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Added initial files project
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# Compiled Object files
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||||
*.slo
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||||
*.lo
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||||
*.o
|
||||
*.obj
|
||||
**/build
|
||||
**/.gradle
|
||||
.idea
|
||||
*.iml
|
||||
**/msvc/Debug*
|
||||
**/msvc/Release*
|
||||
**/msvc/Tests
|
||||
**/msvc/*.sdf
|
||||
**/msvc/*.opensdf
|
||||
**/msvc/*.user
|
||||
**/msvc/*.suo
|
||||
**/msvc/ipch
|
||||
|
||||
# Precompiled Headers
|
||||
*.gch
|
||||
*.pch
|
||||
|
||||
# Compiled Dynamic libraries
|
||||
*.so
|
||||
*.dylib
|
||||
*.dll
|
||||
|
||||
# Fortran module files
|
||||
*.mod
|
||||
|
||||
# Compiled Static libraries
|
||||
*.lai
|
||||
*.la
|
||||
*.a
|
||||
*.lib
|
||||
|
||||
# Executables
|
||||
*.exe
|
||||
*.out
|
||||
*.app
|
||||
regamedll/version/appversion.h
|
||||
regamedll/msvc/PublishPath*.txt
|
||||
regamedll/_regamedllTestImg
|
||||
regamedll/_dev
|
||||
publish
|
||||
|
837
LICENSE
837
LICENSE
@ -1,281 +1,622 @@
|
||||
GNU GENERAL PUBLIC LICENSE
|
||||
Version 2, June 1991
|
||||
Version 3, 29 June 2007
|
||||
|
||||
Copyright (C) 1989, 1991 Free Software Foundation, Inc., <http://fsf.org/>
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
Copyright (C) 2007 Free Software Foundation, Inc. <http://fsf.org/>
|
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Everyone is permitted to copy and distribute verbatim copies
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of this license document, but changing it is not allowed.
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Preamble
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The licenses for most software are designed to take away your
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License is intended to guarantee your freedom to share and change free
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software--to make sure the software is free for all its users. This
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|
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Foundation's software and to any other program whose authors commit to
|
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using it. (Some other Free Software Foundation software is covered by
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the GNU Lesser General Public License instead.) You can apply it to
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The GNU General Public License is a free, copyleft license for
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The licenses for most software and other practical works are designed
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GNU GENERAL PUBLIC LICENSE
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TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
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|
||||
permission to license the work in any other way, but it does not
|
||||
invalidate such permission if you have separately received it.
|
||||
|
||||
d) If the work has interactive user interfaces, each must display
|
||||
Appropriate Legal Notices; however, if the Program has interactive
|
||||
interfaces that do not display Appropriate Legal Notices, your
|
||||
work need not make them do so.
|
||||
|
||||
A compilation of a covered work with other separate and independent
|
||||
works, which are not by their nature extensions of the covered work,
|
||||
and which are not combined with it such as to form a larger program,
|
||||
in or on a volume of a storage or distribution medium, is called an
|
||||
"aggregate" if the compilation and its resulting copyright are not
|
||||
used to limit the access or legal rights of the compilation's users
|
||||
beyond what the individual works permit. Inclusion of a covered work
|
||||
in an aggregate does not cause this License to apply to the other
|
||||
parts of the aggregate.
|
||||
|
||||
6. Conveying Non-Source Forms.
|
||||
|
||||
You may convey a covered work in object code form under the terms
|
||||
of sections 4 and 5, provided that you also convey the
|
||||
machine-readable Corresponding Source under the terms of this License,
|
||||
in one of these ways:
|
||||
|
||||
a) Convey the object code in, or embodied in, a physical product
|
||||
(including a physical distribution medium), accompanied by the
|
||||
Corresponding Source fixed on a durable physical medium
|
||||
customarily used for software interchange.
|
||||
|
||||
b) Convey the object code in, or embodied in, a physical product
|
||||
(including a physical distribution medium), accompanied by a
|
||||
written offer, valid for at least three years and valid for as
|
||||
long as you offer spare parts or customer support for that product
|
||||
model, to give anyone who possesses the object code either (1) a
|
||||
copy of the Corresponding Source for all the software in the
|
||||
product that is covered by this License, on a durable physical
|
||||
medium customarily used for software interchange, for a price no
|
||||
more than your reasonable cost of physically performing this
|
||||
conveying of source, or (2) access to copy the
|
||||
Corresponding Source from a network server at no charge.
|
||||
|
||||
c) Convey individual copies of the object code with a copy of the
|
||||
written offer to provide the Corresponding Source. This
|
||||
alternative is allowed only occasionally and noncommercially, and
|
||||
only if you received the object code with such an offer, in accord
|
||||
with subsection 6b.
|
||||
|
||||
d) Convey the object code by offering access from a designated
|
||||
place (gratis or for a charge), and offer equivalent access to the
|
||||
Corresponding Source in the same way through the same place at no
|
||||
further charge. You need not require recipients to copy the
|
||||
Corresponding Source along with the object code. If the place to
|
||||
copy the object code is a network server, the Corresponding Source
|
||||
may be on a different server (operated by you or a third party)
|
||||
that supports equivalent copying facilities, provided you maintain
|
||||
clear directions next to the object code saying where to find the
|
||||
Corresponding Source. Regardless of what server hosts the
|
||||
Corresponding Source, you remain obligated to ensure that it is
|
||||
available for as long as needed to satisfy these requirements.
|
||||
|
||||
e) Convey the object code using peer-to-peer transmission, provided
|
||||
you inform other peers where the object code and Corresponding
|
||||
Source of the work are being offered to the general public at no
|
||||
charge under subsection 6d.
|
||||
|
||||
A separable portion of the object code, whose source code is excluded
|
||||
from the Corresponding Source as a System Library, need not be
|
||||
included in conveying the object code work.
|
||||
|
||||
A "User Product" is either (1) a "consumer product", which means any
|
||||
tangible personal property which is normally used for personal, family,
|
||||
or household purposes, or (2) anything designed or sold for incorporation
|
||||
into a dwelling. In determining whether a product is a consumer product,
|
||||
doubtful cases shall be resolved in favor of coverage. For a particular
|
||||
product received by a particular user, "normally used" refers to a
|
||||
typical or common use of that class of product, regardless of the status
|
||||
of the particular user or of the way in which the particular user
|
||||
actually uses, or expects or is expected to use, the product. A product
|
||||
is a consumer product regardless of whether the product has substantial
|
||||
commercial, industrial or non-consumer uses, unless such uses represent
|
||||
the only significant mode of use of the product.
|
||||
|
||||
"Installation Information" for a User Product means any methods,
|
||||
procedures, authorization keys, or other information required to install
|
||||
and execute modified versions of a covered work in that User Product from
|
||||
a modified version of its Corresponding Source. The information must
|
||||
suffice to ensure that the continued functioning of the modified object
|
||||
code is in no case prevented or interfered with solely because
|
||||
modification has been made.
|
||||
|
||||
If you convey an object code work under this section in, or with, or
|
||||
specifically for use in, a User Product, and the conveying occurs as
|
||||
part of a transaction in which the right of possession and use of the
|
||||
User Product is transferred to the recipient in perpetuity or for a
|
||||
fixed term (regardless of how the transaction is characterized), the
|
||||
Corresponding Source conveyed under this section must be accompanied
|
||||
by the Installation Information. But this requirement does not apply
|
||||
if neither you nor any third party retains the ability to install
|
||||
modified object code on the User Product (for example, the work has
|
||||
been installed in ROM).
|
||||
|
||||
The requirement to provide Installation Information does not include a
|
||||
requirement to continue to provide support service, warranty, or updates
|
||||
for a work that has been modified or installed by the recipient, or for
|
||||
the User Product in which it has been modified or installed. Access to a
|
||||
network may be denied when the modification itself materially and
|
||||
adversely affects the operation of the network or violates the rules and
|
||||
protocols for communication across the network.
|
||||
|
||||
Corresponding Source conveyed, and Installation Information provided,
|
||||
in accord with this section must be in a format that is publicly
|
||||
documented (and with an implementation available to the public in
|
||||
source code form), and must require no special password or key for
|
||||
unpacking, reading or copying.
|
||||
|
||||
7. Additional Terms.
|
||||
|
||||
"Additional permissions" are terms that supplement the terms of this
|
||||
License by making exceptions from one or more of its conditions.
|
||||
Additional permissions that are applicable to the entire Program shall
|
||||
be treated as though they were included in this License, to the extent
|
||||
that they are valid under applicable law. If additional permissions
|
||||
apply only to part of the Program, that part may be used separately
|
||||
under those permissions, but the entire Program remains governed by
|
||||
this License without regard to the additional permissions.
|
||||
|
||||
When you convey a copy of a covered work, you may at your option
|
||||
remove any additional permissions from that copy, or from any part of
|
||||
it. (Additional permissions may be written to require their own
|
||||
removal in certain cases when you modify the work.) You may place
|
||||
additional permissions on material, added by you to a covered work,
|
||||
for which you have or can give appropriate copyright permission.
|
||||
|
||||
Notwithstanding any other provision of this License, for material you
|
||||
add to a covered work, you may (if authorized by the copyright holders of
|
||||
that material) supplement the terms of this License with terms:
|
||||
|
||||
a) Disclaiming warranty or limiting liability differently from the
|
||||
terms of sections 15 and 16 of this License; or
|
||||
|
||||
b) Requiring preservation of specified reasonable legal notices or
|
||||
author attributions in that material or in the Appropriate Legal
|
||||
Notices displayed by works containing it; or
|
||||
|
||||
c) Prohibiting misrepresentation of the origin of that material, or
|
||||
requiring that modified versions of such material be marked in
|
||||
reasonable ways as different from the original version; or
|
||||
|
||||
d) Limiting the use for publicity purposes of names of licensors or
|
||||
authors of the material; or
|
||||
|
||||
e) Declining to grant rights under trademark law for use of some
|
||||
trade names, trademarks, or service marks; or
|
||||
|
||||
f) Requiring indemnification of licensors and authors of that
|
||||
material by anyone who conveys the material (or modified versions of
|
||||
it) with contractual assumptions of liability to the recipient, for
|
||||
any liability that these contractual assumptions directly impose on
|
||||
those licensors and authors.
|
||||
|
||||
All other non-permissive additional terms are considered "further
|
||||
restrictions" within the meaning of section 10. If the Program as you
|
||||
received it, or any part of it, contains a notice stating that it is
|
||||
governed by this License along with a term that is a further
|
||||
restriction, you may remove that term. If a license document contains
|
||||
a further restriction but permits relicensing or conveying under this
|
||||
License, you may add to a covered work material governed by the terms
|
||||
of that license document, provided that the further restriction does
|
||||
not survive such relicensing or conveying.
|
||||
|
||||
If you add terms to a covered work in accord with this section, you
|
||||
must place, in the relevant source files, a statement of the
|
||||
additional terms that apply to those files, or a notice indicating
|
||||
where to find the applicable terms.
|
||||
|
||||
Additional terms, permissive or non-permissive, may be stated in the
|
||||
form of a separately written license, or stated as exceptions;
|
||||
the above requirements apply either way.
|
||||
|
||||
8. Termination.
|
||||
|
||||
You may not propagate or modify a covered work except as expressly
|
||||
provided under this License. Any attempt otherwise to propagate or
|
||||
modify it is void, and will automatically terminate your rights under
|
||||
this License (including any patent licenses granted under the third
|
||||
paragraph of section 11).
|
||||
|
||||
However, if you cease all violation of this License, then your
|
||||
license from a particular copyright holder is reinstated (a)
|
||||
provisionally, unless and until the copyright holder explicitly and
|
||||
finally terminates your license, and (b) permanently, if the copyright
|
||||
holder fails to notify you of the violation by some reasonable means
|
||||
prior to 60 days after the cessation.
|
||||
|
||||
Moreover, your license from a particular copyright holder is
|
||||
reinstated permanently if the copyright holder notifies you of the
|
||||
violation by some reasonable means, this is the first time you have
|
||||
received notice of violation of this License (for any work) from that
|
||||
copyright holder, and you cure the violation prior to 30 days after
|
||||
your receipt of the notice.
|
||||
|
||||
Termination of your rights under this section does not terminate the
|
||||
licenses of parties who have received copies or rights from you under
|
||||
this License. If your rights have been terminated and not permanently
|
||||
reinstated, you do not qualify to receive new licenses for the same
|
||||
material under section 10.
|
||||
|
||||
9. Acceptance Not Required for Having Copies.
|
||||
|
||||
You are not required to accept this License in order to receive or
|
||||
run a copy of the Program. Ancillary propagation of a covered work
|
||||
occurring solely as a consequence of using peer-to-peer transmission
|
||||
to receive a copy likewise does not require acceptance. However,
|
||||
nothing other than this License grants you permission to propagate or
|
||||
modify any covered work. These actions infringe copyright if you do
|
||||
not accept this License. Therefore, by modifying or propagating a
|
||||
covered work, you indicate your acceptance of this License to do so.
|
||||
|
||||
10. Automatic Licensing of Downstream Recipients.
|
||||
|
||||
Each time you convey a covered work, the recipient automatically
|
||||
receives a license from the original licensors, to run, modify and
|
||||
propagate that work, subject to this License. You are not responsible
|
||||
for enforcing compliance by third parties with this License.
|
||||
|
||||
An "entity transaction" is a transaction transferring control of an
|
||||
organization, or substantially all assets of one, or subdividing an
|
||||
organization, or merging organizations. If propagation of a covered
|
||||
work results from an entity transaction, each party to that
|
||||
transaction who receives a copy of the work also receives whatever
|
||||
licenses to the work the party's predecessor in interest had or could
|
||||
give under the previous paragraph, plus a right to possession of the
|
||||
Corresponding Source of the work from the predecessor in interest, if
|
||||
the predecessor has it or can get it with reasonable efforts.
|
||||
|
||||
You may not impose any further restrictions on the exercise of the
|
||||
rights granted or affirmed under this License. For example, you may
|
||||
not impose a license fee, royalty, or other charge for exercise of
|
||||
rights granted under this License, and you may not initiate litigation
|
||||
(including a cross-claim or counterclaim in a lawsuit) alleging that
|
||||
any patent claim is infringed by making, using, selling, offering for
|
||||
sale, or importing the Program or any portion of it.
|
||||
|
||||
11. Patents.
|
||||
|
||||
A "contributor" is a copyright holder who authorizes use under this
|
||||
License of the Program or a work on which the Program is based. The
|
||||
work thus licensed is called the contributor's "contributor version".
|
||||
|
||||
A contributor's "essential patent claims" are all patent claims
|
||||
owned or controlled by the contributor, whether already acquired or
|
||||
hereafter acquired, that would be infringed by some manner, permitted
|
||||
by this License, of making, using, or selling its contributor version,
|
||||
but do not include claims that would be infringed only as a
|
||||
consequence of further modification of the contributor version. For
|
||||
purposes of this definition, "control" includes the right to grant
|
||||
patent sublicenses in a manner consistent with the requirements of
|
||||
this License.
|
||||
|
||||
7. If, as a consequence of a court judgment or allegation of patent
|
||||
infringement or for any other reason (not limited to patent issues),
|
||||
conditions are imposed on you (whether by court order, agreement or
|
||||
Each contributor grants you a non-exclusive, worldwide, royalty-free
|
||||
patent license under the contributor's essential patent claims, to
|
||||
make, use, sell, offer for sale, import and otherwise run, modify and
|
||||
propagate the contents of its contributor version.
|
||||
|
||||
In the following three paragraphs, a "patent license" is any express
|
||||
agreement or commitment, however denominated, not to enforce a patent
|
||||
(such as an express permission to practice a patent or covenant not to
|
||||
sue for patent infringement). To "grant" such a patent license to a
|
||||
party means to make such an agreement or commitment not to enforce a
|
||||
patent against the party.
|
||||
|
||||
If you convey a covered work, knowingly relying on a patent license,
|
||||
and the Corresponding Source of the work is not available for anyone
|
||||
to copy, free of charge and under the terms of this License, through a
|
||||
publicly available network server or other readily accessible means,
|
||||
then you must either (1) cause the Corresponding Source to be so
|
||||
available, or (2) arrange to deprive yourself of the benefit of the
|
||||
patent license for this particular work, or (3) arrange, in a manner
|
||||
consistent with the requirements of this License, to extend the patent
|
||||
license to downstream recipients. "Knowingly relying" means you have
|
||||
actual knowledge that, but for the patent license, your conveying the
|
||||
covered work in a country, or your recipient's use of the covered work
|
||||
in a country, would infringe one or more identifiable patents in that
|
||||
country that you have reason to believe are valid.
|
||||
|
||||
If, pursuant to or in connection with a single transaction or
|
||||
arrangement, you convey, or propagate by procuring conveyance of, a
|
||||
covered work, and grant a patent license to some of the parties
|
||||
receiving the covered work authorizing them to use, propagate, modify
|
||||
or convey a specific copy of the covered work, then the patent license
|
||||
you grant is automatically extended to all recipients of the covered
|
||||
work and works based on it.
|
||||
|
||||
A patent license is "discriminatory" if it does not include within
|
||||
the scope of its coverage, prohibits the exercise of, or is
|
||||
conditioned on the non-exercise of one or more of the rights that are
|
||||
specifically granted under this License. You may not convey a covered
|
||||
work if you are a party to an arrangement with a third party that is
|
||||
in the business of distributing software, under which you make payment
|
||||
to the third party based on the extent of your activity of conveying
|
||||
the work, and under which the third party grants, to any of the
|
||||
parties who would receive the covered work from you, a discriminatory
|
||||
patent license (a) in connection with copies of the covered work
|
||||
conveyed by you (or copies made from those copies), or (b) primarily
|
||||
for and in connection with specific products or compilations that
|
||||
contain the covered work, unless you entered into that arrangement,
|
||||
or that patent license was granted, prior to 28 March 2007.
|
||||
|
||||
Nothing in this License shall be construed as excluding or limiting
|
||||
any implied license or other defenses to infringement that may
|
||||
otherwise be available to you under applicable patent law.
|
||||
|
||||
12. No Surrender of Others' Freedom.
|
||||
|
||||
If conditions are imposed on you (whether by court order, agreement or
|
||||
otherwise) that contradict the conditions of this License, they do not
|
||||
excuse you from the conditions of this License. If you cannot
|
||||
distribute so as to satisfy simultaneously your obligations under this
|
||||
License and any other pertinent obligations, then as a consequence you
|
||||
may not distribute the Program at all. For example, if a patent
|
||||
license would not permit royalty-free redistribution of the Program by
|
||||
all those who receive copies directly or indirectly through you, then
|
||||
the only way you could satisfy both it and this License would be to
|
||||
refrain entirely from distribution of the Program.
|
||||
excuse you from the conditions of this License. If you cannot convey a
|
||||
covered work so as to satisfy simultaneously your obligations under this
|
||||
License and any other pertinent obligations, then as a consequence you may
|
||||
not convey it at all. For example, if you agree to terms that obligate you
|
||||
to collect a royalty for further conveying from those to whom you convey
|
||||
the Program, the only way you could satisfy both those terms and this
|
||||
License would be to refrain entirely from conveying the Program.
|
||||
|
||||
If any portion of this section is held invalid or unenforceable under
|
||||
any particular circumstance, the balance of the section is intended to
|
||||
apply and the section as a whole is intended to apply in other
|
||||
circumstances.
|
||||
13. Use with the GNU Affero General Public License.
|
||||
|
||||
It is not the purpose of this section to induce you to infringe any
|
||||
patents or other property right claims or to contest validity of any
|
||||
such claims; this section has the sole purpose of protecting the
|
||||
integrity of the free software distribution system, which is
|
||||
implemented by public license practices. Many people have made
|
||||
generous contributions to the wide range of software distributed
|
||||
through that system in reliance on consistent application of that
|
||||
system; it is up to the author/donor to decide if he or she is willing
|
||||
to distribute software through any other system and a licensee cannot
|
||||
impose that choice.
|
||||
Notwithstanding any other provision of this License, you have
|
||||
permission to link or combine any covered work with a work licensed
|
||||
under version 3 of the GNU Affero General Public License into a single
|
||||
combined work, and to convey the resulting work. The terms of this
|
||||
License will continue to apply to the part which is the covered work,
|
||||
but the special requirements of the GNU Affero General Public License,
|
||||
section 13, concerning interaction through a network will apply to the
|
||||
combination as such.
|
||||
|
||||
This section is intended to make thoroughly clear what is believed to
|
||||
be a consequence of the rest of this License.
|
||||
14. Revised Versions of this License.
|
||||
|
||||
8. If the distribution and/or use of the Program is restricted in
|
||||
certain countries either by patents or by copyrighted interfaces, the
|
||||
original copyright holder who places the Program under this License
|
||||
may add an explicit geographical distribution limitation excluding
|
||||
those countries, so that distribution is permitted only in or among
|
||||
countries not thus excluded. In such case, this License incorporates
|
||||
the limitation as if written in the body of this License.
|
||||
|
||||
9. The Free Software Foundation may publish revised and/or new versions
|
||||
of the General Public License from time to time. Such new versions will
|
||||
The Free Software Foundation may publish revised and/or new versions of
|
||||
the GNU General Public License from time to time. Such new versions will
|
||||
be similar in spirit to the present version, but may differ in detail to
|
||||
address new problems or concerns.
|
||||
|
||||
Each version is given a distinguishing version number. If the Program
|
||||
specifies a version number of this License which applies to it and "any
|
||||
later version", you have the option of following the terms and conditions
|
||||
either of that version or of any later version published by the Free
|
||||
Software Foundation. If the Program does not specify a version number of
|
||||
this License, you may choose any version ever published by the Free Software
|
||||
Foundation.
|
||||
Each version is given a distinguishing version number. If the
|
||||
Program specifies that a certain numbered version of the GNU General
|
||||
Public License "or any later version" applies to it, you have the
|
||||
option of following the terms and conditions either of that numbered
|
||||
version or of any later version published by the Free Software
|
||||
Foundation. If the Program does not specify a version number of the
|
||||
GNU General Public License, you may choose any version ever published
|
||||
by the Free Software Foundation.
|
||||
|
||||
10. If you wish to incorporate parts of the Program into other free
|
||||
programs whose distribution conditions are different, write to the author
|
||||
to ask for permission. For software which is copyrighted by the Free
|
||||
Software Foundation, write to the Free Software Foundation; we sometimes
|
||||
make exceptions for this. Our decision will be guided by the two goals
|
||||
of preserving the free status of all derivatives of our free software and
|
||||
of promoting the sharing and reuse of software generally.
|
||||
If the Program specifies that a proxy can decide which future
|
||||
versions of the GNU General Public License can be used, that proxy's
|
||||
public statement of acceptance of a version permanently authorizes you
|
||||
to choose that version for the Program.
|
||||
|
||||
NO WARRANTY
|
||||
Later license versions may give you additional or different
|
||||
permissions. However, no additional obligations are imposed on any
|
||||
author or copyright holder as a result of your choosing to follow a
|
||||
later version.
|
||||
|
||||
11. BECAUSE THE PROGRAM IS LICENSED FREE OF CHARGE, THERE IS NO WARRANTY
|
||||
FOR THE PROGRAM, TO THE EXTENT PERMITTED BY APPLICABLE LAW. EXCEPT WHEN
|
||||
OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR OTHER PARTIES
|
||||
PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED
|
||||
OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
|
||||
MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. THE ENTIRE RISK AS
|
||||
TO THE QUALITY AND PERFORMANCE OF THE PROGRAM IS WITH YOU. SHOULD THE
|
||||
PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF ALL NECESSARY SERVICING,
|
||||
REPAIR OR CORRECTION.
|
||||
15. Disclaimer of Warranty.
|
||||
|
||||
12. IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
|
||||
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MAY MODIFY AND/OR
|
||||
REDISTRIBUTE THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES,
|
||||
INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING
|
||||
OUT OF THE USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED
|
||||
TO LOSS OF DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY
|
||||
YOU OR THIRD PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER
|
||||
PROGRAMS), EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE
|
||||
POSSIBILITY OF SUCH DAMAGES.
|
||||
THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
|
||||
APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
|
||||
HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
|
||||
OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
|
||||
THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM
|
||||
IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
|
||||
ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
|
||||
|
||||
16. Limitation of Liability.
|
||||
|
||||
IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
|
||||
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
|
||||
THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
|
||||
GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
|
||||
USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
|
||||
DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
|
||||
PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
|
||||
EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
|
||||
SUCH DAMAGES.
|
||||
|
||||
17. Interpretation of Sections 15 and 16.
|
||||
|
||||
If the disclaimer of warranty and limitation of liability provided
|
||||
above cannot be given local legal effect according to their terms,
|
||||
reviewing courts shall apply local law that most closely approximates
|
||||
an absolute waiver of all civil liability in connection with the
|
||||
Program, unless a warranty or assumption of liability accompanies a
|
||||
copy of the Program in return for a fee.
|
||||
|
||||
END OF TERMS AND CONDITIONS
|
||||
|
||||
@ -287,15 +628,15 @@ free software which everyone can redistribute and change under these terms.
|
||||
|
||||
To do so, attach the following notices to the program. It is safest
|
||||
to attach them to the start of each source file to most effectively
|
||||
convey the exclusion of warranty; and each file should have at least
|
||||
state the exclusion of warranty; and each file should have at least
|
||||
the "copyright" line and a pointer to where the full notice is found.
|
||||
|
||||
{description}
|
||||
Copyright (C) {year} {fullname}
|
||||
{one line to give the program's name and a brief idea of what it does.}
|
||||
Copyright (C) {year} {name of author}
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation; either version 2 of the License, or
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
@ -303,38 +644,32 @@ the "copyright" line and a pointer to where the full notice is found.
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
Also add information on how to contact you by electronic and paper mail.
|
||||
|
||||
If the program is interactive, make it output a short notice like this
|
||||
when it starts in an interactive mode:
|
||||
If the program does terminal interaction, make it output a short
|
||||
notice like this when it starts in an interactive mode:
|
||||
|
||||
Gnomovision version 69, Copyright (C) year name of author
|
||||
Gnomovision comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
|
||||
{project} Copyright (C) {year} {fullname}
|
||||
This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
|
||||
This is free software, and you are welcome to redistribute it
|
||||
under certain conditions; type `show c' for details.
|
||||
|
||||
The hypothetical commands `show w' and `show c' should show the appropriate
|
||||
parts of the General Public License. Of course, the commands you use may
|
||||
be called something other than `show w' and `show c'; they could even be
|
||||
mouse-clicks or menu items--whatever suits your program.
|
||||
parts of the General Public License. Of course, your program's commands
|
||||
might be different; for a GUI interface, you would use an "about box".
|
||||
|
||||
You should also get your employer (if you work as a programmer) or your
|
||||
school, if any, to sign a "copyright disclaimer" for the program, if
|
||||
necessary. Here is a sample; alter the names:
|
||||
You should also get your employer (if you work as a programmer) or school,
|
||||
if any, to sign a "copyright disclaimer" for the program, if necessary.
|
||||
For more information on this, and how to apply and follow the GNU GPL, see
|
||||
<http://www.gnu.org/licenses/>.
|
||||
|
||||
Yoyodyne, Inc., hereby disclaims all copyright interest in the program
|
||||
`Gnomovision' (which makes passes at compilers) written by James Hacker.
|
||||
|
||||
{signature of Ty Coon}, 1 April 1989
|
||||
Ty Coon, President of Vice
|
||||
|
||||
This General Public License does not permit incorporating your program into
|
||||
proprietary programs. If your program is a subroutine library, you may
|
||||
consider it more useful to permit linking proprietary applications with the
|
||||
library. If this is what you want to do, use the GNU Lesser General
|
||||
Public License instead of this License.
|
||||
The GNU General Public License does not permit incorporating your program
|
||||
into proprietary programs. If your program is a subroutine library, you
|
||||
may consider it more useful to permit linking proprietary applications with
|
||||
the library. If this is what you want to do, use the GNU Lesser General
|
||||
Public License instead of this License. But first, please read
|
||||
<http://www.gnu.org/philosophy/why-not-lgpl.html>.
|
||||
|
||||
|
60
README.md
60
README.md
@ -1,2 +1,62 @@
|
||||
# ReGameDLL_CS
|
||||
Reverse-engineered gamedll (mp.dll / Counter-Strike 1.6)
|
||||
|
||||
## What is this?
|
||||
Regamedll_CS is a result of reverse engineering of original library mods HLDS (build 6153beta) using DWARF debug info embedded into linux version of HLDS, cs.so
|
||||
|
||||
At the moment, the work of reverse engineering continues
|
||||
|
||||
## Goals of the project
|
||||
<ul>
|
||||
<li>Provide more stable (than official) version of Half-Life dedicated server with extended API for mods and plugins</li>
|
||||
</ul>
|
||||
|
||||
## How can use it?
|
||||
At this stage we are working on the reverse engineering cs.so, so temporarily used library with hooks.
|
||||
<ol>
|
||||
<li>
|
||||
You should rename your original a file in the root HLDS filesystem_stdio.dll/so to filesystem_stdio2.dll/so
|
||||
</li>
|
||||
<li>
|
||||
Put a compiled binary a file filesystem_stdio.dll/so in the root HLDS
|
||||
</li>
|
||||
</ol>
|
||||
|
||||
## Build instructions
|
||||
There are several software requirements for building rehlds:
|
||||
<ol>
|
||||
<li>Java Development Kit (JDK) 7+ (http://www.oracle.com/technetwork/java/javase/downloads/jdk8-downloads-2133151.html)</li>
|
||||
<li>For Windows: Visual Studio 2013 and later</li>
|
||||
<li>For Linux: Intel C++ Compiler 13 and later</li>
|
||||
</ol>
|
||||
|
||||
### Checking requirements
|
||||
####JDK version
|
||||
Windows<pre>> %JAVA_HOME%\bin\javac -version
|
||||
javac 1.8.0_25
|
||||
</pre>
|
||||
|
||||
Linux
|
||||
<pre>$ javac -version
|
||||
javac 1.7.0_65
|
||||
</pre>
|
||||
|
||||
####Visual Studio
|
||||
Help -> About
|
||||
|
||||
####ICC
|
||||
<pre>$ icc --version
|
||||
icc (ICC) 15.0.1 20141023
|
||||
</pre>
|
||||
|
||||
### Building
|
||||
On Windows:
|
||||
<pre>gradlew --max-workers=1 clean buildRelease</pre>
|
||||
|
||||
On Linux:
|
||||
<pre>./gradlew --max-workers=1 clean buildRelease</pre>
|
||||
|
||||
Compiled binaries will be placed in the build/binaries/ directory
|
||||
|
||||
### Credits
|
||||
Thanks to the project [ReHLDS](https://github.com/dreamstalker/rehlds) ( ReGameDLL_CS was created on the basis of ReHLDS )
