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Reset bot morale on new match(game) (#1025)
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@ -56,6 +56,11 @@ void CCSBot::OnEvent(GameEventType event, CBaseEntity *pEntity, CBaseEntity *pOt
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DecreaseMorale();
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}
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break;
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#ifdef REGAMEDLL_FIXES
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case EVENT_NEW_MATCH:
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m_morale = POSITIVE; // starting a new round makes everyone a little happy
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break;
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#endif
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}
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if (!IsAlive())
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