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https://github.com/s1lentq/ReGameDLL_CS.git
synced 2025-01-14 07:38:00 +03:00
Replace virtual UpdateOnRemove to OnDestroy
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8b31478b83
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@ -1447,6 +1447,7 @@ void OnFreeEntPrivateData(edict_t *pEnt)
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pEntity->OnDestroy();
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#endif
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pEntity->UpdateOnRemove();
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RemoveEntityHashValue(pEntity->pev, STRING(pEntity->pev->classname), CLASSNAME);
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#ifdef REGAMEDLL_API
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@ -1466,10 +1467,11 @@ void OnFreeEntPrivateData(edict_t *pEnt)
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#ifdef REGAMEDLL_API
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void CBaseEntity::OnCreate()
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{
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;
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}
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void CBaseEntity::OnDestroy()
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{
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UpdateOnRemove();
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;
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}
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#endif
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@ -2,7 +2,7 @@
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CMapInfo *g_pMapInfo = nullptr;
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CMapInfo::CMapInfo()
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void CMapInfo::OnCreate()
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{
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m_flBombRadius = 500.0f;
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m_iBuyingStatus = BUYING_EVERYONE;
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@ -20,6 +20,11 @@ CMapInfo::CMapInfo()
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}
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}
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void CMapInfo::OnDestroy()
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{
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g_pMapInfo = nullptr;
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}
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void CMapInfo::CheckMapInfo()
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{
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bool bCTCantBuy, bTCantBuy;
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@ -85,9 +90,4 @@ void CMapInfo::Spawn()
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pev->effects |= EF_NODRAW;
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}
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void CMapInfo::UpdateOnRemove()
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{
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g_pMapInfo = nullptr;
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}
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LINK_ENTITY_TO_CLASS(info_map_parameters, CMapInfo, CCSMapInfo)
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@ -33,10 +33,11 @@ const float MAX_BOMB_RADIUS = 2048.0f;
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class CMapInfo: public CPointEntity
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{
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public:
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CMapInfo();
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virtual void Spawn();
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virtual void OnCreate();
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virtual void OnDestroy();
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virtual void KeyValue(KeyValueData *pkvd);
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virtual void UpdateOnRemove();
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void CheckMapInfo();
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public:
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@ -3454,7 +3454,7 @@ void CHalfLifeMultiplay::ClientDisconnected(edict_t *pClient)
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if (pPlayer->m_iMapVote)
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{
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--m_iMapVotes[pPlayer->m_iMapVote];
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m_iMapVotes[pPlayer->m_iMapVote]--;
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if (m_iMapVotes[pPlayer->m_iMapVote] < 0)
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{
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@ -3493,22 +3493,22 @@ void CHalfLifeMultiplay::ClientDisconnected(edict_t *pClient)
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pPlayer->m_pObserver->SUB_Remove();
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}
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CBasePlayer *client = nullptr;
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while ((client = (CBasePlayer *)UTIL_FindEntityByClassname(client, "player")))
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CBasePlayer *pClient = nullptr;
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while ((pClient = UTIL_FindEntityByClassname(pClient, "player")))
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{
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if (FNullEnt(client->edict()))
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if (FNullEnt(pClient->edict()))
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break;
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if (!client->pev || client == pPlayer)
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if (!pClient->pev || pClient == pPlayer)
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continue;
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// If a spectator was chasing this player, move him/her onto the next player
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if (client->m_hObserverTarget == pPlayer)
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if (pClient->m_hObserverTarget == pPlayer)
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{
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int iMode = client->pev->iuser1;
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int iMode = pClient->pev->iuser1;
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client->pev->iuser1 = OBS_NONE;
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client->Observer_SetMode(iMode);
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pClient->pev->iuser1 = OBS_NONE;
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pClient->Observer_SetMode(iMode);
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}
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}
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}
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@ -87,6 +87,22 @@ entvars_t *g_pevLastInflictor;
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LINK_ENTITY_TO_CLASS(player, CBasePlayer, CCSPlayer)
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#ifdef REGAMEDLL_API
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void CBasePlayer::OnCreate()
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{
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;
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}
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void CBasePlayer::OnDestroy()
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{
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if (m_rebuyString)
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{
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delete[] m_rebuyString;
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m_rebuyString = nullptr;
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}
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}
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#endif
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void CBasePlayer::SendItemStatus()
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{
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int itemStatus = 0;
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@ -9296,17 +9312,6 @@ void CBasePlayer::Disconnect()
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SetThink(nullptr);
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}
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#ifdef REGAMEDLL_FIXES
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void CBasePlayer::UpdateOnRemove()
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{
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if (m_rebuyString)
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{
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delete[] m_rebuyString;
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m_rebuyString = nullptr;
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}
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}
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#endif
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LINK_HOOK_CLASS_VOID_CHAIN(CBasePlayer, OnSpawnEquip, (bool addDefault, bool equipGame), addDefault, equipGame)
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void EXT_FUNC CBasePlayer::__API_HOOK(OnSpawnEquip)(bool addDefault, bool equipGame)
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@ -343,12 +343,14 @@ public:
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virtual BOOL AddPlayerItem(CBasePlayerItem *pItem);
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virtual BOOL RemovePlayerItem(CBasePlayerItem *pItem);
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virtual int GiveAmmo(int iAmount, const char *szName, int iMax = -1);
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virtual void StartSneaking() { m_tSneaking = gpGlobals->time - 1; }
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#ifndef REGAMEDLL_FIXES
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#ifndef REGAMEDLL_API
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virtual void StartSneaking() { m_tSneaking = gpGlobals->time - 1; }
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virtual void StopSneaking() { m_tSneaking = gpGlobals->time + 30; }
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#else
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virtual void UpdateOnRemove();
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virtual void OnCreate();
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virtual void OnDestroy();
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void StartSneaking() { m_tSneaking = gpGlobals->time - 1; };
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#endif
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virtual BOOL IsSneaking() { return m_tSneaking <= gpGlobals->time; }
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@ -369,7 +369,7 @@ void CRenderFxManager::Spawn()
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#ifdef REGAMEDLL_FIXES
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void CRenderFxManager::UpdateOnRemove()
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void CRenderFxManager::OnDestroy()
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{
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m_RenderGroups.RemoveAll();
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}
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@ -168,7 +168,7 @@ public:
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#ifdef REGAMEDLL_FIXES
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virtual void Restart();
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virtual void UpdateOnRemove();
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virtual void OnDestroy();
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public:
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struct RenderGroup_t
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@ -23,8 +23,6 @@ unsigned int seed_table[256] =
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25678U, 18555U, 13256U, 23316U, 22407U, 16727U, 991U, 9236U, 5373U, 29402U, 6117U, 15241U, 27715U, 19291U, 19888U, 19847U
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};
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int g_groupmask = 0;
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int g_groupop = 0;
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