|
||||
|
52
build.gradle
Normal file
52
build.gradle
Normal file
@ -0,0 +1,52 @@
|
||||
import versioning.GitVersioner
|
||||
import versioning.RegamedllVersionInfo
|
||||
|
||||
apply plugin: 'maven-publish'
|
||||
apply from: 'shared.gradle'
|
||||
group = 'regamedll'
|
||||
|
||||
apply plugin: 'idea'
|
||||
|
||||
idea {
|
||||
project {
|
||||
languageLevel = 'JDK_1_7'
|
||||
}
|
||||
}
|
||||
|
||||
def gitInfo = GitVersioner.versionForDir(project.rootDir)
|
||||
if (!gitInfo) {
|
||||
throw new RuntimeException('Running outside git repository')
|
||||
}
|
||||
|
||||
|
||||
|
||||
RegamedllVersionInfo versionInfo
|
||||
if (gitInfo.tag && gitInfo.tag[0] == 'v') {
|
||||
def m = gitInfo.tag =~ /^v(\d+)\.(\d+)(\.(\d+))?$/
|
||||
if (!m.find()) {
|
||||
throw new RuntimeException("Invalid git version tag name ${gitInfo.tag}")
|
||||
}
|
||||
|
||||
versionInfo = new RegamedllVersionInfo(
|
||||
majorVersion: m.group(1) as int,
|
||||
minorVersion: m.group(2) as int,
|
||||
maintenanceVersion: m.group(4) ? (m.group(4) as int) : null,
|
||||
lastCommitDate: gitInfo.lastCommitDate
|
||||
)
|
||||
} else {
|
||||
versionInfo = new RegamedllVersionInfo(
|
||||
majorVersion: project.majorVersion as int,
|
||||
minorVersion: project.minorVersion as int,
|
||||
suffix: 'SNAPSHOT',
|
||||
lastCommitDate: gitInfo.lastCommitDate
|
||||
)
|
||||
}
|
||||
|
||||
project.ext.regamedllVersionInfo = versionInfo
|
||||
project.version = versionInfo.asMavenVersion()
|
||||
|
||||
apply from: 'publish.gradle'
|
||||
|
||||
task wrapper(type: Wrapper) {
|
||||
gradleVersion = '2.4'
|
||||
}
|
29
buildSrc/build.gradle
Normal file
29
buildSrc/build.gradle
Normal file
@ -0,0 +1,29 @@
|
||||
apply plugin: 'groovy'
|
||||
|
||||
repositories {
|
||||
//mavenLocal()
|
||||
mavenCentral()
|
||||
maven {
|
||||
url 'http://nexus.rehlds.org/nexus/content/repositories/regamedll-releases/'
|
||||
}
|
||||
maven {
|
||||
url 'http://nexus.rehlds.org/nexus/content/repositories/regamedll-snapshots/'
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
dependencies {
|
||||
compile gradleApi()
|
||||
compile localGroovy()
|
||||
compile 'commons-io:commons-io:2.4'
|
||||
compile 'commons-lang:commons-lang:2.6'
|
||||
compile 'joda-time:joda-time:2.7'
|
||||
|
||||
compile 'org.doomedsociety.gradlecpp:gradle-cpp-plugin:1.2'
|
||||
compile 'org.eclipse.jgit:org.eclipse.jgit:3.7.0.201502260915-r'
|
||||
|
||||
//compile 'org.tmatesoft.svnkit:svnkit:1.8.5'
|
||||
//compile 'org.apache.velocity:velocity-tools:2.0'
|
||||
|
||||
compile 'org.apache.velocity:velocity:1.7'
|
||||
}
|
@ -0,0 +1,58 @@
|
||||
package dirsync.builder
|
||||
|
||||
import dirsync.model.tree.DirectoryNode
|
||||
import dirsync.model.tree.FileNode
|
||||
import groovy.transform.CompileStatic
|
||||
|
||||
class FileSystemTreeBuilder {
|
||||
|
||||
@CompileStatic
|
||||
private static FileNode<File> buildNodeForFile(File file, DirectoryNode<File> parent) {
|
||||
if (parent.getChildren(file.name)) {
|
||||
throw new RuntimeException("Parent dir ${parent.name} already contains child node ${file.name}");
|
||||
}
|
||||
|
||||
return new FileNode(
|
||||
name: file.name,
|
||||
lastModifiedDate: file.lastModified(),
|
||||
data: file,
|
||||
parent: parent,
|
||||
size: file.size()
|
||||
);
|
||||
}
|
||||
|
||||
@CompileStatic
|
||||
private static DirectoryNode<File> buildNodeForDirectoryRecursive(File dir, DirectoryNode<File> parent) {
|
||||
if (!dir.isDirectory()) {
|
||||
throw new RuntimeException("File ${dir.absolutePath} is not a directory")
|
||||
}
|
||||
|
||||
if (parent != null && parent.getChildren(dir.name)) {
|
||||
throw new RuntimeException("Parent dir ${parent.name} already contains child node ${dir.name}");
|
||||
}
|
||||
|
||||
DirectoryNode<File> thisNode = new DirectoryNode(
|
||||
name: dir.name,
|
||||
lastModifiedDate: dir.lastModified(),
|
||||
data: dir,
|
||||
parent: parent
|
||||
);
|
||||
|
||||
dir.eachFile { File f ->
|
||||
if (f.isDirectory()) {
|
||||
thisNode.childNodes[f.name] = buildNodeForDirectoryRecursive(f, thisNode)
|
||||
} else {
|
||||
thisNode.childNodes[f.name] = buildNodeForFile(f, thisNode)
|
||||
}
|
||||
}
|
||||
|
||||
return thisNode;
|
||||
}
|
||||
|
||||
static DirectoryNode<File> buildFileSystemTree(File rootDir) {
|
||||
def root = buildNodeForDirectoryRecursive(rootDir, null);
|
||||
PostBuildPass.doPostBuild(root)
|
||||
|
||||
return root
|
||||
}
|
||||
}
|
@ -0,0 +1,60 @@
|
||||
package dirsync.builder
|
||||
|
||||
import dirsync.model.tree.DirectoryNode
|
||||
import dirsync.model.tree.FileNode
|
||||
|
||||
class FileTreeMerger {
|
||||
|
||||
private static <T> void mergeContentsRecursive(DirectoryNode<T> newParent, DirectoryNode<T> toMerge) {
|
||||
toMerge.childNodes.each { cn ->
|
||||
def node = cn.value
|
||||
def existingNode = newParent.childNodes[node.name]
|
||||
if (existingNode) {
|
||||
if (!(existingNode instanceof DirectoryNode) || !(node instanceof DirectoryNode))
|
||||
throw new RuntimeException("Failed to merge non-directory nodes ${node.fullPath}")
|
||||
|
||||
def existingDirNode = existingNode as DirectoryNode<T>
|
||||
def dirNode = node as DirectoryNode<T>
|
||||
|
||||
existingDirNode.lastModifiedDate = Math.max(existingDirNode.lastModifiedDate, dirNode.lastModifiedDate)
|
||||
mergeContentsRecursive(existingDirNode, dirNode)
|
||||
} else {
|
||||
if (node instanceof DirectoryNode) {
|
||||
def dirNode = node as DirectoryNode<T>
|
||||
def newNode = new DirectoryNode<T>(
|
||||
name: dirNode.name,
|
||||
data: dirNode.data,
|
||||
parent: newParent,
|
||||
lastModifiedDate: dirNode.lastModifiedDate
|
||||
)
|
||||
newParent.childNodes[node.name] = newNode
|
||||
|
||||
mergeContentsRecursive(newNode, dirNode)
|
||||
} else {
|
||||
FileNode<T> fileNode = node as FileNode<T>
|
||||
FileNode<T> newNode = new FileNode<T>(
|
||||
name: fileNode.name,
|
||||
data: fileNode.data,
|
||||
parent: newParent,
|
||||
lastModifiedDate: fileNode.lastModifiedDate,
|
||||
size: fileNode.size
|
||||
)
|
||||
|
||||
newParent.childNodes[node.name] = newNode
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static <T> DirectoryNode<T> mergeTrees(DirectoryNode<T> tree1, DirectoryNode<T> tree2) {
|
||||
DirectoryNode<T> newRoot = new DirectoryNode<T>(
|
||||
name: tree1.name ?: tree2.name
|
||||
)
|
||||
|
||||
mergeContentsRecursive(newRoot, tree1)
|
||||
mergeContentsRecursive(newRoot, tree2)
|
||||
PostBuildPass.doPostBuild(newRoot)
|
||||
|
||||
return newRoot
|
||||
}
|
||||
}
|
@ -0,0 +1,22 @@
|
||||
package dirsync.builder
|
||||
|
||||
import dirsync.model.tree.DirectoryNode
|
||||
|
||||
class PostBuildPass {
|
||||
|
||||
private static <T> void postProcessRecursive(DirectoryNode<T> dir) {
|
||||
dir.childNodes.each { cne ->
|
||||
def childNode = cne.value
|
||||
childNode.fullPath = dir.fullPath ? dir.fullPath + '/' + childNode.name : childNode.name
|
||||
if (childNode instanceof DirectoryNode) {
|
||||
def childDirNode = childNode as DirectoryNode<T>
|
||||
postProcessRecursive(childDirNode)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static <T> void doPostBuild(DirectoryNode<T> root) {
|
||||
root.fullPath = ''
|
||||
postProcessRecursive(root)
|
||||
}
|
||||
}
|
@ -0,0 +1,53 @@
|
||||
package dirsync.builder
|
||||
|
||||
import dirsync.model.tree.DirectoryNode
|
||||
import dirsync.model.tree.FileNode
|
||||
import dirsync.model.tree.ZipData
|
||||
|
||||
import java.util.zip.ZipFile
|
||||
|
||||
class ZipTreeBuilder {
|
||||
static DirectoryNode<ZipData> buildForZipArchive(String zipArchive, ZipFile zf) {
|
||||
DirectoryNode<ZipData> root = new DirectoryNode<>()
|
||||
|
||||
zf.entries().each { ze ->
|
||||
def path = ze.name.replace('\\', '/')
|
||||
if (path.endsWith('/'))
|
||||
path = path.substring(0, path.length() - 1)
|
||||
|
||||
def parentPath = path.contains('/') ? path.substring(0, path.lastIndexOf('/')) : ''
|
||||
def childPath = path.contains('/') ? path.substring(path.lastIndexOf('/') + 1) : path
|
||||
|
||||
def parentNode = (DirectoryNode<ZipData>) root.getByPath(parentPath)
|
||||
if (parentNode == null)
|
||||
throw new RuntimeException("Error reading ${zipArchive}: could not find parent path ${parentPath} for path ${path}")
|
||||
|
||||
def childNode = parentNode.getChildren(childPath)
|
||||
if (childNode)
|
||||
throw new RuntimeException("Error reading ${zipArchive}: duplicate path ${path}")
|
||||
|
||||
if (ze.directory) {
|
||||
childNode = new DirectoryNode<ZipData>(
|
||||
name: childPath,
|
||||
lastModifiedDate: ze.time,
|
||||
data: new ZipData(zipEntryName: ze.name, zipArchiveName: zipArchive),
|
||||
parent: parentNode
|
||||
);
|
||||
} else {
|
||||
childNode = new FileNode<ZipData>(
|
||||
name: childPath,
|
||||
lastModifiedDate: ze.time,
|
||||
data: new ZipData(zipEntryName: ze.name, zipArchiveName: zipArchive),
|
||||
parent: parentNode,
|
||||
size: ze.size
|
||||
);
|
||||
}
|
||||
parentNode.childNodes[childPath] = childNode
|
||||
|
||||
//println '' + ze.directory + ' ' + ze.name + ' ' + parentPath + ' ' + childPath
|
||||
}
|
||||
|
||||
PostBuildPass.doPostBuild(root)
|
||||
return root
|
||||
}
|
||||
}
|
@ -0,0 +1,97 @@
|
||||
package dirsync.merger
|
||||
|
||||
import dirsync.model.synccmd.AbstractSyncCmd
|
||||
import dirsync.model.synccmd.CopyDirCmd
|
||||
import dirsync.model.synccmd.CopyFileCmd
|
||||
import dirsync.model.synccmd.DeleteDirCmd
|
||||
import dirsync.model.synccmd.DeleteFileCmd
|
||||
import dirsync.model.synccmd.ReplaceFileCmd
|
||||
import dirsync.model.tree.DirectoryNode
|
||||
import dirsync.model.tree.FileNode
|
||||
import groovy.transform.TypeChecked
|
||||
|
||||
@TypeChecked
|
||||
class FileTreeComparator {
|
||||
|
||||
private static <T, U> void mergeDirsRecursive(DirectoryNode<T> left, DirectoryNode<U> right, List<AbstractSyncCmd<T, U>> diffs) {
|
||||
|
||||
// left => right
|
||||
left.childNodes.each { le ->
|
||||
def leftNode = le.value
|
||||
def rightNode = right.childNodes[leftNode.name]
|
||||
|
||||
if (rightNode == null) {
|
||||
switch (leftNode) {
|
||||
case DirectoryNode:
|
||||
def leftDirNode = leftNode as DirectoryNode<T>
|
||||
diffs << new CopyDirCmd<>(src: leftDirNode, dstParentDir: right)
|
||||
break
|
||||
|
||||
case FileNode:
|
||||
def leftFileNode = leftNode as FileNode<T>
|
||||
diffs << new CopyFileCmd<>(src: leftFileNode, dstDir: right)
|
||||
break
|
||||
|
||||
default:
|
||||
throw new RuntimeException("Invalid node class ${leftNode.class.name}")
|
||||
}
|
||||
|
||||
return
|
||||
}
|
||||
|
||||
if (rightNode.class != leftNode.class) {
|
||||
throw new RuntimeException("node classes mismatch: ${leftNode.class.name} != ${rightNode.class.name}")
|
||||
}
|
||||
|
||||
switch (rightNode) {
|
||||
case DirectoryNode:
|
||||
def leftDirNode = leftNode as DirectoryNode<T>
|
||||
def rightDirNode = rightNode as DirectoryNode<U>
|
||||
mergeDirsRecursive(leftDirNode, rightDirNode, diffs)
|
||||
break
|
||||
|
||||
case FileNode:
|
||||
def leftFileNode = leftNode as FileNode<T>
|
||||
def rightFileNode = rightNode as FileNode<T>
|
||||
if (leftFileNode.size != rightFileNode.size || leftFileNode.lastModifiedDate != rightFileNode.lastModifiedDate) {
|
||||
diffs << new ReplaceFileCmd<>(src: leftFileNode, dst: rightFileNode)
|
||||
}
|
||||
break
|
||||
|
||||
default:
|
||||
throw new RuntimeException("Invalid node class ${rightNode.class.name}")
|
||||
}
|
||||
} // ~left => right
|
||||
|
||||
//right => left
|
||||
right.childNodes.each { re ->
|
||||
def rightNode = re.value
|
||||
def leftNode = left.childNodes[rightNode.name]
|
||||
|
||||
if (leftNode != null) {
|
||||
return //already processed in left => right
|
||||
}
|
||||
|
||||
switch (rightNode) {
|
||||
case DirectoryNode:
|
||||
def rightDirNode = rightNode as DirectoryNode<U>
|
||||
diffs << new DeleteDirCmd<>(dirNode: rightDirNode)
|
||||
break
|
||||
|
||||
case FileNode:
|
||||
def rightFileNode = rightNode as FileNode<T>
|
||||
diffs << new DeleteFileCmd<>(node: rightFileNode)
|
||||
break
|
||||
|
||||
default:
|
||||
throw new RuntimeException("Invalid node class ${rightNode.class.name}")
|
||||
}
|
||||
} // ~right => left
|
||||
}
|
||||
|
||||
static <T, U> List<AbstractSyncCmd<T, U>> mergeTrees(DirectoryNode<T> leftRoot, DirectoryNode<U> rightRoot) {
|
||||
List<AbstractSyncCmd<T, U>> res = []
|
||||
mergeDirsRecursive(leftRoot, rightRoot, res)
|
||||
return res
|
||||
}
|
||||
}
|
@ -0,0 +1,103 @@
|
||||
package dirsync.merger
|
||||
|
||||
import dirsync.model.synccmd.AbstractSyncCmd
|
||||
import dirsync.model.synccmd.CopyDirCmd
|
||||
import dirsync.model.synccmd.CopyFileCmd
|
||||
import dirsync.model.synccmd.DeleteDirCmd
|
||||
import dirsync.model.synccmd.DeleteFileCmd
|
||||
import dirsync.model.synccmd.ReplaceFileCmd
|
||||
import dirsync.model.tree.DirectoryNode
|
||||
import dirsync.model.tree.FileNode
|
||||
import dirsync.model.tree.TreePhysMapper
|
||||
import groovy.transform.TypeChecked
|
||||
import org.apache.commons.io.IOUtils
|
||||
|
||||
@TypeChecked
|
||||
public class FileTreeDiffApplier {
|
||||
|
||||
static <T, U> void copyDirRecursive(DirectoryNode<T> src, TreePhysMapper<T> srcMapper, TreePhysMapper<U> dstMapper) {
|
||||
dstMapper.createDirectory(src.fullPath)
|
||||
src.childNodes.each { ce ->
|
||||
def childNode = ce.value
|
||||
def childPath = childNode.fullPath
|
||||
switch (childNode) {
|
||||
case FileNode:
|
||||
srcMapper.fileContent(childNode.data).withStream { InputStream inStream ->
|
||||
dstMapper.createFile(childPath).withStream { OutputStream outStream ->
|
||||
IOUtils.copy(inStream, outStream)
|
||||
}
|
||||
|
||||
dstMapper.setFileLastUpdatedDate(childPath, childNode.lastModifiedDate)
|
||||
}
|
||||
break;
|
||||
|
||||
case DirectoryNode:
|
||||
copyDirRecursive(childNode as DirectoryNode<T>, srcMapper, dstMapper)
|
||||
break;
|
||||
|
||||
default:
|
||||
throw new RuntimeException("Invalid node class: ${childNode.class.name}")
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static <T, U> void handleCopyFile(CopyFileCmd<T, U> fileCopy, TreePhysMapper<T> srcMapper, TreePhysMapper<U> dstMapper) {
|
||||
def dstPath = fileCopy.dstDir.fullPath ? fileCopy.dstDir.fullPath + '/' + fileCopy.src.name : fileCopy.src.name
|
||||
srcMapper.fileContent(fileCopy.src.data).withStream { InputStream inStream ->
|
||||
dstMapper.createFile(dstPath).withStream { OutputStream outStream ->
|
||||
IOUtils.copy(inStream, outStream)
|
||||
}
|
||||
|
||||
dstMapper.setFileLastUpdatedDate(dstPath, fileCopy.src.lastModifiedDate)
|
||||
}
|
||||
}
|
||||
|
||||
static <T, U> void handleDeleteDir(DeleteDirCmd<T, U> delDir, TreePhysMapper<T> srcMapper, TreePhysMapper<U> dstMapper) {
|
||||
dstMapper.removeDirectory(delDir.dirNode.fullPath)
|
||||
}
|
||||
|
||||
static <T, U> void handleDeleteFile(DeleteFileCmd<T, U> delFile, TreePhysMapper<T> srcMapper, TreePhysMapper<U> dstMapper) {
|
||||
dstMapper.removeFile(delFile.node.fullPath)
|
||||
}
|
||||
|
||||
static <T, U> void handleReplaceFile(ReplaceFileCmd<T, U> replaceFile, TreePhysMapper<T> srcMapper, TreePhysMapper<U> dstMapper) {
|
||||
dstMapper.removeFile(replaceFile.dst.fullPath)
|
||||
srcMapper.fileContent(replaceFile.src.data).withStream { InputStream inStream ->
|
||||
dstMapper.createFile(replaceFile.dst.fullPath).withStream { OutputStream outStream ->
|
||||
IOUtils.copy(inStream, outStream)
|
||||
}
|
||||
|
||||
dstMapper.setFileLastUpdatedDate(replaceFile.dst.fullPath, replaceFile.src.lastModifiedDate)
|
||||
}
|
||||
}
|
||||
|
||||
static <T, U> void applyDiffs(List<AbstractSyncCmd<T, U>> diffs, TreePhysMapper<T> srcMapper, TreePhysMapper<U> dstMapper) {
|
||||
diffs.each { diff ->
|
||||
switch (diff) {
|
||||
case CopyDirCmd:
|
||||
def copyDir = diff as CopyDirCmd<T, U>
|
||||
copyDirRecursive(copyDir.src, srcMapper, dstMapper)
|
||||
break
|
||||
|
||||
case CopyFileCmd:
|
||||
handleCopyFile(diff as CopyFileCmd<T, U>, srcMapper, dstMapper)
|
||||
break
|
||||
|
||||
case DeleteDirCmd:
|
||||
handleDeleteDir(diff as DeleteDirCmd<T, U>, srcMapper, dstMapper)
|
||||
break
|
||||
|
||||
case DeleteFileCmd:
|
||||
handleDeleteFile(diff as DeleteFileCmd<T, U>, srcMapper, dstMapper)
|
||||
break
|
||||
|
||||
case ReplaceFileCmd:
|
||||
handleReplaceFile(diff as ReplaceFileCmd<T, U>, srcMapper, dstMapper)
|
||||
break
|
||||
|
||||
default:
|
||||
throw new RuntimeException("Invalid diff command ${diff.class.name}")
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -0,0 +1,4 @@
|
||||
package dirsync.model.synccmd
|
||||
|
||||
class AbstractSyncCmd<T, U> {
|
||||
}
|
@ -0,0 +1,8 @@
|
||||
package dirsync.model.synccmd
|
||||
|
||||
import dirsync.model.tree.DirectoryNode
|
||||
|
||||
class CopyDirCmd<T, U> extends AbstractSyncCmd<T, U> {
|
||||
DirectoryNode<T> src
|
||||
DirectoryNode<U> dstParentDir
|
||||
}
|
@ -0,0 +1,9 @@
|
||||
package dirsync.model.synccmd
|
||||
|
||||
import dirsync.model.tree.DirectoryNode
|
||||
import dirsync.model.tree.FileNode
|
||||
|
||||
class CopyFileCmd<T, U> extends AbstractSyncCmd<T, U> {
|
||||
FileNode<T> src
|
||||
DirectoryNode<U> dstDir
|
||||
}
|
@ -0,0 +1,7 @@
|
||||
package dirsync.model.synccmd
|
||||
|
||||
import dirsync.model.tree.DirectoryNode
|
||||
|
||||
class DeleteDirCmd<T, U> extends AbstractSyncCmd<T, U> {
|
||||
DirectoryNode<U> dirNode
|
||||
}
|
@ -0,0 +1,7 @@
|
||||
package dirsync.model.synccmd
|
||||
|
||||
import dirsync.model.tree.FileNode
|
||||
|
||||
class DeleteFileCmd<T, U> extends AbstractSyncCmd<T, U> {
|
||||
FileNode<U> node
|
||||
}
|
@ -0,0 +1,8 @@
|
||||
package dirsync.model.synccmd
|
||||
|
||||
import dirsync.model.tree.FileNode
|
||||
|
||||
class ReplaceFileCmd<T, U> extends AbstractSyncCmd<T, U> {
|
||||
FileNode<T> src
|
||||
FileNode<U> dst
|
||||
}
|
@ -0,0 +1,27 @@
|
||||
package dirsync.model.tree
|
||||
|
||||
import groovy.transform.CompileStatic
|
||||
|
||||
@CompileStatic
|
||||
abstract class AbstractFileTreeNode<T> {
|
||||
DirectoryNode<T> parent
|
||||
String name
|
||||
String fullPath
|
||||
long lastModifiedDate
|
||||
T data
|
||||
|
||||
boolean equals(o) {
|
||||
if (this.is(o)) return true
|
||||
if (getClass() != o.class) return false
|
||||
|
||||
AbstractFileTreeNode that = (AbstractFileTreeNode) o
|
||||
|
||||
if (name != that.name) return false
|
||||
|
||||
return true
|
||||
}
|
||||
|
||||
int hashCode() {
|
||||
return (name != null ? name.hashCode() : 0)
|
||||
}
|
||||
}
|
@ -0,0 +1,42 @@
|
||||
package dirsync.model.tree
|
||||
|
||||
import groovy.transform.CompileStatic
|
||||
|
||||
@CompileStatic
|
||||
class DirectoryNode<T> extends AbstractFileTreeNode<T> {
|
||||
Map<String, AbstractFileTreeNode<T>> childNodes = new HashMap<>()
|
||||
|
||||
AbstractFileTreeNode<T> getChildren(String name) {
|
||||
return childNodes[name];
|
||||
}
|
||||
|
||||
AbstractFileTreeNode<T> getChildren(String[] names, int idx) {
|
||||
if (idx == names.length)
|
||||
return this
|
||||
|
||||
AbstractFileTreeNode<T> c = childNodes[names[idx]]
|
||||
if (c == null)
|
||||
return null
|
||||
|
||||
if (c instanceof DirectoryNode) {
|
||||
def d = (DirectoryNode<T>) c;
|
||||
return d.getChildren(names, idx + 1)
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
AbstractFileTreeNode<T> getByPath(String path) {
|
||||
path = path.replace('\\', '/')
|
||||
if (path.endsWith('/'))
|
||||
path = path.substring(0, path.length() - 1)
|
||||
|
||||
if (path.empty) {
|
||||
return this
|
||||
}
|
||||
|
||||
String[] components = path.split('/')
|
||||
return getChildren(components, 0)
|
||||
}
|
||||
|
||||
}
|
50
buildSrc/src/main/groovy/dirsync/model/tree/FSMapper.groovy
Normal file
50
buildSrc/src/main/groovy/dirsync/model/tree/FSMapper.groovy
Normal file
@ -0,0 +1,50 @@
|
||||
package dirsync.model.tree
|
||||
|
||||
class FSMapper extends TreePhysMapper<File> {
|
||||
final File root
|
||||
|
||||
FSMapper(File root) {
|
||||
this.root = root
|
||||
}
|
||||
|
||||
@Override
|
||||
InputStream fileContent(File file) {
|
||||
return file.newDataInputStream()
|
||||
}
|
||||
|
||||
@Override
|
||||
void createDirectory(String dir) {
|
||||
def target = new File(root, dir)
|
||||
if (!target.mkdirs()) {
|
||||
throw new RuntimeException("Failed to create directory ${target.absolutePath}")
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
void removeDirectory(String dir) {
|
||||
def target = new File(root, dir)
|
||||
if (!target.deleteDir()) {
|
||||
throw new RuntimeException("Failed to delete directory ${target.absolutePath}")
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
void removeFile(String path) {
|
||||
def target = new File(root, path)
|
||||
if (!target.delete()) {
|
||||
throw new RuntimeException("Failed to delete file ${target.absolutePath}")
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
OutputStream createFile(String path) {
|
||||
def target = new File(root, path)
|
||||
return target.newOutputStream()
|
||||
}
|
||||
|
||||
@Override
|
||||
void setFileLastUpdatedDate(String path, long date) {
|
||||
def target = new File(root, path)
|
||||
target.setLastModified(date)
|
||||
}
|
||||
}
|
@ -0,0 +1,8 @@
|
||||
package dirsync.model.tree
|
||||
|
||||
import groovy.transform.CompileStatic
|
||||
|
||||
@CompileStatic
|
||||
class FileNode<T> extends AbstractFileTreeNode<T> {
|
||||
long size
|
||||
}
|
@ -0,0 +1,11 @@
|
||||
package dirsync.model.tree
|
||||
|
||||
abstract class TreePhysMapper<T> {
|
||||
abstract InputStream fileContent(T file)
|
||||
abstract void createDirectory(String dir)
|
||||
abstract void removeDirectory(String dir)
|
||||
abstract void removeFile(String path)
|
||||
abstract OutputStream createFile(String path)
|
||||
|
||||
abstract void setFileLastUpdatedDate(String path, long date)
|
||||
}
|
@ -0,0 +1,9 @@
|
||||
package dirsync.model.tree
|
||||
|
||||
import groovy.transform.CompileStatic
|
||||
|
||||
@CompileStatic
|
||||
class ZipData {
|
||||
String zipEntryName
|
||||
String zipArchiveName
|
||||
}
|
@ -0,0 +1,72 @@
|
||||
package dirsync.model.tree
|
||||
|
||||
import dirsync.builder.FileTreeMerger
|
||||
import dirsync.builder.ZipTreeBuilder
|
||||
import sun.reflect.generics.reflectiveObjects.NotImplementedException
|
||||
|
||||
import java.util.zip.ZipFile
|
||||
|
||||
public class ZipTreeMapper extends TreePhysMapper<ZipData> implements Closeable {
|
||||
Map<String, ZipFile> zipArchives = [:]
|
||||
|
||||
void addZipArchive(String zipArchive) {
|
||||
zipArchives[zipArchive] = new ZipFile(zipArchive)
|
||||
}
|
||||
|
||||
DirectoryNode<ZipData> buildFileTree() {
|
||||
def root = new DirectoryNode<ZipData>()
|
||||
zipArchives.each { ze ->
|
||||
def zipTree = ZipTreeBuilder.buildForZipArchive(ze.key, ze.value)
|
||||
root = FileTreeMerger.mergeTrees(root, zipTree)
|
||||
}
|
||||
|
||||
return root
|
||||
}
|
||||
|
||||
@Override
|
||||
void close() throws IOException {
|
||||
zipArchives.each { ze ->
|
||||
try { ze.value.close() } catch (Exception ignored) { }
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
InputStream fileContent(ZipData file) {
|
||||
def archive = zipArchives[file.zipArchiveName]
|
||||
if (!archive) {
|
||||
throw new RuntimeException("Archive ${file.zipArchiveName} is not loaded");
|
||||
}
|
||||
|
||||
def zipEntry = archive.getEntry(file.zipEntryName)
|
||||
if (!zipEntry) {
|
||||
throw new RuntimeException("File ${file.zipEntryName} not found in archive ${file.zipArchiveName}");
|
||||
}
|
||||
|
||||
return archive.getInputStream(zipEntry)
|
||||
}
|
||||
|
||||
@Override
|
||||
void createDirectory(String dir) {
|
||||
throw new NotImplementedException()
|
||||
}
|
||||
|
||||
@Override
|
||||
void removeDirectory(String dir) {
|
||||
throw new NotImplementedException()
|
||||
}
|
||||
|
||||
@Override
|
||||
void removeFile(String path) {
|
||||
throw new NotImplementedException()
|
||||
}
|
||||
|
||||
@Override
|
||||
OutputStream createFile(String path) {
|
||||
throw new NotImplementedException()
|
||||
}
|
||||
|
||||
@Override
|
||||
void setFileLastUpdatedDate(String path, long date) {
|
||||
throw new NotImplementedException()
|
||||
}
|
||||
}
|
@ -0,0 +1,19 @@
|
||||
package gradlecpp
|
||||
|
||||
import org.gradle.api.Project
|
||||
import org.gradle.nativeplatform.NativeBinarySpec
|
||||
|
||||
class CppUnitTestExtension {
|
||||
Project _project
|
||||
|
||||
CppUnitTestExtension(Project p) {
|
||||
_project = p
|
||||
}
|
||||
|
||||
void eachTestExecutable(Closure action) {
|
||||
_project.binaries.each { NativeBinarySpec bin ->
|
||||
if (!bin.hasProperty('cppUnitTestsExecutable')) return
|
||||
action(bin)
|
||||
}
|
||||
}
|
||||
}
|
242
buildSrc/src/main/groovy/gradlecpp/CppUnitTestPlugin.groovy
Normal file
242
buildSrc/src/main/groovy/gradlecpp/CppUnitTestPlugin.groovy
Normal file
@ -0,0 +1,242 @@
|
||||
package gradlecpp
|
||||
|
||||
import gradlecpp.teamcity.TeamCityIntegration
|
||||
import org.gradle.api.Action
|
||||
import org.gradle.api.GradleException
|
||||
import org.gradle.api.Plugin
|
||||
import org.gradle.api.Project
|
||||
import org.gradle.api.Task
|
||||
import org.gradle.api.internal.project.AbstractProject
|
||||
import org.gradle.model.internal.core.DirectNodeModelAction
|
||||
import org.gradle.model.internal.core.ModelActionRole
|
||||
import org.gradle.model.internal.core.ModelPath
|
||||
import org.gradle.model.internal.core.ModelReference
|
||||
import org.gradle.model.internal.core.MutableModelNode
|
||||
import org.gradle.model.internal.core.rule.describe.ModelRuleDescriptor
|
||||
import org.gradle.model.internal.core.rule.describe.SimpleModelRuleDescriptor
|
||||
import org.gradle.model.internal.registry.ModelRegistry
|
||||
import org.gradle.nativeplatform.NativeBinarySpec
|
||||
import org.gradle.nativeplatform.NativeLibrarySpec
|
||||
import org.gradle.nativeplatform.internal.AbstractNativeBinarySpec
|
||||
|
||||
import org.doomedsociety.gradlecpp.GradleCppUtils
|
||||
|
||||
class CppUnitTestPlugin implements Plugin<Project> {
|
||||
|
||||
private static class TestExecStatus {
|
||||
boolean successful
|
||||
int exitCode
|
||||
String output
|
||||
long durationMsec
|
||||
String cmdLine
|
||||
String execDir
|
||||
}
|
||||
|
||||
static void onBinariesCreated(Project p, String desc, Closure action) {
|
||||
ModelRegistry mr = (p as AbstractProject).getModelRegistry()
|
||||
def modelPath = ModelPath.path("binaries")
|
||||
ModelRuleDescriptor ruleDescriptor = new SimpleModelRuleDescriptor(desc);
|
||||
|
||||
mr.configure(ModelActionRole.Finalize, DirectNodeModelAction.of(ModelReference.of(modelPath), ruleDescriptor, new Action<MutableModelNode>() {
|
||||
@Override
|
||||
void execute(MutableModelNode node) {
|
||||
action()
|
||||
}
|
||||
}))
|
||||
}
|
||||
|
||||
@Override
|
||||
void apply(Project project) {
|
||||
project.extensions.create('cppUnitTest', CppUnitTestExtension, project)
|
||||
onBinariesCreated(project, 'CppUnitTestPlugin::AttachUnitTest', {
|
||||
processCppUnitTests(project)
|
||||
})
|
||||
}
|
||||
|
||||
|
||||
|
||||
/**
|
||||
* Attaches test tasks to C/C++ libraries build tasks
|
||||
*/
|
||||
static void processCppUnitTests(Project p) {
|
||||
//println "processCppUnitTests::afterEvaluate on ${p.name}: project type is ${p.projectType}"
|
||||
|
||||
p.binaries.all { NativeBinarySpec bin ->
|
||||
if (!(bin.component instanceof NativeLibrarySpec)) {
|
||||
return
|
||||
}
|
||||
|
||||
def testComponentName = bin.component.name + '_tests'
|
||||
Collection<NativeBinarySpec> testCandidates = p.binaries.matching { it.component.name == testComponentName && bin.buildType == it.buildType && bin.flavor == it.flavor }
|
||||
if (testCandidates.size() > 1) {
|
||||
throw new GradleException("Found >1 test candidates for library ${bin.component.name} in project ${p}: ${testCandidates}")
|
||||
} else if (!testCandidates.empty) {
|
||||
def testBinary = testCandidates.first()
|
||||
GradleCppUtils.onTasksCreated(p, 'CppUnitTestPlugin::AttachUnitTestTask', {
|
||||
attachTestTaskToCppLibrary(bin, testBinary)
|
||||
})
|
||||
String testTaskName = bin.namingScheme.getTaskName('unitTest')
|
||||
bin.ext.cppUnitTestTask = testTaskName
|
||||
} else {
|
||||
throw new GradleException("No tests found for library ${bin.component.name} in project ${p}")
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
static TestExecStatus runTestExecutable(NativeBinarySpec testSubject, String executable, List<String> params, String phase, int timeout) {
|
||||
def execFile = new File(executable)
|
||||
def outDir = new File(testSubject.buildTask.project.buildDir, "tests/${testSubject.name}/run")
|
||||
outDir.mkdirs()
|
||||
|
||||
def outPath = new File(outDir, "${phase}.log")
|
||||
|
||||
def cmdParams = [];
|
||||
cmdParams << execFile.absolutePath
|
||||
cmdParams.addAll(params)
|
||||
|
||||
def execDir = execFile.parentFile
|
||||
def pb = new ProcessBuilder(cmdParams).redirectErrorStream(true).directory(execDir)
|
||||
if (!GradleCppUtils.windows) {
|
||||
pb.environment().put('LD_LIBRARY_PATH', '.')
|
||||
}
|
||||
|
||||
|
||||
def sout = new StringBuffer()
|
||||
|
||||
long startTime = System.currentTimeMillis()
|
||||
def p = pb.start()
|
||||
p.consumeProcessOutput(sout, sout)
|
||||
|
||||
p.waitForOrKill(timeout * 1000)
|
||||
long endTime = System.currentTimeMillis()
|
||||
|
||||
int exitVal = p.exitValue()
|
||||
|
||||
outPath.withWriter('UTF-8') { writer ->
|
||||
writer.write(sout.toString())
|
||||
}
|
||||
|
||||
return new TestExecStatus(
|
||||
exitCode: exitVal,
|
||||
successful: (exitVal == 0),
|
||||
output: sout.toString(),
|
||||
durationMsec: endTime - startTime,
|
||||
cmdLine: cmdParams.join(' '),
|
||||
execDir: execDir.absolutePath
|
||||
)
|
||||
}
|
||||
|
||||
static void dumpTestExecStatus(TestExecStatus stat) {
|
||||
if (!stat) {
|
||||
println "Execution of test executable failed"
|
||||
}
|
||||
|
||||
println "Test executable command: ${stat.cmdLine}"
|
||||
println "Test executable run directury: ${stat.execDir}"
|
||||
println "Test executable exit code: ${stat.exitCode}"
|
||||
println "Test executable output BEGIN"
|
||||
println stat.output
|
||||
println "Test executable output END"
|
||||
}
|
||||
|
||||
static void attachTestTaskToCppLibrary(NativeBinarySpec libBin, NativeBinarySpec testExecBin) {
|
||||
Project p = libBin.buildTask.project
|
||||
|
||||
def libBinImpl = libBin as AbstractNativeBinarySpec
|
||||
def libLinkTask = GradleCppUtils.getLinkTask(libBin)
|
||||
def testExecLinkTask = GradleCppUtils.getLinkTask(testExecBin)
|
||||
|
||||
// collect all output files from library and test executable
|
||||
def depFiles = []
|
||||
depFiles.addAll(libLinkTask.outputs.files.files)
|
||||
depFiles.addAll(testExecLinkTask.outputs.files.files)
|
||||
|
||||
//create 'tests' task
|
||||
def testTaskName = libBinImpl.namingScheme.getTaskName('unitTest')
|
||||
def testTask = p.task(testTaskName, { Task testTask ->
|
||||
|
||||
//output dir
|
||||
def testResDir = new File(p.buildDir, "tests/${libBin.name}")
|
||||
|
||||
//inputs/outputs for up-to-date check
|
||||
testTask.outputs.dir testResDir
|
||||
testTask.inputs.files depFiles
|
||||
|
||||
//dependencies on library and test executable
|
||||
testTask.dependsOn libLinkTask
|
||||
testTask.dependsOn testExecLinkTask
|
||||
|
||||
// binary build depends on unit test
|
||||
libBin.buildTask.dependsOn testTask
|
||||
|
||||
// extra project-specific dependencies
|
||||
def testDepsTask = p.tasks.findByName('testDeps')
|
||||
if (testDepsTask != null) {
|
||||
testTask.dependsOn testDepsTask
|
||||
}
|
||||
|
||||
// task actions
|
||||
testTask.doLast {
|
||||
|
||||
//temporary file that store info about all tests (XML)
|
||||
File allTests = File.createTempFile('j4s-testinfo', 'data')
|
||||
allTests.deleteOnExit()
|
||||
|
||||
//fill file with test info
|
||||
print "Fetching test info..."
|
||||
def getTestsStatus = runTestExecutable(libBin, testExecBin.executableFile.absolutePath, ['-writeTestInfo', allTests.absolutePath], '__getTests', 5000)
|
||||
if (!getTestsStatus.successful) {
|
||||
println " Failed"
|
||||
dumpTestExecStatus(getTestsStatus)
|
||||
throw new GradleException("Unable to fetch test names")
|
||||
}
|
||||
println " OK"
|
||||
getTestsStatus = null // allow GC to collect it
|
||||
|
||||
// parse the test info file
|
||||
def root = new XmlSlurper().parse(allTests)
|
||||
|
||||
// run all tests
|
||||
println "Running ${root.test.size()} tests..."
|
||||
TeamCityIntegration.suiteStarted("unitTests.${libBin.name}")
|
||||
int failCount = 0;
|
||||
root.test.list().each { testInfo ->
|
||||
def testName = '' + testInfo.@name.text()
|
||||
def testGroup = '' + testInfo.@group.text()
|
||||
def testTimeout = ('' + testInfo.@timeout.text()) as int
|
||||
|
||||
if (!TeamCityIntegration.writeOutput) {
|
||||
print " ${testGroup}-${testName}..."
|
||||
System.out.flush()
|
||||
}
|
||||
|
||||
TeamCityIntegration.testStarted("${testGroup}-${testName}")
|
||||
def testExecStatus = runTestExecutable(libBin, testExecBin.executableFile.absolutePath, ['-runTest', testGroup, testName], "${testGroup}-${testName}", testTimeout)
|
||||
if (!testExecStatus.successful) {
|
||||
if (!TeamCityIntegration.writeOutput) {
|
||||
println " Failed"
|
||||
}
|
||||
|
||||
TeamCityIntegration.testFailed("${testGroup}-${testName}", "test executable return code is ${testExecStatus.exitCode}", "test executable return code is ${testExecStatus.exitCode}")
|
||||
dumpTestExecStatus(testExecStatus)
|
||||
failCount++
|
||||
} else {
|
||||
if (!TeamCityIntegration.writeOutput) {
|
||||
println " OK"
|
||||
}
|
||||
}
|
||||
|
||||
TeamCityIntegration.testStdOut("${testGroup}-${testName}", testExecStatus.output)
|
||||
TeamCityIntegration.testFinished("${testGroup}-${testName}", testExecStatus.durationMsec)
|
||||
|
||||
}
|
||||
TeamCityIntegration.suiteFinished("unitTests.${libBin.name}")
|
||||
|
||||
if (failCount) {
|
||||
throw new GradleException("CPP unit tests: ${failCount} tests failed");
|
||||
}
|
||||
}
|
||||
})
|
||||
}
|
||||
}
|
@ -0,0 +1,17 @@
|
||||
package gradlecpp
|
||||
|
||||
import org.gradle.api.Plugin
|
||||
import org.gradle.api.Project
|
||||
|
||||
class RegamedllPlayTestPlugin implements Plugin<Project> {
|
||||
@Override
|
||||
void apply(Project project) {
|
||||
project.configurations {
|
||||
regamedll_playtest_image
|
||||
}
|
||||
|
||||
project.dependencies {
|
||||
regamedll_playtest_image 'regamedll.testimg:testimg:1.0'
|
||||
}
|
||||
}
|
||||
}
|
@ -0,0 +1,80 @@
|
||||
package gradlecpp
|
||||
|
||||
import gradlecpp.teamcity.TeamCityIntegration
|
||||
import org.apache.commons.lang.SystemUtils
|
||||
import org.gradle.api.DefaultTask
|
||||
import org.gradle.api.file.FileCollection
|
||||
import org.gradle.api.tasks.TaskAction
|
||||
import org.gradle.nativeplatform.NativeBinarySpec
|
||||
import regamedll.testdemo.RegamedllDemoRunner
|
||||
import regamedll.testdemo.RegamedllTestParser
|
||||
|
||||
class RegamedllPlayTestTask extends DefaultTask {
|
||||
|
||||
def FileCollection testDemos
|
||||
def Closure postExtractAction
|
||||
def File regamedllImageRoot
|
||||
def File regamedllTestLogs
|
||||
def NativeBinarySpec testFor
|
||||
|
||||
@TaskAction
|
||||
def doPlay() {
|
||||
if (!SystemUtils.IS_OS_WINDOWS) {
|
||||
return
|
||||
}
|
||||
|
||||
if (!testDemos) {
|
||||
println 'RegamedllPlayTestTask: no demos attached to the testDemos property'
|
||||
}
|
||||
|
||||
regamedllImageRoot.mkdirs()
|
||||
regamedllTestLogs.mkdirs()
|
||||
|
||||
def demoRunner = new RegamedllDemoRunner(this.project.configurations.regamedll_playtest_image.getFiles(), regamedllImageRoot, postExtractAction)
|
||||
|
||||
println "Preparing engine..."
|
||||
demoRunner.prepareEngine()
|
||||
|
||||
println "Running ${testDemos.getFiles().size()} ReGameDLL_CS test demos..."
|
||||
|
||||
TeamCityIntegration.suiteStarted("regamedllDemo.${testFor.name}")
|
||||
int failCount = 0;
|
||||
testDemos.getFiles().each { f ->
|
||||
def testInfo = RegamedllTestParser.parseTestInfo(f)
|
||||
TeamCityIntegration.testStarted(testInfo.testName)
|
||||
|
||||
if (!TeamCityIntegration.writeOutput) {
|
||||
print "Running ReGameDLL_CS test demo ${testInfo.testName} "
|
||||
System.out.flush()
|
||||
}
|
||||
|
||||
|
||||
def testRes = demoRunner.runTest(testInfo, regamedllTestLogs)
|
||||
|
||||
if (testRes.success) {
|
||||
if (!TeamCityIntegration.writeOutput) {
|
||||
println ' OK'
|
||||
}
|
||||
} else {
|
||||
|
||||
TeamCityIntegration.testFailed(testInfo.testName, "Exit code: ${testRes.returnCode}", "Exit code: ${testRes.returnCode}")
|
||||
if (!TeamCityIntegration.writeOutput) {
|
||||
println ' Failed'
|
||||
println "ReGameDLL_CS testdemo ${testInfo.testName} playback failed. Exit status is ${testRes.returnCode}."
