mirror of
https://github.com/s1lentq/ReGameDLL_CS.git
synced 2024-12-27 07:05:38 +03:00
parent
ec98c5db68
commit
4978661ebe
@ -2990,43 +2990,67 @@ void EXT_FUNC InternalCommand(edict_t *pEntity, const char *pcmd, const char *pa
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}
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case Menu_BuyPistol:
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{
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if (canOpenOldMenu()) {
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if (canOpenOldMenu())
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{
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BuyPistol(pPlayer, slot);
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#ifdef REGAMEDLL_FIXES
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pPlayer->BuildRebuyStruct();
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#endif
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}
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break;
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}
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case Menu_BuyShotgun:
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{
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if (canOpenOldMenu()) {
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if (canOpenOldMenu())
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{
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BuyShotgun(pPlayer, slot);
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#ifdef REGAMEDLL_FIXES
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pPlayer->BuildRebuyStruct();
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#endif
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}
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break;
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}
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case Menu_BuySubMachineGun:
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{
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if (canOpenOldMenu()) {
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if (canOpenOldMenu())
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{
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BuySubMachineGun(pPlayer, slot);
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#ifdef REGAMEDLL_FIXES
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pPlayer->BuildRebuyStruct();
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#endif
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}
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break;
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}
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case Menu_BuyRifle:
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{
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if (canOpenOldMenu()) {
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if (canOpenOldMenu())
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{
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BuyRifle(pPlayer, slot);
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#ifdef REGAMEDLL_FIXES
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pPlayer->BuildRebuyStruct();
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#endif
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}
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break;
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}
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case Menu_BuyMachineGun:
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{
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if (canOpenOldMenu()) {
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if (canOpenOldMenu())
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{
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BuyMachineGun(pPlayer, slot);
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#ifdef REGAMEDLL_FIXES
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pPlayer->BuildRebuyStruct();
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#endif
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}
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break;
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}
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case Menu_BuyItem:
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{
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if (canOpenOldMenu()) {
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if (canOpenOldMenu())
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{
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BuyItem(pPlayer, slot);
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#ifdef REGAMEDLL_FIXES
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pPlayer->BuildRebuyStruct();
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#endif
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}
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break;
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}
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@ -3171,6 +3195,46 @@ void EXT_FUNC InternalCommand(edict_t *pEntity, const char *pcmd, const char *pa
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pPlayer->Observer_FindNextPlayer(false, parg1);
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}
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}
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#ifdef REGAMEDLL_FIXES
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else if (FStrEq(pcmd, "cl_setautobuy"))
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{
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if (pPlayer->pev->deadflag != DEAD_NO && pPlayer->m_autoBuyString[0] != '\0')
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return;
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pPlayer->ClearAutoBuyData();
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for (int i = 1; i < CMD_ARGC_(); i++)
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{
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pPlayer->AddAutoBuyData(CMD_ARGV_(i));
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}
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if (pPlayer->m_signals.GetState() & SIGNAL_BUY)
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{
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bool oldval = g_bClientPrintEnable;
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g_bClientPrintEnable = false;
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pPlayer->AutoBuy();
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g_bClientPrintEnable = oldval;
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}
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}
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else if (FStrEq(pcmd, "cl_setrebuy"))
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{
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if (pPlayer->pev->deadflag != DEAD_NO && m_rebuyString)
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return;
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if (CMD_ARGC_() == 2)
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{
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pPlayer->InitRebuyData(parg1);
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if (pPlayer->m_signals.GetState() & SIGNAL_BUY)
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{
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bool oldval = g_bClientPrintEnable;
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g_bClientPrintEnable = false;
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pPlayer->Rebuy();
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g_bClientPrintEnable = oldval;
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}
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}
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}
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#endif
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else
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{
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if (g_pGameRules->ClientCommand_DeadOrAlive(GetClassPtr<CCSPlayer>((CBasePlayer *)pev), pcmd))
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@ -3404,6 +3468,8 @@ void EXT_FUNC InternalCommand(edict_t *pEntity, const char *pcmd, const char *pa
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}
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}
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}
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#ifndef REGAMEDLL_FIXES
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// Moved to above
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else if (FStrEq(pcmd, "cl_setautobuy"))
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{
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pPlayer->ClearAutoBuyData();
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@ -3430,6 +3496,7 @@ void EXT_FUNC InternalCommand(edict_t *pEntity, const char *pcmd, const char *pa
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g_bClientPrintEnable = oldval;
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}
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}
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#endif
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else if (FStrEq(pcmd, "cl_autobuy"))
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{
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if (pPlayer->m_signals.GetState() & SIGNAL_BUY)
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