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client.cpp: Use macros for pfnPrecacheEvent (#1019)
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@ -4296,7 +4296,7 @@ void ClientPrecache()
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PRECACHE_GENERIC("sprites/scope_arc_ne.tga");
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PRECACHE_GENERIC("sprites/scope_arc_sw.tga");
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m_usResetDecals = g_engfuncs.pfnPrecacheEvent(1, "events/decal_reset.sc");
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m_usResetDecals = PRECACHE_EVENT(1, "events/decal_reset.sc");
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}
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const char *EXT_FUNC GetGameDescription()
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