|
||||
println "Dumping console output:"
|
||||
println testRes.hldsConsoleOutput
|
||||
}
|
||||
|
||||
failCount++
|
||||
}
|
||||
|
||||
TeamCityIntegration.testStdOut(testInfo.testName, testRes.hldsConsoleOutput)
|
||||
TeamCityIntegration.testFinished(testInfo.testName, testRes.duration)
|
||||
}
|
||||
TeamCityIntegration.suiteFinished("regamedllDemo.${testFor.name}")
|
||||
|
||||
if (failCount) {
|
||||
throw new RuntimeException("ReGameDLL_CS testdemos: failed ${failCount} tests")
|
||||
}
|
||||
}
|
||||
}
|
38
buildSrc/src/main/groovy/gradlecpp/VelocityUtils.groovy
Normal file
38
buildSrc/src/main/groovy/gradlecpp/VelocityUtils.groovy
Normal file
@ -0,0 +1,38 @@
|
||||
package gradlecpp
|
||||
|
||||
import org.apache.velocity.Template
|
||||
import org.apache.velocity.VelocityContext
|
||||
import org.apache.velocity.app.Velocity
|
||||
import org.joda.time.format.DateTimeFormat
|
||||
|
||||
class VelocityUtils {
|
||||
|
||||
static {
|
||||
Properties p = new Properties();
|
||||
|
||||
p.setProperty("resource.loader", "class");
|
||||
p.setProperty("class.resource.loader.class", "org.apache.velocity.runtime.resource.loader.FileResourceLoader");
|
||||
p.setProperty("class.resource.loader.path", "");
|
||||
|
||||
p.setProperty("input.encoding", "UTF-8");
|
||||
p.setProperty("output.encoding", "UTF-8");
|
||||
|
||||
Velocity.init(p);
|
||||
}
|
||||
|
||||
static String renderTemplate(File tplFile, Map<String, ? extends Object> ctx) {
|
||||
Template tpl = Velocity.getTemplate(tplFile.absolutePath)
|
||||
if (!tpl) {
|
||||
throw new RuntimeException("Failed to load velocity template ${tplFile.absolutePath}: not found")
|
||||
}
|
||||
|
||||
|
||||
def velocityContext = new VelocityContext(ctx)
|
||||
velocityContext.put("_DateTimeFormat", DateTimeFormat)
|
||||
|
||||
def sw = new StringWriter()
|
||||
tpl.merge(velocityContext, sw)
|
||||
|
||||
return sw.toString()
|
||||
}
|
||||
}
|
@ -0,0 +1,84 @@
|
||||
package gradlecpp.teamcity
|
||||
|
||||
import groovy.transform.CompileStatic
|
||||
|
||||
|
||||
class TeamCityIntegration {
|
||||
|
||||
static final String flowId = System.getenv('TEAMCITY_PROCESS_FLOW_ID')
|
||||
static final boolean underTeamcity = System.getenv('TEAMCITY_PROJECT_NAME')
|
||||
static boolean writeOutput = underTeamcity
|
||||
|
||||
@CompileStatic
|
||||
private static String escape(String s) {
|
||||
StringBuilder sb = new StringBuilder((int)(s.length() * 1.2));
|
||||
for (char c in s.chars) {
|
||||
switch (c) {
|
||||
case '\n': sb.append('|n'); break;
|
||||
case '\r': sb.append('|r'); break;
|
||||
case '\'': sb.append('|\''); break;
|
||||
case '|': sb.append('||'); break;
|
||||
case ']': sb.append('|]'); break;
|
||||
default: sb.append(c);
|
||||
}
|
||||
}
|
||||
|
||||
return sb.toString()
|
||||
}
|
||||
|
||||
@CompileStatic
|
||||
static void writeMessage(String name, Map params) {
|
||||
if (!writeOutput) return
|
||||
StringBuilder sb = new StringBuilder()
|
||||
sb.append('##teamcity[').append(name)
|
||||
params.each { e ->
|
||||
if (e.value != null) {
|
||||
sb.append(' ').append('' + e.key).append('=\'').append(escape('' + e.value)).append('\'')
|
||||
}
|
||||
}
|
||||
sb.append(']')
|
||||
|
||||
println sb.toString()
|
||||
}
|
||||
|
||||
static void suiteStarted(String suiteName) {
|
||||
writeMessage('testSuiteStarted', [name: suiteName, flowId: flowId ?: null])
|
||||
}
|
||||
|
||||
static void suiteFinished(String suiteName) {
|
||||
writeMessage('testSuiteFinished', [name: suiteName, flowId: flowId ?: null])
|
||||
}
|
||||
|
||||
static void testStarted(String testName) {
|
||||
writeMessage('testStarted', [name: testName, flowId: flowId ?: null])
|
||||
}
|
||||
|
||||
static void testStdOut(String testName, String output) {
|
||||
writeMessage('testStdOut', [name: testName, out: output, flowId: flowId ?: null])
|
||||
}
|
||||
|
||||
static void testFinished(String testName, long durationMs) {
|
||||
writeMessage('testFinished', [
|
||||
name: testName,
|
||||
flowId: flowId ?: null,
|
||||
duration: (durationMs >= 0) ? durationMs : null
|
||||
])
|
||||
}
|
||||
|
||||
static void testFailed(String testName, String message, String details) {
|
||||
writeMessage('testFailed', [
|
||||
name: testName,
|
||||
flowId: flowId ?: null,
|
||||
message: message,
|
||||
details: details
|
||||
])
|
||||
}
|
||||
|
||||
static void testIgnored(String testName, String message) {
|
||||
writeMessage('testIgnored', [
|
||||
name: testName,
|
||||
flowId: flowId ?: null,
|
||||
message: message,
|
||||
])
|
||||
}
|
||||
}
|
@ -0,0 +1,81 @@
|
||||
package regamedll.testdemo
|
||||
|
||||
import dirsync.builder.FileSystemTreeBuilder
|
||||
import dirsync.merger.FileTreeComparator
|
||||
import dirsync.merger.FileTreeDiffApplier
|
||||
import dirsync.model.tree.DirectoryNode
|
||||
import dirsync.model.tree.FSMapper
|
||||
import dirsync.model.tree.ZipData
|
||||
import dirsync.model.tree.ZipTreeMapper
|
||||
|
||||
class RegamedllDemoRunner {
|
||||
ZipTreeMapper regamedllImage = new ZipTreeMapper()
|
||||
File rootDir
|
||||
DirectoryNode<ZipData> engineImageTree
|
||||
Closure postExtract
|
||||
|
||||
static class TestResult {
|
||||
boolean success
|
||||
int returnCode
|
||||
String hldsConsoleOutput
|
||||
long duration
|
||||
}
|
||||
|
||||
RegamedllDemoRunner(Collection<File> engineImageZips, File rootDir, Closure postExtract) {
|
||||
this.rootDir = rootDir
|
||||
engineImageZips.each { f ->
|
||||
regamedllImage.addZipArchive(f.absolutePath)
|
||||
}
|
||||
engineImageTree = regamedllImage.buildFileTree()
|
||||
this.postExtract = postExtract
|
||||
}
|
||||
|
||||
void prepareEngine() {
|
||||
def existingTree = FileSystemTreeBuilder.buildFileSystemTree(rootDir)
|
||||
def cmds = FileTreeComparator.mergeTrees(engineImageTree, existingTree)
|
||||
|
||||
FSMapper fsMapper = new FSMapper(rootDir)
|
||||
FileTreeDiffApplier.applyDiffs(cmds, regamedllImage, fsMapper)
|
||||
if (postExtract != null) {
|
||||
postExtract.run()
|
||||
}
|
||||
}
|
||||
|
||||
TestResult runTest(RegamedllTestInfo info, File testLogDir) {
|
||||
long startTime = System.currentTimeMillis()
|
||||
prepareEngine()
|
||||
|
||||
def outPath = new File(testLogDir, "${info.testName}_run.log")
|
||||
|
||||
def cmdParams = []
|
||||
cmdParams << new File(rootDir, 'hlds.exe').absolutePath
|
||||
cmdParams.addAll(info.hldsArgs)
|
||||
if (info.regamedllExtraArgs) {
|
||||
cmdParams.addAll(info.regamedllExtraArgs)
|
||||
}
|
||||
cmdParams << '--regamedll-test-play' << info.testBinFile.absolutePath
|
||||
|
||||
def pb = new ProcessBuilder(cmdParams).redirectErrorStream(true).directory(rootDir)
|
||||
def sout = new StringBuffer()
|
||||
|
||||
|
||||
def p = pb.start()
|
||||
p.consumeProcessOutput(sout, sout)
|
||||
|
||||
p.waitForOrKill(info.timeoutSeconds * 1000)
|
||||
int exitVal = p.exitValue()
|
||||
|
||||
outPath.withWriter('UTF-8') { writer ->
|
||||
writer.write(sout.toString())
|
||||
}
|
||||
|
||||
long endTime = System.currentTimeMillis()
|
||||
|
||||
return new TestResult(
|
||||
success: (exitVal == 777),
|
||||
returnCode: exitVal,
|
||||
hldsConsoleOutput: sout.toString(),
|
||||
duration: endTime - startTime
|
||||
)
|
||||
}
|
||||
}
|
@ -0,0 +1,9 @@
|
||||
package regamedll.testdemo
|
||||
|
||||
class RegamedllTestInfo {
|
||||
String testName
|
||||
List<String> hldsArgs
|
||||
String regamedllExtraArgs
|
||||
int timeoutSeconds
|
||||
File testBinFile
|
||||
}
|
@ -0,0 +1,63 @@
|
||||
package regamedll.testdemo
|
||||
|
||||
import groovy.util.slurpersupport.GPathResult
|
||||
import org.apache.commons.io.IOUtils
|
||||
|
||||
import java.util.zip.ZipFile
|
||||
|
||||
class RegamedllTestParser {
|
||||
static final String REGAMEDLL_TEST_METAINFO_FILE = 'regamedll_test_metainfo.xml'
|
||||
|
||||
static RegamedllTestInfo parseTestInfo(File testArchive) {
|
||||
def zf = new ZipFile(testArchive);
|
||||
try {
|
||||
def metaInfoEntry = zf.getEntry(REGAMEDLL_TEST_METAINFO_FILE)
|
||||
if (metaInfoEntry == null) {
|
||||
throw new RuntimeException("Unable to open ${REGAMEDLL_TEST_METAINFO_FILE} in ${testArchive.absolutePath}")
|
||||
}
|
||||
|
||||
GPathResult metaInfo = null
|
||||
zf.getInputStream(metaInfoEntry).withStream { InputStream ins ->
|
||||
metaInfo = new XmlSlurper().parse(ins)
|
||||
}
|
||||
|
||||
RegamedllTestInfo testInfo = new RegamedllTestInfo(
|
||||
testName: metaInfo.name.text(),
|
||||
hldsArgs: metaInfo.runArgs.arg.list().collect { it.text().trim() },
|
||||
timeoutSeconds: metaInfo.timeout.text() as int
|
||||
)
|
||||
|
||||
//validate testInfo
|
||||
if (!testInfo.testName) {
|
||||
throw new RuntimeException("Error parsing ${testArchive.absolutePath}: test name is not specified")
|
||||
}
|
||||
|
||||
if (!testInfo.hldsArgs) {
|
||||
throw new RuntimeException("Error parsing ${testArchive.absolutePath}: run arguments are not specified")
|
||||
}
|
||||
|
||||
if (testInfo.timeoutSeconds <= 0) {
|
||||
throw new RuntimeException("Error parsing ${testArchive.absolutePath}: bad timeout")
|
||||
}
|
||||
|
||||
def testBinName = testInfo.testName + '.bin'
|
||||
def testBinEntry = zf.getEntry(testBinName)
|
||||
if (testBinEntry == null) {
|
||||
throw new RuntimeException("Error parsing ${testArchive.absolutePath}: test binary ${testBinName} not found inside archive")
|
||||
}
|
||||
|
||||
testInfo.testBinFile = File.createTempFile(testBinName, 'regamedll')
|
||||
testInfo.testBinFile.deleteOnExit()
|
||||
zf.getInputStream(testBinEntry).withStream { InputStream ins ->
|
||||
testInfo.testBinFile.withOutputStream { OutputStream os ->
|
||||
IOUtils.copy(ins, os)
|
||||
}
|
||||
}
|
||||
|
||||
return testInfo
|
||||
} finally {
|
||||
try { zf.close() } catch (Exception ignored) { }
|
||||
}
|
||||
|
||||
}
|
||||
}
|
12
buildSrc/src/main/groovy/versioning/GitInfo.groovy
Normal file
12
buildSrc/src/main/groovy/versioning/GitInfo.groovy
Normal file
@ -0,0 +1,12 @@
|
||||
package versioning
|
||||
|
||||
import groovy.transform.CompileStatic
|
||||
import groovy.transform.TypeChecked
|
||||
import org.joda.time.DateTime
|
||||
|
||||
@CompileStatic @TypeChecked
|
||||
class GitInfo {
|
||||
DateTime lastCommitDate
|
||||
String branch
|
||||
String tag
|
||||
}
|
41
buildSrc/src/main/groovy/versioning/GitVersioner.groovy
Normal file
41
buildSrc/src/main/groovy/versioning/GitVersioner.groovy
Normal file
@ -0,0 +1,41 @@
|
||||
package versioning
|
||||
|
||||
import groovy.transform.CompileStatic
|
||||
import groovy.transform.TypeChecked
|
||||
import org.eclipse.jgit.lib.ObjectId
|
||||
import org.eclipse.jgit.lib.Repository
|
||||
import org.eclipse.jgit.revwalk.RevWalk
|
||||
import org.eclipse.jgit.storage.file.FileRepositoryBuilder
|
||||
import org.joda.time.DateTime
|
||||
import org.joda.time.DateTimeZone
|
||||
|
||||
@CompileStatic @TypeChecked
|
||||
class GitVersioner {
|
||||
|
||||
static GitInfo versionForDir(String dir) {
|
||||
versionForDir(new File(dir))
|
||||
}
|
||||
|
||||
static GitInfo versionForDir(File dir) {
|
||||
FileRepositoryBuilder builder = new FileRepositoryBuilder()
|
||||
Repository repo = builder.setWorkTree(dir)
|
||||
.findGitDir()
|
||||
.build()
|
||||
|
||||
ObjectId head = repo.resolve('HEAD')
|
||||
if (!head) {
|
||||
return null
|
||||
}
|
||||
|
||||
def commit = new RevWalk(repo).parseCommit(head)
|
||||
def branch = repo.getBranch()
|
||||
def commitDate = new DateTime(1000L * commit.commitTime, DateTimeZone.UTC)
|
||||
String tag = repo.tags.find { kv -> kv.value.objectId == commit.id }?.key
|
||||
|
||||
return new GitInfo(
|
||||
lastCommitDate: commitDate,
|
||||
branch: branch,
|
||||
tag: tag
|
||||
)
|
||||
}
|
||||
}
|
@ -0,0 +1,35 @@
|
||||
package versioning
|
||||
|
||||
import groovy.transform.CompileStatic
|
||||
import groovy.transform.ToString
|
||||
import groovy.transform.TypeChecked
|
||||
import org.joda.time.DateTime
|
||||
|
||||
@CompileStatic @TypeChecked
|
||||
@ToString(includeNames = true)
|
||||
class RegamedllVersionInfo {
|
||||
int majorVersion
|
||||
int minorVersion
|
||||
Integer maintenanceVersion
|
||||
String suffix
|
||||
|
||||
DateTime lastCommitDate
|
||||
|
||||
String format(String versionSeparator, String suffixSeparator, boolean includeSuffix) {
|
||||
StringBuilder sb = new StringBuilder()
|
||||
sb.append(majorVersion).append(versionSeparator).append(minorVersion)
|
||||
if (maintenanceVersion != null) {
|
||||
sb.append(versionSeparator).append(maintenanceVersion)
|
||||
}
|
||||
|
||||
if (suffix && includeSuffix) {
|
||||
sb.append(suffixSeparator).append(suffix)
|
||||
}
|
||||
|
||||
return sb.toString()
|
||||
}
|
||||
|
||||
String asMavenVersion() {
|
||||
format('.', '-', true)
|
||||
}
|
||||
}
|
@ -0,0 +1,44 @@
|
||||
package dirsync.builder
|
||||
|
||||
import org.junit.Test
|
||||
|
||||
import java.io.File
|
||||
|
||||
import dirsync.builder.ZipTreeBuilder
|
||||
|
||||
import java.util.zip.ZipEntry
|
||||
import java.util.zip.ZipFile
|
||||
import java.util.zip.ZipOutputStream;
|
||||
|
||||
import static org.junit.Assert.*;
|
||||
|
||||
class ZipTreeBuilderTest {
|
||||
|
||||
@Test
|
||||
void test1() {
|
||||
File zipFile = File.createTempFile('ZipTreeBuilderTest', 'zip')
|
||||
zipFile.deleteOnExit()
|
||||
|
||||
new ZipOutputStream(zipFile.newDataOutputStream()).withStream { ZipOutputStream zos ->
|
||||
zos.putNextEntry(new ZipEntry('aRootFile1.txt'))
|
||||
zos.write(65) //'A'
|
||||
|
||||
zos.putNextEntry(new ZipEntry('dir1/'))
|
||||
zos.putNextEntry(new ZipEntry('dir1/dir2/'))
|
||||
|
||||
zos.putNextEntry(new ZipEntry('dir1/dir2/d1d2f1.txt'))
|
||||
zos.write(65); zos.write(66) //'AB'
|
||||
|
||||
zos.putNextEntry(new ZipEntry('dir1/d1f1.txt'))
|
||||
zos.write(65); zos.write(66); zos.write(67) //'ABC'
|
||||
|
||||
zos.putNextEntry(new ZipEntry('zRootFile2.txt'))
|
||||
zos.write(65); zos.write(66); zos.write(67); zos.write(68) //'ABCD'
|
||||
}
|
||||
|
||||
ZipFile zf = new ZipFile(zipFile.absolutePath)
|
||||
def tree = ZipTreeBuilder.buildForZipArchive(zipFile.absolutePath, zf)
|
||||
|
||||
assert tree.childNodes.size() == 3
|
||||
}
|
||||
}
|
75
dep/bzip2/build.gradle
Normal file
75
dep/bzip2/build.gradle
Normal file
@ -0,0 +1,75 @@
|
||||
import org.doomedsociety.gradlecpp.cfg.ToolchainConfigUtils
|
||||
import org.doomedsociety.gradlecpp.msvc.MsvcToolchainConfig
|
||||
import org.doomedsociety.gradlecpp.toolchain.icc.Icc
|
||||
import org.doomedsociety.gradlecpp.toolchain.icc.IccCompilerPlugin
|
||||
import org.gradle.nativeplatform.NativeBinarySpec
|
||||
import org.gradle.nativeplatform.NativeLibrarySpec
|
||||
import org.gradle.nativeplatform.toolchain.VisualCpp
|
||||
|
||||
|
||||
apply plugin: 'c'
|
||||
apply plugin: IccCompilerPlugin
|
||||
|
||||
void setupToolchain(NativeBinarySpec b) {
|
||||
def cfg = rootProject.createToolchainConfig(b)
|
||||
if (cfg instanceof MsvcToolchainConfig) {
|
||||
cfg.compilerOptions.pchConfig = new MsvcToolchainConfig.PrecompiledHeadersConfig(
|
||||
enabled: true,
|
||||
pchHeader: 'bzlib_private.h',
|
||||
pchSourceSet: 'bz2_pch'
|
||||
)
|
||||
}
|
||||
|
||||
ToolchainConfigUtils.apply(project, cfg, b)
|
||||
}
|
||||
|
||||
model {
|
||||
buildTypes {
|
||||
debug
|
||||
release
|
||||
}
|
||||
|
||||
platforms {
|
||||
x86 {
|
||||
architecture "x86"
|
||||
}
|
||||
}
|
||||
|
||||
toolChains {
|
||||
visualCpp(VisualCpp) {
|
||||
}
|
||||
icc(Icc) {
|
||||
}
|
||||
}
|
||||
|
||||
components {
|
||||
bzip2(NativeLibrarySpec) {
|
||||
targetPlatform 'x86'
|
||||
|
||||
sources {
|
||||
bz2_main(CSourceSet) {
|
||||
source {
|
||||
srcDir "src"
|
||||
include "**/*.c"
|
||||
exclude "precompiled.c"
|
||||
}
|
||||
exportedHeaders {
|
||||
srcDir "include"
|
||||
}
|
||||
}
|
||||
|
||||
bz2_pch(CSourceSet) {
|
||||
source {
|
||||
srcDir "src"
|
||||
include "precompiled.c"
|
||||
}
|
||||
exportedHeaders {
|
||||
srcDir "include"
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
binaries.all { NativeBinarySpec b -> project.setupToolchain(b) }
|
||||
}
|
||||
}
|
||||
}
|
282
dep/bzip2/include/bzip2/bzlib.h
Normal file
282
dep/bzip2/include/bzip2/bzlib.h
Normal file
@ -0,0 +1,282 @@
|
||||
|
||||
/*-------------------------------------------------------------*/
|
||||
/*--- Public header file for the library. ---*/
|
||||
/*--- bzlib.h ---*/
|
||||
/*-------------------------------------------------------------*/
|
||||
|
||||
/* ------------------------------------------------------------------
|
||||
This file is part of bzip2/libbzip2, a program and library for
|
||||
lossless, block-sorting data compression.
|
||||
|
||||
bzip2/libbzip2 version 1.0.6 of 6 September 2010
|
||||
Copyright (C) 1996-2010 Julian Seward <jseward@bzip.org>
|
||||
|
||||
Please read the WARNING, DISCLAIMER and PATENTS sections in the
|
||||
README file.
|
||||
|
||||
This program is released under the terms of the license contained
|
||||
in the file LICENSE.
|
||||
------------------------------------------------------------------ */
|
||||
|
||||
|
||||
#ifndef _BZLIB_H
|
||||
#define _BZLIB_H
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
#define BZ_RUN 0
|
||||
#define BZ_FLUSH 1
|
||||
#define BZ_FINISH 2
|
||||
|
||||
#define BZ_OK 0
|
||||
#define BZ_RUN_OK 1
|
||||
#define BZ_FLUSH_OK 2
|
||||
#define BZ_FINISH_OK 3
|
||||
#define BZ_STREAM_END 4
|
||||
#define BZ_SEQUENCE_ERROR (-1)
|
||||
#define BZ_PARAM_ERROR (-2)
|
||||
#define BZ_MEM_ERROR (-3)
|
||||
#define BZ_DATA_ERROR (-4)
|
||||
#define BZ_DATA_ERROR_MAGIC (-5)
|
||||
#define BZ_IO_ERROR (-6)
|
||||
#define BZ_UNEXPECTED_EOF (-7)
|
||||
#define BZ_OUTBUFF_FULL (-8)
|
||||
#define BZ_CONFIG_ERROR (-9)
|
||||
|
||||
typedef
|
||||
struct {
|
||||
char *next_in;
|
||||
unsigned int avail_in;
|
||||
unsigned int total_in_lo32;
|
||||
unsigned int total_in_hi32;
|
||||
|
||||
char *next_out;
|
||||
unsigned int avail_out;
|
||||
unsigned int total_out_lo32;
|
||||
unsigned int total_out_hi32;
|
||||
|
||||
void *state;
|
||||
|
||||
void *(*bzalloc)(void *,int,int);
|
||||
void (*bzfree)(void *,void *);
|
||||
void *opaque;
|
||||
}
|
||||
bz_stream;
|
||||
|
||||
|
||||
#ifndef BZ_IMPORT
|
||||
#define BZ_EXPORT
|
||||
#endif
|
||||
|
||||
#ifndef BZ_NO_STDIO
|
||||
/* Need a definitition for FILE */
|
||||
#include <stdio.h>
|
||||
#endif
|
||||
|
||||
#ifdef _WIN32
|
||||
# include <windows.h>
|
||||
# ifdef small
|
||||
/* windows.h define small to char */
|
||||
# undef small
|
||||
# endif
|
||||
# ifdef BZ_EXPORT
|
||||
# define BZ_API(func) WINAPI func
|
||||
# define BZ_EXTERN extern
|
||||
# else
|
||||
/* import windows dll dynamically */
|
||||
# define BZ_API(func) (WINAPI * func)
|
||||
# define BZ_EXTERN
|
||||
# endif
|
||||
#else
|
||||
# define BZ_API(func) func
|
||||
# define BZ_EXTERN extern
|
||||
#endif
|
||||
|
||||
|
||||
/*-- Core (low-level) library functions --*/
|
||||
|
||||
BZ_EXTERN int BZ_API(BZ2_bzCompressInit) (
|
||||
bz_stream* strm,
|
||||
int blockSize100k,
|
||||
int verbosity,
|
||||
int workFactor
|
||||
);
|
||||
|
||||
BZ_EXTERN int BZ_API(BZ2_bzCompress) (
|
||||
bz_stream* strm,
|
||||
int action
|
||||
);
|
||||
|
||||
BZ_EXTERN int BZ_API(BZ2_bzCompressEnd) (
|
||||
bz_stream* strm
|
||||
);
|
||||
|
||||
BZ_EXTERN int BZ_API(BZ2_bzDecompressInit) (
|
||||
bz_stream *strm,
|
||||
int verbosity,
|
||||
int small
|
||||
);
|
||||
|
||||
BZ_EXTERN int BZ_API(BZ2_bzDecompress) (
|
||||
bz_stream* strm
|
||||
);
|
||||
|
||||
BZ_EXTERN int BZ_API(BZ2_bzDecompressEnd) (
|
||||
bz_stream *strm
|
||||
);
|
||||
|
||||
|
||||
|
||||
/*-- High(er) level library functions --*/
|
||||
|
||||
#ifndef BZ_NO_STDIO
|
||||
#define BZ_MAX_UNUSED 5000
|
||||
|
||||
typedef void BZFILE;
|
||||
|
||||
BZ_EXTERN BZFILE* BZ_API(BZ2_bzReadOpen) (
|
||||
int* bzerror,
|
||||
FILE* f,
|
||||
int verbosity,
|
||||
int small,
|
||||
void* unused,
|
||||
int nUnused
|
||||
);
|
||||
|
||||
BZ_EXTERN void BZ_API(BZ2_bzReadClose) (
|
||||
int* bzerror,
|
||||
BZFILE* b
|
||||
);
|
||||
|
||||
BZ_EXTERN void BZ_API(BZ2_bzReadGetUnused) (
|
||||
int* bzerror,
|
||||
BZFILE* b,
|
||||
void** unused,
|
||||
int* nUnused
|
||||
);
|
||||
|
||||
BZ_EXTERN int BZ_API(BZ2_bzRead) (
|
||||
int* bzerror,
|
||||
BZFILE* b,
|
||||
void* buf,
|
||||
int len
|
||||
);
|
||||
|
||||
BZ_EXTERN BZFILE* BZ_API(BZ2_bzWriteOpen) (
|
||||
int* bzerror,
|
||||
FILE* f,
|
||||
int blockSize100k,
|
||||
int verbosity,
|
||||
int workFactor
|
||||
);
|
||||
|
||||
BZ_EXTERN void BZ_API(BZ2_bzWrite) (
|
||||
int* bzerror,
|
||||
BZFILE* b,
|
||||
void* buf,
|
||||
int len
|
||||
);
|
||||
|
||||
BZ_EXTERN void BZ_API(BZ2_bzWriteClose) (
|
||||
int* bzerror,
|
||||
BZFILE* b,
|
||||
int abandon,
|
||||
unsigned int* nbytes_in,
|
||||
unsigned int* nbytes_out
|
||||
);
|
||||
|
||||
BZ_EXTERN void BZ_API(BZ2_bzWriteClose64) (
|
||||
int* bzerror,
|
||||
BZFILE* b,
|
||||
int abandon,
|
||||
unsigned int* nbytes_in_lo32,
|
||||
unsigned int* nbytes_in_hi32,
|
||||
unsigned int* nbytes_out_lo32,
|
||||
unsigned int* nbytes_out_hi32
|
||||
);
|
||||
#endif
|
||||
|
||||
|
||||
/*-- Utility functions --*/
|
||||
|
||||
BZ_EXTERN int BZ_API(BZ2_bzBuffToBuffCompress) (
|
||||
char* dest,
|
||||
unsigned int* destLen,
|
||||
char* source,
|
||||
unsigned int sourceLen,
|
||||
int blockSize100k,
|
||||
int verbosity,
|
||||
int workFactor
|
||||
);
|
||||
|
||||
BZ_EXTERN int BZ_API(BZ2_bzBuffToBuffDecompress) (
|
||||
char* dest,
|
||||
unsigned int* destLen,
|
||||
char* source,
|
||||
unsigned int sourceLen,
|
||||
int small,
|
||||
int verbosity
|
||||
);
|
||||
|
||||
|
||||
/*--
|
||||
Code contributed by Yoshioka Tsuneo (tsuneo@rr.iij4u.or.jp)
|
||||
to support better zlib compatibility.
|
||||
This code is not _officially_ part of libbzip2 (yet);
|
||||
I haven't tested it, documented it, or considered the
|
||||
threading-safeness of it.
|
||||
If this code breaks, please contact both Yoshioka and me.
|
||||
--*/
|
||||
|
||||
BZ_EXTERN const char * BZ_API(BZ2_bzlibVersion) (
|
||||
void
|
||||
);
|
||||
|
||||
#ifndef BZ_NO_STDIO
|
||||
BZ_EXTERN BZFILE * BZ_API(BZ2_bzopen) (
|
||||
const char *path,
|
||||
const char *mode
|
||||
);
|
||||
|
||||
BZ_EXTERN BZFILE * BZ_API(BZ2_bzdopen) (
|
||||
int fd,
|
||||
const char *mode
|
||||
);
|
||||
|
||||
BZ_EXTERN int BZ_API(BZ2_bzread) (
|
||||
BZFILE* b,
|
||||
void* buf,
|
||||
int len
|
||||
);
|
||||
|
||||
BZ_EXTERN int BZ_API(BZ2_bzwrite) (
|
||||
BZFILE* b,
|
||||
void* buf,
|
||||
int len
|
||||
);
|
||||
|
||||
BZ_EXTERN int BZ_API(BZ2_bzflush) (
|
||||
BZFILE* b
|
||||
);
|
||||
|
||||
BZ_EXTERN void BZ_API(BZ2_bzclose) (
|
||||
BZFILE* b
|
||||
);
|
||||
|
||||
BZ_EXTERN const char * BZ_API(BZ2_bzerror) (
|
||||
BZFILE *b,
|
||||
int *errnum
|
||||
);
|
||||
#endif
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif
|
||||
|
||||
/*-------------------------------------------------------------*/
|
||||
/*--- end bzlib.h ---*/
|
||||
/*-------------------------------------------------------------*/
|
99
dep/bzip2/msvc/bzip2.vcxproj
Normal file
99
dep/bzip2/msvc/bzip2.vcxproj
Normal file
@ -0,0 +1,99 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup Label="ProjectConfigurations">
|
||||
<ProjectConfiguration Include="Debug|Win32">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|Win32">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Globals">
|
||||
<ProjectGuid>{792DF067-9904-4579-99B9-46C17277ADE3}</ProjectGuid>
|
||||
<Keyword>Win32Proj</Keyword>
|
||||
<RootNamespace>bzip2</RootNamespace>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<PlatformToolset>v120</PlatformToolset>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<PlatformToolset>v120</PlatformToolset>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||
<ImportGroup Label="ExtensionSettings">
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<PropertyGroup />
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<ClCompile>
|
||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<PreprocessorDefinitions>_CRT_SECURE_NO_WARNINGS;WIN32;_DEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<AdditionalIncludeDirectories>$(ProjectDir)..\include\</AdditionalIncludeDirectories>
|
||||
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
|
||||
<PrecompiledHeaderFile>bzlib_private.h</PrecompiledHeaderFile>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<ClCompile>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||
<Optimization>MaxSpeed</Optimization>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<PreprocessorDefinitions>_CRT_SECURE_NO_WARNINGS;WIN32;NDEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<AdditionalIncludeDirectories>$(ProjectDir)..\include\</AdditionalIncludeDirectories>
|
||||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
||||
<PrecompiledHeaderFile>bzlib_private.h</PrecompiledHeaderFile>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemGroup>
|
||||
<Text Include="ReadMe.txt" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="..\src\blocksort.c" />
|
||||
<ClCompile Include="..\src\bzlib.c" />
|
||||
<ClCompile Include="..\src\compress.c" />
|
||||
<ClCompile Include="..\src\crctable.c" />
|
||||
<ClCompile Include="..\src\decompress.c" />
|
||||
<ClCompile Include="..\src\huffman.c" />
|
||||
<ClCompile Include="..\src\precompiled.c">
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Create</PrecompiledHeader>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Create</PrecompiledHeader>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\randtable.c" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="..\src\bzlib_private.h" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets">
|
||||
</ImportGroup>
|
||||
</Project>
|
51
dep/bzip2/msvc/bzip2.vcxproj.filters
Normal file
51
dep/bzip2/msvc/bzip2.vcxproj.filters
Normal file
@ -0,0 +1,51 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup>
|
||||
<Filter Include="Source Files">
|
||||
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
|
||||
<Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
|
||||
</Filter>
|
||||
<Filter Include="Header Files">
|
||||
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
|
||||
<Extensions>h;hh;hpp;hxx;hm;inl;inc;xsd</Extensions>
|
||||
</Filter>
|
||||
<Filter Include="Resource Files">
|
||||
<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
|
||||
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
|
||||
</Filter>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Text Include="ReadMe.txt" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="..\src\blocksort.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\bzlib.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\compress.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\crctable.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\decompress.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\huffman.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\randtable.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\precompiled.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="..\src\bzlib_private.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
</ItemGroup>
|
||||
</Project>
|
1094
dep/bzip2/src/blocksort.c
Normal file
1094
dep/bzip2/src/blocksort.c
Normal file
File diff suppressed because it is too large
Load Diff
1580
dep/bzip2/src/bzlib.c
Normal file
1580
dep/bzip2/src/bzlib.c
Normal file
File diff suppressed because it is too large
Load Diff
509
dep/bzip2/src/bzlib_private.h
Normal file
509
dep/bzip2/src/bzlib_private.h
Normal file
@ -0,0 +1,509 @@
|
||||
|
||||
/*-------------------------------------------------------------*/
|
||||
/*--- Private header file for the library. ---*/
|
||||
/*--- bzlib_private.h ---*/
|
||||
/*-------------------------------------------------------------*/
|
||||
|
||||
/* ------------------------------------------------------------------
|
||||
This file is part of bzip2/libbzip2, a program and library for
|
||||
lossless, block-sorting data compression.
|
||||
|
||||
bzip2/libbzip2 version 1.0.6 of 6 September 2010
|
||||
Copyright (C) 1996-2010 Julian Seward <jseward@bzip.org>
|
||||
|
||||
Please read the WARNING, DISCLAIMER and PATENTS sections in the
|
||||
README file.
|
||||
|
||||
This program is released under the terms of the license contained
|
||||
in the file LICENSE.
|
||||
------------------------------------------------------------------ */
|
||||
|
||||
|
||||
#ifndef _BZLIB_PRIVATE_H
|
||||
#define _BZLIB_PRIVATE_H
|
||||
|
||||
#include <stdlib.h>
|
||||
|
||||
#ifndef BZ_NO_STDIO
|
||||
#include <stdio.h>
|
||||
#include <ctype.h>
|
||||
#include <string.h>
|
||||
#endif
|
||||
|
||||
#include "bzip2/bzlib.h"
|
||||
|
||||
|
||||
|
||||
/*-- General stuff. --*/
|
||||
|
||||
#define BZ_VERSION "1.0.6, 6-Sept-2010"
|
||||
|
||||
typedef char Char;
|
||||
typedef unsigned char Bool;
|
||||
typedef unsigned char UChar;
|
||||
typedef int Int32;
|
||||
typedef unsigned int UInt32;
|
||||
typedef short Int16;
|
||||
typedef unsigned short UInt16;
|
||||
|
||||
#define True ((Bool)1)
|
||||
#define False ((Bool)0)
|
||||
|
||||
#ifndef __GNUC__
|
||||
#define __inline__ /* */
|
||||
#endif
|
||||
|
||||
#ifndef BZ_NO_STDIO
|
||||
|
||||
extern void BZ2_bz__AssertH__fail ( int errcode );
|
||||
#define AssertH(cond,errcode) \
|
||||
{ if (!(cond)) BZ2_bz__AssertH__fail ( errcode ); }
|
||||
|
||||
#if BZ_DEBUG
|
||||
#define AssertD(cond,msg) \
|
||||
{ if (!(cond)) { \
|
||||
fprintf ( stderr, \
|
||||
"\n\nlibbzip2(debug build): internal error\n\t%s\n", msg );\
|
||||
exit(1); \
|
||||
}}
|
||||
#else
|
||||
#define AssertD(cond,msg) /* */
|
||||
#endif
|
||||
|
||||
#define VPrintf0(zf) \
|
||||
fprintf(stderr,zf)
|
||||
#define VPrintf1(zf,za1) \
|
||||
fprintf(stderr,zf,za1)
|
||||
#define VPrintf2(zf,za1,za2) \
|
||||
fprintf(stderr,zf,za1,za2)
|
||||
#define VPrintf3(zf,za1,za2,za3) \
|
||||
fprintf(stderr,zf,za1,za2,za3)
|
||||
#define VPrintf4(zf,za1,za2,za3,za4) \
|
||||
fprintf(stderr,zf,za1,za2,za3,za4)
|
||||
#define VPrintf5(zf,za1,za2,za3,za4,za5) \
|
||||
fprintf(stderr,zf,za1,za2,za3,za4,za5)
|
||||
|
||||
#else
|
||||
|
||||
extern void bz_internal_error ( int errcode );
|
||||
#define AssertH(cond,errcode) \
|
||||
{ if (!(cond)) bz_internal_error ( errcode ); }
|
||||
#define AssertD(cond,msg) do { } while (0)
|
||||
#define VPrintf0(zf) do { } while (0)
|
||||
#define VPrintf1(zf,za1) do { } while (0)
|
||||
#define VPrintf2(zf,za1,za2) do { } while (0)
|
||||
#define VPrintf3(zf,za1,za2,za3) do { } while (0)
|
||||
#define VPrintf4(zf,za1,za2,za3,za4) do { } while (0)
|
||||
#define VPrintf5(zf,za1,za2,za3,za4,za5) do { } while (0)
|
||||
|
||||
#endif
|
||||
|
||||
|
||||
#define BZALLOC(nnn) (strm->bzalloc)(strm->opaque,(nnn),1)
|
||||
#define BZFREE(ppp) (strm->bzfree)(strm->opaque,(ppp))
|
||||
|
||||
|
||||
/*-- Header bytes. --*/
|
||||
|
||||
#define BZ_HDR_B 0x42 /* 'B' */
|
||||
#define BZ_HDR_Z 0x5a /* 'Z' */
|
||||
#define BZ_HDR_h 0x68 /* 'h' */
|
||||
#define BZ_HDR_0 0x30 /* '0' */
|
||||
|
||||
/*-- Constants for the back end. --*/
|
||||
|
||||
#define BZ_MAX_ALPHA_SIZE 258
|
||||
#define BZ_MAX_CODE_LEN 23
|
||||
|
||||
#define BZ_RUNA 0
|
||||
#define BZ_RUNB 1
|
||||
|
||||
#define BZ_N_GROUPS 6
|
||||
#define BZ_G_SIZE 50
|
||||
#define BZ_N_ITERS 4
|
||||
|
||||
#define BZ_MAX_SELECTORS (2 + (900000 / BZ_G_SIZE))
|
||||
|
||||
|
||||
|
||||
/*-- Stuff for randomising repetitive blocks. --*/
|
||||
|
||||
extern Int32 BZ2_rNums[512];
|
||||
|
||||
#define BZ_RAND_DECLS \
|
||||
Int32 rNToGo; \
|
||||
Int32 rTPos \
|
||||
|
||||
#define BZ_RAND_INIT_MASK \
|
||||
s->rNToGo = 0; \
|
||||
s->rTPos = 0 \
|
||||
|
||||
#define BZ_RAND_MASK ((s->rNToGo == 1) ? 1 : 0)
|
||||
|
||||
#define BZ_RAND_UPD_MASK \
|
||||
if (s->rNToGo == 0) { \
|
||||
s->rNToGo = BZ2_rNums[s->rTPos]; \
|
||||
s->rTPos++; \
|
||||
if (s->rTPos == 512) s->rTPos = 0; \
|
||||
} \
|
||||
s->rNToGo--;
|
||||
|
||||
|
||||
|
||||
/*-- Stuff for doing CRCs. --*/
|
||||
|
||||
extern UInt32 BZ2_crc32Table[256];
|
||||
|
||||
#define BZ_INITIALISE_CRC(crcVar) \
|
||||
{ \
|
||||
crcVar = 0xffffffffL; \
|
||||
}
|
||||
|
||||
#define BZ_FINALISE_CRC(crcVar) \
|
||||
{ \
|
||||
crcVar = ~(crcVar); \
|
||||
}
|
||||
|
||||
#define BZ_UPDATE_CRC(crcVar,cha) \
|
||||
{ \
|
||||
crcVar = (crcVar << 8) ^ \
|
||||
BZ2_crc32Table[(crcVar >> 24) ^ \
|
||||
((UChar)cha)]; \
|
||||
}
|
||||
|
||||
|
||||
|
||||
/*-- States and modes for compression. --*/
|
||||
|
||||
#define BZ_M_IDLE 1
|
||||
#define BZ_M_RUNNING 2
|
||||
#define BZ_M_FLUSHING 3
|
||||
#define BZ_M_FINISHING 4
|
||||
|
||||
#define BZ_S_OUTPUT 1
|
||||
#define BZ_S_INPUT 2
|
||||
|
||||
#define BZ_N_RADIX 2
|
||||
#define BZ_N_QSORT 12
|
||||
#define BZ_N_SHELL 18
|
||||
#define BZ_N_OVERSHOOT (BZ_N_RADIX + BZ_N_QSORT + BZ_N_SHELL + 2)
|
||||
|
||||
|
||||
|
||||
|
||||
/*-- Structure holding all the compression-side stuff. --*/
|
||||
|
||||
typedef
|
||||
struct {
|
||||
/* pointer back to the struct bz_stream */
|
||||
bz_stream* strm;
|
||||
|
||||
/* mode this stream is in, and whether inputting */
|
||||
/* or outputting data */
|
||||
Int32 mode;
|
||||
Int32 state;
|
||||
|
||||
/* remembers avail_in when flush/finish requested */
|
||||
UInt32 avail_in_expect;
|
||||
|
||||
/* for doing the block sorting */
|
||||
UInt32* arr1;
|
||||
UInt32* arr2;
|
||||
UInt32* ftab;
|
||||
Int32 origPtr;
|
||||
|
||||
/* aliases for arr1 and arr2 */
|
||||
UInt32* ptr;
|
||||
UChar* block;
|
||||
UInt16* mtfv;
|
||||
UChar* zbits;
|
||||
|
||||
/* for deciding when to use the fallback sorting algorithm */
|
||||
Int32 workFactor;
|
||||
|
||||
/* run-length-encoding of the input */
|
||||
UInt32 state_in_ch;
|
||||
Int32 state_in_len;
|
||||
BZ_RAND_DECLS;
|
||||
|
||||
/* input and output limits and current posns */
|
||||
Int32 nblock;
|
||||
Int32 nblockMAX;
|
||||
Int32 numZ;
|
||||
Int32 state_out_pos;
|
||||
|
||||
/* map of bytes used in block */
|
||||
Int32 nInUse;
|
||||
Bool inUse[256];
|
||||
UChar unseqToSeq[256];
|
||||
|
||||
/* the buffer for bit stream creation */
|
||||
UInt32 bsBuff;
|
||||
Int32 bsLive;
|
||||
|
||||
/* block and combined CRCs */
|
||||
UInt32 blockCRC;
|
||||
UInt32 combinedCRC;
|
||||
|
||||
/* misc administratium */
|
||||
Int32 verbosity;
|
||||
Int32 blockNo;
|
||||
Int32 blockSize100k;
|
||||
|
||||
/* stuff for coding the MTF values */
|
||||
Int32 nMTF;
|
||||
Int32 mtfFreq [BZ_MAX_ALPHA_SIZE];
|
||||
UChar selector [BZ_MAX_SELECTORS];
|
||||
UChar selectorMtf[BZ_MAX_SELECTORS];
|
||||
|
||||
UChar len [BZ_N_GROUPS][BZ_MAX_ALPHA_SIZE];
|
||||
Int32 code [BZ_N_GROUPS][BZ_MAX_ALPHA_SIZE];
|
||||
Int32 rfreq [BZ_N_GROUPS][BZ_MAX_ALPHA_SIZE];
|
||||
/* second dimension: only 3 needed; 4 makes index calculations faster */
|
||||
UInt32 len_pack[BZ_MAX_ALPHA_SIZE][4];
|
||||
|
||||
}
|
||||
EState;
|
||||
|
||||
|
||||
|
||||
/*-- externs for compression. --*/
|
||||
|
||||
extern void
|
||||
BZ2_blockSort ( EState* );
|
||||
|
||||
extern void
|
||||
BZ2_compressBlock ( EState*, Bool );
|
||||
|
||||
extern void
|
||||
BZ2_bsInitWrite ( EState* );
|
||||
|
||||
extern void
|
||||
BZ2_hbAssignCodes ( Int32*, UChar*, Int32, Int32, Int32 );
|
||||
|
||||
extern void
|
||||
BZ2_hbMakeCodeLengths ( UChar*, Int32*, Int32, Int32 );
|
||||
|
||||
|
||||
|
||||
/*-- states for decompression. --*/
|
||||
|
||||
#define BZ_X_IDLE 1
|
||||
#define BZ_X_OUTPUT 2
|
||||
|
||||
#define BZ_X_MAGIC_1 10
|
||||
#define BZ_X_MAGIC_2 11
|
||||
#define BZ_X_MAGIC_3 12
|
||||
#define BZ_X_MAGIC_4 13
|
||||
#define BZ_X_BLKHDR_1 14
|
||||
#define BZ_X_BLKHDR_2 15
|
||||
#define BZ_X_BLKHDR_3 16
|
||||
#define BZ_X_BLKHDR_4 17
|
||||
#define BZ_X_BLKHDR_5 18
|
||||
#define BZ_X_BLKHDR_6 19
|
||||
#define BZ_X_BCRC_1 20
|
||||
#define BZ_X_BCRC_2 21
|
||||
#define BZ_X_BCRC_3 22
|
||||
#define BZ_X_BCRC_4 23
|
||||
#define BZ_X_RANDBIT 24
|
||||
#define BZ_X_ORIGPTR_1 25
|
||||
#define BZ_X_ORIGPTR_2 26
|
||||
#define BZ_X_ORIGPTR_3 27
|
||||
#define BZ_X_MAPPING_1 28
|
||||
#define BZ_X_MAPPING_2 29
|
||||
#define BZ_X_SELECTOR_1 30
|
||||
#define BZ_X_SELECTOR_2 31
|
||||
#define BZ_X_SELECTOR_3 32
|
||||
#define BZ_X_CODING_1 33
|
||||
#define BZ_X_CODING_2 34
|
||||
#define BZ_X_CODING_3 35
|
||||
#define BZ_X_MTF_1 36
|
||||
#define BZ_X_MTF_2 37
|
||||
#define BZ_X_MTF_3 38
|
||||
#define BZ_X_MTF_4 39
|
||||
#define BZ_X_MTF_5 40
|
||||
#define BZ_X_MTF_6 41
|
||||
#define BZ_X_ENDHDR_2 42
|
||||
#define BZ_X_ENDHDR_3 43
|
||||
#define BZ_X_ENDHDR_4 44
|
||||
#define BZ_X_ENDHDR_5 45
|
||||
#define BZ_X_ENDHDR_6 46
|
||||
#define BZ_X_CCRC_1 47
|
||||
#define BZ_X_CCRC_2 48
|
||||
#define BZ_X_CCRC_3 49
|
||||
#define BZ_X_CCRC_4 50
|
||||
|
||||
|
||||
|
||||
/*-- Constants for the fast MTF decoder. --*/
|
||||
|
||||
#define MTFA_SIZE 4096
|
||||
#define MTFL_SIZE 16
|
||||
|
||||
|
||||
|
||||
/*-- Structure holding all the decompression-side stuff. --*/
|
||||
|
||||
typedef
|
||||
struct {
|
||||
/* pointer back to the struct bz_stream */
|
||||
bz_stream* strm;
|
||||
|
||||
/* state indicator for this stream */
|
||||
Int32 state;
|
||||
|
||||
/* for doing the final run-length decoding */
|
||||
UChar state_out_ch;
|
||||
Int32 state_out_len;
|
||||
Bool blockRandomised;
|
||||
BZ_RAND_DECLS;
|
||||
|
||||
/* the buffer for bit stream reading */
|
||||
UInt32 bsBuff;
|
||||
Int32 bsLive;
|
||||
|
||||
/* misc administratium */
|
||||
Int32 blockSize100k;
|
||||
Bool smallDecompress;
|
||||
Int32 currBlockNo;
|
||||
Int32 verbosity;
|
||||
|
||||
/* for undoing the Burrows-Wheeler transform */
|
||||
Int32 origPtr;
|
||||
UInt32 tPos;
|
||||
Int32 k0;
|
||||
Int32 unzftab[256];
|
||||
Int32 nblock_used;
|
||||
Int32 cftab[257];
|
||||
Int32 cftabCopy[257];
|
||||
|
||||
/* for undoing the Burrows-Wheeler transform (FAST) */
|
||||
UInt32 *tt;
|
||||
|
||||
/* for undoing the Burrows-Wheeler transform (SMALL) */
|
||||
UInt16 *ll16;
|
||||
UChar *ll4;
|
||||
|
||||
/* stored and calculated CRCs */
|
||||
UInt32 storedBlockCRC;
|
||||
UInt32 storedCombinedCRC;
|
||||
UInt32 calculatedBlockCRC;
|
||||
UInt32 calculatedCombinedCRC;
|
||||
|
||||
/* map of bytes used in block */
|
||||
Int32 nInUse;
|
||||
Bool inUse[256];
|
||||
Bool inUse16[16];
|
||||
UChar seqToUnseq[256];
|
||||
|
||||
/* for decoding the MTF values */
|
||||
UChar mtfa [MTFA_SIZE];
|
||||
Int32 mtfbase[256 / MTFL_SIZE];
|
||||
UChar selector [BZ_MAX_SELECTORS];
|
||||
UChar selectorMtf[BZ_MAX_SELECTORS];
|
||||
UChar len [BZ_N_GROUPS][BZ_MAX_ALPHA_SIZE];
|
||||
|
||||
Int32 limit [BZ_N_GROUPS][BZ_MAX_ALPHA_SIZE];
|
||||
Int32 base [BZ_N_GROUPS][BZ_MAX_ALPHA_SIZE];
|
||||
Int32 perm [BZ_N_GROUPS][BZ_MAX_ALPHA_SIZE];
|
||||
Int32 minLens[BZ_N_GROUPS];
|
||||
|
||||
/* save area for scalars in the main decompress code */
|
||||
Int32 save_i;
|
||||
Int32 save_j;
|
||||
Int32 save_t;
|
||||
Int32 save_alphaSize;
|
||||
Int32 save_nGroups;
|
||||
Int32 save_nSelectors;
|
||||
Int32 save_EOB;
|
||||
Int32 save_groupNo;
|
||||
Int32 save_groupPos;
|
||||
Int32 save_nextSym;
|
||||
Int32 save_nblockMAX;
|
||||
Int32 save_nblock;
|
||||
Int32 save_es;
|
||||
Int32 save_N;
|
||||
Int32 save_curr;
|
||||
Int32 save_zt;
|
||||
Int32 save_zn;
|
||||
Int32 save_zvec;
|
||||
Int32 save_zj;
|
||||
Int32 save_gSel;
|
||||
Int32 save_gMinlen;
|
||||
Int32* save_gLimit;
|
||||
Int32* save_gBase;
|
||||
Int32* save_gPerm;
|
||||
|
||||
}
|
||||
DState;
|
||||
|
||||
|
||||
|
||||
/*-- Macros for decompression. --*/
|
||||
|
||||
#define BZ_GET_FAST(cccc) \
|
||||
/* c_tPos is unsigned, hence test < 0 is pointless. */ \
|
||||
if (s->tPos >= (UInt32)100000 * (UInt32)s->blockSize100k) return True; \
|
||||
s->tPos = s->tt[s->tPos]; \
|
||||
cccc = (UChar)(s->tPos & 0xff); \
|
||||
s->tPos >>= 8;
|
||||
|
||||
#define BZ_GET_FAST_C(cccc) \
|
||||
/* c_tPos is unsigned, hence test < 0 is pointless. */ \
|
||||
if (c_tPos >= (UInt32)100000 * (UInt32)ro_blockSize100k) return True; \
|
||||
c_tPos = c_tt[c_tPos]; \
|
||||
cccc = (UChar)(c_tPos & 0xff); \
|
||||
c_tPos >>= 8;
|
||||
|
||||
#define SET_LL4(i,n) \
|
||||
{ if (((i) & 0x1) == 0) \
|
||||
s->ll4[(i) >> 1] = (s->ll4[(i) >> 1] & 0xf0) | (n); else \
|
||||
s->ll4[(i) >> 1] = (s->ll4[(i) >> 1] & 0x0f) | ((n) << 4); \
|
||||
}
|
||||
|
||||
#define GET_LL4(i) \
|
||||
((((UInt32)(s->ll4[(i) >> 1])) >> (((i) << 2) & 0x4)) & 0xF)
|
||||
|
||||
#define SET_LL(i,n) \
|
||||
{ s->ll16[i] = (UInt16)(n & 0x0000ffff); \
|
||||
SET_LL4(i, n >> 16); \
|
||||
}
|
||||
|
||||
#define GET_LL(i) \
|
||||
(((UInt32)s->ll16[i]) | (GET_LL4(i) << 16))
|
||||
|
||||
#define BZ_GET_SMALL(cccc) \
|
||||
/* c_tPos is unsigned, hence test < 0 is pointless. */ \
|
||||
if (s->tPos >= (UInt32)100000 * (UInt32)s->blockSize100k) return True; \
|
||||
cccc = BZ2_indexIntoF ( s->tPos, s->cftab ); \
|
||||
s->tPos = GET_LL(s->tPos);
|
||||
|
||||
|
||||
/*-- externs for decompression. --*/
|
||||
|
||||
extern Int32
|
||||
BZ2_indexIntoF ( Int32, Int32* );
|
||||
|
||||
extern Int32
|
||||
BZ2_decompress ( DState* );
|
||||
|
||||
extern void
|
||||
BZ2_hbCreateDecodeTables ( Int32*, Int32*, Int32*, UChar*,
|
||||
Int32, Int32, Int32 );
|
||||
|
||||
|
||||
#endif
|
||||
|
||||
|
||||
/*-- BZ_NO_STDIO seems to make NULL disappear on some platforms. --*/
|
||||
|
||||
#ifdef BZ_NO_STDIO
|
||||
#ifndef NULL
|
||||
#define NULL 0
|
||||
#endif
|
||||
#endif
|
||||
|
||||
|
||||
/*-------------------------------------------------------------*/
|
||||
/*--- end bzlib_private.h ---*/
|
||||
/*-------------------------------------------------------------*/
|
672
dep/bzip2/src/compress.c
Normal file
672
dep/bzip2/src/compress.c
Normal file
@ -0,0 +1,672 @@
|
||||
|
||||
/*-------------------------------------------------------------*/
|
||||
/*--- Compression machinery (not incl block sorting) ---*/
|
||||
/*--- compress.c ---*/
|
||||
/*-------------------------------------------------------------*/
|
||||
|
||||
/* ------------------------------------------------------------------
|
||||
This file is part of bzip2/libbzip2, a program and library for
|
||||
lossless, block-sorting data compression.
