Move m_rgRewardAccountRules_default to CHalfLifeMultiplay

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s1lent 2017-11-04 06:16:30 +07:00
parent 0fa5e32208
commit 2174205530
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GPG Key ID: 0FE401DC73916B5C
2 changed files with 3 additions and 2 deletions

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@ -676,6 +676,7 @@ private:
public:
static RewardAccount m_rgRewardAccountRules[RR_END];
static RewardAccount m_rgRewardAccountRules_default[RR_END];
CVoiceGameMgr m_VoiceGameMgr;
float m_flRestartRoundTime; // The global time when the round is supposed to end, if this is not 0 (deprecated name m_fTeamCount)

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@ -3,7 +3,7 @@
CCStrikeGameMgrHelper g_GameMgrHelper;
CHalfLifeMultiplay *g_pMPGameRules = nullptr;
RewardAccount CHalfLifeMultiplay::m_rgRewardAccountRules[RR_END];
RewardAccount m_rgRewardAccountRules_default[] = {
RewardAccount CHalfLifeMultiplay::m_rgRewardAccountRules_default[] = {
REWARD_CTS_WIN, // RR_CTS_WIN
REWARD_TERRORISTS_WIN, // RR_TERRORISTS_WIN
REWARD_TARGET_BOMB, // RR_TARGET_BOMB
@ -118,7 +118,7 @@ bool CCStrikeGameMgrHelper::CanPlayerHearPlayer(CBasePlayer *pListener, CBasePla
BOOL bListenerAlive = pListener->IsAlive();
BOOL bSenderAlive = pSender->IsAlive();
return (bListenerAlive == bSenderAlive || bSenderAlive); // Dead/alive voice chats are separated, but dead can hear alive.
return (bListenerAlive == bSenderAlive || bSenderAlive); // Dead/alive voice chats are separated, but dead can hear alive.
}
void Broadcast(const char *sentence)