mirror of
https://github.com/s1lentq/ReGameDLL_CS.git
synced 2024-12-27 07:05:38 +03:00
Fix player.cpp crash when m_pActiveItem = null
This commit is contained in:
parent
cc19972496
commit
2198176a13
@ -1330,10 +1330,11 @@ int CBasePlayer::__MAKE_VHOOK(TakeDamage)(entvars_t *pevInflictor, entvars_t *pe
|
||||
if (pAttack->m_iTeam == m_iTeam && bAttackFFA)
|
||||
flDamage *= 0.35;
|
||||
|
||||
iGunType = pAttack->m_pActiveItem->m_iId;
|
||||
|
||||
if (pAttack->m_pActiveItem)
|
||||
{
|
||||
iGunType = pAttack->m_pActiveItem->m_iId;
|
||||
|
||||
flRatio += flShieldRatio;
|
||||
switch (iGunType)
|
||||
{
|
||||
|
Loading…
Reference in New Issue
Block a user