|
||||
|
||||
bzip2/libbzip2 version 1.0.6 of 6 September 2010
|
||||
Copyright (C) 1996-2010 Julian Seward <jseward@bzip.org>
|
||||
|
||||
Please read the WARNING, DISCLAIMER and PATENTS sections in the
|
||||
README file.
|
||||
|
||||
This program is released under the terms of the license contained
|
||||
in the file LICENSE.
|
||||
------------------------------------------------------------------ */
|
||||
|
||||
|
||||
/* CHANGES
|
||||
0.9.0 -- original version.
|
||||
0.9.0a/b -- no changes in this file.
|
||||
0.9.0c -- changed setting of nGroups in sendMTFValues()
|
||||
so as to do a bit better on small files
|
||||
*/
|
||||
|
||||
#include "bzlib_private.h"
|
||||
|
||||
|
||||
/*---------------------------------------------------*/
|
||||
/*--- Bit stream I/O ---*/
|
||||
/*---------------------------------------------------*/
|
||||
|
||||
/*---------------------------------------------------*/
|
||||
void BZ2_bsInitWrite ( EState* s )
|
||||
{
|
||||
s->bsLive = 0;
|
||||
s->bsBuff = 0;
|
||||
}
|
||||
|
||||
|
||||
/*---------------------------------------------------*/
|
||||
static
|
||||
void bsFinishWrite ( EState* s )
|
||||
{
|
||||
while (s->bsLive > 0) {
|
||||
s->zbits[s->numZ] = (UChar)(s->bsBuff >> 24);
|
||||
s->numZ++;
|
||||
s->bsBuff <<= 8;
|
||||
s->bsLive -= 8;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/*---------------------------------------------------*/
|
||||
#define bsNEEDW(nz) \
|
||||
{ \
|
||||
while (s->bsLive >= 8) { \
|
||||
s->zbits[s->numZ] \
|
||||
= (UChar)(s->bsBuff >> 24); \
|
||||
s->numZ++; \
|
||||
s->bsBuff <<= 8; \
|
||||
s->bsLive -= 8; \
|
||||
} \
|
||||
}
|
||||
|
||||
|
||||
/*---------------------------------------------------*/
|
||||
static
|
||||
__inline__
|
||||
void bsW ( EState* s, Int32 n, UInt32 v )
|
||||
{
|
||||
bsNEEDW ( n );
|
||||
s->bsBuff |= (v << (32 - s->bsLive - n));
|
||||
s->bsLive += n;
|
||||
}
|
||||
|
||||
|
||||
/*---------------------------------------------------*/
|
||||
static
|
||||
void bsPutUInt32 ( EState* s, UInt32 u )
|
||||
{
|
||||
bsW ( s, 8, (u >> 24) & 0xffL );
|
||||
bsW ( s, 8, (u >> 16) & 0xffL );
|
||||
bsW ( s, 8, (u >> 8) & 0xffL );
|
||||
bsW ( s, 8, u & 0xffL );
|
||||
}
|
||||
|
||||
|
||||
/*---------------------------------------------------*/
|
||||
static
|
||||
void bsPutUChar ( EState* s, UChar c )
|
||||
{
|
||||
bsW( s, 8, (UInt32)c );
|
||||
}
|
||||
|
||||
|
||||
/*---------------------------------------------------*/
|
||||
/*--- The back end proper ---*/
|
||||
/*---------------------------------------------------*/
|
||||
|
||||
/*---------------------------------------------------*/
|
||||
static
|
||||
void makeMaps_e ( EState* s )
|
||||
{
|
||||
Int32 i;
|
||||
s->nInUse = 0;
|
||||
for (i = 0; i < 256; i++)
|
||||
if (s->inUse[i]) {
|
||||
s->unseqToSeq[i] = s->nInUse;
|
||||
s->nInUse++;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/*---------------------------------------------------*/
|
||||
static
|
||||
void generateMTFValues ( EState* s )
|
||||
{
|
||||
UChar yy[256];
|
||||
Int32 i, j;
|
||||
Int32 zPend;
|
||||
Int32 wr;
|
||||
Int32 EOB;
|
||||
|
||||
/*
|
||||
After sorting (eg, here),
|
||||
s->arr1 [ 0 .. s->nblock-1 ] holds sorted order,
|
||||
and
|
||||
((UChar*)s->arr2) [ 0 .. s->nblock-1 ]
|
||||
holds the original block data.
|
||||
|
||||
The first thing to do is generate the MTF values,
|
||||
and put them in
|
||||
((UInt16*)s->arr1) [ 0 .. s->nblock-1 ].
|
||||
Because there are strictly fewer or equal MTF values
|
||||
than block values, ptr values in this area are overwritten
|
||||
with MTF values only when they are no longer needed.
|
||||
|
||||
The final compressed bitstream is generated into the
|
||||
area starting at
|
||||
(UChar*) (&((UChar*)s->arr2)[s->nblock])
|
||||
|
||||
These storage aliases are set up in bzCompressInit(),
|
||||
except for the last one, which is arranged in
|
||||
compressBlock().
|
||||
*/
|
||||
UInt32* ptr = s->ptr;
|
||||
UChar* block = s->block;
|
||||
UInt16* mtfv = s->mtfv;
|
||||
|
||||
makeMaps_e ( s );
|
||||
EOB = s->nInUse+1;
|
||||
|
||||
for (i = 0; i <= EOB; i++) s->mtfFreq[i] = 0;
|
||||
|
||||
wr = 0;
|
||||
zPend = 0;
|
||||
for (i = 0; i < s->nInUse; i++) yy[i] = (UChar) i;
|
||||
|
||||
for (i = 0; i < s->nblock; i++) {
|
||||
UChar ll_i;
|
||||
AssertD ( wr <= i, "generateMTFValues(1)" );
|
||||
j = ptr[i]-1; if (j < 0) j += s->nblock;
|
||||
ll_i = s->unseqToSeq[block[j]];
|
||||
AssertD ( ll_i < s->nInUse, "generateMTFValues(2a)" );
|
||||
|
||||
if (yy[0] == ll_i) {
|
||||
zPend++;
|
||||
} else {
|
||||
|
||||
if (zPend > 0) {
|
||||
zPend--;
|
||||
while (True) {
|
||||
if (zPend & 1) {
|
||||
mtfv[wr] = BZ_RUNB; wr++;
|
||||
s->mtfFreq[BZ_RUNB]++;
|
||||
} else {
|
||||
mtfv[wr] = BZ_RUNA; wr++;
|
||||
s->mtfFreq[BZ_RUNA]++;
|
||||
}
|
||||
if (zPend < 2) break;
|
||||
zPend = (zPend - 2) / 2;
|
||||
};
|
||||
zPend = 0;
|
||||
}
|
||||
{
|
||||
register UChar rtmp;
|
||||
register UChar* ryy_j;
|
||||
register UChar rll_i;
|
||||
rtmp = yy[1];
|
||||
yy[1] = yy[0];
|
||||
ryy_j = &(yy[1]);
|
||||
rll_i = ll_i;
|
||||
while ( rll_i != rtmp ) {
|
||||
register UChar rtmp2;
|
||||
ryy_j++;
|
||||
rtmp2 = rtmp;
|
||||
rtmp = *ryy_j;
|
||||
*ryy_j = rtmp2;
|
||||
};
|
||||
yy[0] = rtmp;
|
||||
j = ryy_j - &(yy[0]);
|
||||
mtfv[wr] = j+1; wr++; s->mtfFreq[j+1]++;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
if (zPend > 0) {
|
||||
zPend--;
|
||||
while (True) {
|
||||
if (zPend & 1) {
|
||||
mtfv[wr] = BZ_RUNB; wr++;
|
||||
s->mtfFreq[BZ_RUNB]++;
|
||||
} else {
|
||||
mtfv[wr] = BZ_RUNA; wr++;
|
||||
s->mtfFreq[BZ_RUNA]++;
|
||||
}
|
||||
if (zPend < 2) break;
|
||||
zPend = (zPend - 2) / 2;
|
||||
};
|
||||
zPend = 0;
|
||||
}
|
||||
|
||||
mtfv[wr] = EOB; wr++; s->mtfFreq[EOB]++;
|
||||
|
||||
s->nMTF = wr;
|
||||
}
|
||||
|
||||
|
||||
/*---------------------------------------------------*/
|
||||
#define BZ_LESSER_ICOST 0
|
||||
#define BZ_GREATER_ICOST 15
|
||||
|
||||
static
|
||||
void sendMTFValues ( EState* s )
|
||||
{
|
||||
Int32 v, t, i, j, gs, ge, totc, bt, bc, iter;
|
||||
Int32 nSelectors, alphaSize, minLen, maxLen, selCtr;
|
||||
Int32 nGroups, nBytes;
|
||||
|
||||
/*--
|
||||
UChar len [BZ_N_GROUPS][BZ_MAX_ALPHA_SIZE];
|
||||
is a global since the decoder also needs it.
|
||||
|
||||
Int32 code[BZ_N_GROUPS][BZ_MAX_ALPHA_SIZE];
|
||||
Int32 rfreq[BZ_N_GROUPS][BZ_MAX_ALPHA_SIZE];
|
||||
are also globals only used in this proc.
|
||||
Made global to keep stack frame size small.
|
||||
--*/
|
||||
|
||||
|
||||
UInt16 cost[BZ_N_GROUPS];
|
||||
Int32 fave[BZ_N_GROUPS];
|
||||
|
||||
UInt16* mtfv = s->mtfv;
|
||||
|
||||
if (s->verbosity >= 3)
|
||||
VPrintf3( " %d in block, %d after MTF & 1-2 coding, "
|
||||
"%d+2 syms in use\n",
|
||||
s->nblock, s->nMTF, s->nInUse );
|
||||
|
||||
alphaSize = s->nInUse+2;
|
||||
for (t = 0; t < BZ_N_GROUPS; t++)
|
||||
for (v = 0; v < alphaSize; v++)
|
||||
s->len[t][v] = BZ_GREATER_ICOST;
|
||||
|
||||
/*--- Decide how many coding tables to use ---*/
|
||||
AssertH ( s->nMTF > 0, 3001 );
|
||||
if (s->nMTF < 200) nGroups = 2; else
|
||||
if (s->nMTF < 600) nGroups = 3; else
|
||||
if (s->nMTF < 1200) nGroups = 4; else
|
||||
if (s->nMTF < 2400) nGroups = 5; else
|
||||
nGroups = 6;
|
||||
|
||||
/*--- Generate an initial set of coding tables ---*/
|
||||
{
|
||||
Int32 nPart, remF, tFreq, aFreq;
|
||||
|
||||
nPart = nGroups;
|
||||
remF = s->nMTF;
|
||||
gs = 0;
|
||||
while (nPart > 0) {
|
||||
tFreq = remF / nPart;
|
||||
ge = gs-1;
|
||||
aFreq = 0;
|
||||
while (aFreq < tFreq && ge < alphaSize-1) {
|
||||
ge++;
|
||||
aFreq += s->mtfFreq[ge];
|
||||
}
|
||||
|
||||
if (ge > gs
|
||||
&& nPart != nGroups && nPart != 1
|
||||
&& ((nGroups-nPart) % 2 == 1)) {
|
||||
aFreq -= s->mtfFreq[ge];
|
||||
ge--;
|
||||
}
|
||||
|
||||
if (s->verbosity >= 3)
|
||||
VPrintf5( " initial group %d, [%d .. %d], "
|
||||
"has %d syms (%4.1f%%)\n",
|
||||
nPart, gs, ge, aFreq,
|
||||
(100.0 * (float)aFreq) / (float)(s->nMTF) );
|
||||
|
||||
for (v = 0; v < alphaSize; v++)
|
||||
if (v >= gs && v <= ge)
|
||||
s->len[nPart-1][v] = BZ_LESSER_ICOST; else
|
||||
s->len[nPart-1][v] = BZ_GREATER_ICOST;
|
||||
|
||||
nPart--;
|
||||
gs = ge+1;
|
||||
remF -= aFreq;
|
||||
}
|
||||
}
|
||||
|
||||
/*---
|
||||
Iterate up to BZ_N_ITERS times to improve the tables.
|
||||
---*/
|
||||
for (iter = 0; iter < BZ_N_ITERS; iter++) {
|
||||
|
||||
for (t = 0; t < nGroups; t++) fave[t] = 0;
|
||||
|
||||
for (t = 0; t < nGroups; t++)
|
||||
for (v = 0; v < alphaSize; v++)
|
||||
s->rfreq[t][v] = 0;
|
||||
|
||||
/*---
|
||||
Set up an auxiliary length table which is used to fast-track
|
||||
the common case (nGroups == 6).
|
||||
---*/
|
||||
if (nGroups == 6) {
|
||||
for (v = 0; v < alphaSize; v++) {
|
||||
s->len_pack[v][0] = (s->len[1][v] << 16) | s->len[0][v];
|
||||
s->len_pack[v][1] = (s->len[3][v] << 16) | s->len[2][v];
|
||||
s->len_pack[v][2] = (s->len[5][v] << 16) | s->len[4][v];
|
||||
}
|
||||
}
|
||||
|
||||
nSelectors = 0;
|
||||
totc = 0;
|
||||
gs = 0;
|
||||
while (True) {
|
||||
|
||||
/*--- Set group start & end marks. --*/
|
||||
if (gs >= s->nMTF) break;
|
||||
ge = gs + BZ_G_SIZE - 1;
|
||||
if (ge >= s->nMTF) ge = s->nMTF-1;
|
||||
|
||||
/*--
|
||||
Calculate the cost of this group as coded
|
||||
by each of the coding tables.
|
||||
--*/
|
||||
for (t = 0; t < nGroups; t++) cost[t] = 0;
|
||||
|
||||
if (nGroups == 6 && 50 == ge-gs+1) {
|
||||
/*--- fast track the common case ---*/
|
||||
register UInt32 cost01, cost23, cost45;
|
||||
register UInt16 icv;
|
||||
cost01 = cost23 = cost45 = 0;
|
||||
|
||||
# define BZ_ITER(nn) \
|
||||
icv = mtfv[gs+(nn)]; \
|
||||
cost01 += s->len_pack[icv][0]; \
|
||||
cost23 += s->len_pack[icv][1]; \
|
||||
cost45 += s->len_pack[icv][2]; \
|
||||
|
||||
BZ_ITER(0); BZ_ITER(1); BZ_ITER(2); BZ_ITER(3); BZ_ITER(4);
|
||||
BZ_ITER(5); BZ_ITER(6); BZ_ITER(7); BZ_ITER(8); BZ_ITER(9);
|
||||
BZ_ITER(10); BZ_ITER(11); BZ_ITER(12); BZ_ITER(13); BZ_ITER(14);
|
||||
BZ_ITER(15); BZ_ITER(16); BZ_ITER(17); BZ_ITER(18); BZ_ITER(19);
|
||||
BZ_ITER(20); BZ_ITER(21); BZ_ITER(22); BZ_ITER(23); BZ_ITER(24);
|
||||
BZ_ITER(25); BZ_ITER(26); BZ_ITER(27); BZ_ITER(28); BZ_ITER(29);
|
||||
BZ_ITER(30); BZ_ITER(31); BZ_ITER(32); BZ_ITER(33); BZ_ITER(34);
|
||||
BZ_ITER(35); BZ_ITER(36); BZ_ITER(37); BZ_ITER(38); BZ_ITER(39);
|
||||
BZ_ITER(40); BZ_ITER(41); BZ_ITER(42); BZ_ITER(43); BZ_ITER(44);
|
||||
BZ_ITER(45); BZ_ITER(46); BZ_ITER(47); BZ_ITER(48); BZ_ITER(49);
|
||||
|
||||
# undef BZ_ITER
|
||||
|
||||
cost[0] = cost01 & 0xffff; cost[1] = cost01 >> 16;
|
||||
cost[2] = cost23 & 0xffff; cost[3] = cost23 >> 16;
|
||||
cost[4] = cost45 & 0xffff; cost[5] = cost45 >> 16;
|
||||
|
||||
} else {
|
||||
/*--- slow version which correctly handles all situations ---*/
|
||||
for (i = gs; i <= ge; i++) {
|
||||
UInt16 icv = mtfv[i];
|
||||
for (t = 0; t < nGroups; t++) cost[t] += s->len[t][icv];
|
||||
}
|
||||
}
|
||||
|
||||
/*--
|
||||
Find the coding table which is best for this group,
|
||||
and record its identity in the selector table.
|
||||
--*/
|
||||
bc = 999999999; bt = -1;
|
||||
for (t = 0; t < nGroups; t++)
|
||||
if (cost[t] < bc) { bc = cost[t]; bt = t; };
|
||||
totc += bc;
|
||||
fave[bt]++;
|
||||
s->selector[nSelectors] = bt;
|
||||
nSelectors++;
|
||||
|
||||
/*--
|
||||
Increment the symbol frequencies for the selected table.
|
||||
--*/
|
||||
if (nGroups == 6 && 50 == ge-gs+1) {
|
||||
/*--- fast track the common case ---*/
|
||||
|
||||
# define BZ_ITUR(nn) s->rfreq[bt][ mtfv[gs+(nn)] ]++
|
||||
|
||||
BZ_ITUR(0); BZ_ITUR(1); BZ_ITUR(2); BZ_ITUR(3); BZ_ITUR(4);
|
||||
BZ_ITUR(5); BZ_ITUR(6); BZ_ITUR(7); BZ_ITUR(8); BZ_ITUR(9);
|
||||
BZ_ITUR(10); BZ_ITUR(11); BZ_ITUR(12); BZ_ITUR(13); BZ_ITUR(14);
|
||||
BZ_ITUR(15); BZ_ITUR(16); BZ_ITUR(17); BZ_ITUR(18); BZ_ITUR(19);
|
||||
BZ_ITUR(20); BZ_ITUR(21); BZ_ITUR(22); BZ_ITUR(23); BZ_ITUR(24);
|
||||
BZ_ITUR(25); BZ_ITUR(26); BZ_ITUR(27); BZ_ITUR(28); BZ_ITUR(29);
|
||||
BZ_ITUR(30); BZ_ITUR(31); BZ_ITUR(32); BZ_ITUR(33); BZ_ITUR(34);
|
||||
BZ_ITUR(35); BZ_ITUR(36); BZ_ITUR(37); BZ_ITUR(38); BZ_ITUR(39);
|
||||
BZ_ITUR(40); BZ_ITUR(41); BZ_ITUR(42); BZ_ITUR(43); BZ_ITUR(44);
|
||||
BZ_ITUR(45); BZ_ITUR(46); BZ_ITUR(47); BZ_ITUR(48); BZ_ITUR(49);
|
||||
|
||||
# undef BZ_ITUR
|
||||
|
||||
} else {
|
||||
/*--- slow version which correctly handles all situations ---*/
|
||||
for (i = gs; i <= ge; i++)
|
||||
s->rfreq[bt][ mtfv[i] ]++;
|
||||
}
|
||||
|
||||
gs = ge+1;
|
||||
}
|
||||
if (s->verbosity >= 3) {
|
||||
VPrintf2 ( " pass %d: size is %d, grp uses are ",
|
||||
iter+1, totc/8 );
|
||||
for (t = 0; t < nGroups; t++)
|
||||
VPrintf1 ( "%d ", fave[t] );
|
||||
VPrintf0 ( "\n" );
|
||||
}
|
||||
|
||||
/*--
|
||||
Recompute the tables based on the accumulated frequencies.
|
||||
--*/
|
||||
/* maxLen was changed from 20 to 17 in bzip2-1.0.3. See
|
||||
comment in huffman.c for details. */
|
||||
for (t = 0; t < nGroups; t++)
|
||||
BZ2_hbMakeCodeLengths ( &(s->len[t][0]), &(s->rfreq[t][0]),
|
||||
alphaSize, 17 /*20*/ );
|
||||
}
|
||||
|
||||
|
||||
AssertH( nGroups < 8, 3002 );
|
||||
AssertH( nSelectors < 32768 &&
|
||||
nSelectors <= (2 + (900000 / BZ_G_SIZE)),
|
||||
3003 );
|
||||
|
||||
|
||||
/*--- Compute MTF values for the selectors. ---*/
|
||||
{
|
||||
UChar pos[BZ_N_GROUPS], ll_i, tmp2, tmp;
|
||||
for (i = 0; i < nGroups; i++) pos[i] = i;
|
||||
for (i = 0; i < nSelectors; i++) {
|
||||
ll_i = s->selector[i];
|
||||
j = 0;
|
||||
tmp = pos[j];
|
||||
while ( ll_i != tmp ) {
|
||||
j++;
|
||||
tmp2 = tmp;
|
||||
tmp = pos[j];
|
||||
pos[j] = tmp2;
|
||||
};
|
||||
pos[0] = tmp;
|
||||
s->selectorMtf[i] = j;
|
||||
}
|
||||
};
|
||||
|
||||
/*--- Assign actual codes for the tables. --*/
|
||||
for (t = 0; t < nGroups; t++) {
|
||||
minLen = 32;
|
||||
maxLen = 0;
|
||||
for (i = 0; i < alphaSize; i++) {
|
||||
if (s->len[t][i] > maxLen) maxLen = s->len[t][i];
|
||||
if (s->len[t][i] < minLen) minLen = s->len[t][i];
|
||||
}
|
||||
AssertH ( !(maxLen > 17 /*20*/ ), 3004 );
|
||||
AssertH ( !(minLen < 1), 3005 );
|
||||
BZ2_hbAssignCodes ( &(s->code[t][0]), &(s->len[t][0]),
|
||||
minLen, maxLen, alphaSize );
|
||||
}
|
||||
|
||||
/*--- Transmit the mapping table. ---*/
|
||||
{
|
||||
Bool inUse16[16];
|
||||
for (i = 0; i < 16; i++) {
|
||||
inUse16[i] = False;
|
||||
for (j = 0; j < 16; j++)
|
||||
if (s->inUse[i * 16 + j]) inUse16[i] = True;
|
||||
}
|
||||
|
||||
nBytes = s->numZ;
|
||||
for (i = 0; i < 16; i++)
|
||||
if (inUse16[i]) bsW(s,1,1); else bsW(s,1,0);
|
||||
|
||||
for (i = 0; i < 16; i++)
|
||||
if (inUse16[i])
|
||||
for (j = 0; j < 16; j++) {
|
||||
if (s->inUse[i * 16 + j]) bsW(s,1,1); else bsW(s,1,0);
|
||||
}
|
||||
|
||||
if (s->verbosity >= 3)
|
||||
VPrintf1( " bytes: mapping %d, ", s->numZ-nBytes );
|
||||
}
|
||||
|
||||
/*--- Now the selectors. ---*/
|
||||
nBytes = s->numZ;
|
||||
bsW ( s, 3, nGroups );
|
||||
bsW ( s, 15, nSelectors );
|
||||
for (i = 0; i < nSelectors; i++) {
|
||||
for (j = 0; j < s->selectorMtf[i]; j++) bsW(s,1,1);
|
||||
bsW(s,1,0);
|
||||
}
|
||||
if (s->verbosity >= 3)
|
||||
VPrintf1( "selectors %d, ", s->numZ-nBytes );
|
||||
|
||||
/*--- Now the coding tables. ---*/
|
||||
nBytes = s->numZ;
|
||||
|
||||
for (t = 0; t < nGroups; t++) {
|
||||
Int32 curr = s->len[t][0];
|
||||
bsW ( s, 5, curr );
|
||||
for (i = 0; i < alphaSize; i++) {
|
||||
while (curr < s->len[t][i]) { bsW(s,2,2); curr++; /* 10 */ };
|
||||
while (curr > s->len[t][i]) { bsW(s,2,3); curr--; /* 11 */ };
|
||||
bsW ( s, 1, 0 );
|
||||
}
|
||||
}
|
||||
|
||||
if (s->verbosity >= 3)
|
||||
VPrintf1 ( "code lengths %d, ", s->numZ-nBytes );
|
||||
|
||||
/*--- And finally, the block data proper ---*/
|
||||
nBytes = s->numZ;
|
||||
selCtr = 0;
|
||||
gs = 0;
|
||||
while (True) {
|
||||
if (gs >= s->nMTF) break;
|
||||
ge = gs + BZ_G_SIZE - 1;
|
||||
if (ge >= s->nMTF) ge = s->nMTF-1;
|
||||
AssertH ( s->selector[selCtr] < nGroups, 3006 );
|
||||
|
||||
if (nGroups == 6 && 50 == ge-gs+1) {
|
||||
/*--- fast track the common case ---*/
|
||||
UInt16 mtfv_i;
|
||||
UChar* s_len_sel_selCtr
|
||||
= &(s->len[s->selector[selCtr]][0]);
|
||||
Int32* s_code_sel_selCtr
|
||||
= &(s->code[s->selector[selCtr]][0]);
|
||||
|
||||
# define BZ_ITAH(nn) \
|
||||
mtfv_i = mtfv[gs+(nn)]; \
|
||||
bsW ( s, \
|
||||
s_len_sel_selCtr[mtfv_i], \
|
||||
s_code_sel_selCtr[mtfv_i] )
|
||||
|
||||
BZ_ITAH(0); BZ_ITAH(1); BZ_ITAH(2); BZ_ITAH(3); BZ_ITAH(4);
|
||||
BZ_ITAH(5); BZ_ITAH(6); BZ_ITAH(7); BZ_ITAH(8); BZ_ITAH(9);
|
||||
BZ_ITAH(10); BZ_ITAH(11); BZ_ITAH(12); BZ_ITAH(13); BZ_ITAH(14);
|
||||
BZ_ITAH(15); BZ_ITAH(16); BZ_ITAH(17); BZ_ITAH(18); BZ_ITAH(19);
|
||||
BZ_ITAH(20); BZ_ITAH(21); BZ_ITAH(22); BZ_ITAH(23); BZ_ITAH(24);
|
||||
BZ_ITAH(25); BZ_ITAH(26); BZ_ITAH(27); BZ_ITAH(28); BZ_ITAH(29);
|
||||
BZ_ITAH(30); BZ_ITAH(31); BZ_ITAH(32); BZ_ITAH(33); BZ_ITAH(34);
|
||||
BZ_ITAH(35); BZ_ITAH(36); BZ_ITAH(37); BZ_ITAH(38); BZ_ITAH(39);
|
||||
BZ_ITAH(40); BZ_ITAH(41); BZ_ITAH(42); BZ_ITAH(43); BZ_ITAH(44);
|
||||
BZ_ITAH(45); BZ_ITAH(46); BZ_ITAH(47); BZ_ITAH(48); BZ_ITAH(49);
|
||||
|
||||
# undef BZ_ITAH
|
||||
|
||||
} else {
|
||||
/*--- slow version which correctly handles all situations ---*/
|
||||
for (i = gs; i <= ge; i++) {
|
||||
bsW ( s,
|
||||
s->len [s->selector[selCtr]] [mtfv[i]],
|
||||
s->code [s->selector[selCtr]] [mtfv[i]] );
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
gs = ge+1;
|
||||
selCtr++;
|
||||
}
|
||||
AssertH( selCtr == nSelectors, 3007 );
|
||||
|
||||
if (s->verbosity >= 3)
|
||||
VPrintf1( "codes %d\n", s->numZ-nBytes );
|
||||
}
|
||||
|
||||
|
||||
/*---------------------------------------------------*/
|
||||
void BZ2_compressBlock ( EState* s, Bool is_last_block )
|
||||
{
|
||||
if (s->nblock > 0) {
|
||||
|
||||
BZ_FINALISE_CRC ( s->blockCRC );
|
||||
s->combinedCRC = (s->combinedCRC << 1) | (s->combinedCRC >> 31);
|
||||
s->combinedCRC ^= s->blockCRC;
|
||||
if (s->blockNo > 1) s->numZ = 0;
|
||||
|
||||
if (s->verbosity >= 2)
|
||||
VPrintf4( " block %d: crc = 0x%08x, "
|
||||
"combined CRC = 0x%08x, size = %d\n",
|
||||
s->blockNo, s->blockCRC, s->combinedCRC, s->nblock );
|
||||
|
||||
BZ2_blockSort ( s );
|
||||
}
|
||||
|
||||
s->zbits = (UChar*) (&((UChar*)s->arr2)[s->nblock]);
|
||||
|
||||
/*-- If this is the first block, create the stream header. --*/
|
||||
if (s->blockNo == 1) {
|
||||
BZ2_bsInitWrite ( s );
|
||||
bsPutUChar ( s, BZ_HDR_B );
|
||||
bsPutUChar ( s, BZ_HDR_Z );
|
||||
bsPutUChar ( s, BZ_HDR_h );
|
||||
bsPutUChar ( s, (UChar)(BZ_HDR_0 + s->blockSize100k) );
|
||||
}
|
||||
|
||||
if (s->nblock > 0) {
|
||||
|
||||
bsPutUChar ( s, 0x31 ); bsPutUChar ( s, 0x41 );
|
||||
bsPutUChar ( s, 0x59 ); bsPutUChar ( s, 0x26 );
|
||||
bsPutUChar ( s, 0x53 ); bsPutUChar ( s, 0x59 );
|
||||
|
||||
/*-- Now the block's CRC, so it is in a known place. --*/
|
||||
bsPutUInt32 ( s, s->blockCRC );
|
||||
|
||||
/*--
|
||||
Now a single bit indicating (non-)randomisation.
|
||||
As of version 0.9.5, we use a better sorting algorithm
|
||||
which makes randomisation unnecessary. So always set
|
||||
the randomised bit to 'no'. Of course, the decoder
|
||||
still needs to be able to handle randomised blocks
|
||||
so as to maintain backwards compatibility with
|
||||
older versions of bzip2.
|
||||
--*/
|
||||
bsW(s,1,0);
|
||||
|
||||
bsW ( s, 24, s->origPtr );
|
||||
generateMTFValues ( s );
|
||||
sendMTFValues ( s );
|
||||
}
|
||||
|
||||
|
||||
/*-- If this is the last block, add the stream trailer. --*/
|
||||
if (is_last_block) {
|
||||
|
||||
bsPutUChar ( s, 0x17 ); bsPutUChar ( s, 0x72 );
|
||||
bsPutUChar ( s, 0x45 ); bsPutUChar ( s, 0x38 );
|
||||
bsPutUChar ( s, 0x50 ); bsPutUChar ( s, 0x90 );
|
||||
bsPutUInt32 ( s, s->combinedCRC );
|
||||
if (s->verbosity >= 2)
|
||||
VPrintf1( " final combined CRC = 0x%08x\n ", s->combinedCRC );
|
||||
bsFinishWrite ( s );
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/*-------------------------------------------------------------*/
|
||||
/*--- end compress.c ---*/
|
||||
/*-------------------------------------------------------------*/
|
104
dep/bzip2/src/crctable.c
Normal file
104
dep/bzip2/src/crctable.c
Normal file
@ -0,0 +1,104 @@
|
||||
|
||||
/*-------------------------------------------------------------*/
|
||||
/*--- Table for doing CRCs ---*/
|
||||
/*--- crctable.c ---*/
|
||||
/*-------------------------------------------------------------*/
|
||||
|
||||
/* ------------------------------------------------------------------
|
||||
This file is part of bzip2/libbzip2, a program and library for
|
||||
lossless, block-sorting data compression.
|
||||
|
||||
bzip2/libbzip2 version 1.0.6 of 6 September 2010
|
||||
Copyright (C) 1996-2010 Julian Seward <jseward@bzip.org>
|
||||
|
||||
Please read the WARNING, DISCLAIMER and PATENTS sections in the
|
||||
README file.
|
||||
|
||||
This program is released under the terms of the license contained
|
||||
in the file LICENSE.
|
||||
------------------------------------------------------------------ */
|
||||
|
||||
|
||||
#include "bzlib_private.h"
|
||||
|
||||
/*--
|
||||
I think this is an implementation of the AUTODIN-II,
|
||||
Ethernet & FDDI 32-bit CRC standard. Vaguely derived
|
||||
from code by Rob Warnock, in Section 51 of the
|
||||
comp.compression FAQ.
|
||||
--*/
|
||||
|
||||
UInt32 BZ2_crc32Table[256] = {
|
||||
|
||||
/*-- Ugly, innit? --*/
|
||||
|
||||
0x00000000L, 0x04c11db7L, 0x09823b6eL, 0x0d4326d9L,
|
||||
0x130476dcL, 0x17c56b6bL, 0x1a864db2L, 0x1e475005L,
|
||||
0x2608edb8L, 0x22c9f00fL, 0x2f8ad6d6L, 0x2b4bcb61L,
|
||||
0x350c9b64L, 0x31cd86d3L, 0x3c8ea00aL, 0x384fbdbdL,
|
||||
0x4c11db70L, 0x48d0c6c7L, 0x4593e01eL, 0x4152fda9L,
|
||||
0x5f15adacL, 0x5bd4b01bL, 0x569796c2L, 0x52568b75L,
|
||||
0x6a1936c8L, 0x6ed82b7fL, 0x639b0da6L, 0x675a1011L,
|
||||
0x791d4014L, 0x7ddc5da3L, 0x709f7b7aL, 0x745e66cdL,
|
||||
0x9823b6e0L, 0x9ce2ab57L, 0x91a18d8eL, 0x95609039L,
|
||||
0x8b27c03cL, 0x8fe6dd8bL, 0x82a5fb52L, 0x8664e6e5L,
|
||||
0xbe2b5b58L, 0xbaea46efL, 0xb7a96036L, 0xb3687d81L,
|
||||
0xad2f2d84L, 0xa9ee3033L, 0xa4ad16eaL, 0xa06c0b5dL,
|
||||
0xd4326d90L, 0xd0f37027L, 0xddb056feL, 0xd9714b49L,
|
||||
0xc7361b4cL, 0xc3f706fbL, 0xceb42022L, 0xca753d95L,
|
||||
0xf23a8028L, 0xf6fb9d9fL, 0xfbb8bb46L, 0xff79a6f1L,
|
||||
0xe13ef6f4L, 0xe5ffeb43L, 0xe8bccd9aL, 0xec7dd02dL,
|
||||
0x34867077L, 0x30476dc0L, 0x3d044b19L, 0x39c556aeL,
|
||||
0x278206abL, 0x23431b1cL, 0x2e003dc5L, 0x2ac12072L,
|
||||
0x128e9dcfL, 0x164f8078L, 0x1b0ca6a1L, 0x1fcdbb16L,
|
||||
0x018aeb13L, 0x054bf6a4L, 0x0808d07dL, 0x0cc9cdcaL,
|
||||
0x7897ab07L, 0x7c56b6b0L, 0x71159069L, 0x75d48ddeL,
|
||||
0x6b93dddbL, 0x6f52c06cL, 0x6211e6b5L, 0x66d0fb02L,
|
||||
0x5e9f46bfL, 0x5a5e5b08L, 0x571d7dd1L, 0x53dc6066L,
|
||||
0x4d9b3063L, 0x495a2dd4L, 0x44190b0dL, 0x40d816baL,
|
||||
0xaca5c697L, 0xa864db20L, 0xa527fdf9L, 0xa1e6e04eL,
|
||||
0xbfa1b04bL, 0xbb60adfcL, 0xb6238b25L, 0xb2e29692L,
|
||||
0x8aad2b2fL, 0x8e6c3698L, 0x832f1041L, 0x87ee0df6L,
|
||||
0x99a95df3L, 0x9d684044L, 0x902b669dL, 0x94ea7b2aL,
|
||||
0xe0b41de7L, 0xe4750050L, 0xe9362689L, 0xedf73b3eL,
|
||||
0xf3b06b3bL, 0xf771768cL, 0xfa325055L, 0xfef34de2L,
|
||||
0xc6bcf05fL, 0xc27dede8L, 0xcf3ecb31L, 0xcbffd686L,
|
||||
0xd5b88683L, 0xd1799b34L, 0xdc3abdedL, 0xd8fba05aL,
|
||||
0x690ce0eeL, 0x6dcdfd59L, 0x608edb80L, 0x644fc637L,
|
||||
0x7a089632L, 0x7ec98b85L, 0x738aad5cL, 0x774bb0ebL,
|
||||
0x4f040d56L, 0x4bc510e1L, 0x46863638L, 0x42472b8fL,
|
||||
0x5c007b8aL, 0x58c1663dL, 0x558240e4L, 0x51435d53L,
|
||||
0x251d3b9eL, 0x21dc2629L, 0x2c9f00f0L, 0x285e1d47L,
|
||||
0x36194d42L, 0x32d850f5L, 0x3f9b762cL, 0x3b5a6b9bL,
|
||||
0x0315d626L, 0x07d4cb91L, 0x0a97ed48L, 0x0e56f0ffL,
|
||||
0x1011a0faL, 0x14d0bd4dL, 0x19939b94L, 0x1d528623L,
|
||||
0xf12f560eL, 0xf5ee4bb9L, 0xf8ad6d60L, 0xfc6c70d7L,
|
||||
0xe22b20d2L, 0xe6ea3d65L, 0xeba91bbcL, 0xef68060bL,
|
||||
0xd727bbb6L, 0xd3e6a601L, 0xdea580d8L, 0xda649d6fL,
|
||||
0xc423cd6aL, 0xc0e2d0ddL, 0xcda1f604L, 0xc960ebb3L,
|
||||
0xbd3e8d7eL, 0xb9ff90c9L, 0xb4bcb610L, 0xb07daba7L,
|
||||
0xae3afba2L, 0xaafbe615L, 0xa7b8c0ccL, 0xa379dd7bL,
|
||||
0x9b3660c6L, 0x9ff77d71L, 0x92b45ba8L, 0x9675461fL,
|
||||
0x8832161aL, 0x8cf30badL, 0x81b02d74L, 0x857130c3L,
|
||||
0x5d8a9099L, 0x594b8d2eL, 0x5408abf7L, 0x50c9b640L,
|
||||
0x4e8ee645L, 0x4a4ffbf2L, 0x470cdd2bL, 0x43cdc09cL,
|
||||
0x7b827d21L, 0x7f436096L, 0x7200464fL, 0x76c15bf8L,
|
||||
0x68860bfdL, 0x6c47164aL, 0x61043093L, 0x65c52d24L,
|
||||
0x119b4be9L, 0x155a565eL, 0x18197087L, 0x1cd86d30L,
|
||||
0x029f3d35L, 0x065e2082L, 0x0b1d065bL, 0x0fdc1becL,
|
||||
0x3793a651L, 0x3352bbe6L, 0x3e119d3fL, 0x3ad08088L,
|
||||
0x2497d08dL, 0x2056cd3aL, 0x2d15ebe3L, 0x29d4f654L,
|
||||
0xc5a92679L, 0xc1683bceL, 0xcc2b1d17L, 0xc8ea00a0L,
|
||||
0xd6ad50a5L, 0xd26c4d12L, 0xdf2f6bcbL, 0xdbee767cL,
|
||||
0xe3a1cbc1L, 0xe760d676L, 0xea23f0afL, 0xeee2ed18L,
|
||||
0xf0a5bd1dL, 0xf464a0aaL, 0xf9278673L, 0xfde69bc4L,
|
||||
0x89b8fd09L, 0x8d79e0beL, 0x803ac667L, 0x84fbdbd0L,
|
||||
0x9abc8bd5L, 0x9e7d9662L, 0x933eb0bbL, 0x97ffad0cL,
|
||||
0xafb010b1L, 0xab710d06L, 0xa6322bdfL, 0xa2f33668L,
|
||||
0xbcb4666dL, 0xb8757bdaL, 0xb5365d03L, 0xb1f740b4L
|
||||
};
|
||||
|
||||
|
||||
/*-------------------------------------------------------------*/
|
||||
/*--- end crctable.c ---*/
|
||||
/*-------------------------------------------------------------*/
|
646
dep/bzip2/src/decompress.c
Normal file
646
dep/bzip2/src/decompress.c
Normal file
@ -0,0 +1,646 @@
|
||||
|
||||
/*-------------------------------------------------------------*/
|
||||
/*--- Decompression machinery ---*/
|
||||
/*--- decompress.c ---*/
|
||||
/*-------------------------------------------------------------*/
|
||||
|
||||
/* ------------------------------------------------------------------
|
||||
This file is part of bzip2/libbzip2, a program and library for
|
||||
lossless, block-sorting data compression.
