOT %errlvl% == "1" (
|
IF NOT %errlvl% == "1" (
|
||||||
|
|
||||||
set branch_name=master
|
|
||||||
set branch_remote=origin
|
set branch_remote=origin
|
||||||
:: Get current branch
|
|
||||||
FOR /F "tokens=*" %%i IN ('"git -C "%repodir%\." rev-parse --abbrev-ref HEAD"') DO (
|
|
||||||
set branch_name=%%i
|
|
||||||
)
|
|
||||||
:: Get remote name by current branch
|
:: Get remote name by current branch
|
||||||
FOR /F "tokens=*" %%i IN ('"git -C "%repodir%\." config branch.!branch_name!.remote"') DO (
|
FOR /F "tokens=*" %%i IN ('"git -C "%repodir%\." config branch.!branch_name!.remote"') DO (
|
||||||
set branch_remote=%%i
|
set branch_remote=%%i
|
||||||
@ -127,8 +128,14 @@ IF NOT %errlvl% == "1" (
|
|||||||
if "x!url_commit:~-4!"=="x.git" (
|
if "x!url_commit:~-4!"=="x.git" (
|
||||||
set url_commit=!url_commit:~0,-4!
|
set url_commit=!url_commit:~0,-4!
|
||||||
)
|
)
|
||||||
|
|
||||||
:: append extra string
|
:: append extra string
|
||||||
set url_commit=!url_commit!/commit/
|
If NOT "%url_commit%"=="%url_commit:bitbucket.org=%" (
|
||||||
|
set url_commit=!url_commit!/commits/
|
||||||
|
) ELSE (
|
||||||
|
set url_commit=!url_commit!/commit/
|
||||||
|
)
|
||||||
|
|
||||||
) ELSE (
|
) ELSE (
|
||||||
:: strip .git
|
:: strip .git
|
||||||
if "x!url_commit:~-4!"=="x.git" (
|
if "x!url_commit:~-4!"=="x.git" (
|
||||||
@ -136,8 +143,13 @@ IF NOT %errlvl% == "1" (
|
|||||||
)
|
)
|
||||||
:: replace : to /
|
:: replace : to /
|
||||||
set url_commit=!url_commit::=/!
|
set url_commit=!url_commit::=/!
|
||||||
|
|
||||||
:: append extra string
|
:: append extra string
|
||||||
set url_commit=https://!url_commit!/commit/
|
If NOT "%url_commit%"=="%url_commit:bitbucket.org=%" (
|
||||||
|
set url_commit=https://!url_commit!/commits/
|
||||||
|
) ELSE (
|
||||||
|
set url_commit=https://!url_commit!/commit/
|
||||||
|
)
|
||||||
)
|
)
|
||||||
)
|
)
|
||||||
|
|
||||||
|
Loading…
Reference in New Issue
Block a user