Moved reg cvar sv_alltalk, voice_serverdebug into GameDLLInit

This commit is contained in:
s1lent 2017-11-27 23:46:05 +07:00
parent 0318c364dd
commit 519a73179f
No known key found for this signature in database
GPG Key ID: 0FE401DC73916B5C
3 changed files with 18 additions and 6 deletions

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@ -276,4 +276,8 @@ void EXT_FUNC GameDLLInit()
Bot_RegisterCVars();
Tutor_RegisterCVars();
Hostage_RegisterCVars();
#ifdef REGAMEDLL_FIXES
VoiceGameMgr_RegisterCVars();
#endif
}

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@ -44,6 +44,16 @@ CVoiceGameMgr::~CVoiceGameMgr()
;
}
void VoiceGameMgr_RegisterCVars()
{
// register voice_serverdebug if it hasn't been registered already
if (!CVAR_GET_POINTER("voice_serverdebug"))
CVAR_REGISTER(&voice_serverdebug);
if (!CVAR_GET_POINTER("sv_alltalk"))
CVAR_REGISTER(&sv_alltalk);
}
bool CVoiceGameMgr::Init(IVoiceGameMgrHelper *pHelper, int maxClients)
{
m_pHelper = pHelper;
@ -54,12 +64,9 @@ bool CVoiceGameMgr::Init(IVoiceGameMgrHelper *pHelper, int maxClients)
m_msgPlayerVoiceMask = REG_USER_MSG("VoiceMask", VOICE_MAX_PLAYERS_DW * 4 * 2);
m_msgRequestState = REG_USER_MSG("ReqState", 0);
// register voice_serverdebug if it hasn't been registered already
if (!CVAR_GET_POINTER("voice_serverdebug"))
CVAR_REGISTER(&voice_serverdebug);
if (!CVAR_GET_POINTER("sv_alltalk"))
CVAR_REGISTER(&sv_alltalk);
#ifndef REGAMEDLL_FIXES
VoiceGameMgr_RegisterCVars();
#endif
return true;
}

View File

@ -84,4 +84,5 @@ private:
extern cvar_t sv_alltalk;
void VoiceGameMgr_RegisterCVars();
void VoiceServerDebug(const char *pFmt, ...);