|
||||
|
||||
bzip2/libbzip2 version 1.0.6 of 6 September 2010
|
||||
Copyright (C) 1996-2010 Julian Seward <jseward@bzip.org>
|
||||
|
||||
Please read the WARNING, DISCLAIMER and PATENTS sections in the
|
||||
README file.
|
||||
|
||||
This program is released under the terms of the license contained
|
||||
in the file LICENSE.
|
||||
------------------------------------------------------------------ */
|
||||
|
||||
|
||||
#include "bzlib_private.h"
|
||||
|
||||
|
||||
/*---------------------------------------------------*/
|
||||
static
|
||||
void makeMaps_d ( DState* s )
|
||||
{
|
||||
Int32 i;
|
||||
s->nInUse = 0;
|
||||
for (i = 0; i < 256; i++)
|
||||
if (s->inUse[i]) {
|
||||
s->seqToUnseq[s->nInUse] = i;
|
||||
s->nInUse++;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/*---------------------------------------------------*/
|
||||
#define RETURN(rrr) \
|
||||
{ retVal = rrr; goto save_state_and_return; };
|
||||
|
||||
#define GET_BITS(lll,vvv,nnn) \
|
||||
case lll: s->state = lll; \
|
||||
while (True) { \
|
||||
if (s->bsLive >= nnn) { \
|
||||
UInt32 v; \
|
||||
v = (s->bsBuff >> \
|
||||
(s->bsLive-nnn)) & ((1 << nnn)-1); \
|
||||
s->bsLive -= nnn; \
|
||||
vvv = v; \
|
||||
break; \
|
||||
} \
|
||||
if (s->strm->avail_in == 0) RETURN(BZ_OK); \
|
||||
s->bsBuff \
|
||||
= (s->bsBuff << 8) | \
|
||||
((UInt32) \
|
||||
(*((UChar*)(s->strm->next_in)))); \
|
||||
s->bsLive += 8; \
|
||||
s->strm->next_in++; \
|
||||
s->strm->avail_in--; \
|
||||
s->strm->total_in_lo32++; \
|
||||
if (s->strm->total_in_lo32 == 0) \
|
||||
s->strm->total_in_hi32++; \
|
||||
}
|
||||
|
||||
#define GET_UCHAR(lll,uuu) \
|
||||
GET_BITS(lll,uuu,8)
|
||||
|
||||
#define GET_BIT(lll,uuu) \
|
||||
GET_BITS(lll,uuu,1)
|
||||
|
||||
/*---------------------------------------------------*/
|
||||
#define GET_MTF_VAL(label1,label2,lval) \
|
||||
{ \
|
||||
if (groupPos == 0) { \
|
||||
groupNo++; \
|
||||
if (groupNo >= nSelectors) \
|
||||
RETURN(BZ_DATA_ERROR); \
|
||||
groupPos = BZ_G_SIZE; \
|
||||
gSel = s->selector[groupNo]; \
|
||||
gMinlen = s->minLens[gSel]; \
|
||||
gLimit = &(s->limit[gSel][0]); \
|
||||
gPerm = &(s->perm[gSel][0]); \
|
||||
gBase = &(s->base[gSel][0]); \
|
||||
} \
|
||||
groupPos--; \
|
||||
zn = gMinlen; \
|
||||
GET_BITS(label1, zvec, zn); \
|
||||
while (1) { \
|
||||
if (zn > 20 /* the longest code */) \
|
||||
RETURN(BZ_DATA_ERROR); \
|
||||
if (zvec <= gLimit[zn]) break; \
|
||||
zn++; \
|
||||
GET_BIT(label2, zj); \
|
||||
zvec = (zvec << 1) | zj; \
|
||||
}; \
|
||||
if (zvec - gBase[zn] < 0 \
|
||||
|| zvec - gBase[zn] >= BZ_MAX_ALPHA_SIZE) \
|
||||
RETURN(BZ_DATA_ERROR); \
|
||||
lval = gPerm[zvec - gBase[zn]]; \
|
||||
}
|
||||
|
||||
|
||||
/*---------------------------------------------------*/
|
||||
Int32 BZ2_decompress ( DState* s )
|
||||
{
|
||||
UChar uc;
|
||||
Int32 retVal;
|
||||
Int32 minLen, maxLen;
|
||||
bz_stream* strm = s->strm;
|
||||
|
||||
/* stuff that needs to be saved/restored */
|
||||
Int32 i;
|
||||
Int32 j;
|
||||
Int32 t;
|
||||
Int32 alphaSize;
|
||||
Int32 nGroups;
|
||||
Int32 nSelectors;
|
||||
Int32 EOB;
|
||||
Int32 groupNo;
|
||||
Int32 groupPos;
|
||||
Int32 nextSym;
|
||||
Int32 nblockMAX;
|
||||
Int32 nblock;
|
||||
Int32 es;
|
||||
Int32 N;
|
||||
Int32 curr;
|
||||
Int32 zt;
|
||||
Int32 zn;
|
||||
Int32 zvec;
|
||||
Int32 zj;
|
||||
Int32 gSel;
|
||||
Int32 gMinlen;
|
||||
Int32* gLimit;
|
||||
Int32* gBase;
|
||||
Int32* gPerm;
|
||||
|
||||
if (s->state == BZ_X_MAGIC_1) {
|
||||
/*initialise the save area*/
|
||||
s->save_i = 0;
|
||||
s->save_j = 0;
|
||||
s->save_t = 0;
|
||||
s->save_alphaSize = 0;
|
||||
s->save_nGroups = 0;
|
||||
s->save_nSelectors = 0;
|
||||
s->save_EOB = 0;
|
||||
s->save_groupNo = 0;
|
||||
s->save_groupPos = 0;
|
||||
s->save_nextSym = 0;
|
||||
s->save_nblockMAX = 0;
|
||||
s->save_nblock = 0;
|
||||
s->save_es = 0;
|
||||
s->save_N = 0;
|
||||
s->save_curr = 0;
|
||||
s->save_zt = 0;
|
||||
s->save_zn = 0;
|
||||
s->save_zvec = 0;
|
||||
s->save_zj = 0;
|
||||
s->save_gSel = 0;
|
||||
s->save_gMinlen = 0;
|
||||
s->save_gLimit = NULL;
|
||||
s->save_gBase = NULL;
|
||||
s->save_gPerm = NULL;
|
||||
}
|
||||
|
||||
/*restore from the save area*/
|
||||
i = s->save_i;
|
||||
j = s->save_j;
|
||||
t = s->save_t;
|
||||
alphaSize = s->save_alphaSize;
|
||||
nGroups = s->save_nGroups;
|
||||
nSelectors = s->save_nSelectors;
|
||||
EOB = s->save_EOB;
|
||||
groupNo = s->save_groupNo;
|
||||
groupPos = s->save_groupPos;
|
||||
nextSym = s->save_nextSym;
|
||||
nblockMAX = s->save_nblockMAX;
|
||||
nblock = s->save_nblock;
|
||||
es = s->save_es;
|
||||
N = s->save_N;
|
||||
curr = s->save_curr;
|
||||
zt = s->save_zt;
|
||||
zn = s->save_zn;
|
||||
zvec = s->save_zvec;
|
||||
zj = s->save_zj;
|
||||
gSel = s->save_gSel;
|
||||
gMinlen = s->save_gMinlen;
|
||||
gLimit = s->save_gLimit;
|
||||
gBase = s->save_gBase;
|
||||
gPerm = s->save_gPerm;
|
||||
|
||||
retVal = BZ_OK;
|
||||
|
||||
switch (s->state) {
|
||||
|
||||
GET_UCHAR(BZ_X_MAGIC_1, uc);
|
||||
if (uc != BZ_HDR_B) RETURN(BZ_DATA_ERROR_MAGIC);
|
||||
|
||||
GET_UCHAR(BZ_X_MAGIC_2, uc);
|
||||
if (uc != BZ_HDR_Z) RETURN(BZ_DATA_ERROR_MAGIC);
|
||||
|
||||
GET_UCHAR(BZ_X_MAGIC_3, uc)
|
||||
if (uc != BZ_HDR_h) RETURN(BZ_DATA_ERROR_MAGIC);
|
||||
|
||||
GET_BITS(BZ_X_MAGIC_4, s->blockSize100k, 8)
|
||||
if (s->blockSize100k < (BZ_HDR_0 + 1) ||
|
||||
s->blockSize100k > (BZ_HDR_0 + 9)) RETURN(BZ_DATA_ERROR_MAGIC);
|
||||
s->blockSize100k -= BZ_HDR_0;
|
||||
|
||||
if (s->smallDecompress) {
|
||||
s->ll16 = BZALLOC( s->blockSize100k * 100000 * sizeof(UInt16) );
|
||||
s->ll4 = BZALLOC(
|
||||
((1 + s->blockSize100k * 100000) >> 1) * sizeof(UChar)
|
||||
);
|
||||
if (s->ll16 == NULL || s->ll4 == NULL) RETURN(BZ_MEM_ERROR);
|
||||
} else {
|
||||
s->tt = BZALLOC( s->blockSize100k * 100000 * sizeof(Int32) );
|
||||
if (s->tt == NULL) RETURN(BZ_MEM_ERROR);
|
||||
}
|
||||
|
||||
GET_UCHAR(BZ_X_BLKHDR_1, uc);
|
||||
|
||||
if (uc == 0x17) goto endhdr_2;
|
||||
if (uc != 0x31) RETURN(BZ_DATA_ERROR);
|
||||
GET_UCHAR(BZ_X_BLKHDR_2, uc);
|
||||
if (uc != 0x41) RETURN(BZ_DATA_ERROR);
|
||||
GET_UCHAR(BZ_X_BLKHDR_3, uc);
|
||||
if (uc != 0x59) RETURN(BZ_DATA_ERROR);
|
||||
GET_UCHAR(BZ_X_BLKHDR_4, uc);
|
||||
if (uc != 0x26) RETURN(BZ_DATA_ERROR);
|
||||
GET_UCHAR(BZ_X_BLKHDR_5, uc);
|
||||
if (uc != 0x53) RETURN(BZ_DATA_ERROR);
|
||||
GET_UCHAR(BZ_X_BLKHDR_6, uc);
|
||||
if (uc != 0x59) RETURN(BZ_DATA_ERROR);
|
||||
|
||||
s->currBlockNo++;
|
||||
if (s->verbosity >= 2)
|
||||
VPrintf1 ( "\n [%d: huff+mtf ", s->currBlockNo );
|
||||
|
||||
s->storedBlockCRC = 0;
|
||||
GET_UCHAR(BZ_X_BCRC_1, uc);
|
||||
s->storedBlockCRC = (s->storedBlockCRC << 8) | ((UInt32)uc);
|
||||
GET_UCHAR(BZ_X_BCRC_2, uc);
|
||||
s->storedBlockCRC = (s->storedBlockCRC << 8) | ((UInt32)uc);
|
||||
GET_UCHAR(BZ_X_BCRC_3, uc);
|
||||
s->storedBlockCRC = (s->storedBlockCRC << 8) | ((UInt32)uc);
|
||||
GET_UCHAR(BZ_X_BCRC_4, uc);
|
||||
s->storedBlockCRC = (s->storedBlockCRC << 8) | ((UInt32)uc);
|
||||
|
||||
GET_BITS(BZ_X_RANDBIT, s->blockRandomised, 1);
|
||||
|
||||
s->origPtr = 0;
|
||||
GET_UCHAR(BZ_X_ORIGPTR_1, uc);
|
||||
s->origPtr = (s->origPtr << 8) | ((Int32)uc);
|
||||
GET_UCHAR(BZ_X_ORIGPTR_2, uc);
|
||||
s->origPtr = (s->origPtr << 8) | ((Int32)uc);
|
||||
GET_UCHAR(BZ_X_ORIGPTR_3, uc);
|
||||
s->origPtr = (s->origPtr << 8) | ((Int32)uc);
|
||||
|
||||
if (s->origPtr < 0)
|
||||
RETURN(BZ_DATA_ERROR);
|
||||
if (s->origPtr > 10 + 100000*s->blockSize100k)
|
||||
RETURN(BZ_DATA_ERROR);
|
||||
|
||||
/*--- Receive the mapping table ---*/
|
||||
for (i = 0; i < 16; i++) {
|
||||
GET_BIT(BZ_X_MAPPING_1, uc);
|
||||
if (uc == 1)
|
||||
s->inUse16[i] = True; else
|
||||
s->inUse16[i] = False;
|
||||
}
|
||||
|
||||
for (i = 0; i < 256; i++) s->inUse[i] = False;
|
||||
|
||||
for (i = 0; i < 16; i++)
|
||||
if (s->inUse16[i])
|
||||
for (j = 0; j < 16; j++) {
|
||||
GET_BIT(BZ_X_MAPPING_2, uc);
|
||||
if (uc == 1) s->inUse[i * 16 + j] = True;
|
||||
}
|
||||
makeMaps_d ( s );
|
||||
if (s->nInUse == 0) RETURN(BZ_DATA_ERROR);
|
||||
alphaSize = s->nInUse+2;
|
||||
|
||||
/*--- Now the selectors ---*/
|
||||
GET_BITS(BZ_X_SELECTOR_1, nGroups, 3);
|
||||
if (nGroups < 2 || nGroups > 6) RETURN(BZ_DATA_ERROR);
|
||||
GET_BITS(BZ_X_SELECTOR_2, nSelectors, 15);
|
||||
if (nSelectors < 1) RETURN(BZ_DATA_ERROR);
|
||||
for (i = 0; i < nSelectors; i++) {
|
||||
j = 0;
|
||||
while (True) {
|
||||
GET_BIT(BZ_X_SELECTOR_3, uc);
|
||||
if (uc == 0) break;
|
||||
j++;
|
||||
if (j >= nGroups) RETURN(BZ_DATA_ERROR);
|
||||
}
|
||||
s->selectorMtf[i] = j;
|
||||
}
|
||||
|
||||
/*--- Undo the MTF values for the selectors. ---*/
|
||||
{
|
||||
UChar pos[BZ_N_GROUPS], tmp, v;
|
||||
for (v = 0; v < nGroups; v++) pos[v] = v;
|
||||
|
||||
for (i = 0; i < nSelectors; i++) {
|
||||
v = s->selectorMtf[i];
|
||||
tmp = pos[v];
|
||||
while (v > 0) { pos[v] = pos[v-1]; v--; }
|
||||
pos[0] = tmp;
|
||||
s->selector[i] = tmp;
|
||||
}
|
||||
}
|
||||
|
||||
/*--- Now the coding tables ---*/
|
||||
for (t = 0; t < nGroups; t++) {
|
||||
GET_BITS(BZ_X_CODING_1, curr, 5);
|
||||
for (i = 0; i < alphaSize; i++) {
|
||||
while (True) {
|
||||
if (curr < 1 || curr > 20) RETURN(BZ_DATA_ERROR);
|
||||
GET_BIT(BZ_X_CODING_2, uc);
|
||||
if (uc == 0) break;
|
||||
GET_BIT(BZ_X_CODING_3, uc);
|
||||
if (uc == 0) curr++; else curr--;
|
||||
}
|
||||
s->len[t][i] = curr;
|
||||
}
|
||||
}
|
||||
|
||||
/*--- Create the Huffman decoding tables ---*/
|
||||
for (t = 0; t < nGroups; t++) {
|
||||
minLen = 32;
|
||||
maxLen = 0;
|
||||
for (i = 0; i < alphaSize; i++) {
|
||||
if (s->len[t][i] > maxLen) maxLen = s->len[t][i];
|
||||
if (s->len[t][i] < minLen) minLen = s->len[t][i];
|
||||
}
|
||||
BZ2_hbCreateDecodeTables (
|
||||
&(s->limit[t][0]),
|
||||
&(s->base[t][0]),
|
||||
&(s->perm[t][0]),
|
||||
&(s->len[t][0]),
|
||||
minLen, maxLen, alphaSize
|
||||
);
|
||||
s->minLens[t] = minLen;
|
||||
}
|
||||
|
||||
/*--- Now the MTF values ---*/
|
||||
|
||||
EOB = s->nInUse+1;
|
||||
nblockMAX = 100000 * s->blockSize100k;
|
||||
groupNo = -1;
|
||||
groupPos = 0;
|
||||
|
||||
for (i = 0; i <= 255; i++) s->unzftab[i] = 0;
|
||||
|
||||
/*-- MTF init --*/
|
||||
{
|
||||
Int32 ii, jj, kk;
|
||||
kk = MTFA_SIZE-1;
|
||||
for (ii = 256 / MTFL_SIZE - 1; ii >= 0; ii--) {
|
||||
for (jj = MTFL_SIZE-1; jj >= 0; jj--) {
|
||||
s->mtfa[kk] = (UChar)(ii * MTFL_SIZE + jj);
|
||||
kk--;
|
||||
}
|
||||
s->mtfbase[ii] = kk + 1;
|
||||
}
|
||||
}
|
||||
/*-- end MTF init --*/
|
||||
|
||||
nblock = 0;
|
||||
GET_MTF_VAL(BZ_X_MTF_1, BZ_X_MTF_2, nextSym);
|
||||
|
||||
while (True) {
|
||||
|
||||
if (nextSym == EOB) break;
|
||||
|
||||
if (nextSym == BZ_RUNA || nextSym == BZ_RUNB) {
|
||||
|
||||
es = -1;
|
||||
N = 1;
|
||||
do {
|
||||
/* Check that N doesn't get too big, so that es doesn't
|
||||
go negative. The maximum value that can be
|
||||
RUNA/RUNB encoded is equal to the block size (post
|
||||
the initial RLE), viz, 900k, so bounding N at 2
|
||||
million should guard against overflow without
|
||||
rejecting any legitimate inputs. */
|
||||
if (N >= 2*1024*1024) RETURN(BZ_DATA_ERROR);
|
||||
if (nextSym == BZ_RUNA) es = es + (0+1) * N; else
|
||||
if (nextSym == BZ_RUNB) es = es + (1+1) * N;
|
||||
N = N * 2;
|
||||
GET_MTF_VAL(BZ_X_MTF_3, BZ_X_MTF_4, nextSym);
|
||||
}
|
||||
while (nextSym == BZ_RUNA || nextSym == BZ_RUNB);
|
||||
|
||||
es++;
|
||||
uc = s->seqToUnseq[ s->mtfa[s->mtfbase[0]] ];
|
||||
s->unzftab[uc] += es;
|
||||
|
||||
if (s->smallDecompress)
|
||||
while (es > 0) {
|
||||
if (nblock >= nblockMAX) RETURN(BZ_DATA_ERROR);
|
||||
s->ll16[nblock] = (UInt16)uc;
|
||||
nblock++;
|
||||
es--;
|
||||
}
|
||||
else
|
||||
while (es > 0) {
|
||||
if (nblock >= nblockMAX) RETURN(BZ_DATA_ERROR);
|
||||
s->tt[nblock] = (UInt32)uc;
|
||||
nblock++;
|
||||
es--;
|
||||
};
|
||||
|
||||
continue;
|
||||
|
||||
} else {
|
||||
|
||||
if (nblock >= nblockMAX) RETURN(BZ_DATA_ERROR);
|
||||
|
||||
/*-- uc = MTF ( nextSym-1 ) --*/
|
||||
{
|
||||
Int32 ii, jj, kk, pp, lno, off;
|
||||
UInt32 nn;
|
||||
nn = (UInt32)(nextSym - 1);
|
||||
|
||||
if (nn < MTFL_SIZE) {
|
||||
/* avoid general-case expense */
|
||||
pp = s->mtfbase[0];
|
||||
uc = s->mtfa[pp+nn];
|
||||
while (nn > 3) {
|
||||
Int32 z = pp+nn;
|
||||
s->mtfa[(z) ] = s->mtfa[(z)-1];
|
||||
s->mtfa[(z)-1] = s->mtfa[(z)-2];
|
||||
s->mtfa[(z)-2] = s->mtfa[(z)-3];
|
||||
s->mtfa[(z)-3] = s->mtfa[(z)-4];
|
||||
nn -= 4;
|
||||
}
|
||||
while (nn > 0) {
|
||||
s->mtfa[(pp+nn)] = s->mtfa[(pp+nn)-1]; nn--;
|
||||
};
|
||||
s->mtfa[pp] = uc;
|
||||
} else {
|
||||
/* general case */
|
||||
lno = nn / MTFL_SIZE;
|
||||
off = nn % MTFL_SIZE;
|
||||
pp = s->mtfbase[lno] + off;
|
||||
uc = s->mtfa[pp];
|
||||
while (pp > s->mtfbase[lno]) {
|
||||
s->mtfa[pp] = s->mtfa[pp-1]; pp--;
|
||||
};
|
||||
s->mtfbase[lno]++;
|
||||
while (lno > 0) {
|
||||
s->mtfbase[lno]--;
|
||||
s->mtfa[s->mtfbase[lno]]
|
||||
= s->mtfa[s->mtfbase[lno-1] + MTFL_SIZE - 1];
|
||||
lno--;
|
||||
}
|
||||
s->mtfbase[0]--;
|
||||
s->mtfa[s->mtfbase[0]] = uc;
|
||||
if (s->mtfbase[0] == 0) {
|
||||
kk = MTFA_SIZE-1;
|
||||
for (ii = 256 / MTFL_SIZE-1; ii >= 0; ii--) {
|
||||
for (jj = MTFL_SIZE-1; jj >= 0; jj--) {
|
||||
s->mtfa[kk] = s->mtfa[s->mtfbase[ii] + jj];
|
||||
kk--;
|
||||
}
|
||||
s->mtfbase[ii] = kk + 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
/*-- end uc = MTF ( nextSym-1 ) --*/
|
||||
|
||||
s->unzftab[s->seqToUnseq[uc]]++;
|
||||
if (s->smallDecompress)
|
||||
s->ll16[nblock] = (UInt16)(s->seqToUnseq[uc]); else
|
||||
s->tt[nblock] = (UInt32)(s->seqToUnseq[uc]);
|
||||
nblock++;
|
||||
|
||||
GET_MTF_VAL(BZ_X_MTF_5, BZ_X_MTF_6, nextSym);
|
||||
continue;
|
||||
}
|
||||
}
|
||||
|
||||
/* Now we know what nblock is, we can do a better sanity
|
||||
check on s->origPtr.
|
||||
*/
|
||||
if (s->origPtr < 0 || s->origPtr >= nblock)
|
||||
RETURN(BZ_DATA_ERROR);
|
||||
|
||||
/*-- Set up cftab to facilitate generation of T^(-1) --*/
|
||||
/* Check: unzftab entries in range. */
|
||||
for (i = 0; i <= 255; i++) {
|
||||
if (s->unzftab[i] < 0 || s->unzftab[i] > nblock)
|
||||
RETURN(BZ_DATA_ERROR);
|
||||
}
|
||||
/* Actually generate cftab. */
|
||||
s->cftab[0] = 0;
|
||||
for (i = 1; i <= 256; i++) s->cftab[i] = s->unzftab[i-1];
|
||||
for (i = 1; i <= 256; i++) s->cftab[i] += s->cftab[i-1];
|
||||
/* Check: cftab entries in range. */
|
||||
for (i = 0; i <= 256; i++) {
|
||||
if (s->cftab[i] < 0 || s->cftab[i] > nblock) {
|
||||
/* s->cftab[i] can legitimately be == nblock */
|
||||
RETURN(BZ_DATA_ERROR);
|
||||
}
|
||||
}
|
||||
/* Check: cftab entries non-descending. */
|
||||
for (i = 1; i <= 256; i++) {
|
||||
if (s->cftab[i-1] > s->cftab[i]) {
|
||||
RETURN(BZ_DATA_ERROR);
|
||||
}
|
||||
}
|
||||
|
||||
s->state_out_len = 0;
|
||||
s->state_out_ch = 0;
|
||||
BZ_INITIALISE_CRC ( s->calculatedBlockCRC );
|
||||
s->state = BZ_X_OUTPUT;
|
||||
if (s->verbosity >= 2) VPrintf0 ( "rt+rld" );
|
||||
|
||||
if (s->smallDecompress) {
|
||||
|
||||
/*-- Make a copy of cftab, used in generation of T --*/
|
||||
for (i = 0; i <= 256; i++) s->cftabCopy[i] = s->cftab[i];
|
||||
|
||||
/*-- compute the T vector --*/
|
||||
for (i = 0; i < nblock; i++) {
|
||||
uc = (UChar)(s->ll16[i]);
|
||||
SET_LL(i, s->cftabCopy[uc]);
|
||||
s->cftabCopy[uc]++;
|
||||
}
|
||||
|
||||
/*-- Compute T^(-1) by pointer reversal on T --*/
|
||||
i = s->origPtr;
|
||||
j = GET_LL(i);
|
||||
do {
|
||||
Int32 tmp = GET_LL(j);
|
||||
SET_LL(j, i);
|
||||
i = j;
|
||||
j = tmp;
|
||||
}
|
||||
while (i != s->origPtr);
|
||||
|
||||
s->tPos = s->origPtr;
|
||||
s->nblock_used = 0;
|
||||
if (s->blockRandomised) {
|
||||
BZ_RAND_INIT_MASK;
|
||||
BZ_GET_SMALL(s->k0); s->nblock_used++;
|
||||
BZ_RAND_UPD_MASK; s->k0 ^= BZ_RAND_MASK;
|
||||
} else {
|
||||
BZ_GET_SMALL(s->k0); s->nblock_used++;
|
||||
}
|
||||
|
||||
} else {
|
||||
|
||||
/*-- compute the T^(-1) vector --*/
|
||||
for (i = 0; i < nblock; i++) {
|
||||
uc = (UChar)(s->tt[i] & 0xff);
|
||||
s->tt[s->cftab[uc]] |= (i << 8);
|
||||
s->cftab[uc]++;
|
||||
}
|
||||
|
||||
s->tPos = s->tt[s->origPtr] >> 8;
|
||||
s->nblock_used = 0;
|
||||
if (s->blockRandomised) {
|
||||
BZ_RAND_INIT_MASK;
|
||||
BZ_GET_FAST(s->k0); s->nblock_used++;
|
||||
BZ_RAND_UPD_MASK; s->k0 ^= BZ_RAND_MASK;
|
||||
} else {
|
||||
BZ_GET_FAST(s->k0); s->nblock_used++;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
RETURN(BZ_OK);
|
||||
|
||||
|
||||
|
||||
endhdr_2:
|
||||
|
||||
GET_UCHAR(BZ_X_ENDHDR_2, uc);
|
||||
if (uc != 0x72) RETURN(BZ_DATA_ERROR);
|
||||
GET_UCHAR(BZ_X_ENDHDR_3, uc);
|
||||
if (uc != 0x45) RETURN(BZ_DATA_ERROR);
|
||||
GET_UCHAR(BZ_X_ENDHDR_4, uc);
|
||||
if (uc != 0x38) RETURN(BZ_DATA_ERROR);
|
||||
GET_UCHAR(BZ_X_ENDHDR_5, uc);
|
||||
if (uc != 0x50) RETURN(BZ_DATA_ERROR);
|
||||
GET_UCHAR(BZ_X_ENDHDR_6, uc);
|
||||
if (uc != 0x90) RETURN(BZ_DATA_ERROR);
|
||||
|
||||
s->storedCombinedCRC = 0;
|
||||
GET_UCHAR(BZ_X_CCRC_1, uc);
|
||||
s->storedCombinedCRC = (s->storedCombinedCRC << 8) | ((UInt32)uc);
|
||||
GET_UCHAR(BZ_X_CCRC_2, uc);
|
||||
s->storedCombinedCRC = (s->storedCombinedCRC << 8) | ((UInt32)uc);
|
||||
GET_UCHAR(BZ_X_CCRC_3, uc);
|
||||
s->storedCombinedCRC = (s->storedCombinedCRC << 8) | ((UInt32)uc);
|
||||
GET_UCHAR(BZ_X_CCRC_4, uc);
|
||||
s->storedCombinedCRC = (s->storedCombinedCRC << 8) | ((UInt32)uc);
|
||||
|
||||
s->state = BZ_X_IDLE;
|
||||
RETURN(BZ_STREAM_END);
|
||||
|
||||
default: AssertH ( False, 4001 );
|
||||
}
|
||||
|
||||
AssertH ( False, 4002 );
|
||||
|
||||
save_state_and_return:
|
||||
|
||||
s->save_i = i;
|
||||
s->save_j = j;
|
||||
s->save_t = t;
|
||||
s->save_alphaSize = alphaSize;
|
||||
s->save_nGroups = nGroups;
|
||||
s->save_nSelectors = nSelectors;
|
||||
s->save_EOB = EOB;
|
||||
s->save_groupNo = groupNo;
|
||||
s->save_groupPos = groupPos;
|
||||
s->save_nextSym = nextSym;
|
||||
s->save_nblockMAX = nblockMAX;
|
||||
s->save_nblock = nblock;
|
||||
s->save_es = es;
|
||||
s->save_N = N;
|
||||
s->save_curr = curr;
|
||||
s->save_zt = zt;
|
||||
s->save_zn = zn;
|
||||
s->save_zvec = zvec;
|
||||
s->save_zj = zj;
|
||||
s->save_gSel = gSel;
|
||||
s->save_gMinlen = gMinlen;
|
||||
s->save_gLimit = gLimit;
|
||||
s->save_gBase = gBase;
|
||||
s->save_gPerm = gPerm;
|
||||
|
||||
return retVal;
|
||||
}
|
||||
|
||||
|
||||
/*-------------------------------------------------------------*/
|
||||
/*--- end decompress.c ---*/
|
||||
/*-------------------------------------------------------------*/
|
205
dep/bzip2/src/huffman.c
Normal file
205
dep/bzip2/src/huffman.c
Normal file
@ -0,0 +1,205 @@
|
||||
|
||||
/*-------------------------------------------------------------*/
|
||||
/*--- Huffman coding low-level stuff ---*/
|
||||
/*--- huffman.c ---*/
|
||||
/*-------------------------------------------------------------*/
|
||||
|
||||
/* ------------------------------------------------------------------
|
||||
This file is part of bzip2/libbzip2, a program and library for
|
||||
lossless, block-sorting data compression.
|
||||
|
||||
bzip2/libbzip2 version 1.0.6 of 6 September 2010
|
||||
Copyright (C) 1996-2010 Julian Seward <jseward@bzip.org>
|
||||
|
||||
Please read the WARNING, DISCLAIMER and PATENTS sections in the
|
||||
README file.
|
||||
|
||||
This program is released under the terms of the license contained
|
||||
in the file LICENSE.
|
||||
------------------------------------------------------------------ */
|
||||
|
||||
|
||||
#include "bzlib_private.h"
|
||||
|
||||
/*---------------------------------------------------*/
|
||||
#define WEIGHTOF(zz0) ((zz0) & 0xffffff00)
|
||||
#define DEPTHOF(zz1) ((zz1) & 0x000000ff)
|
||||
#define MYMAX(zz2,zz3) ((zz2) > (zz3) ? (zz2) : (zz3))
|
||||
|
||||
#define ADDWEIGHTS(zw1,zw2) \
|
||||
(WEIGHTOF(zw1)+WEIGHTOF(zw2)) | \
|
||||
(1 + MYMAX(DEPTHOF(zw1),DEPTHOF(zw2)))
|
||||
|
||||
#define UPHEAP(z) \
|
||||
{ \
|
||||
Int32 zz, tmp; \
|
||||
zz = z; tmp = heap[zz]; \
|
||||
while (weight[tmp] < weight[heap[zz >> 1]]) { \
|
||||
heap[zz] = heap[zz >> 1]; \
|
||||
zz >>= 1; \
|
||||
} \
|
||||
heap[zz] = tmp; \
|
||||
}
|
||||
|
||||
#define DOWNHEAP(z) \
|
||||
{ \
|
||||
Int32 zz, yy, tmp; \
|
||||
zz = z; tmp = heap[zz]; \
|
||||
while (True) { \
|
||||
yy = zz << 1; \
|
||||
if (yy > nHeap) break; \
|
||||
if (yy < nHeap && \
|
||||
weight[heap[yy+1]] < weight[heap[yy]]) \
|
||||
yy++; \
|
||||
if (weight[tmp] < weight[heap[yy]]) break; \
|
||||
heap[zz] = heap[yy]; \
|
||||
zz = yy; \
|
||||
} \
|
||||
heap[zz] = tmp; \
|
||||
}
|
||||
|
||||
|
||||
/*---------------------------------------------------*/
|
||||
void BZ2_hbMakeCodeLengths ( UChar *len,
|
||||
Int32 *freq,
|
||||
Int32 alphaSize,
|
||||
Int32 maxLen )
|
||||
{
|
||||
/*--
|
||||
Nodes and heap entries run from 1. Entry 0
|
||||
for both the heap and nodes is a sentinel.
|
||||
--*/
|
||||
Int32 nNodes, nHeap, n1, n2, i, j, k;
|
||||
Bool tooLong;
|
||||
|
||||
Int32 heap [ BZ_MAX_ALPHA_SIZE + 2 ];
|
||||
Int32 weight [ BZ_MAX_ALPHA_SIZE * 2 ];
|
||||
Int32 parent [ BZ_MAX_ALPHA_SIZE * 2 ];
|
||||
|
||||
for (i = 0; i < alphaSize; i++)
|
||||
weight[i+1] = (freq[i] == 0 ? 1 : freq[i]) << 8;
|
||||
|
||||
while (True) {
|
||||
|
||||
nNodes = alphaSize;
|
||||
nHeap = 0;
|
||||
|
||||
heap[0] = 0;
|
||||
weight[0] = 0;
|
||||
parent[0] = -2;
|
||||
|
||||
for (i = 1; i <= alphaSize; i++) {
|
||||
parent[i] = -1;
|
||||
nHeap++;
|
||||
heap[nHeap] = i;
|
||||
UPHEAP(nHeap);
|
||||
}
|
||||
|
||||
AssertH( nHeap < (BZ_MAX_ALPHA_SIZE+2), 2001 );
|
||||
|
||||
while (nHeap > 1) {
|
||||
n1 = heap[1]; heap[1] = heap[nHeap]; nHeap--; DOWNHEAP(1);
|
||||
n2 = heap[1]; heap[1] = heap[nHeap]; nHeap--; DOWNHEAP(1);
|
||||
nNodes++;
|
||||
parent[n1] = parent[n2] = nNodes;
|
||||
weight[nNodes] = ADDWEIGHTS(weight[n1], weight[n2]);
|
||||
parent[nNodes] = -1;
|
||||
nHeap++;
|
||||
heap[nHeap] = nNodes;
|
||||
UPHEAP(nHeap);
|
||||
}
|
||||
|
||||
AssertH( nNodes < (BZ_MAX_ALPHA_SIZE * 2), 2002 );
|
||||
|
||||
tooLong = False;
|
||||
for (i = 1; i <= alphaSize; i++) {
|
||||
j = 0;
|
||||
k = i;
|
||||
while (parent[k] >= 0) { k = parent[k]; j++; }
|
||||
len[i-1] = j;
|
||||
if (j > maxLen) tooLong = True;
|
||||
}
|
||||
|
||||
if (! tooLong) break;
|
||||
|
||||
/* 17 Oct 04: keep-going condition for the following loop used
|
||||
to be 'i < alphaSize', which missed the last element,
|
||||
theoretically leading to the possibility of the compressor
|
||||
looping. However, this count-scaling step is only needed if
|
||||
one of the generated Huffman code words is longer than
|
||||
maxLen, which up to and including version 1.0.2 was 20 bits,
|
||||
which is extremely unlikely. In version 1.0.3 maxLen was
|
||||
changed to 17 bits, which has minimal effect on compression
|
||||
ratio, but does mean this scaling step is used from time to
|
||||
time, enough to verify that it works.
|
||||
|
||||
This means that bzip2-1.0.3 and later will only produce
|
||||
Huffman codes with a maximum length of 17 bits. However, in
|
||||
order to preserve backwards compatibility with bitstreams
|
||||
produced by versions pre-1.0.3, the decompressor must still
|
||||
handle lengths of up to 20. */
|
||||
|
||||
for (i = 1; i <= alphaSize; i++) {
|
||||
j = weight[i] >> 8;
|
||||
j = 1 + (j / 2);
|
||||
weight[i] = j << 8;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/*---------------------------------------------------*/
|
||||
void BZ2_hbAssignCodes ( Int32 *code,
|
||||
UChar *length,
|
||||
Int32 minLen,
|
||||
Int32 maxLen,
|
||||
Int32 alphaSize )
|
||||
{
|
||||
Int32 n, vec, i;
|
||||
|
||||
vec = 0;
|
||||
for (n = minLen; n <= maxLen; n++) {
|
||||
for (i = 0; i < alphaSize; i++)
|
||||
if (length[i] == n) { code[i] = vec; vec++; };
|
||||
vec <<= 1;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/*---------------------------------------------------*/
|
||||
void BZ2_hbCreateDecodeTables ( Int32 *limit,
|
||||
Int32 *base,
|
||||
Int32 *perm,
|
||||
UChar *length,
|
||||
Int32 minLen,
|
||||
Int32 maxLen,
|
||||
Int32 alphaSize )
|
||||
{
|
||||
Int32 pp, i, j, vec;
|
||||
|
||||
pp = 0;
|
||||
for (i = minLen; i <= maxLen; i++)
|
||||
for (j = 0; j < alphaSize; j++)
|
||||
if (length[j] == i) { perm[pp] = j; pp++; };
|
||||
|
||||
for (i = 0; i < BZ_MAX_CODE_LEN; i++) base[i] = 0;
|
||||
for (i = 0; i < alphaSize; i++) base[length[i]+1]++;
|
||||
|
||||
for (i = 1; i < BZ_MAX_CODE_LEN; i++) base[i] += base[i-1];
|
||||
|
||||
for (i = 0; i < BZ_MAX_CODE_LEN; i++) limit[i] = 0;
|
||||
vec = 0;
|
||||
|
||||
for (i = minLen; i <= maxLen; i++) {
|
||||
vec += (base[i+1] - base[i]);
|
||||
limit[i] = vec-1;
|
||||
vec <<= 1;
|
||||
}
|
||||
for (i = minLen + 1; i <= maxLen; i++)
|
||||
base[i] = ((limit[i-1] + 1) << 1) - base[i];
|
||||
}
|
||||
|
||||
|
||||
/*-------------------------------------------------------------*/
|
||||
/*--- end huffman.c ---*/
|
||||
/*-------------------------------------------------------------*/
|
1
dep/bzip2/src/precompiled.c
Normal file
1
dep/bzip2/src/precompiled.c
Normal file
@ -0,0 +1 @@
|
||||
#include "bzlib_private.h"
|
84
dep/bzip2/src/randtable.c
Normal file
84
dep/bzip2/src/randtable.c
Normal file
@ -0,0 +1,84 @@
|
||||
|
||||
/*-------------------------------------------------------------*/
|
||||
/*--- Table for randomising repetitive blocks ---*/
|
||||
/*--- randtable.c ---*/
|
||||
/*-------------------------------------------------------------*/
|
||||
|
||||
/* ------------------------------------------------------------------
|
||||
This file is part of bzip2/libbzip2, a program and library for
|
||||
lossless, block-sorting data compression.
|
||||
|
||||
bzip2/libbzip2 version 1.0.6 of 6 September 2010
|
||||
Copyright (C) 1996-2010 Julian Seward <jseward@bzip.org>
|
||||
|
||||
Please read the WARNING, DISCLAIMER and PATENTS sections in the
|
||||
README file.
|
||||
|
||||
This program is released under the terms of the license contained
|
||||
in the file LICENSE.
|
||||
------------------------------------------------------------------ */
|
||||
|
||||
|
||||
#include "bzlib_private.h"
|
||||
|
||||
|
||||
/*---------------------------------------------*/
|
||||
Int32 BZ2_rNums[512] = {
|
||||
619, 720, 127, 481, 931, 816, 813, 233, 566, 247,
|
||||
985, 724, 205, 454, 863, 491, 741, 242, 949, 214,
|
||||
733, 859, 335, 708, 621, 574, 73, 654, 730, 472,
|
||||
419, 436, 278, 496, 867, 210, 399, 680, 480, 51,
|
||||
878, 465, 811, 169, 869, 675, 611, 697, 867, 561,
|
||||
862, 687, 507, 283, 482, 129, 807, 591, 733, 623,
|
||||
150, 238, 59, 379, 684, 877, 625, 169, 643, 105,
|
||||
170, 607, 520, 932, 727, 476, 693, 425, 174, 647,
|
||||
73, 122, 335, 530, 442, 853, 695, 249, 445, 515,
|
||||
909, 545, 703, 919, 874, 474, 882, 500, 594, 612,
|
||||
641, 801, 220, 162, 819, 984, 589, 513, 495, 799,
|
||||
161, 604, 958, 533, 221, 400, 386, 867, 600, 782,
|
||||
382, 596, 414, 171, 516, 375, 682, 485, 911, 276,
|
||||
98, 553, 163, 354, 666, 933, 424, 341, 533, 870,
|
||||
227, 730, 475, 186, 263, 647, 537, 686, 600, 224,
|
||||
469, 68, 770, 919, 190, 373, 294, 822, 808, 206,
|
||||
184, 943, 795, 384, 383, 461, 404, 758, 839, 887,
|
||||
715, 67, 618, 276, 204, 918, 873, 777, 604, 560,
|
||||
951, 160, 578, 722, 79, 804, 96, 409, 713, 940,
|
||||
652, 934, 970, 447, 318, 353, 859, 672, 112, 785,
|
||||
645, 863, 803, 350, 139, 93, 354, 99, 820, 908,
|
||||
609, 772, 154, 274, 580, 184, 79, 626, 630, 742,
|
||||
653, 282, 762, 623, 680, 81, 927, 626, 789, 125,
|
||||
411, 521, 938, 300, 821, 78, 343, 175, 128, 250,
|
||||
170, 774, 972, 275, 999, 639, 495, 78, 352, 126,
|
||||
857, 956, 358, 619, 580, 124, 737, 594, 701, 612,
|
||||
669, 112, 134, 694, 363, 992, 809, 743, 168, 974,
|
||||
944, 375, 748, 52, 600, 747, 642, 182, 862, 81,
|
||||
344, 805, 988, 739, 511, 655, 814, 334, 249, 515,
|
||||
897, 955, 664, 981, 649, 113, 974, 459, 893, 228,
|
||||
433, 837, 553, 268, 926, 240, 102, 654, 459, 51,
|
||||
686, 754, 806, 760, 493, 403, 415, 394, 687, 700,
|
||||
946, 670, 656, 610, 738, 392, 760, 799, 887, 653,
|
||||
978, 321, 576, 617, 626, 502, 894, 679, 243, 440,
|
||||
680, 879, 194, 572, 640, 724, 926, 56, 204, 700,
|
||||
707, 151, 457, 449, 797, 195, 791, 558, 945, 679,
|
||||
297, 59, 87, 824, 713, 663, 412, 693, 342, 606,
|
||||
134, 108, 571, 364, 631, 212, 174, 643, 304, 329,
|
||||
343, 97, 430, 751, 497, 314, 983, 374, 822, 928,
|
||||
140, 206, 73, 263, 980, 736, 876, 478, 430, 305,
|
||||
170, 514, 364, 692, 829, 82, 855, 953, 676, 246,
|
||||
369, 970, 294, 750, 807, 827, 150, 790, 288, 923,
|
||||
804, 378, 215, 828, 592, 281, 565, 555, 710, 82,
|
||||
896, 831, 547, 261, 524, 462, 293, 465, 502, 56,
|
||||
661, 821, 976, 991, 658, 869, 905, 758, 745, 193,
|
||||
768, 550, 608, 933, 378, 286, 215, 979, 792, 961,
|
||||
61, 688, 793, 644, 986, 403, 106, 366, 905, 644,
|
||||
372, 567, 466, 434, 645, 210, 389, 550, 919, 135,
|
||||
780, 773, 635, 389, 707, 100, 626, 958, 165, 504,
|
||||
920, 176, 193, 713, 857, 265, 203, 50, 668, 108,
|
||||
645, 990, 626, 197, 510, 357, 358, 850, 858, 364,
|
||||
936, 638
|
||||
};
|
||||
|
||||
|
||||
/*-------------------------------------------------------------*/
|
||||
/*--- end randtable.c ---*/
|
||||
/*-------------------------------------------------------------*/
|
60
dep/cppunitlite/build.gradle
Normal file
60
dep/cppunitlite/build.gradle
Normal file
@ -0,0 +1,60 @@
|
||||
import org.doomedsociety.gradlecpp.cfg.ToolchainConfigUtils
|
||||
import org.doomedsociety.gradlecpp.msvc.MsvcToolchainConfig
|
||||
import org.doomedsociety.gradlecpp.toolchain.icc.Icc
|
||||
import org.doomedsociety.gradlecpp.toolchain.icc.IccCompilerPlugin
|
||||
import org.gradle.nativeplatform.NativeBinarySpec
|
||||
import org.gradle.nativeplatform.NativeLibrarySpec
|
||||
|
||||
apply plugin: 'cpp'
|
||||
apply plugin: IccCompilerPlugin
|
||||
|
||||
void setupToolchain(NativeBinarySpec b) {
|
||||
def cfg = rootProject.createToolchainConfig(b)
|
||||
|
||||
ToolchainConfigUtils.apply(project, cfg, b)
|
||||
}
|
||||
|
||||
model {
|
||||
buildTypes {
|
||||
debug
|
||||
release
|
||||
}
|
||||
|
||||
platforms {
|
||||
x86 {
|
||||
architecture "x86"
|
||||
}
|
||||
}
|
||||
|
||||
toolChains {
|
||||
visualCpp(VisualCpp) {
|
||||
}
|
||||
icc(Icc) {
|
||||
}
|
||||
}
|
||||
|
||||
components {
|
||||
cppunitlite(NativeLibrarySpec) {
|
||||
targetPlatform 'x86'
|
||||
|
||||
sources {
|
||||
cppul_main(CppSourceSet) {
|
||||
source {
|
||||
srcDir "src"
|
||||
include "**/*.cpp"
|
||||
}
|
||||
|
||||
exportedHeaders {
|
||||
srcDir "include"
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
binaries.all { NativeBinarySpec b ->
|
||||
project.setupToolchain(b)
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
22
dep/cppunitlite/include/cppunitlite/Assertions.h
Normal file
22
dep/cppunitlite/include/cppunitlite/Assertions.h
Normal file
@ -0,0 +1,22 @@
|
||||
#pragma once
|
||||
|
||||
#include "Failure.h"
|
||||
|
||||
class Assertions {
|
||||
public:
|
||||
static void StringEquals(std::string message, std::string expected, std::string actual, const char* fileName, long lineNumber);
|
||||
|
||||
static void StringEquals(std::string message, const char* expected, const char* actual, const char* fileName, long lineNumber);
|
||||
|
||||
static void ConditionFailed(std::string message, std::string condition, const char* fileName, long lineNumber);
|
||||
|
||||
static void LongEquals(std::string message, long expected, long actual, const char* fileName, long lineNumber);
|
||||
|
||||
static void UInt32Equals(std::string message, unsigned int expected, unsigned int actual, const char* fileName, long lineNumber);
|
||||
|
||||
static void CharEquals(std::string message, char expected, char actual, const char* fileName, long lineNumber);
|
||||
|
||||
static void DoubleEquals(std::string message, double expected, double actual, double epsilon, const char* fileName, long lineNumber);
|
||||
|
||||
static void MemoryEquals(std::string message, void* expected, void* actual, int size, const char* fileName, long lineNumber);
|
||||
};
|
55
dep/cppunitlite/include/cppunitlite/Failure.h
Normal file
55
dep/cppunitlite/include/cppunitlite/Failure.h
Normal file
@ -0,0 +1,55 @@
|
||||
#pragma once
|
||||
|
||||
#include <exception>
|
||||
#include <sstream>
|
||||
|
||||
class TestFailException : public std::exception {
|
||||
public:
|
||||
|
||||
TestFailException(std::string message, std::string fileName, long lineNumber) {
|
||||
std::stringstream ss;
|
||||
ss << message << " at " << fileName << " line " << lineNumber;
|
||||
this->message = ss.str();
|
||||
this->fileName = fileName;
|
||||
this->lineNumber = lineNumber;
|
||||
}
|
||||
|
||||
virtual ~TestFailException() throw() {
|
||||
|
||||
}
|
||||
|
||||
std::string message;
|
||||
std::string fileName;
|
||||
long lineNumber;
|
||||
|
||||
virtual const char * what() const throw() {
|
||||
return message.c_str();
|
||||
}
|
||||
};
|
||||
|
||||
class Failure {
|
||||
|
||||
public:
|
||||
Failure (TestFailException &e, std::string testName) {
|
||||
this->testName = testName;
|
||||
this->message = e.message;
|
||||
this->fileName = e.fileName;
|
||||
this->lineNumber = e.lineNumber;
|
||||
}
|
||||
|
||||
Failure (std::string message, std::string testName) {
|
||||
this->testName = testName;
|
||||
this->message = message;
|
||||
this->fileName = "<unknown>";
|
||||
this->lineNumber = -1;
|
||||
}
|
||||
|
||||
std::string testName;
|
||||
std::string message;
|
||||
std::string fileName;
|
||||
long lineNumber;
|
||||
};
|
||||
|
||||
|
||||
|
||||
|
10
dep/cppunitlite/include/cppunitlite/GradleAdapter.h
Normal file
10
dep/cppunitlite/include/cppunitlite/GradleAdapter.h
Normal file
@ -0,0 +1,10 @@
|
||||
#pragma once
|
||||
|
||||
class GradleAdapter {
|
||||
public:
|
||||
int writeAllTestsInfoToFile(const char* fname);
|
||||
int runTest(const char* groupName, const char* testName);
|
||||
int runGroup(const char* groupName);
|
||||
int runAllTests();
|
||||
int testsEntryPoint(int argc, char* argv[]);
|
||||
};
|
81
dep/cppunitlite/include/cppunitlite/Test.h
Normal file
81
dep/cppunitlite/include/cppunitlite/Test.h
Normal file
@ -0,0 +1,81 @@
|
||||
#pragma once
|
||||
|
||||
|
||||
#include "Failure.h"
|
||||
#include "TestResult.h"
|
||||
#include "Assertions.h"
|
||||
|
||||
#include <cmath>
|
||||
#include <string>
|
||||
#include <sstream>
|
||||
|
||||
class Test
|
||||
{
|
||||
public:
|
||||
Test (const char* testName, const char* group, int timeout);
|
||||
|
||||
virtual void runInternal () = 0;
|
||||
|
||||
|
||||
void setNext(Test *test);
|
||||
Test *getNext () const;
|
||||
void run(TestResult& result);
|
||||
|
||||
const char* getName() {
|
||||
return name_.c_str();
|
||||
}
|
||||
|
||||
const char* getGroup() {
|
||||
return group_.c_str();
|
||||
}
|
||||
|
||||
int getTimeout() {
|
||||
return timeout_;
|
||||
}
|
||||
|
||||
protected:
|
||||
|
||||
std::string name_;
|
||||
std::string group_;
|
||||
Test *next_;
|
||||
int timeout_;
|
||||
|
||||
};
|
||||
|
||||
#define TEST(testName, testGroup, testTimeout)\
|
||||
class testGroup##testName##Test : public Test \
|
||||
{ public: testGroup##testName##Test () : Test (#testName , #testGroup , testTimeout) {} \
|
||||
void runInternal (); } \
|
||||
testGroup##testName##Instance; \
|
||||
void testGroup##testName##Test::runInternal()
|
||||
|
||||
|
||||
|
||||
#define CHECK(msg, condition) { if (!(condition)) { Assertions::ConditionFailed(msg,#condition, __FILE__, __LINE__); \
|
||||
} \
|
||||
}
|
||||
|
||||
|
||||
#define ZSTR_EQUAL(msg,expected,actual) { \
|
||||
Assertions::StringEquals((msg), (expected), (actual), __FILE__, __LINE__); \
|
||||
}
|
||||
|
||||
#define LONGS_EQUAL(msg,expected,actual)\
|
||||
{ Assertions::LongEquals(msg,expected, actual, __FILE__, __LINE__); }
|
||||
|
||||
#define UINT32_EQUALS(msg,expected,actual)\
|
||||
{ Assertions::UInt32Equals(msg,expected, actual, __FILE__, __LINE__); }
|
||||
|
||||
#define CHARS_EQUAL(msg,expected,actual)\
|
||||
{ Assertions::CharEquals(msg,expected, actual, __FILE__, __LINE__); }
|
||||
|
||||
#define DOUBLES_EQUAL(msg, expected,actual,threshold)\
|
||||
{ Assertions::DoubleEquals(msg,expected, actual, threshold, __FILE__, __LINE__); }
|
||||
|
||||
#define MEM_EQUAL(msg, expected,actual,size)\
|
||||
{ Assertions::MemoryEquals(msg,expected, actual, size, __FILE__, __LINE__); }
|
||||
|
||||
|
||||
#define FAIL(text) \
|
||||
{ throw TestFailException(text, std::string(__FILE__), __LINE__);}
|
||||
|
18
dep/cppunitlite/include/cppunitlite/TestHarness.h
Normal file
18
dep/cppunitlite/include/cppunitlite/TestHarness.h
Normal file
@ -0,0 +1,18 @@
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// TESTHARNESS.H
|
||||
//
|
||||
// The primary include file for the framework.
|
||||
//
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
#ifndef TESTHARNESS_H
|
||||
#define TESTHARNESS_H
|
||||
|
||||
#include "Test.h"
|
||||
#include "TestResult.h"
|
||||
#include "Failure.h"
|
||||
#include "TestRegistry.h"
|
||||
|
||||
#endif
|
||||
|
32
dep/cppunitlite/include/cppunitlite/TestRegistry.h
Normal file
32
dep/cppunitlite/include/cppunitlite/TestRegistry.h
Normal file
@ -0,0 +1,32 @@
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// TESTREGISTRY.H
|
||||
//
|
||||
// TestRegistry is a singleton collection of all the tests to run in a system.
|
||||
//
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
#pragma once
|
||||
|
||||
class Test;
|
||||
class TestResult;
|
||||
|
||||
|
||||
|
||||
class TestRegistry
|
||||
{
|
||||
public:
|
||||
static void addTest (Test *test);
|
||||
static void runAllTests (TestResult& result);
|
||||
|
||||
static Test* getFirstTest();
|
||||
private:
|
||||
|
||||
static TestRegistry& instance ();
|
||||
void add (Test *test);
|
||||
void run (TestResult& result);
|
||||
|
||||
|
||||
Test *tests;
|
||||
|
||||
};
|
18
dep/cppunitlite/include/cppunitlite/TestResult.h
Normal file
18
dep/cppunitlite/include/cppunitlite/TestResult.h
Normal file
@ -0,0 +1,18 @@
|
||||
#pragma once
|
||||
|
||||
class Failure;
|
||||
|
||||
class TestResult
|
||||
{
|
||||
public:
|
||||
TestResult ();
|
||||
virtual void testsStarted ();
|
||||
virtual void addFailure (const Failure& failure);
|
||||
virtual void testsEnded ();
|
||||
|
||||
int getFailureCount() {
|
||||
return failureCount;
|
||||
}
|
||||
private:
|
||||
int failureCount;
|
||||
};
|
104
dep/cppunitlite/msvc/cppunitlite.vcxproj
Normal file
104
dep/cppunitlite/msvc/cppunitlite.vcxproj
Normal file
@ -0,0 +1,104 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup Label="ProjectConfigurations">
|
||||
<ProjectConfiguration Include="Debug|Win32">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|Win32">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="..\include\cppunitlite\Assertions.h" />
|
||||
<ClInclude Include="..\include\cppunitlite\Failure.h" />
|
||||
<ClInclude Include="..\include\cppunitlite\GradleAdapter.h" />
|
||||
<ClInclude Include="..\include\cppunitlite\Test.h" />
|
||||
<ClInclude Include="..\include\cppunitlite\TestHarness.h" />
|
||||
<ClInclude Include="..\include\cppunitlite\TestRegistry.h" />
|
||||
<ClInclude Include="..\include\cppunitlite\TestResult.h" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="..\src\Assertions.cpp" />
|
||||
<ClCompile Include="..\src\GradleAdapter.cpp" />
|
||||
<ClCompile Include="..\src\Test.cpp" />
|
||||
<ClCompile Include="..\src\TestRegistry.cpp" />
|
||||
<ClCompile Include="..\src\TestResult.cpp" />
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Globals">
|
||||
<ProjectGuid>{CEB94F7C-E459-4673-AABB-36E2074396C0}</ProjectGuid>
|
||||
<Keyword>Win32Proj</Keyword>
|
||||
<RootNamespace>cppunitlite</RootNamespace>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<PlatformToolset>v120</PlatformToolset>
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug Nav|Win32'" Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<PlatformToolset>v120</PlatformToolset>
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<PlatformToolset>v120</PlatformToolset>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||
<ImportGroup Label="ExtensionSettings">
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<PropertyGroup />
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<ClCompile>
|
||||
<PrecompiledHeader>
|
||||
</PrecompiledHeader>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<PreprocessorDefinitions>WIN32;_CRT_SECURE_NO_WARNINGS;_DEBUG;_LIB;_ITERATOR_DEBUG_LEVEL=0;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
|
||||
<AdditionalIncludeDirectories>$(ProjectDir)..\include\</AdditionalIncludeDirectories>
|
||||
<CompileAs>CompileAsCpp</CompileAs>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<ClCompile>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<PrecompiledHeader>
|
||||
</PrecompiledHeader>
|
||||
<Optimization>MaxSpeed</Optimization>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<PreprocessorDefinitions>WIN32;_CRT_SECURE_NO_WARNINGS;NDEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
||||
<AdditionalIncludeDirectories>$(ProjectDir)..\include\</AdditionalIncludeDirectories>
|
||||
<TreatWarningAsError>false</TreatWarningAsError>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets">
|
||||
</ImportGroup>
|
||||
</Project>
|
51
dep/cppunitlite/msvc/cppunitlite.vcxproj.filters
Normal file
51
dep/cppunitlite/msvc/cppunitlite.vcxproj.filters
Normal file
@ -0,0 +1,51 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup>
|
||||
<Filter Include="include">
|
||||
<UniqueIdentifier>{f9e9a344-81ba-4669-a9a5-a9abe81561f8}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="src">
|
||||
<UniqueIdentifier>{93df47a7-64d0-4a1a-8fcc-4f5dfa6d9086}</UniqueIdentifier>
|
||||
</Filter>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="..\include\cppunitlite\Assertions.h">
|
||||
<Filter>include</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\include\cppunitlite\Failure.h">
|
||||
<Filter>include</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\include\cppunitlite\Test.h">
|
||||
<Filter>include</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\include\cppunitlite\TestHarness.h">
|
||||
<Filter>include</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\include\cppunitlite\TestRegistry.h">
|
||||
<Filter>include</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\include\cppunitlite\TestResult.h">
|
||||
<Filter>include</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\include\cppunitlite\GradleAdapter.h">
|
||||
<Filter>include</Filter>
|
||||
</ClInclude>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="..\src\Assertions.cpp">
|
||||
<Filter>src</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\Test.cpp">
|
||||
<Filter>src</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\TestRegistry.cpp">
|
||||
<Filter>src</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\TestResult.cpp">
|
||||
<Filter>src</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\GradleAdapter.cpp">
|
||||
<Filter>src</Filter>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
</Project>
|
83
dep/cppunitlite/src/Assertions.cpp
Normal file
83
dep/cppunitlite/src/Assertions.cpp
Normal file
@ -0,0 +1,83 @@
|
||||
#include "cppunitlite/Assertions.h"
|
||||
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
#include <sstream>
|
||||
|
||||
void Assertions::StringEquals(std::string message, std::string expected, std::string actual, const char* fileName, long lineNumber) {
|
||||
if (expected != actual) {
|
||||
std::stringstream ss;
|
||||
ss << message << " (expected '" << expected << "', got '" << actual << "')";
|
||||
throw TestFailException(ss.str(), std::string(fileName), lineNumber);
|
||||
}
|
||||
}
|
||||
|
||||
void Assertions::StringEquals(std::string message, const char* expected, const char* actual, const char* fileName, long lineNumber) {
|
||||
if (actual == NULL) {
|
||||
std::stringstream ss;
|
||||
ss << message << " (expected '" << expected << "', got NULL";
|
||||
throw TestFailException(ss.str(), std::string(fileName), lineNumber);
|
||||
}
|
||||
if (strcmp(expected, actual)) {
|
||||
std::stringstream ss;
|
||||
ss << message << " (expected '" << expected << "', got '" << actual << "')";
|
||||
throw TestFailException(ss.str(), std::string(fileName), lineNumber);
|
||||
}
|
||||
}
|
||||
|
||||
void Assertions::ConditionFailed(std::string message, std::string condition, const char* fileName, long lineNumber) {
|
||||
std::stringstream ss;
|
||||
ss << message << " (condition failed: " << condition << ")";
|
||||
throw TestFailException(ss.str(), std::string(fileName), lineNumber);
|
||||
}
|
||||
|
||||
void Assertions::LongEquals(std::string message, long expected, long actual, const char* fileName, long lineNumber) {
|
||||
if (expected != actual) {
|
||||
std::stringstream ss;
|
||||
ss << message << " (expected '" << expected << "', got '" << actual << "')";
|
||||
throw TestFailException(ss.str(), std::string(fileName), lineNumber);
|
||||
}
|
||||
}
|
||||
|
||||
void Assertions::UInt32Equals(std::string message, unsigned int expected, unsigned int actual, const char* fileName, long lineNumber) {
|
||||
if (expected != actual) {
|
||||
std::stringstream ss;
|
||||
ss << message << " (expected '" << expected << "', got '" << actual << "')";
|
||||
throw TestFailException(ss.str(), std::string(fileName), lineNumber);
|
||||
}
|
||||
}
|
||||
|
||||
void Assertions::CharEquals(std::string message, char expected, char actual, const char* fileName, long lineNumber) {
|
||||
if (expected != actual) {
|
||||
std::stringstream ss;
|
||||
ss << message << " (expected '" << expected << "', got '" << actual << "')";
|
||||
throw TestFailException(ss.str(), std::string(fileName), lineNumber);
|
||||
}
|
||||
}
|
||||
|
||||
void Assertions::DoubleEquals(std::string message, double expected, double actual, double epsilon, const char* fileName, long lineNumber) {
|
||||
if (abs(expected - actual) > epsilon) {
|
||||
std::stringstream ss;
|
||||
ss << message << " (expected '" << expected << "', got '" << actual << "')";
|
||||
throw TestFailException(ss.str(), std::string(fileName), lineNumber);
|
||||
}
|
||||
}
|
||||
|
||||
void Assertions::MemoryEquals(std::string message, void* expected, void* actual, int size, const char* fileName, long lineNumber) {
|
||||
if (memcmp(expected, actual, size)) {
|
||||
std::stringstream ss;
|
||||
ss << message << " (expected '";
|
||||
for (int i = 0; i < size; i++) {
|
||||
unsigned char b = *((unsigned char*)expected + i);
|
||||
ss << std::hex << (unsigned int) b << " ";
|
||||
}
|
||||
ss << "', got '";
|
||||
for (int i = 0; i < size; i++) {
|
||||
unsigned char b = *((unsigned char*)actual + i);
|
||||
ss << std::hex << (unsigned int)b << " ";
|
||||
}
|
||||
ss << "')";
|
||||
throw TestFailException(ss.str(), std::string(fileName), lineNumber);
|
||||
}
|
||||
}
|
140
dep/cppunitlite/src/GradleAdapter.cpp
Normal file
140
dep/cppunitlite/src/GradleAdapter.cpp
Normal file
@ -0,0 +1,140 @@
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
|
||||
#include "cppunitlite/GradleAdapter.h"
|
||||
#include "cppunitlite/Test.h"
|
||||
#include "cppunitlite/TestRegistry.h"
|
||||
|
||||
int GradleAdapter::writeAllTestsInfoToFile(const char* fname) {
|
||||
FILE* outFile = fopen(fname, "w");
|
||||
if (outFile == NULL) {
|
||||
return 1;
|
||||
}
|
||||
|
||||
fprintf(outFile, "<?xml version=\"1.0\" encoding=\"UTF-8\"?>\n");
|
||||
|
||||
fprintf(outFile, "<tests>\n");
|
||||
|
||||
Test* curTest = TestRegistry::getFirstTest();
|
||||
while (curTest != NULL) {
|
||||
fprintf(outFile, "<test ");
|
||||
|
||||
fprintf(outFile, " name=\"%s\" ", curTest->getName());
|
||||
fprintf(outFile, " group=\"%s\" ", curTest->getGroup());
|
||||
fprintf(outFile, " timeout=\"%d\" ", curTest->getTimeout());
|
||||
|
||||
fprintf(outFile, "/>\n");
|
||||
curTest = curTest->getNext();
|
||||
}
|
||||
|
||||
fprintf(outFile, "</tests>\n");
|
||||
fclose(outFile);
|
||||
return 0;
|
||||
}
|
||||
|
||||
int GradleAdapter::runTest(const char* groupName, const char* testName) {
|
||||
Test* curTest = TestRegistry::getFirstTest();
|
||||
while (curTest != NULL) {
|
||||
if (!strcmp(groupName, curTest->getGroup()) && !strcmp(testName, curTest->getName())) {
|
||||
break;
|
||||
}
|
||||
curTest = curTest->getNext();
|
||||
}
|
||||
|
||||
if (curTest == NULL) {
|
||||
printf("Test group='%s' name='%s' not found\n", groupName, testName);
|
||||
return 2;
|
||||
}
|
||||
|
||||
TestResult result;
|
||||
curTest->run(result);
|
||||
|
||||
if (result.getFailureCount()) {
|
||||
return 1;
|
||||
}
|
||||
else {
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
int GradleAdapter::runGroup(const char* groupName) {
|
||||
Test* curTest = TestRegistry::getFirstTest();
|
||||
int ranTests = 0;
|
||||
while (curTest != NULL) {
|
||||
if (strcmp(groupName, curTest->getGroup())) {
|
||||
curTest = curTest->getNext();
|
||||
continue;
|
||||
}
|
||||
|
||||
TestResult result;
|
||||
curTest->run(result);
|
||||
ranTests++;
|
||||
|
||||
if (result.getFailureCount()) {
|
||||
return 1;
|
||||
}
|
||||
|
||||
curTest = curTest->getNext();
|
||||
}
|
||||
|
||||
if (ranTests == 0) {
|
||||
printf("No tests with group='%s' found\n", groupName);
|
||||
return 2;
|
||||
}
|
||||
|
||||
printf("There were no test failures; Tests executed: %d\n", ranTests);
|
||||
return 0;
|
||||
}
|
||||
|
||||
int GradleAdapter::runAllTests() {
|
||||
Test* curTest = TestRegistry::getFirstTest();
|
||||
int ranTests = 0;
|
||||
while (curTest != NULL) {
|
||||
TestResult result;
|
||||
curTest->run(result);
|
||||
ranTests++;
|
||||
|
||||
if (result.getFailureCount()) {
|
||||
return 1;
|
||||
}
|
||||
|
||||
curTest = curTest->getNext();
|
||||
}
|
||||
|
||||
printf("There were no test failures; Tests executed: %d\n", ranTests);
|
||||
return 0;
|
||||
}
|
||||
|
||||
int GradleAdapter::testsEntryPoint(int argc, char* argv[]) {
|
||||
if (argc < 2 || !strcmp(argv[1], "-all")) {
|
||||
return runAllTests();
|
||||
}
|
||||
|
||||
if (!strcmp(argv[1], "-writeTestInfo")) {
|
||||
if (argc != 3) {
|
||||
printf("-writeTestInfo requires file name\n");
|
||||
}
|
||||
|
||||
return writeAllTestsInfoToFile(argv[2]);
|
||||
}
|
||||
|
||||
if (!strcmp(argv[1], "-runTest")) {
|
||||
if (argc != 4) {
|
||||
printf("-runTest requires group name and test name\n");
|
||||
}
|
||||
|
||||
return runTest(argv[2], argv[3]);
|
||||
}
|
||||
|
||||
if (!strcmp(argv[1], "-runGroup")) {
|
||||
if (argc != 3) {
|
||||
printf("-runGroup requires group name\n");
|
||||
}
|
||||
|
||||
return runGroup(argv[2]);
|
||||
}
|
||||
|
||||
printf("Bad argument specified\n");
|
||||
return 1;
|
||||
}
|
42
dep/cppunitlite/src/Test.cpp
Normal file
42
dep/cppunitlite/src/Test.cpp
Normal file
@ -0,0 +1,42 @@
|
||||
|
||||
|
||||
#include "cppunitlite/Test.h"
|
||||
#include "cppunitlite/TestRegistry.h"
|
||||
#include "cppunitlite/Failure.h"
|
||||
|
||||
#include <exception>
|
||||
#include <sstream>
|
||||
|
||||
|
||||
Test::Test (const char* testName, const char* testGroup, int timeout)
|
||||
: name_ (testName), group_ (testGroup), timeout_(timeout)
|
||||
{
|
||||
next_ = NULL;
|
||||
TestRegistry::addTest(this);
|
||||
}
|
||||
|
||||
|
||||
Test *Test::getNext() const
|
||||
{
|
||||
return next_;
|
||||
}
|
||||
|
||||
|
||||
void Test::setNext(Test *test)
|
||||
{
|
||||
next_ = test;
|
||||
}
|
||||
|
||||
void Test::run(TestResult &result) {
|
||||
try {
|
||||
runInternal();
|
||||
} catch (TestFailException *e) {
|
||||
result.addFailure(Failure(*e, name_));
|
||||
} catch (std::exception &e) {
|
||||
std::stringstream ss;
|
||||
ss << "unexpected exception " << e.what();
|
||||
result.addFailure(Failure(ss.str(), name_));
|
||||
} catch (...) {
|
||||
result.addFailure(Failure("unknown exception", name_));
|
||||
}
|
||||
}
|
50
dep/cppunitlite/src/TestRegistry.cpp
Normal file
50
dep/cppunitlite/src/TestRegistry.cpp
Normal file
@ -0,0 +1,50 @@
|
||||
|
||||
|
||||
#include "cppunitlite/Test.h"
|
||||
#include "cppunitlite/TestResult.h"
|
||||
#include "cppunitlite/TestRegistry.h"
|
||||
|
||||
|
||||
void TestRegistry::addTest (Test *test)
|
||||
{
|
||||
instance ().add (test);
|
||||
}
|
||||
|
||||
|
||||
void TestRegistry::runAllTests (TestResult& result)
|
||||
{
|
||||
instance ().run (result);
|
||||
}
|
||||
|
||||
Test* TestRegistry::getFirstTest() {
|
||||
return instance().tests;
|
||||
}
|
||||
|
||||
TestRegistry& TestRegistry::instance ()
|
||||
{
|
||||
static TestRegistry registry;
|
||||
return registry;
|
||||
}
|
||||
|
||||
|
||||
void TestRegistry::add (Test *test)
|
||||
{
|
||||
if (tests == 0) {
|
||||
tests = test;
|
||||
return;
|
||||
}
|
||||
|
||||
test->setNext (tests);
|
||||
tests = test;
|
||||
}
|
||||
|
||||
|
||||
void TestRegistry::run (TestResult& result)
|
||||
{
|
||||
result.testsStarted ();
|
||||
|
||||
for (Test *test = tests; test != 0; test = test->getNext ())
|
||||
test->run (result);
|
||||
result.testsEnded ();
|
||||
}
|
||||
|
38
dep/cppunitlite/src/TestResult.cpp
Normal file
38
dep/cppunitlite/src/TestResult.cpp
Normal file
@ -0,0 +1,38 @@
|
||||
|
||||
#include "cppunitlite/TestResult.h"
|
||||
#include "cppunitlite/Failure.h"
|
||||
|
||||
#include <sstream>
|
||||
#include <iostream>
|
||||
|
||||
|
||||
TestResult::TestResult ()
|
||||
: failureCount (0)
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
void TestResult::testsStarted ()
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
void TestResult::addFailure (const Failure& failure) {
|
||||
std::stringstream ss;
|
||||
ss << "Failure in test '" << failure.testName << "' :" << failure.message;
|
||||
std::cout << ss.str() << std::endl;
|
||||
std::cout.flush();
|
||||
failureCount++;
|
||||
}
|
||||
|
||||
|
||||
void TestResult::testsEnded () {
|
||||
std::stringstream ss;
|
||||
if (failureCount > 0) {
|
||||
ss << "There were " << failureCount << " failures";
|
||||
} else {
|
||||
ss << "There were no test failures";
|
||||
}
|
||||
std::cout << ss.str() << std::endl;
|
||||
std::cout.flush();
|
||||
}
|
2
gradle.properties
Normal file
2
gradle.properties
Normal file
@ -0,0 +1,2 @@
|
||||
majorVersion=0
|
||||
minorVersion=2
|
BIN
gradle/wrapper/gradle-wrapper.jar
vendored
Normal file
BIN
gradle/wrapper/gradle-wrapper.jar
vendored
Normal file
Binary file not shown.
6
gradle/wrapper/gradle-wrapper.properties
vendored
Normal file
6
gradle/wrapper/gradle-wrapper.properties
vendored
Normal file
@ -0,0 +1,6 @@
|
||||
#Sat Jun 06 16:31:05 BRT 2015
|
||||
distributionBase=GRADLE_USER_HOME
|
||||
distributionPath=wrapper/dists
|
||||
zipStoreBase=GRADLE_USER_HOME
|
||||
zipStorePath=wrapper/dists
|
||||
distributionUrl=https\://services.gradle.org/distributions/gradle-2.4-all.zip
|
164
gradlew
vendored
Normal file
164
gradlew
vendored
Normal file
@ -0,0 +1,164 @@
|
||||
#!/usr/bin/env bash
|
||||
|
||||
##############################################################################
|
||||
##
|
||||
## Gradle start up script for UN*X
|
||||
##
|
||||
##############################################################################
|
||||
|
||||
# Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
|
||||
DEFAULT_JVM_OPTS=""
|
||||
|
||||
APP_NAME="Gradle"
|
||||
APP_BASE_NAME=`basename "$0"`
|
||||
|
||||
# Use the maximum available, or set MAX_FD != -1 to use that value.
|
||||
MAX_FD="maximum"
|
||||
|
||||
warn ( ) {
|
||||
echo "$*"
|
||||
}
|
||||
|
||||
die ( ) {
|
||||
echo
|
||||
echo "$*"
|
||||
echo
|
||||
exit 1
|
||||
}
|
||||
|
||||
# OS specific support (must be 'true' or 'false').
|
||||
cygwin=false
|
||||
msys=false
|
||||
darwin=false
|
||||
case "`uname`" in
|
||||
CYGWIN* )
|
||||
cygwin=true
|
||||
;;
|
||||
Darwin* )
|
||||
darwin=true
|
||||
;;
|
||||
MINGW* )
|
||||
msys=true
|
||||
;;
|
||||
esac
|
||||
|
||||
# For Cygwin, ensure paths are in UNIX format before anything is touched.
|
||||
if $cygwin ; then
|
||||
[ -n "$JAVA_HOME" ] && JAVA_HOME=`cygpath --unix "$JAVA_HOME"`
|
||||
fi
|
||||
|
||||
# Attempt to set APP_HOME
|
||||
# Resolve links: $0 may be a link
|
||||
PRG="$0"
|
||||
# Need this for relative symlinks.
|
||||
while [ -h "$PRG" ] ; do
|
||||
ls=`ls -ld "$PRG"`
|
||||
link=`expr "$ls" : '.*-> \(.*\)$'`
|
||||
if expr "$link" : '/.*' > /dev/null; then
|
||||
PRG="$link"
|
||||
else
|
||||
PRG=`dirname "$PRG"`"/$link"
|
||||
fi
|
||||
done
|
||||
SAVED="`pwd`"
|
||||
cd "`dirname \"$PRG\"`/" >&-
|
||||
APP_HOME="`pwd -P`"
|
||||
cd "$SAVED" >&-
|
||||
|
||||
CLASSPATH=$APP_HOME/gradle/wrapper/gradle-wrapper.jar
|
||||
|
||||
# Determine the Java command to use to start the JVM.
|
||||
if [ -n "$JAVA_HOME" ] ; then
|
||||
if [ -x "$JAVA_HOME/jre/sh/java" ] ; then
|
||||
# IBM's JDK on AIX uses strange locations for the executables
|
||||
JAVACMD="$JAVA_HOME/jre/sh/java"
|
||||
else
|
||||
JAVACMD="$JAVA_HOME/bin/java"
|
||||
fi
|
||||
if [ ! -x "$JAVACMD" ] ; then
|
||||
die "ERROR: JAVA_HOME is set to an invalid directory: $JAVA_HOME
|
||||
|
||||
Please set the JAVA_HOME variable in your environment to match the
|
||||
location of your Java installation."
|
||||
fi
|
||||
else
|
||||
JAVACMD="java"
|
||||
which java >/dev/null 2>&1 || die "ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
|
||||
|
||||
Please set the JAVA_HOME variable in your environment to match the
|
||||
location of your Java installation."
|
||||
fi
|
||||
|
||||
# Increase the maximum file descriptors if we can.
|
||||
if [ "$cygwin" = "false" -a "$darwin" = "false" ] ; then
|
||||
MAX_FD_LIMIT=`ulimit -H -n`
|
||||
if [ $? -eq 0 ] ; then
|
||||
if [ "$MAX_FD" = "maximum" -o "$MAX_FD" = "max" ] ; then
|
||||
MAX_FD="$MAX_FD_LIMIT"
|
||||
fi
|
||||
ulimit -n $MAX_FD
|
||||
if [ $? -ne 0 ] ; then
|
||||
warn "Could not set maximum file descriptor limit: $MAX_FD"
|
||||
fi
|
||||
else
|
||||
warn "Could not query maximum file descriptor limit: $MAX_FD_LIMIT"
|
||||
fi
|
||||
fi
|
||||
|
||||
# For Darwin, add options to specify how the application appears in the dock
|
||||
if $darwin; then
|
||||
GRADLE_OPTS="$GRADLE_OPTS \"-Xdock:name=$APP_NAME\" \"-Xdock:icon=$APP_HOME/media/gradle.icns\""
|
||||
fi
|
||||
|
||||
# For Cygwin, switch paths to Windows format before running java
|
||||
if $cygwin ; then
|
||||
APP_HOME=`cygpath --path --mixed "$APP_HOME"`
|
||||
CLASSPATH=`cygpath --path --mixed "$CLASSPATH"`
|
||||
|
||||
# We build the pattern for arguments to be converted via cygpath
|
||||
ROOTDIRSRAW=`find -L / -maxdepth 1 -mindepth 1 -type d 2>/dev/null`
|
||||
SEP=""
|
||||
for dir in $ROOTDIRSRAW ; do
|
||||
ROOTDIRS="$ROOTDIRS$SEP$dir"
|
||||
SEP="|"
|
||||
done
|
||||
OURCYGPATTERN="(^($ROOTDIRS))"
|
||||
# Add a user-defined pattern to the cygpath arguments
|
||||
if [ "$GRADLE_CYGPATTERN" != "" ] ; then
|
||||
OURCYGPATTERN="$OURCYGPATTERN|($GRADLE_CYGPATTERN)"
|
||||
fi
|
||||
# Now convert the arguments - kludge to limit ourselves to /bin/sh
|
||||
i=0
|
||||
for arg in "$@" ; do
|
||||
CHECK=`echo "$arg"|egrep -c "$OURCYGPATTERN" -`
|
||||
CHECK2=`echo "$arg"|egrep -c "^-"` ### Determine if an option
|
||||
|
||||
if [ $CHECK -ne 0 ] && [ $CHECK2 -eq 0 ] ; then ### Added a condition
|
||||
eval `echo args$i`=`cygpath --path --ignore --mixed "$arg"`
|
||||
else
|
||||
eval `echo args$i`="\"$arg\""
|
||||
fi
|
||||
i=$((i+1))
|
||||
done
|
||||
case $i in
|
||||
(0) set -- ;;
|
||||
(1) set -- "$args0" ;;
|
||||
(2) set -- "$args0" "$args1" ;;
|
||||
(3) set -- "$args0" "$args1" "$args2" ;;
|
||||
(4) set -- "$args0" "$args1" "$args2" "$args3" ;;
|
||||
(5) set -- "$args0" "$args1" "$args2" "$args3" "$args4" ;;
|
||||
(6) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" ;;
|
||||
(7) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" ;;
|
||||
(8) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" ;;
|
||||
(9) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" "$args8" ;;
|
||||
esac
|
||||
fi
|
||||
|
||||
# Split up the JVM_OPTS And GRADLE_OPTS values into an array, following the shell quoting and substitution rules
|
||||
function splitJvmOpts() {
|
||||
JVM_OPTS=("$@")
|
||||
}
|
||||
eval splitJvmOpts $DEFAULT_JVM_OPTS $JAVA_OPTS $GRADLE_OPTS
|
||||
JVM_OPTS[${#JVM_OPTS[*]}]="-Dorg.gradle.appname=$APP_BASE_NAME"
|
||||
|
||||
exec "$JAVACMD" "${JVM_OPTS[@]}" -classpath "$CLASSPATH" org.gradle.wrapper.GradleWrapperMain "$@"
|
90
gradlew.bat
vendored
Normal file
90
gradlew.bat
vendored
Normal file
@ -0,0 +1,90 @@
|
||||
@if "%DEBUG%" == "" @echo off
|
||||
@rem ##########################################################################
|
||||
@rem
|
||||
@rem Gradle startup script for Windows
|
||||
@rem
|
||||
@rem ##########################################################################
|
||||
|
||||
@rem Set local scope for the variables with windows NT shell
|
||||
if "%OS%"=="Windows_NT" setlocal
|
||||
|
||||
@rem Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
|
||||
set DEFAULT_JVM_OPTS=
|
||||
|
||||
set DIRNAME=%~dp0
|
||||
if "%DIRNAME%" == "" set DIRNAME=.
|
||||
set APP_BASE_NAME=%~n0
|
||||
set APP_HOME=%DIRNAME%
|
||||
|
||||
@rem Find java.exe
|
||||
if defined JAVA_HOME goto findJavaFromJavaHome
|
||||
|
||||
set JAVA_EXE=java.exe
|
||||
%JAVA_EXE% -version >NUL 2>&1
|
||||
if "%ERRORLEVEL%" == "0" goto init
|
||||
|
||||
echo.
|
||||
echo ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
|
||||
echo.
|
||||
echo Please set the JAVA_HOME variable in your environment to match the
|
||||
echo location of your Java installation.
|
||||
|
||||
goto fail
|
||||
|
||||
:findJavaFromJavaHome
|
||||
set JAVA_HOME=%JAVA_HOME:"=%
|
||||
set JAVA_EXE=%JAVA_HOME%/bin/java.exe
|
||||
|
||||
if exist "%JAVA_EXE%" goto init
|
||||
|
||||
echo.
|
||||
echo ERROR: JAVA_HOME is set to an invalid directory: %JAVA_HOME%
|
||||
echo.
|
||||
echo Please set the JAVA_HOME variable in your environment to match the
|
||||
echo location of your Java installation.
|
||||
|
||||
goto fail
|
||||
|
||||
:init
|
||||
@rem Get command-line arguments, handling Windowz variants
|
||||
|
||||
if not "%OS%" == "Windows_NT" goto win9xME_args
|
||||
if "%@eval[2+2]" == "4" goto 4NT_args
|
||||
|
||||
:win9xME_args
|
||||
@rem Slurp the command line arguments.
|
||||
set CMD_LINE_ARGS=
|
||||
set _SKIP=2
|
||||
|
||||
:win9xME_args_slurp
|
||||
if "x%~1" == "x" goto execute
|
||||
|
||||
set CMD_LINE_ARGS=%*
|
||||
goto execute
|
||||
|
||||
:4NT_args
|
||||
@rem Get arguments from the 4NT Shell from JP Software
|
||||
set CMD_LINE_ARGS=%$
|
||||
|
||||
:execute
|
||||
@rem Setup the command line
|
||||
|
||||
set CLASSPATH=%APP_HOME%\gradle\wrapper\gradle-wrapper.jar
|
||||
|
||||
@rem Execute Gradle
|
||||
"%JAVA_EXE%" %DEFAULT_JVM_OPTS% %JAVA_OPTS% %GRADLE_OPTS% "-Dorg.gradle.appname=%APP_BASE_NAME%" -classpath "%CLASSPATH%" org.gradle.wrapper.GradleWrapperMain %CMD_LINE_ARGS%
|
||||
|
||||
:end
|
||||
@rem End local scope for the variables with windows NT shell
|
||||
if "%ERRORLEVEL%"=="0" goto mainEnd
|
||||
|
||||
:fail
|
||||
rem Set variable GRADLE_EXIT_CONSOLE if you need the _script_ return code instead of
|
||||
rem the _cmd.exe /c_ return code!
|
||||
if not "" == "%GRADLE_EXIT_CONSOLE%" exit 1
|
||||
exit /b 1
|
||||
|
||||
:mainEnd
|
||||
if "%OS%"=="Windows_NT" endlocal
|
||||
|
||||
:omega
|
67
msvc/ReGameDLL.sln
Normal file
67
msvc/ReGameDLL.sln
Normal file
@ -0,0 +1,67 @@
|
||||
|
||||
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||
# Visual Studio 2013
|
||||
VisualStudioVersion = 12.0.21005.1
|
||||
MinimumVisualStudioVersion = 10.0.40219.1
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "ReGameDLL", "..\regamedll\msvc\ReGameDLL.vcxproj", "{70A2B904-B7DB-4C48-8DE0-AF567360D572}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{792DF067-9904-4579-99B9-46C17277ADE3} = {792DF067-9904-4579-99B9-46C17277ADE3}
|
||||
{CEB94F7C-E459-4673-AABB-36E2074396C0} = {CEB94F7C-E459-4673-AABB-36E2074396C0}
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "cppunitlite", "..\dep\cppunitlite\msvc\cppunitlite.vcxproj", "{CEB94F7C-E459-4673-AABB-36E2074396C0}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "bzip2", "..\dep\bzip2\msvc\bzip2.vcxproj", "{792DF067-9904-4579-99B9-46C17277ADE3}"
|
||||
EndProject
|
||||
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "gradle", "gradle", "{DB570330-2FEE-4C39-971B-340019B6E661}"
|
||||
ProjectSection(SolutionItems) = preProject
|
||||
..\build.gradle = ..\build.gradle
|
||||
..\gradle.properties = ..\gradle.properties
|
||||
..\settings.gradle = ..\settings.gradle
|
||||
..\shared.gradle = ..\shared.gradle
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug Play|Win32 = Debug Play|Win32
|
||||
Debug|Win32 = Debug|Win32
|
||||
Release Play|Win32 = Release Play|Win32
|
||||
Release|Win32 = Release|Win32
|
||||
Tests|Win32 = Tests|Win32
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{70A2B904-B7DB-4C48-8DE0-AF567360D572}.Debug Play|Win32.ActiveCfg = Debug Play|Win32
|
||||
{70A2B904-B7DB-4C48-8DE0-AF567360D572}.Debug Play|Win32.Build.0 = Debug Play|Win32
|
||||
{70A2B904-B7DB-4C48-8DE0-AF567360D572}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{70A2B904-B7DB-4C48-8DE0-AF567360D572}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{70A2B904-B7DB-4C48-8DE0-AF567360D572}.Release Play|Win32.ActiveCfg = Release Play|Win32
|
||||
{70A2B904-B7DB-4C48-8DE0-AF567360D572}.Release Play|Win32.Build.0 = Release Play|Win32
|
||||
{70A2B904-B7DB-4C48-8DE0-AF567360D572}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{70A2B904-B7DB-4C48-8DE0-AF567360D572}.Release|Win32.Build.0 = Release|Win32
|
||||
{70A2B904-B7DB-4C48-8DE0-AF567360D572}.Tests|Win32.ActiveCfg = Tests|Win32
|
||||
{70A2B904-B7DB-4C48-8DE0-AF567360D572}.Tests|Win32.Build.0 = Tests|Win32
|
||||
{CEB94F7C-E459-4673-AABB-36E2074396C0}.Debug Play|Win32.ActiveCfg = Debug|Win32
|
||||
{CEB94F7C-E459-4673-AABB-36E2074396C0}.Debug Play|Win32.Build.0 = Debug|Win32
|
||||
{CEB94F7C-E459-4673-AABB-36E2074396C0}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{CEB94F7C-E459-4673-AABB-36E2074396C0}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{CEB94F7C-E459-4673-AABB-36E2074396C0}.Release Play|Win32.ActiveCfg = Release|Win32
|
||||
{CEB94F7C-E459-4673-AABB-36E2074396C0}.Release Play|Win32.Build.0 = Release|Win32
|
||||
{CEB94F7C-E459-4673-AABB-36E2074396C0}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{CEB94F7C-E459-4673-AABB-36E2074396C0}.Release|Win32.Build.0 = Release|Win32
|
||||
{CEB94F7C-E459-4673-AABB-36E2074396C0}.Tests|Win32.ActiveCfg = Debug|Win32
|
||||
{CEB94F7C-E459-4673-AABB-36E2074396C0}.Tests|Win32.Build.0 = Debug|Win32
|
||||
{792DF067-9904-4579-99B9-46C17277ADE3}.Debug Play|Win32.ActiveCfg = Debug|Win32
|
||||
{792DF067-9904-4579-99B9-46C17277ADE3}.Debug Play|Win32.Build.0 = Debug|Win32
|
||||
{792DF067-9904-4579-99B9-46C17277ADE3}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{792DF067-9904-4579-99B9-46C17277ADE3}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{792DF067-9904-4579-99B9-46C17277ADE3}.Release Play|Win32.ActiveCfg = Release|Win32
|
||||
{792DF067-9904-4579-99B9-46C17277ADE3}.Release Play|Win32.Build.0 = Release|Win32
|
||||
{792DF067-9904-4579-99B9-46C17277ADE3}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{792DF067-9904-4579-99B9-46C17277ADE3}.Release|Win32.Build.0 = Release|Win32
|
||||
{792DF067-9904-4579-99B9-46C17277ADE3}.Tests|Win32.ActiveCfg = Debug|Win32
|
||||
{792DF067-9904-4579-99B9-46C17277ADE3}.Tests|Win32.Build.0 = Debug|Win32
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
EndGlobalSection
|
||||
EndGlobal
|
140
publish.gradle
Normal file
140
publish.gradle
Normal file
@ -0,0 +1,140 @@
|
||||
import org.doomedsociety.gradlecpp.GradleCppUtils
|
||||
import org.apache.commons.io.FilenameUtils
|
||||
|
||||
void _copyFileToDir(String from, String to) {
|
||||
def dst = new File(project.file(to), FilenameUtils.getName(from))
|
||||
GradleCppUtils.copyFile(project.file(from), dst, false)
|
||||
}
|
||||
|
||||
void _copyFile(String from, String to) {
|
||||
GradleCppUtils.copyFile(project.file(from), project.file(to), false)
|
||||
}
|
||||
|
||||
task publishPrepareFiles {
|
||||
//dependsOn ':flightrec/decoder:uberjar'
|
||||
doLast {
|
||||
def pubRootDir = project.file('publish/publishRoot')
|
||||
if (pubRootDir.exists()) {
|
||||
if (!pubRootDir.deleteDir()) {
|
||||
throw new RuntimeException("Failed to delete ${pubRootDir}")
|
||||
}
|
||||
}
|
||||
|
||||
pubRootDir.mkdirs()
|
||||
|
||||
//hookers binaries
|
||||
project.file('publish/publishRoot/bin/hookers').mkdirs()
|
||||
_copyFileToDir('publish/releaseRegamedllNofixes/filesystem_stdio.dll', 'publish/publishRoot/bin/hookers/')
|
||||
_copyFileToDir('publish/releaseRegamedllNofixes/filesystem_stdio.pdb', 'publish/publishRoot/bin/hookers/')
|
||||
_copyFile('publish/releaseRegamedllNofixes/libfilesystem_stdio.so', 'publish/publishRoot/bin/hookers/filesystem_stdio.so')
|
||||
|
||||
//bugfixed binaries
|
||||
//project.file('publish/publishRoot/bin/bugfixed').mkdirs()
|
||||
//_copyFileToDir('publish/releaseRegamedllFixes/mp.dll', 'publish/publishRoot/bin/bugfixed/')
|
||||
//_copyFileToDir('publish/releaseRegamedllFixes/mp.pdb', 'publish/publishRoot/bin/bugfixed/')
|
||||
//_copyFile('publish/releaseRegamedllFixes/libcs.so', 'publish/publishRoot/bin/bugfixed/cs.so')
|
||||
|
||||
//pure binaries
|
||||
//project.file('publish/publishRoot/bin/pure').mkdirs()
|
||||
//_copyFileToDir('publish/releaseRegamedllNofixes/mp.dll', 'publish/publishRoot/bin/pure/')
|
||||
//_copyFileToDir('publish/releaseRegamedllNofixes/mp.pdb', 'publish/publishRoot/bin/pure/')
|
||||
//_copyFile('publish/releaseRegamedllNofixes/libcs.so', 'publish/publishRoot/bin/pure/cs.so')
|
||||
|
||||
//hlsdk
|
||||
//project.file('publish/publishRoot/hlsdk').mkdirs()
|
||||
//copy {
|
||||
// from 'regamedll/common'
|
||||
// into 'publish/publishRoot/hlsdk/common'
|
||||
//}
|
||||
//copy {
|
||||
// from 'regamedll/dlls'
|
||||
// into 'publish/publishRoot/hlsdk/dlls'
|
||||
//}
|
||||
//copy {
|
||||
// from 'regamedll/pm_shared'
|
||||
// into 'publish/publishRoot/hlsdk/pm_shared'
|
||||
//}
|
||||
//copy {
|
||||
// from 'regamedll/public'
|
||||
// into 'publish/publishRoot/hlsdk/public'
|
||||
// include 'interface.h', 'interface.cpp', 'FileSystem.h'
|
||||
//}
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
task publishPackage(type: Zip, dependsOn: 'publishPrepareFiles') {
|
||||
baseName = "regamedll-dist-${project.version}"
|
||||
destinationDir file('publish')
|
||||
from 'publish/publishRoot'
|
||||
}
|
||||
|
||||
publishing {
|
||||
publications {
|
||||
maven(MavenPublication) {
|
||||
version project.version
|
||||
artifact publishPackage
|
||||
|
||||
pom.withXml {
|
||||
asNode().children().last() + {
|
||||
resolveStrategy = DELEGATE_FIRST
|
||||
name project.name
|
||||
description project.description
|
||||
//url github
|
||||
//scm {
|
||||
// url "${github}.git"
|
||||
// connection "scm:git:${github}.git"
|
||||
//}
|
||||
/*
|
||||
licenses {
|
||||
license {
|
||||
name 'The Apache Software License, Version 2.0'
|
||||
url 'http://www.apache.org/licenses/LICENSE-2.0.txt'
|
||||
distribution 'repo'
|
||||
}
|
||||
}
|
||||
developers {
|
||||
developer {
|
||||
id 'dreamstalker'
|
||||
name 'dreamstalker'
|
||||
}
|
||||
}
|
||||
*/
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Properties repoCreds = new Properties()
|
||||
project.ext.repoCreds = repoCreds
|
||||
if (file('repo_creds.properties').exists()) {
|
||||
println 'Loading maven repo credentials'
|
||||
file('repo_creds.properties').withReader('UTF-8', { Reader r ->
|
||||
repoCreds.load(r)
|
||||
})
|
||||
}
|
||||
|
||||
publishing {
|
||||
repositories {
|
||||
maven {
|
||||
if (project.version.contains('SNAPSHOT')) {
|
||||
url "http://nexus.rehlds.org/nexus/content/repositories/regamedll-snapshots/"
|
||||
} else {
|
||||
url "http://nexus.rehlds.org/nexus/content/repositories/regamedll-releases/"
|
||||
}
|
||||
credentials {
|
||||
username repoCreds.getProperty('username')
|
||||
password repoCreds.getProperty('password')
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
task doPublish {
|
||||
dependsOn 'publishPackage'
|
||||
if (repoCreds.getProperty('username') && repoCreds.getProperty('password')) {
|
||||
dependsOn 'publish'
|
||||
//dependsOn ':flightrec/decoder_api:publish'
|
||||
}
|
||||
}
|
401
regamedll/build.gradle
Normal file
401
regamedll/build.gradle
Normal file
@ -0,0 +1,401 @@
|
||||
import gradlecpp.RegamedllPlayTestPlugin
|
||||
import gradlecpp.RegamedllPlayTestTask
|
||||
import gradlecpp.VelocityUtils
|
||||
import org.doomedsociety.gradlecpp.GradleCppUtils
|
||||
import org.doomedsociety.gradlecpp.LazyNativeDepSet
|
||||
import org.doomedsociety.gradlecpp.cfg.ToolchainConfig
|
||||
import org.doomedsociety.gradlecpp.cfg.ToolchainConfigUtils
|
||||
import org.doomedsociety.gradlecpp.gcc.GccToolchainConfig
|
||||
import org.doomedsociety.gradlecpp.msvc.EnhancedInstructionsSet
|
||||
import org.doomedsociety.gradlecpp.msvc.FloatingPointModel
|
||||
import org.doomedsociety.gradlecpp.msvc.MsvcToolchainConfig
|
||||
import org.doomedsociety.gradlecpp.toolchain.icc.Icc
|
||||
import org.doomedsociety.gradlecpp.toolchain.icc.IccCompilerPlugin
|
||||
import org.gradle.language.cpp.CppSourceSet
|
||||
import org.gradle.nativeplatform.NativeBinarySpec
|
||||
import org.gradle.nativeplatform.NativeExecutableSpec
|
||||
import org.gradle.nativeplatform.NativeLibrarySpec
|
||||
import org.gradle.nativeplatform.SharedLibraryBinarySpec
|
||||
import regamedll.testdemo.RegamedllDemoRunner
|
||||
import versioning.RegamedllVersionInfo
|
||||
import org.apache.commons.io.FilenameUtils
|
||||
|
||||
apply plugin: 'cpp'
|
||||
apply plugin: IccCompilerPlugin
|
||||
apply plugin: RegamedllPlayTestPlugin
|
||||
apply plugin: gradlecpp.CppUnitTestPlugin
|
||||
|
||||
repositories {
|
||||
maven {
|
||||
url 'http://nexus.rehlds.org/nexus/content/repositories/regamedll-releases/'
|
||||
}
|
||||
}
|
||||
|
||||
configurations {
|
||||
regamedll_tests
|
||||
}
|
||||
|
||||
dependencies {
|
||||
regamedll_tests 'regamedll.testdemos:cstrike-fulltests-2:2.0'
|
||||
//regamedll_tests 'regamedll.testdemos:cstrike-multiplayer-2:2.0'
|
||||
//regamedll_tests 'regamedll.testdemos:cstrike-hostage-2:2.0'
|
||||
//regamedll_tests 'regamedll.testdemos:cstrike-weapon-1:1.0'
|
||||
regamedll_tests 'regamedll.testdemos:czero-czbot_game-2:2.0'
|
||||
|
||||
}
|
||||
|
||||
project.ext.dep_bzip2 = project(':dep/bzip2')
|
||||
project.ext.dep_cppunitlite = project(':dep/cppunitlite')
|
||||
|
||||
void createIntergrationTestTask(NativeBinarySpec b) {
|
||||
boolean regamedllFixes = b.flavor.name.contains('regamedllFixes')
|
||||
|
||||
if (!(b instanceof SharedLibraryBinarySpec)) return
|
||||
if (!GradleCppUtils.windows) return
|
||||
if (regamedllFixes) return
|
||||
|
||||
def libLinkTask = GradleCppUtils.getLinkTask(b)
|
||||
String unitTestTask = b.hasProperty('cppUnitTestTask') ? b.cppUnitTestTask : null
|
||||
|
||||
def depFiles = []
|
||||
depFiles.addAll(libLinkTask.outputs.files.files)
|
||||
|
||||
def demoItgTestTask = project.tasks.create(b.namingScheme.getTaskName('demoItgTest'), RegamedllPlayTestTask)
|
||||
demoItgTestTask.with {
|
||||
regamedllImageRoot = new File(project.projectDir, '_regamedllTestImg')
|
||||
regamedllTestLogs = new File(this.project.buildDir, "_regamedllTestLogs/${b.name}")
|
||||
testDemos = project.configurations.regamedll_tests
|
||||
testFor = b
|
||||
|
||||
//inputs/outputs for up-to-date check
|
||||
inputs.files depFiles
|
||||
inputs.files testDemos.files
|
||||
outputs.dir regamedllTestLogs
|
||||
|
||||
//dependencies on library and test executable
|
||||
dependsOn libLinkTask
|
||||
if (unitTestTask) {
|
||||
dependsOn unitTestTask
|
||||
}
|
||||
|
||||
postExtractAction {
|
||||
def binaryOutFile = GradleCppUtils.getBinaryOutputFile(b)
|
||||
GradleCppUtils.copyFile(binaryOutFile, new File(regamedllImageRoot, binaryOutFile.name), true)
|
||||
}
|
||||
}
|
||||
|
||||
b.buildTask.dependsOn demoItgTestTask
|
||||
}
|
||||
|
||||
void setupUnitTests(NativeBinarySpec bin) {
|
||||
boolean unitTestExecutable = bin.component.name.endsWith('_tests')
|
||||
if (!unitTestExecutable) return
|
||||
|
||||
GradleCppUtils.getLinkTask(bin).doLast {
|
||||
String srcPath = '' + projectDir + (GradleCppUtils.windows ? '/lib/steam_api.dll' : '/lib/linux32/libsteam_api.so')
|
||||
String dstPath = bin.executableFile.parent + (GradleCppUtils.windows ? '/steam_api.dll' : '/libsteam_api.so')
|
||||
GradleCppUtils.copyFile(srcPath, dstPath, true)
|
||||
}
|
||||
}
|
||||
|
||||
void postEvaluate(NativeBinarySpec b) {
|
||||
|
||||
// attach generateAppVersion task to all 'compile source' tasks
|
||||
GradleCppUtils.getCompileTasks(b).each { Task t ->
|
||||
t.dependsOn project.generateAppVersion
|
||||
}
|
||||
|
||||
setupUnitTests(b)
|
||||
createIntergrationTestTask(b)
|
||||
}
|
||||
|
||||
void setupToolchain(NativeBinarySpec b) {
|
||||
boolean unitTestExecutable = b.component.name.endsWith('_tests')
|
||||
boolean mpLib = b.name.toLowerCase().contains('mp')
|
||||
boolean regamedllFixes = b.flavor.name.contains('regamedllFixes')
|
||||
|
||||
ToolchainConfig cfg = rootProject.createToolchainConfig(b)
|
||||
cfg.projectInclude(project, '', '/engine', '/common', '/dlls', '/game_shared', '/pm_shared', '/regamedll', '/testsuite', '/hookers', '/public', '/public/regamedll')
|
||||
|
||||
cfg.projectInclude(dep_bzip2, '/include')
|
||||
|
||||
if (unitTestExecutable) {
|
||||
cfg.projectInclude(dep_cppunitlite, '/include')
|
||||
b.lib LazyNativeDepSet.create(dep_cppunitlite, 'cppunitlite', b.buildType.name, true)
|
||||
}
|
||||
b.lib LazyNativeDepSet.create(dep_bzip2, 'bzip2', b.buildType.name, true)
|
||||
|
||||
cfg.singleDefines 'USE_BREAKPAD_HANDLER', 'DEDICATED', 'REGAMEDLL_SELF'
|
||||
|
||||
if (cfg instanceof MsvcToolchainConfig) {
|
||||
|
||||
cfg.compilerOptions.pchConfig = new MsvcToolchainConfig.PrecompiledHeadersConfig(
|
||||
enabled: true,
|
||||
pchHeader: 'precompiled.h',
|
||||
pchSourceSet: 'regamedll_pch'
|
||||
)
|
||||
cfg.singleDefines('_CRT_SECURE_NO_WARNINGS')
|
||||
if (!regamedllFixes) {
|
||||
cfg.compilerOptions.floatingPointModel = FloatingPointModel.PRECISE
|
||||
cfg.compilerOptions.enhancedInstructionsSet = EnhancedInstructionsSet.DISABLED
|
||||
}
|
||||
if (mpLib) {
|
||||
cfg.linkerOptions.randomizedBaseAddress = false
|
||||
cfg.linkerOptions.baseAddress = '0x4970000'
|
||||
}
|
||||
cfg.projectLibpath(project, '/lib')
|
||||
cfg.extraLibs 'steam_api.lib', 'psapi.lib', 'ws2_32.lib', 'kernel32.lib', 'user32.lib', 'advapi32.lib'
|
||||
} else if (cfg instanceof GccToolchainConfig) {
|
||||
cfg.compilerOptions.pchConfig = new GccToolchainConfig.PrecompilerHeaderOptions(
|
||||
enabled: true,
|
||||
pchSourceSet: 'regamedll_pch'
|
||||
)
|
||||
cfg.compilerOptions.languageStandard = 'c++0x'
|
||||
cfg.defines([
|
||||
'_stricmp': 'strcasecmp',
|
||||
'_strnicmp': 'strncasecmp',
|
||||
'_strdup': 'strdup',
|
||||
'_unlink': 'unlink',
|
||||
'_vsnprintf': 'vsnprintf',
|
||||
'_write' : 'write',
|
||||
'_close' : 'close',
|
||||
])
|
||||
|
||||
cfg.compilerOptions.args '-Qoption,cpp,--treat_func_as_string_literal_cpp', '-g'
|
||||
cfg.projectLibpath(project, '/lib/linux32')
|
||||
cfg.extraLibs 'dl', 'm', 'stdc++', 'steam_api'
|
||||
}
|
||||
|
||||
// TODO: check it
|
||||
//if (!unitTestExecutable && !mpLib) {
|
||||
cfg.singleDefines 'HOOK_GAMEDLL'
|
||||
//}
|
||||
|
||||
if (regamedllFixes) {
|
||||
cfg.singleDefines 'REGAMEDLL_FIXES', 'REGAMEDLL_CHECKS'
|
||||
}
|
||||
|
||||
ToolchainConfigUtils.apply(project, cfg, b)
|
||||
|
||||
GradleCppUtils.onTasksCreated(project, 'postEvaluate', {
|
||||
postEvaluate(b)
|
||||
})
|
||||
}
|
||||
|
||||
class RegamedllSrc {
|
||||
static void regamedll_src(def h) {
|
||||
h.regamedll_src(CppSourceSet) {
|
||||
|
||||
source {
|
||||
srcDirs "dlls", "game_shared", "pm_shared", "regamedll", "public", "version"
|
||||
if (GradleCppUtils.windows) {
|
||||
srcDirs "testsuite"
|
||||
}
|
||||
|
||||
include "**/*.cpp"
|
||||
exclude "precompiled.cpp"
|
||||
|
||||
if (GradleCppUtils.windows) {
|
||||
exclude "tier0/platform_linux.cpp"
|
||||
} else {
|
||||
exclude "tier0/platform_win32.cpp"
|
||||
}
|
||||
|
||||
//exclude "interface.cpp"
|
||||
}
|
||||
|
||||
source {
|
||||
srcDirs "hookers"
|
||||
include "**/*.cpp"
|
||||
exclude "6153_hooker.cpp", "hooker.cpp", "main.cpp", "main_mp.cpp"
|
||||
if (!GradleCppUtils.windows)
|
||||
exclude "regamedll_debug.cpp"
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static void regamedll_pch(def h) {
|
||||
h.regamedll_pch(CppSourceSet) {
|
||||
source {
|
||||
srcDirs "regamedll"
|
||||
include "precompiled.cpp"
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static void regamedll_hooker_src(def h) {
|
||||
h.regamedll_hooker_src(CppSourceSet) {
|
||||
source {
|
||||
srcDirs "hookers"
|
||||
include "6153_hooker.cpp", "hooker.cpp"
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static void regamedll_hooker_main_src(def h) {
|
||||
h.regamedll_hooker_main_src(CppSourceSet) {
|
||||
source {
|
||||
srcDirs "hookers"
|
||||
include "main.cpp"
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static void regamedll_mp_main_src(def h) {
|
||||
h.regamedll_mp_main_src(CppSourceSet) {
|
||||
source {
|
||||
srcDirs "hookers"
|
||||
include "main_mp.cpp"
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static void regamedll_tests_src(def h) {
|
||||
h.regamedll_tests_src(CppSourceSet) {
|
||||
source {
|
||||
srcDir "unittests"
|
||||
include "**/*.cpp"
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
model {
|
||||
buildTypes {
|
||||
debug
|
||||
release
|
||||
}
|
||||
|
||||
platforms {
|
||||
x86 {
|
||||
architecture "x86"
|
||||
}
|
||||
}
|
||||
|
||||
toolChains {
|
||||
visualCpp(VisualCpp) {
|
||||
}
|
||||
icc(Icc) {
|
||||
}
|
||||
}
|
||||
|
||||
flavors {
|
||||
regamedllNofixes
|
||||
regamedllFixes
|
||||
}
|
||||
|
||||
components {
|
||||
regamedll_hooker_gamedll(NativeLibrarySpec) {
|
||||
targetPlatform 'x86'
|
||||
baseName 'FileSystem_Stdio'
|
||||
|
||||
sources {
|
||||
RegamedllSrc.regamedll_pch(it)
|
||||
RegamedllSrc.regamedll_src(it)
|
||||
RegamedllSrc.regamedll_hooker_src(it)
|
||||
RegamedllSrc.regamedll_hooker_main_src(it)
|
||||
}
|
||||
|
||||
binaries.all { NativeBinarySpec b -> project.setupToolchain(b) }
|
||||
}
|
||||
|
||||
//regamedll_mp_gamedll(NativeLibrarySpec) {
|
||||
// targetPlatform 'x86'
|
||||
// baseName GradleCppUtils.windows ? 'mp' : 'cs'
|
||||
// sources {
|
||||
// RegamedllSrc.regamedll_pch(it)
|
||||
// RegamedllSrc.regamedll_src(it)
|
||||
// RegamedllSrc.regamedll_mp_main_src(it)
|
||||
// }
|
||||
// binaries.all { NativeBinarySpec b -> project.setupToolchain(b) }
|
||||
//}
|
||||
|
||||
regamedll_hooker_gamedll_tests(NativeExecutableSpec) {
|
||||
targetPlatform 'x86'
|
||||
sources {
|
||||
RegamedllSrc.regamedll_pch(it)
|
||||
RegamedllSrc.regamedll_src(it)
|
||||
RegamedllSrc.regamedll_tests_src(it)
|
||||
}
|
||||
|
||||
binaries.all { NativeBinarySpec b -> project.setupToolchain(b) }
|
||||
}
|
||||
|
||||
//regamedll_mp_gamedll_tests(NativeExecutableSpec) {
|
||||
// targetPlatform 'x86'
|
||||
// sources {
|
||||
// RegamedllSrc.regamedll_pch(it)
|
||||
// RegamedllSrc.regamedll_src(it)
|
||||
// RegamedllSrc.regamedll_tests_src(it)
|
||||
// }
|
||||
// binaries.all { NativeBinarySpec b -> project.setupToolchain(b) }
|
||||
//}
|
||||
}
|
||||
}
|
||||
|
||||
task buildRelease {
|
||||
dependsOn binaries.withType(SharedLibraryBinarySpec).matching { SharedLibraryBinarySpec blib ->
|
||||
blib.buildable && (blib.buildType.name == 'release'/* || blib.buildType.name == 'debug'*/) && !blib.name.contains('RegamedllFixes')
|
||||
}
|
||||
}
|
||||
|
||||
task prepareDevEnvTests {
|
||||
def regamedllTests = new File(project.projectDir, '_dev/testDemos')
|
||||
|
||||
inputs.files configurations.regamedll_tests.files
|
||||
outputs.dir regamedllTests
|
||||
|
||||
doLast {
|
||||
regamedllTests.mkdirs()
|
||||
configurations.regamedll_tests.files.each { File f ->
|
||||
def t = zipTree(f)
|
||||
copy {
|
||||
into new File(regamedllTests, FilenameUtils.getBaseName(f.absolutePath))
|
||||
from t
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
task prepareDevEnvGamedll << {
|
||||
['_dev/regamedll', '_dev/regamedll_mp'].each { gamedllDir ->
|
||||
def regamedllImage = new File(project.projectDir, gamedllDir)
|
||||
regamedllImage.mkdirs()
|
||||
def demoRunner = new RegamedllDemoRunner(project.configurations.regamedll_playtest_image.getFiles(), regamedllImage, null)
|
||||
demoRunner.prepareGamedll()
|
||||
}
|
||||
}
|
||||
|
||||
task prepareDevEnv {
|
||||
dependsOn prepareDevEnvGamedll, prepareDevEnvTests
|
||||
}
|
||||
|
||||
tasks.clean.doLast {
|
||||
project.file('version/appversion.h').delete()
|
||||
}
|
||||
|
||||
task generateAppVersion {
|
||||
|
||||
|
||||
RegamedllVersionInfo verInfo = (RegamedllVersionInfo) rootProject.regamedllVersionInfo
|
||||
def tplFile = project.file('version/appversion.vm')
|
||||
def renderedFile = project.file('version/appversion.h')
|
||||
|
||||
inputs.file tplFile
|
||||
inputs.file project.file('gradle.properties')
|
||||
outputs.file renderedFile
|
||||
inputs.property('version', verInfo.asMavenVersion())
|
||||
inputs.property('lastCommitDate', verInfo.lastCommitDate.toString())
|
||||
|
||||
doLast {
|
||||
def templateCtx = [
|
||||
verInfo: verInfo
|
||||
]
|
||||
|
||||
def content = VelocityUtils.renderTemplate(tplFile, templateCtx)
|
||||
|
||||
renderedFile.delete()
|
||||
renderedFile.write(content, 'utf-8')
|
||||
}
|
||||
}
|
201
regamedll/common/Sequence.h
Normal file
201
regamedll/common/Sequence.h
Normal file
@ -0,0 +1,201 @@
|
||||
//---------------------------------------------------------------------------
|
||||
//
|
||||
// S c r i p t e d S e q u e n c e s
|
||||
//
|
||||
//---------------------------------------------------------------------------
|
||||
#ifndef _INCLUDE_SEQUENCE_H_
|
||||
#define _INCLUDE_SEQUENCE_H_
|
||||
|
||||
|
||||
#ifndef _DEF_BYTE_
|
||||
typedef unsigned char byte;
|
||||
#endif
|
||||
|
||||
//---------------------------------------------------------------------------
|
||||
// client_textmessage_t
|
||||
//---------------------------------------------------------------------------
|
||||
typedef struct client_textmessage_s
|
||||
{
|
||||
int effect;
|
||||
byte r1, g1, b1, a1; // 2 colors for effects
|
||||
byte r2, g2, b2, a2;
|
||||
float x;
|
||||
float y;
|
||||
float fadein;
|
||||
float fadeout;
|
||||
float holdtime;
|
||||
float fxtime;
|
||||
const char *pName;
|
||||
const char *pMessage;
|
||||
} client_textmessage_t;
|
||||
|
||||
|
||||
//--------------------------------------------------------------------------
|
||||
// sequenceDefaultBits_e
|
||||
//
|
||||
// Enumerated list of possible modifiers for a command. This enumeration
|
||||
// is used in a bitarray controlling what modifiers are specified for a command.
|
||||
//---------------------------------------------------------------------------
|
||||
enum sequenceModifierBits
|
||||
{
|
||||
SEQUENCE_MODIFIER_EFFECT_BIT = (1 << 1),
|
||||
SEQUENCE_MODIFIER_POSITION_BIT = (1 << 2),
|
||||
SEQUENCE_MODIFIER_COLOR_BIT = (1 << 3),
|
||||
SEQUENCE_MODIFIER_COLOR2_BIT = (1 << 4),
|
||||
SEQUENCE_MODIFIER_FADEIN_BIT = (1 << 5),
|
||||
SEQUENCE_MODIFIER_FADEOUT_BIT = (1 << 6),
|
||||
SEQUENCE_MODIFIER_HOLDTIME_BIT = (1 << 7),
|
||||
SEQUENCE_MODIFIER_FXTIME_BIT = (1 << 8),
|
||||
SEQUENCE_MODIFIER_SPEAKER_BIT = (1 << 9),
|
||||
SEQUENCE_MODIFIER_LISTENER_BIT = (1 << 10),
|
||||
SEQUENCE_MODIFIER_TEXTCHANNEL_BIT = (1 << 11),
|
||||
};
|
||||
typedef enum sequenceModifierBits sequenceModifierBits_e ;
|
||||
|
||||
|
||||
//---------------------------------------------------------------------------
|
||||
// sequenceCommandEnum_e
|
||||
//
|
||||
// Enumerated sequence command types.
|
||||
//---------------------------------------------------------------------------
|
||||
enum sequenceCommandEnum_
|
||||
{
|
||||
SEQUENCE_COMMAND_ERROR = -1,
|
||||
SEQUENCE_COMMAND_PAUSE = 0,
|
||||
SEQUENCE_COMMAND_FIRETARGETS,
|
||||
SEQUENCE_COMMAND_KILLTARGETS,
|
||||
SEQUENCE_COMMAND_TEXT,
|
||||
SEQUENCE_COMMAND_SOUND,
|
||||
SEQUENCE_COMMAND_GOSUB,
|
||||
SEQUENCE_COMMAND_SENTENCE,
|
||||
SEQUENCE_COMMAND_REPEAT,
|
||||
SEQUENCE_COMMAND_SETDEFAULTS,
|
||||
SEQUENCE_COMMAND_MODIFIER,
|
||||
SEQUENCE_COMMAND_POSTMODIFIER,
|
||||
SEQUENCE_COMMAND_NOOP,
|
||||
|
||||
SEQUENCE_MODIFIER_EFFECT,
|
||||
SEQUENCE_MODIFIER_POSITION,
|
||||
SEQUENCE_MODIFIER_COLOR,
|
||||
SEQUENCE_MODIFIER_COLOR2,
|
||||
SEQUENCE_MODIFIER_FADEIN,
|
||||
SEQUENCE_MODIFIER_FADEOUT,
|
||||
SEQUENCE_MODIFIER_HOLDTIME,
|
||||
SEQUENCE_MODIFIER_FXTIME,
|
||||
SEQUENCE_MODIFIER_SPEAKER,
|
||||
SEQUENCE_MODIFIER_LISTENER,
|
||||
SEQUENCE_MODIFIER_TEXTCHANNEL,
|
||||
};
|
||||
typedef enum sequenceCommandEnum_ sequenceCommandEnum_e;
|
||||
|
||||
|
||||
//---------------------------------------------------------------------------
|
||||
// sequenceCommandType_e
|
||||
//
|
||||
// Typeerated sequence command types.
|
||||
//---------------------------------------------------------------------------
|
||||
enum sequenceCommandType_
|
||||
{
|
||||
SEQUENCE_TYPE_COMMAND,
|
||||
SEQUENCE_TYPE_MODIFIER,
|
||||
};
|
||||
typedef enum sequenceCommandType_ sequenceCommandType_e;
|
||||
|
||||
|
||||
//---------------------------------------------------------------------------
|
||||
// sequenceCommandMapping_s
|
||||
//
|
||||
// A mapping of a command enumerated-value to its name.
|
||||
//---------------------------------------------------------------------------
|
||||
typedef struct sequenceCommandMapping_ sequenceCommandMapping_s;
|
||||
struct sequenceCommandMapping_
|
||||
{
|
||||
sequenceCommandEnum_e commandEnum;
|
||||
const char* commandName;
|
||||
sequenceCommandType_e commandType;
|
||||
};
|
||||
|
||||
|
||||
//---------------------------------------------------------------------------
|
||||
// sequenceCommandLine_s
|
||||
//
|
||||
// Structure representing a single command (usually 1 line) from a
|
||||
// .SEQ file entry.
|
||||
//---------------------------------------------------------------------------
|
||||
typedef struct sequenceCommandLine_ sequenceCommandLine_s;
|
||||
struct sequenceCommandLine_
|
||||
{
|
||||
int commandType; // Specifies the type of command
|
||||
client_textmessage_t clientMessage; // Text HUD message struct
|
||||
char* speakerName; // Targetname of speaking entity
|
||||
char* listenerName; // Targetname of entity being spoken to
|
||||
char* soundFileName; // Name of sound file to play
|
||||
char* sentenceName; // Name of sentences.txt to play
|
||||
char* fireTargetNames; // List of targetnames to fire
|
||||
char* killTargetNames; // List of targetnames to remove
|
||||
float delay; // Seconds 'till next command
|
||||
int repeatCount; // If nonzero, reset execution pointer to top of block (N times, -1 = infinite)
|
||||
int textChannel; // Display channel on which text message is sent
|
||||
int modifierBitField; // Bit field to specify what clientmessage fields are valid
|
||||
sequenceCommandLine_s* nextCommandLine; // Next command (linked list)
|
||||
};
|
||||
|
||||
|
||||
//---------------------------------------------------------------------------
|
||||
// sequenceEntry_s
|
||||
//
|
||||
// Structure representing a single command (usually 1 line) from a
|
||||
// .SEQ file entry.
|
||||
//---------------------------------------------------------------------------
|
||||
typedef struct sequenceEntry_ sequenceEntry_s;
|
||||
struct sequenceEntry_
|
||||
{
|
||||
char* fileName; // Name of sequence file without .SEQ extension
|
||||
char* entryName; // Name of entry label in file
|
||||
sequenceCommandLine_s* firstCommand; // Linked list of commands in entry
|
||||
sequenceEntry_s* nextEntry; // Next loaded entry
|
||||
qboolean isGlobal; // Is entry retained over level transitions?
|
||||
};
|
||||
|
||||
|
||||
|
||||
//---------------------------------------------------------------------------
|
||||
// sentenceEntry_s
|
||||
// Structure representing a single sentence of a group from a .SEQ
|
||||
// file entry. Sentences are identical to entries in sentences.txt, but
|
||||
// can be unique per level and are loaded/unloaded with the level.
|
||||
//---------------------------------------------------------------------------
|
||||
typedef struct sentenceEntry_ sentenceEntry_s;
|
||||
struct sentenceEntry_
|
||||
{
|
||||
char* data; // sentence data (ie "We have hostiles" )
|
||||
sentenceEntry_s* nextEntry; // Next loaded entry
|
||||
qboolean isGlobal; // Is entry retained over level transitions?
|
||||
unsigned int index; // this entry's position in the file.
|
||||
};
|
||||
|
||||
//--------------------------------------------------------------------------
|
||||
// sentenceGroupEntry_s
|
||||
// Structure representing a group of sentences found in a .SEQ file.
|
||||
// A sentence group is defined by all sentences with the same name, ignoring
|
||||
// the number at the end of the sentence name. Groups enable a sentence
|
||||
// to be picked at random across a group.
|
||||
//--------------------------------------------------------------------------
|
||||
typedef struct sentenceGroupEntry_ sentenceGroupEntry_s;
|
||||
struct sentenceGroupEntry_
|
||||
{
|
||||
char* groupName; // name of the group (ie CT_ALERT )
|
||||
unsigned int numSentences; // number of sentences in group
|
||||
sentenceEntry_s* firstSentence; // head of linked list of sentences in group
|
||||
sentenceGroupEntry_s* nextEntry; // next loaded group
|
||||
};
|
||||
|
||||
//---------------------------------------------------------------------------
|
||||
// Function declarations
|
||||
//---------------------------------------------------------------------------
|
||||
sequenceEntry_s* SequenceGet( const char* fileName, const char* entryName );
|
||||
void Sequence_ParseFile( const char* fileName, qboolean isGlobal );
|
||||
void Sequence_OnLevelLoad( const char* mapName );
|
||||
sentenceEntry_s* SequencePickSentence( const char *groupName, int pickMethod, int *picked );
|
||||
|
||||
#endif // _INCLUDE_SEQUENCE_H_
|
349
regamedll/common/com_model.h
Normal file
349
regamedll/common/com_model.h
Normal file
@ -0,0 +1,349 @@
|
||||
/*
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify it
|
||||
* under the terms of the GNU General Public License as published by the
|
||||
* Free Software Foundation; either version 2 of the License, or (at
|
||||
* your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful, but
|
||||
* WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software Foundation,
|
||||
* Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
*
|
||||
* In addition, as a special exception, the author gives permission to
|
||||
* link the code of this program with the Half-Life Game Engine ("HL
|
||||
* Engine") and Modified Game Libraries ("MODs") developed by Valve,
|
||||
* L.L.C ("Valve"). You must obey the GNU General Public License in all
|
||||
* respects for all of the code used other than the HL Engine and MODs
|
||||
* from Valve. If you modify this file, you may extend this exception
|
||||
* to your version of the file, but you are not obligated to do so. If
|
||||
* you do not wish to do so, delete this exception statement from your
|
||||
* version.
|
||||
*
|
||||
*/
|
||||
|
||||
#ifndef COM_MODEL_H
|
||||
#define COM_MODEL_H
|
||||
#ifdef _WIN32
|
||||
#pragma once
|
||||
#endif
|
||||
|
||||
#include "custom.h"
|
||||
|
||||
#define STUDIO_RENDER 1
|
||||
#define STUDIO_EVENTS 2
|
||||
|
||||
#define MAX_MODEL_NAME 64
|
||||
#define MAX_MAP_HULLS 4
|
||||
#define MIPLEVELS 4
|
||||
#define NUM_AMBIENTS 4 // automatic ambient sounds
|
||||
#define MAXLIGHTMAPS 4
|
||||
#define PLANE_ANYZ 5
|
||||
|
||||
#define ALIAS_Z_CLIP_PLANE 5
|
||||
|
||||
// flags in finalvert_t.flags
|
||||
#define ALIAS_LEFT_CLIP 0x0001
|
||||
#define ALIAS_TOP_CLIP 0x0002
|
||||
#define ALIAS_RIGHT_CLIP 0x0004
|
||||
#define ALIAS_BOTTOM_CLIP 0x0008
|
||||
#define ALIAS_Z_CLIP 0x0010
|
||||
#define ALIAS_ONSEAM 0x0020
|
||||
#define ALIAS_XY_CLIP_MASK 0x000F
|
||||
|
||||
#define ZISCALE ((float)0x8000)
|
||||
|
||||
#define CACHE_SIZE 32 // used to align key data structures
|
||||
|
||||
typedef enum modtype_e
|
||||
{
|
||||
mod_brush,
|
||||
mod_sprite,
|
||||
mod_alias,
|
||||
mod_studio,
|
||||
} modtype_t;
|
||||
|
||||
// must match definition in modelgen.h
|
||||
#ifndef SYNCTYPE_T
|
||||
#define SYNCTYPE_T
|
||||
|
||||
typedef enum
|
||||
{
|
||||
ST_SYNC = 0,
|
||||
ST_RAND
|
||||
} synctype_t;
|
||||
|
||||
#endif
|
||||
|
||||
// plane_t structure
|
||||
typedef struct mplane_s
|
||||
{
|
||||
vec3_t normal; // surface normal
|
||||
float dist; // closest appoach to origin
|
||||
byte type; // for texture axis selection and fast side tests
|
||||
byte signbits; // signx + signy<<1 + signz<<1
|
||||
byte pad[2];
|
||||
} mplane_t;
|
||||
|
||||
typedef struct
|
||||
{
|
||||
vec3_t position;
|
||||
} mvertex_t;
|
||||
|
||||
typedef struct
|
||||
{
|
||||
unsigned short v[2];
|
||||
unsigned int cachededgeoffset;
|
||||
} medge_t;
|
||||
|
||||
typedef struct texture_s
|
||||
{
|
||||
char name[16];
|
||||
unsigned width;
|
||||
unsigned height;
|
||||
int anim_total; // total tenths in sequence ( 0 = no)
|
||||
int anim_min, anim_max; // time for this frame min <=time< max
|
||||
struct texture_s *anim_next; // in the animation sequence
|
||||
struct texture_s *alternate_anims; // bmodels in frame 1 use these
|
||||
unsigned offsets[ MIPLEVELS ]; // four mip maps stored
|
||||
unsigned paloffset;
|
||||
} texture_t;
|
||||
|
||||
typedef struct
|
||||
{
|
||||
float vecs[2][4]; // [s/t] unit vectors in world space.
|
||||
// [i][3] is the s/t offset relative to the origin.
|
||||
// s or t = dot(3Dpoint,vecs[i])+vecs[i][3]
|
||||
|
||||
float mipadjust; // ?? mipmap limits for very small surfaces
|
||||
texture_t *texture;
|
||||
int flags; // sky or slime, no lightmap or 256 subdivision
|
||||
} mtexinfo_t;
|
||||
|
||||
typedef struct mnode_s
|
||||
{
|
||||
int contents; // 0, to differentiate from leafs
|
||||
int visframe; // node needs to be traversed if current
|
||||
|
||||
short minmaxs[6]; // for bounding box culling
|
||||
struct mnode_s *parent;
|
||||
|
||||
mplane_t *plane;
|
||||
struct mnode_s *children[2];
|
||||
|
||||
unsigned short firstsurface;
|
||||
unsigned short numsurfaces;
|
||||
} mnode_t;
|
||||
|
||||
typedef struct msurface_s msurface_t;
|
||||
typedef struct decal_s decal_t;
|
||||
|
||||
// JAY: Compress this as much as possible
|
||||
struct decal_s
|
||||
{
|
||||
decal_t *pnext; // linked list for each surface
|
||||
msurface_t *psurface; // Surface id for persistence / unlinking
|
||||
short dx; // Offsets into surface texture (in texture coordinates, so we don't need floats)
|
||||
short dy;
|
||||
short texture; // Decal texture
|
||||
byte scale; // Pixel scale
|
||||
byte flags; // Decal flags
|
||||
short entityIndex; // Entity this is attached to
|
||||
};
|
||||
|
||||
typedef struct mleaf_s
|
||||
{
|
||||
// common with node
|
||||
int contents; // wil be a negative contents number
|
||||
int visframe; // node needs to be traversed if current
|
||||
|
||||
short minmaxs[6]; // for bounding box culling
|
||||
|
||||
struct mnode_s *parent;
|
||||
|
||||
// leaf specific
|
||||
byte *compressed_vis;
|
||||
struct efrag_s *efrags;
|
||||
|
||||
msurface_t **firstmarksurface;
|
||||
int nummarksurfaces;
|
||||
int key; // BSP sequence number for leaf's contents
|
||||
byte ambient_sound_level[ NUM_AMBIENTS ];
|
||||
} mleaf_t;
|
||||
|
||||
#ifdef CUSTOM_H
|
||||
|
||||
void da(void)
|
||||
{
|
||||
;
|
||||
}
|
||||
|
||||
#endif// TI_LOX
|
||||
|
||||
|
||||
struct msurface_s
|
||||
{
|
||||
int visframe; // should be drawn when node is crossed
|
||||
int dlightframe; // last frame the surface was checked by an animated light
|
||||
int dlightbits; // dynamically generated. Indicates if the surface illumination
|
||||
// is modified by an animated light.
|
||||
|
||||
mplane_t *plane; // pointer to shared plane
|
||||
int flags; // see SURF_ #defines
|
||||
int firstedge; // look up in model->surfedges[], negative numbers
|
||||
int numedges; // are backwards edges
|
||||
|
||||
struct surfcache_s *cachespots[ MIPLEVELS ];
|
||||
|
||||
short texturemins[2]; // smallest s/t position on the surface.
|
||||
short extents[2]; // ?? s/t texture size, 1..256 for all non-sky surfaces
|
||||
|
||||
mtexinfo_t *texinfo;
|
||||
byte styles[ MAXLIGHTMAPS ]; // index into d_lightstylevalue[] for animated lights
|
||||
// no one surface can be effected by more than 4
|
||||
// animated lights.
|
||||
|
||||
color24 *samples;
|
||||
decal_t *pdecals;
|
||||
};
|
||||
|
||||
typedef struct hull_s
|
||||
{
|
||||
dclipnode_t *clipnodes;
|
||||
mplane_t *planes;
|
||||
int firstclipnode;
|
||||
int lastclipnode;
|
||||
vec3_t clip_mins;
|
||||
vec3_t clip_maxs;
|
||||
} hull_t;
|
||||
|
||||
#if !defined(CACHE_USER) && !defined(QUAKEDEF_H)
|
||||
#define CACHE_USER
|
||||
typedef struct cache_user_s
|
||||
{
|
||||
void *data;
|
||||
} cache_user_t;
|
||||
#endif
|
||||
|
||||
typedef struct model_s
|
||||
{
|
||||
char name[ MAX_MODEL_NAME ];
|
||||
qboolean needload; // bmodels and sprites don't cache normally
|
||||
|
||||
modtype_t type;
|
||||
int numframes;
|
||||
synctype_t synctype;
|
||||
|
||||
int flags;
|
||||
|
||||
// volume occupied by the model
|
||||
vec3_t mins, maxs;
|
||||
float radius;
|
||||
|
||||
// brush model
|
||||
int firstmodelsurface, nummodelsurfaces;
|
||||
|
||||
int numsubmodels;
|
||||
dmodel_t *submodels;
|
||||
|
||||
int numplanes;
|
||||
mplane_t *planes;
|
||||
|
||||
int numleafs; // number of visible leafs, not counting 0
|
||||
struct mleaf_s *leafs;
|
||||
|
||||
int numvertexes;
|
||||
mvertex_t *vertexes;
|
||||
|
||||
int numedges;
|
||||
medge_t *edges;
|
||||
|
||||
int numnodes;
|
||||
mnode_t *nodes;
|
||||
|
||||
int numtexinfo;
|
||||
mtexinfo_t *texinfo;
|
||||
|
||||
int numsurfaces;
|
||||
msurface_t *surfaces;
|
||||
|
||||
int numsurfedges;
|
||||
int *surfedges;
|
||||
|
||||
int numclipnodes;
|
||||
dclipnode_t *clipnodes;
|
||||
|
||||
int nummarksurfaces;
|
||||
msurface_t **marksurfaces;
|
||||
|
||||
hull_t hulls[ MAX_MAP_HULLS ];
|
||||
|
||||
int numtextures;
|
||||
texture_t **textures;
|
||||
|
||||
byte *visdata;
|
||||
color24 *lightdata;
|
||||
char *entities;
|
||||
|
||||
// additional model data
|
||||
cache_user_t cache; // only access through Mod_Extradata
|
||||
|
||||
} model_t;
|
||||
|
||||
typedef vec_t vec4_t[4];
|
||||
|
||||
typedef struct alight_s
|
||||
{
|
||||
int ambientlight; // clip at 128
|
||||
int shadelight; // clip at 192 - ambientlight
|
||||
vec3_t color;
|
||||
float *plightvec;
|
||||
} alight_t;
|
||||
|
||||
typedef struct auxvert_s
|
||||
{
|
||||
float fv[3]; // viewspace x, y
|
||||
} auxvert_t;
|
||||
|
||||
#define MAX_INFO_STRING 256
|
||||
#define MAX_SCOREBOARDNAME 32
|
||||
|
||||
typedef struct player_info_s
|
||||
{
|
||||
// User id on server
|
||||
int userid;
|
||||
|
||||
// User info string
|
||||
char userinfo[ MAX_INFO_STRING ];
|
||||
|
||||
// Name
|
||||
char name[ MAX_SCOREBOARDNAME ];
|
||||
|
||||
// Spectator or not, unused
|
||||
int spectator;
|
||||
int ping;
|
||||
int packet_loss;
|
||||
|
||||
// skin information
|
||||
char model[MAX_QPATH];
|
||||
int topcolor;
|
||||
int bottomcolor;
|
||||
|
||||
// last frame rendered
|
||||
int renderframe;
|
||||
|
||||
// Gait frame estimation
|
||||
int gaitsequence;
|
||||
float gaitframe;
|
||||
float gaityaw;
|
||||
vec3_t prevgaitorigin;
|
||||
|
||||
customization_t customdata;
|
||||
|
||||
} player_info_t;
|
||||
|
||||
#endif // COM_MODEL_H
|
385
regamedll/common/const.h
Normal file
385
regamedll/common/const.h
Normal file
@ -0,0 +1,385 @@
|
||||
/*
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify it
|
||||
* under the terms of the GNU General Public License as published by the
|
||||
* Free Software Foundation; either version 2 of the License, or (at
|
||||
* your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful, but
|
||||
* WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software Foundation,
|
||||
* Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
*
|
||||
* In addition, as a special exception, the author gives permission to
|
||||
* link the code of this program with the Half-Life Game Engine ("HL
|
||||
* Engine") and Modified Game Libraries ("MODs") developed by Valve,
|
||||
* L.L.C ("Valve"). You must obey the GNU General Public License in all
|
||||
* respects for all of the code used other than the HL Engine and MODs
|
||||
* from Valve. If you modify this file, you may extend this exception
|
||||
* to your version of the file, but you are not obligated to do so. If
|
||||
* you do not wish to do so, delete this exception statement from your
|
||||
* version.
|
||||
*
|
||||
*/
|
||||
|
||||
#ifndef CONST_H
|
||||
#define CONST_H
|
||||
#ifdef _WIN32
|
||||
#pragma once
|
||||
#endif
|
||||
|
||||
// buttons
|
||||
#ifndef IN_BUTTONS_H
|
||||
#include "in_buttons.h"
|
||||
#endif
|
||||
|
||||
#define FL_FLY (1<<0) // Changes the SV_Movestep() behavior to not need to be on ground
|
||||
#define FL_SWIM (1<<1) // Changes the SV_Movestep() behavior to not need to be on ground (but stay in water)
|
||||
#define FL_CONVEYOR (1<<2)
|
||||
#define FL_CLIENT (1<<3)
|
||||
#define FL_INWATER (1<<4)
|
||||
#define FL_MONSTER (1<<5)
|
||||
#define FL_GODMODE (1<<6)
|
||||
#define FL_NOTARGET (1<<7)
|
||||
#define FL_SKIPLOCALHOST (1<<8) // Don't send entity to local host, it's predicting this entity itself
|
||||
#define FL_ONGROUND (1<<9) // At rest / on the ground
|
||||
#define FL_PARTIALGROUND (1<<10) // not all corners are valid
|
||||
#define FL_WATERJUMP (1<<11) // player jumping out of water
|
||||
#define FL_FROZEN (1<<12) // Player is frozen for 3rd person camera
|
||||
#define FL_FAKECLIENT (1<<13) // JAC: fake client, simulated server side; don't send network messages to them
|
||||
#define FL_DUCKING (1<<14) // Player flag -- Player is fully crouched
|
||||
#define FL_FLOAT (1<<15) // Apply floating force to this entity when in water
|
||||
#define FL_GRAPHED (1<<16) // worldgraph has this ent listed as something that blocks a connection
|
||||
|
||||
#define FL_IMMUNE_WATER (1<<17)
|
||||
#define FL_IMMUNE_SLIME (1<<18)
|
||||
#define FL_IMMUNE_LAVA (1<<19)
|
||||
|
||||
#define FL_PROXY (1<<20) // This is a spectator proxy
|
||||
#define FL_ALWAYSTHINK (1<<21) // Brush model flag -- call think every frame regardless of nextthink - ltime (for constantly changing velocity/path)
|
||||
#define FL_BASEVELOCITY (1<<22) // Base velocity has been applied this frame (used to convert base velocity into momentum)
|
||||
#define FL_MONSTERCLIP (1<<23) // Only collide in with monsters who have FL_MONSTERCLIP set
|
||||
#define FL_ONTRAIN (1<<24) // Player is _controlling_ a train, so movement commands should be ignored on client during prediction.
|
||||
#define FL_WORLDBRUSH (1<<25) // Not moveable/removeable brush entity (really part of the world, but represented as an entity for transparency or something)
|
||||
#define FL_SPECTATOR (1<<26) // This client is a spectator, don't run touch functions, etc.
|
||||
#define FL_CUSTOMENTITY (1<<29) // This is a custom entity
|
||||
#define FL_KILLME (1<<30) // This entity is marked for death -- This allows the engine to kill ents at the appropriate time
|
||||
#define FL_DORMANT (1<<31) // Entity is dormant, no updates to client
|
||||
|
||||
// Engine edict->spawnflags
|
||||
#define SF_NOTINDEATHMATCH 0x0800 // Do not spawn when deathmatch and loading entities from a file
|
||||
|
||||
// Goes into globalvars_t.trace_flags
|
||||
#define FTRACE_SIMPLEBOX (1<<0) // Traceline with a simple box
|
||||
|
||||
// walkmove modes
|
||||
#define WALKMOVE_NORMAL 0 // normal walkmove
|
||||
#define WALKMOVE_WORLDONLY 1 // doesn't hit ANY entities, no matter what the solid type
|
||||
#define WALKMOVE_CHECKONLY 2 // move, but don't touch triggers
|
||||
|
||||
#define MOVETYPE_NONE 0 // never moves
|
||||
//#define MOVETYPE_ANGLENOCLIP 1
|
||||
//#define MOVETYPE_ANGLECLIP 2
|
||||
#define MOVETYPE_WALK 3 // Player only - moving on the ground
|
||||
#define MOVETYPE_STEP 4 // gravity, special edge handling -- monsters use this
|
||||
#define MOVETYPE_FLY 5 // No gravity, but still collides with stuff
|
||||
#define MOVETYPE_TOSS 6 // gravity/collisions
|
||||
#define MOVETYPE_PUSH 7 // no clip to world, push and crush
|
||||
#define MOVETYPE_NOCLIP 8 // No gravity, no collisions, still do velocity/avelocity
|
||||
#define MOVETYPE_FLYMISSILE 9 // extra size to monsters
|
||||
#define MOVETYPE_BOUNCE 10 // Just like Toss, but reflect velocity when contacting surfaces
|
||||
#define MOVETYPE_BOUNCEMISSILE 11 // bounce w/o gravity
|
||||
#define MOVETYPE_FOLLOW 12 // track movement of aiment
|
||||
#define MOVETYPE_PUSHSTEP 13 // BSP model that needs physics/world collisions (uses nearest hull for world collision)
|
||||
|
||||
#define SOLID_NOT 0 // no interaction with other objects
|
||||
#define SOLID_TRIGGER 1 // touch on edge, but not blocking
|
||||
#define SOLID_BBOX 2 // touch on edge, block
|
||||
#define SOLID_SLIDEBOX 3 // touch on edge, but not an onground
|
||||
#define SOLID_BSP 4 // bsp clip, touch on edge, block
|
||||
|
||||
// deadflag values
|
||||
#define DEAD_NO 0 // alive
|
||||
#define DEAD_DYING 1 // playing death animation or still falling off of a ledge waiting to hit ground
|
||||
#define DEAD_DEAD 2 // dead. lying still.
|
||||
#define DEAD_RESPAWNABLE 3
|
||||
#define DEAD_DISCARDBODY 4
|
||||
|
||||
#define DAMAGE_NO 0
|
||||
#define DAMAGE_YES 1
|
||||
#define DAMAGE_AIM 2
|
||||
|
||||
// entity effects
|
||||
#define EF_BRIGHTFIELD 1 // swirling cloud of particles
|
||||
#define EF_MUZZLEFLASH 2 // single frame ELIGHT on entity attachment 0
|
||||
#define EF_BRIGHTLIGHT 4 // DLIGHT centered at entity origin
|
||||
#define EF_DIMLIGHT 8 // player flashlight
|
||||
#define EF_INVLIGHT 16 // get lighting from ceiling
|
||||
#define EF_NOINTERP 32 // don't interpolate the next frame
|
||||
#define EF_LIGHT 64 // rocket flare glow sprite
|
||||
#define EF_NODRAW 128 // don't draw entity
|
||||
#define EF_NIGHTVISION 256 // player nightvision
|
||||
#define EF_SNIPERLASER 512 // sniper laser effect
|
||||
#define EF_FIBERCAMERA 1024 // fiber camera
|
||||
|
||||
// entity flags
|
||||
#define EFLAG_SLERP 1 // do studio interpolation of this entity
|
||||
|
||||
#define TE_BEAMPOINTS 0 // beam effect between two points
|
||||
#define TE_BEAMENTPOINT 1 // beam effect between point and entity
|
||||
#define TE_GUNSHOT 2 // particle effect plus ricochet sound
|
||||
#define TE_EXPLOSION 3 // additive sprite, 2 dynamic lights, flickering particles, explosion sound, move vertically 8 pps
|
||||
#define TE_EXPLFLAG_NONE 0 // all flags clear makes default Half-Life explosion
|
||||
#define TE_EXPLFLAG_NOADDITIVE 1 // sprite will be drawn opaque (ensure that the sprite you send is a non-additive sprite)
|
||||
#define TE_EXPLFLAG_NODLIGHTS 2 // do not render dynamic lights
|
||||
#define TE_EXPLFLAG_NOSOUND 4 // do not play client explosion sound
|
||||
#define TE_EXPLFLAG_NOPARTICLES 8 // do not draw particles
|
||||
#define TE_TAREXPLOSION 4 // Quake1 "tarbaby" explosion with sound
|
||||
#define TE_SMOKE 5 // alphablend sprite, move vertically 30 pps
|
||||
#define TE_TRACER 6 // tracer effect from point to point
|
||||
#define TE_LIGHTNING 7 // TE_BEAMPOINTS with simplified parameters
|
||||
#define TE_BEAMENTS 8
|
||||
#define TE_SPARKS 9 // 8 random tracers with gravity, ricochet sprite
|
||||
#define TE_LAVASPLASH 10 // Quake1 lava splash
|
||||
#define TE_TELEPORT 11 // Quake1 teleport splash
|
||||
#define TE_EXPLOSION2 12 // Quake1 colormaped (base palette) particle explosion with sound
|
||||
#define TE_BSPDECAL 13 // Decal from the .BSP file
|
||||
#define TE_IMPLOSION 14 // tracers moving toward a point
|
||||
#define TE_SPRITETRAIL 15 // line of moving glow sprites with gravity, fadeout, and collisions
|
||||
#define TE_BEAM 16 // obsolete
|
||||
#define TE_SPRITE 17 // additive sprite, plays 1 cycle
|
||||
#define TE_BEAMSPRITE 18 // A beam with a sprite at the end
|
||||
#define TE_BEAMTORUS 19 // screen aligned beam ring, expands to max radius over lifetime
|
||||
#define TE_BEAMDISK 20 // disk that expands to max radius over lifetime
|
||||
#define TE_BEAMCYLINDER 21 // cylinder that expands to max radius over lifetime
|
||||
#define TE_BEAMFOLLOW 22 // create a line of decaying beam segments until entity stops moving
|
||||
#define TE_GLOWSPRITE 23
|
||||
#define TE_BEAMRING 24 // connect a beam ring to two entities
|
||||
#define TE_STREAK_SPLASH 25 // oriented shower of tracers
|
||||
#define TE_BEAMHOSE 26 // obsolete
|
||||
#define TE_DLIGHT 27 // dynamic light, effect world, minor entity effect
|
||||
#define TE_ELIGHT 28 // point entity light, no world effect
|
||||
#define TE_TEXTMESSAGE 29
|
||||
#define TE_LINE 30
|
||||
#define TE_BOX 31
|
||||
#define TE_KILLBEAM 99 // kill all beams attached to entity
|
||||
#define TE_LARGEFUNNEL 100
|
||||
#define TE_BLOODSTREAM 101 // particle spray
|
||||
#define TE_SHOWLINE 102 // line of particles every 5 units, dies in 30 seconds
|
||||
#define TE_BLOOD 103 // particle spray
|
||||
#define TE_DECAL 104 // Decal applied to a brush entity (not the world)
|
||||
#define TE_FIZZ 105 // create alpha sprites inside of entity, float upwards
|
||||
#define TE_MODEL 106 // create a moving model that bounces and makes a sound when it hits
|
||||
#define TE_EXPLODEMODEL 107 // spherical shower of models, picks from set
|
||||
#define TE_BREAKMODEL 108 // box of models or sprites
|
||||
#define TE_GUNSHOTDECAL 109 // decal and ricochet sound
|
||||
#define TE_SPRITE_SPRAY 110 // spay of alpha sprites
|
||||
#define TE_ARMOR_RICOCHET 111 // quick spark sprite, client ricochet sound.
|
||||
#define TE_PLAYERDECAL 112 // ???
|
||||
#define TE_BUBBLES 113 // create alpha sprites inside of box, float upwards
|
||||
#define TE_BUBBLETRAIL 114 // create alpha sprites along a line, float upwards
|
||||
#define TE_BLOODSPRITE 115 // spray of opaque sprite1's that fall, single sprite2 for 1..2 secs (this is a high-priority tent)
|
||||
#define TE_WORLDDECAL 116 // Decal applied to the world brush
|
||||
#define TE_WORLDDECALHIGH 117 // Decal (with texture index > 256) applied to world brush
|
||||
#define TE_DECALHIGH 118 // Same as TE_DECAL, but the texture index was greater than 256
|
||||
#define TE_PROJECTILE 119 // Makes a projectile (like a nail) (this is a high-priority tent)
|
||||
#define TE_SPRAY 120 // Throws a shower of sprites or models
|
||||
#define TE_PLAYERSPRITES 121 // sprites emit from a player's bounding box (ONLY use for players!)
|
||||
#define TE_PARTICLEBURST 122 // very similar to lavasplash.
|
||||
#define TE_FIREFIELD 123 // makes a field of fire.
|
||||
|
||||
// to keep network traffic low, this message has associated flags that fit into a byte:
|
||||
#define TEFIRE_FLAG_ALLFLOAT 1 // all sprites will drift upwards as they animate
|
||||
#define TEFIRE_FLAG_SOMEFLOAT 2 // some of the sprites will drift upwards. (50% chance)
|
||||
#define TEFIRE_FLAG_LOOP 4 // if set, sprite plays at 15 fps, otherwise plays at whatever rate stretches the animation over the sprite's duration.
|
||||
#define TEFIRE_FLAG_ALPHA 8 // if set, sprite is rendered alpha blended at 50% else, opaque
|
||||
#define TEFIRE_FLAG_PLANAR 16 // if set, all fire sprites have same initial Z instead of randomly filling a cube.
|
||||
#define TEFIRE_FLAG_ADDITIVE 32 // if set, sprite is rendered non-opaque with additive
|
||||
#define TE_PLAYERATTACHMENT 124 // attaches a TENT to a player (this is a high-priority tent)
|
||||
#define TE_KILLPLAYERATTACHMENTS 125 // will expire all TENTS attached to a player.
|
||||
#define TE_MULTIGUNSHOT 126 // much more compact shotgun message
|
||||
#define TE_USERTRACER 127 // larger message than the standard tracer, but allows some customization.
|
||||
|
||||
#define MSG_BROADCAST 0 // unreliable to all
|
||||
#define MSG_ONE 1 // reliable to one (msg_entity)
|
||||
#define MSG_ALL 2 // reliable to all
|
||||
#define MSG_INIT 3 // write to the init string
|
||||
#define MSG_PVS 4 // Ents in PVS of org
|
||||
#define MSG_PAS 5 // Ents in PAS of org
|
||||
#define MSG_PVS_R 6 // Reliable to PVS
|
||||
#define MSG_PAS_R 7 // Reliable to PAS
|
||||
#define MSG_ONE_UNRELIABLE 8 // Send to one client, but don't put in reliable stream, put in unreliable datagram ( could be dropped )
|
||||
#define MSG_SPEC 9 // Sends to all spectator proxies
|
||||
|
||||
// contents of a spot in the world
|
||||
#define CONTENTS_EMPTY -1
|
||||
#define CONTENTS_SOLID -2
|
||||
#define CONTENTS_WATER -3
|
||||
#define CONTENTS_SLIME -4
|
||||
#define CONTENTS_LAVA -5
|
||||
#define CONTENTS_SKY -6
|
||||
|
||||
#define CONTENTS_LADDER -16
|
||||
|
||||
#define CONTENT_FLYFIELD -17
|
||||
#define CONTENT_GRAVITY_FLYFIELD -18
|
||||
#define CONTENT_FOG -19
|
||||
|
||||
#define CONTENT_EMPTY -1
|
||||
#define CONTENT_SOLID -2
|
||||
#define CONTENT_WATER -3
|
||||
#define CONTENT_SLIME -4
|
||||
#define CONTENT_LAVA -5
|
||||
#define CONTENT_SKY -6
|
||||
|
||||
// channels
|
||||
#define CHAN_AUTO 0
|
||||
#define CHAN_WEAPON 1
|
||||
#define CHAN_VOICE 2
|
||||
#define CHAN_ITEM 3
|
||||
#define CHAN_BODY 4
|
||||
#define CHAN_STREAM 5 // allocate stream channel from the static or dynamic area
|
||||
#define CHAN_STATIC 6 // allocate channel from the static area
|
||||
#define CHAN_NETWORKVOICE_BASE 7 // voice data coming across the network
|
||||
#define CHAN_NETWORKVOICE_END 500 // network voice data reserves slots (CHAN_NETWORKVOICE_BASE through CHAN_NETWORKVOICE_END).
|
||||
#define CHAN_BOT 501 // channel used for bot chatter.
|
||||
|
||||
// attenuation values
|
||||
#define ATTN_NONE 0
|
||||
#define ATTN_NORM 0.8
|
||||
#define ATTN_IDLE 2.0
|
||||
#define ATTN_STATIC 1.25
|
||||
|
||||
// pitch values
|
||||
#define PITCH_NORM 100 // non-pitch shifted
|
||||
#define PITCH_LOW 95 // other values are possible - 0-255, where 255 is very high
|
||||
#define PITCH_HIGH 120
|
||||
|
||||
// volume values
|
||||
#define VOL_NORM 1.0
|
||||
|
||||
// plats
|
||||
#define PLAT_LOW_TRIGGER 1
|
||||
|
||||
// Trains
|
||||
#define SF_TRAIN_WAIT_RETRIGGER 1
|
||||
#define SF_TRAIN_START_ON 4 // Train is initially moving
|
||||
#define SF_TRAIN_PASSABLE 8 // Train is not solid -- used to make water trains
|
||||
|
||||
// Break Model Defines
|
||||
#define BREAK_TYPEMASK 0x4F
|
||||
#define BREAK_GLASS 0x01
|
||||
#define BREAK_METAL 0x02
|
||||
#define BREAK_FLESH 0x04
|
||||
#define BREAK_WOOD 0x08
|
||||
|
||||
#define BREAK_SMOKE 0x10
|
||||
#define BREAK_TRANS 0x20
|
||||
#define BREAK_CONCRETE 0x40
|
||||
#define BREAK_2 0x80
|
||||
|
||||
// Colliding temp entity sounds
|
||||
#define BOUNCE_GLASS BREAK_GLASS
|
||||
#define BOUNCE_METAL BREAK_METAL
|
||||
#define BOUNCE_FLESH BREAK_FLESH
|
||||
#define BOUNCE_WOOD BREAK_WOOD
|
||||
#define BOUNCE_SHRAP 0x10
|
||||
#define BOUNCE_SHELL 0x20
|
||||
#define BOUNCE_CONCRETE BREAK_CONCRETE
|
||||
#define BOUNCE_SHOTSHELL 0x80
|
||||
|
||||
// Temp entity bounce sound types
|
||||
#define TE_BOUNCE_NULL 0
|
||||
#define TE_BOUNCE_SHELL 1
|
||||
#define TE_BOUNCE_SHOTSHELL 2
|
||||
|
||||
// Rendering constants
|
||||
enum
|
||||
{
|
||||
kRenderNormal, // src
|
||||
kRenderTransColor, // c*a+dest*(1-a)
|
||||
kRenderTransTexture, // src*a+dest*(1-a)
|
||||
kRenderGlow, // src*a+dest -- No Z buffer checks
|
||||
kRenderTransAlpha, // src*srca+dest*(1-srca)
|
||||
kRenderTransAdd, // src*a+dest
|
||||
};
|
||||
|
||||
enum
|
||||
{
|
||||
kRenderFxNone = 0,
|
||||
kRenderFxPulseSlow,
|
||||
kRenderFxPulseFast,
|
||||
kRenderFxPulseSlowWide,
|
||||
kRenderFxPulseFastWide,
|
||||
kRenderFxFadeSlow,
|
||||
kRenderFxFadeFast,
|
||||
kRenderFxSolidSlow,
|
||||
kRenderFxSolidFast,
|
||||
kRenderFxStrobeSlow,
|
||||
kRenderFxStrobeFast,
|
||||
kRenderFxStrobeFaster,
|
||||
kRenderFxFlickerSlow,
|
||||
kRenderFxFlickerFast,
|
||||
kRenderFxNoDissipation,
|
||||
kRenderFxDistort, // Distort/scale/translate flicker
|
||||
kRenderFxHologram, // kRenderFxDistort + distance fade
|
||||
kRenderFxDeadPlayer, // kRenderAmt is the player index
|
||||
kRenderFxExplode, // Scale up really big!
|
||||
kRenderFxGlowShell, // Glowing Shell
|
||||
kRenderFxClampMinScale, // Keep this sprite from getting very small (SPRITES only!)
|
||||
kRenderFxLightMultiplier, //CTM !!!CZERO added to tell the studiorender that the value in iuser2 is a lightmultiplier
|
||||
};
|
||||
|
||||
typedef struct
|
||||
{
|
||||
byte r, g, b;
|
||||
} color24;
|
||||
|
||||
typedef struct
|
||||
{
|
||||
unsigned r, g, b, a;
|
||||
} colorVec;
|
||||
|
||||
#ifdef _WIN32
|
||||
#pragma pack(push,2)
|
||||
#endif
|
||||
|
||||
typedef struct
|
||||
{
|
||||
unsigned short r,g,b,a;
|
||||
} PackedColorVec;
|
||||
|
||||
#ifdef _WIN32
|
||||
#pragma pack(pop)
|
||||
#endif
|
||||
|
||||
typedef struct link_s
|
||||
{
|
||||
struct link_s *prev, *next;
|
||||
} link_t;
|
||||
|
||||
typedef struct edict_s edict_t;
|
||||
|
||||
typedef struct
|
||||
{
|
||||
vec3_t normal;
|
||||
float dist;
|
||||
} plane_t;
|
||||
|
||||
typedef struct
|
||||
{
|
||||
qboolean allsolid; // if true, plane is not valid
|
||||
qboolean startsolid; // if true, the initial point was in a solid area
|
||||
qboolean inopen, inwater;
|
||||
float fraction; // time completed, 1.0 = didn't hit anything
|
||||
vec3_t endpos; // final position
|
||||
plane_t plane; // surface normal at impact
|
||||
edict_t *ent; // entity the surface is on
|
||||
int hitgroup; // 0 == generic, non zero is specific body part
|
||||
} trace_t;
|
||||
|
||||
#endif // CONST_H
|
31
regamedll/common/crc.h
Normal file
31
regamedll/common/crc.h
Normal file
@ -0,0 +1,31 @@
|
||||
/***
|
||||
*
|
||||
* Copyright (c) 1996-2002, Valve LLC. All rights reserved.
|
||||
*
|
||||
* This product contains software technology licensed from Id
|
||||
* Software, Inc. ("Id Technology"). Id Technology (c) 1996 Id Software, Inc.
|
||||
* All Rights Reserved.
|
||||
*
|
||||
* Use, distribution, and modification of this source code and/or resulting
|
||||
* object code is restricted to non-commercial enhancements to products from
|
||||
* Valve LLC. All other use, distribution, or modification is prohibited
|
||||
* without written permission from Valve LLC.
|
||||
*
|
||||
****/
|
||||
|
||||
#ifndef CRC_H
|
||||
#define CRC_H
|
||||
#ifdef _WIN32
|
||||
#pragma once
|
||||
#endif
|
||||
|
||||
typedef struct
|
||||
{
|
||||
unsigned int buf[4];
|
||||
unsigned int bits[2];
|
||||
unsigned char in[64];
|
||||
} MD5Context_t;
|
||||
|
||||
typedef uint32_t CRC32_t;
|
||||
|
||||
#endif // CRC_H
|
56
regamedll/common/cvardef.h
Normal file
56
regamedll/common/cvardef.h
Normal file
@ -0,0 +1,56 @@
|
||||
/*
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify it
|
||||
* under the terms of the GNU General Public License as published by the
|
||||
* Free Software Foundation; either version 2 of the License, or (at
|
||||
* your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful, but
|
||||
* WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software Foundation,
|
||||
* Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
*
|
||||
* In addition, as a special exception, the author gives permission to
|
||||
* link the code of this program with the Half-Life Game Engine ("HL
|
||||
* Engine") and Modified Game Libraries ("MODs") developed by Valve,
|
||||
* L.L.C ("Valve"). You must obey the GNU General Public License in all
|
||||
* respects for all of the code used other than the HL Engine and MODs
|
||||
* from Valve. If you modify this file, you may extend this exception
|
||||
* to your version of the file, but you are not obligated to do so. If
|
||||
* you do not wish to do so, delete this exception statement from your
|
||||
* version.
|
||||
*
|
||||
*/
|
||||
|
||||
#ifndef CVARDEF_H
|
||||
#define CVARDEF_H
|
||||
#ifdef _WIN32
|
||||
#pragma once
|
||||
#endif
|
||||
|
||||
#define FCVAR_ARCHIVE (1<<0) // set to cause it to be saved to vars.rc
|
||||
#define FCVAR_USERINFO (1<<1) // changes the client's info string
|
||||
#define FCVAR_SERVER (1<<2) // notifies players when changed
|
||||
#define FCVAR_EXTDLL (1<<3) // defined by external DLL
|
||||
#define FCVAR_CLIENTDLL (1<<4) // defined by the client dll
|
||||
#define FCVAR_PROTECTED (1<<5) // It's a server cvar, but we don't send the data since it's a password, etc. Sends 1 if it's not bland/zero, 0 otherwise as value
|
||||
#define FCVAR_SPONLY (1<<6) // This cvar cannot be changed by clients connected to a multiplayer server.
|
||||
#define FCVAR_PRINTABLEONLY (1<<7) // This cvar's string cannot contain unprintable characters ( e.g., used for player name etc ).
|
||||
#define FCVAR_UNLOGGED (1<<8) // If this is a FCVAR_SERVER, don't log changes to the log file / console if we are creating a log
|
||||
#define FCVAR_NOEXTRAWHITEPACE (1<<9) // strip trailing/leading white space from this cvar
|
||||
|
||||
typedef struct cvar_s
|
||||
{
|
||||
char *name;
|
||||
char *string;
|
||||
int flags;
|
||||
float value;
|
||||
struct cvar_s *next;
|
||||
} cvar_t;
|
||||
/* size: 20, cachelines: 1, members: 5 */
|
||||
|
||||
#endif // CVARDEF_H
|
159
regamedll/common/entity_state.h
Normal file
159
regamedll/common/entity_state.h
Normal file
@ -0,0 +1,159 @@
|
||||
/*
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify it
|
||||
* under the terms of the GNU General Public License as published by the
|
||||
* Free Software Foundation; either version 2 of the License, or (at
|
||||
* your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful, but
|
||||
* WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software Foundation,
|
||||
* Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
*
|
||||
* In addition, as a special exception, the author gives permission to
|
||||
* link the code of this program with the Half-Life Game Engine ("HL
|
||||
* Engine") and Modified Game Libraries ("MODs") developed by Valve,
|
||||
* L.L.C ("Valve"). You must obey the GNU General Public License in all
|
||||
* respects for all of the code used other than the HL Engine and MODs
|
||||
* from Valve. If you modify this file, you may extend this exception
|
||||
* to your version of the file, but you are not obligated to do so. If
|
||||
* you do not wish to do so, delete this exception statement from your
|
||||
* version.
|
||||
*
|
||||
*/
|
||||
|
||||
#ifndef ENTITY_STATE_H
|
||||
#define ENTITY_STATE_H
|
||||
#ifdef _WIN32
|
||||
#pragma once
|
||||
#endif
|
||||
|
||||
#include "const.h"
|
||||
#include "pm_info.h"
|
||||
|
||||
#define ENTITY_NORMAL (1<<0)
|
||||
#define ENTITY_BEAM (1<<1)
|
||||
|
||||
// Entity state is used for the baseline and for delta
|
||||
// compression of a packet of entities that is sent to a client.
|
||||
typedef struct entity_state_s entity_state_t;
|
||||
|
||||
/* <47642> ../common/entity_state.h:15 */
|
||||
struct entity_state_s
|
||||
{
|
||||
int entityType;
|
||||
int number; // Index into cl_entities array for this entity.
|
||||
float msg_time;
|
||||
int messagenum; // Message number last time the player/entity state was updated.
|
||||
vec3_t origin; // Fields which can be transitted and reconstructed over the network stream
|
||||
vec3_t angles;
|
||||
int modelindex;
|
||||
int sequence;
|
||||
float frame;
|
||||
int colormap;
|
||||
short skin;
|
||||
short solid;
|
||||
int effects;
|
||||
float scale;
|
||||
byte eflags;
|
||||
int rendermode; // Render information
|
||||
int renderamt;
|
||||
color24 rendercolor;
|
||||
int renderfx;
|
||||
int movetype;
|
||||
float animtime;
|
||||
float framerate;
|
||||
int body;
|
||||
byte controller[4];
|
||||
byte blending[4];
|
||||
vec3_t velocity;
|
||||
vec3_t mins; // Send bbox down to client for use during prediction.
|
||||
vec3_t maxs;
|
||||
int aiment;
|
||||
int owner; // If owned by a player, the index of that player ( for projectiles ).
|
||||
float friction; // Friction, for prediction.
|
||||
float gravity; // Gravity multiplier
|
||||
int team;
|
||||
int playerclass;
|
||||
int health;
|
||||
qboolean spectator;
|
||||
int weaponmodel;
|
||||
int gaitsequence;
|
||||
vec3_t basevelocity; // If standing on conveyor, e.g.
|
||||
int usehull; // Use the crouched hull, or the regular player hull.
|
||||
int oldbuttons; // Latched buttons last time state updated.
|
||||
int onground; // -1 = in air, else pmove entity number
|
||||
int iStepLeft;
|
||||
float flFallVelocity; // How fast we are falling
|
||||
float fov;
|
||||
int weaponanim;
|
||||
vec3_t startpos; // Parametric movement overrides
|
||||
vec3_t endpos;
|
||||
float impacttime;
|
||||
float starttime;
|
||||
int iuser1;
|
||||
int iuser2;
|
||||
int iuser3;
|
||||
int iuser4;
|
||||
float fuser1;
|
||||
float fuser2;
|
||||
float fuser3;
|
||||
float fuser4;
|
||||
vec3_t vuser1;
|
||||
vec3_t vuser2;
|
||||
vec3_t vuser3;
|
||||
vec3_t vuser4;
|
||||
|
||||
};/* size: 340, cachelines: 6, members: 62 */
|
||||
|
||||
struct clientdata_s
|
||||
{
|
||||
Vector origin;
|
||||
Vector velocity;
|
||||
int viewmodel;
|
||||
Vector punchangle;
|
||||
int flags;
|
||||
int waterlevel;
|
||||
int watertype;
|
||||
Vector view_ofs;
|
||||
float health;
|
||||
int bInDuck;
|
||||
int weapons;
|
||||
int flTimeStepSound;
|
||||
int flDuckTime;
|
||||
int flSwimTime;
|
||||
int waterjumptime;
|
||||
float maxspeed;
|
||||
float fov;
|
||||
int weaponanim;
|
||||
int m_iId;
|
||||
int ammo_shells;
|
||||
int ammo_nails;
|
||||
int ammo_cells;
|
||||
int ammo_rockets;
|
||||
float m_flNextAttack;
|
||||
int tfstate;
|
||||
int pushmsec;
|
||||
int deadflag;
|
||||
char physinfo[ MAX_PHYSINFO_STRING ];
|
||||
int iuser1;
|
||||
int iuser2;
|
||||
int iuser3;
|
||||
int iuser4;
|
||||
float fuser1;
|
||||
float fuser2;
|
||||
float fuser3;
|
||||
float fuser4;
|
||||
Vector vuser1;
|
||||
Vector vuser2;
|
||||
Vector vuser3;
|
||||
Vector vuser4;
|
||||
|
||||
} clientdata_t;
|
||||
/* size: 476, cachelines: 8, members: 40 */
|
||||
|
||||
#endif // ENTITY_STATE_H
|
61
regamedll/common/event_flags.h
Normal file
61
regamedll/common/event_flags.h
Normal file
@ -0,0 +1,61 @@
|
||||
/*
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify it
|
||||
* under the terms of the GNU General Public License as published by the
|
||||
* Free Software Foundation; either version 2 of the License, or (at
|
||||
* your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful, but
|
||||
* WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software Foundation,
|
||||
* Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
*
|
||||
* In addition, as a special exception, the author gives permission to
|
||||
* link the code of this program with the Half-Life Game Engine ("HL
|
||||
* Engine") and Modified Game Libraries ("MODs") developed by Valve,
|
||||
* L.L.C ("Valve"). You must obey the GNU General Public License in all
|
||||
* respects for all of the code used other than the HL Engine and MODs
|
||||
* from Valve. If you modify this file, you may extend this exception
|
||||
* to your version of the file, but you are not obligated to do so. If
|
||||
* you do not wish to do so, delete this exception statement from your
|
||||
* version.
|
||||
*
|
||||
*/
|
||||
|
||||
#ifndef EVENT_FLAGSH
|
||||
#define EVENT_FLAGSH
|
||||
#ifdef _WIN32
|
||||
#pragma once
|
||||
#endif
|
||||
|
||||
// Skip local host for event send.
|
||||
#define FEV_NOTHOST (1<<0)
|
||||
|
||||
// Send the event reliably. You must specify the origin and angles and use
|
||||
// PLAYBACK_EVENT_FULL for this to work correctly on the server for anything
|
||||
// that depends on the event origin/angles. I.e., the origin/angles are not
|
||||
// taken from the invoking edict for reliable events.
|
||||
#define FEV_RELIABLE (1<<1)
|
||||
|
||||
// Don't restrict to PAS/PVS, send this event to _everybody_ on the server ( useful for stopping CHAN_STATIC
|
||||
// sounds started by client event when client is not in PVS anymore ( hwguy in TFC e.g. ).
|
||||
#define FEV_GLOBAL (1<<2)
|
||||
|
||||
// If this client already has one of these events in its queue, just update the event instead of sending it as a duplicate
|
||||
//
|
||||
#define FEV_UPDATE (1<<3)
|
||||
|
||||
// Only send to entity specified as the invoker
|
||||
#define FEV_HOSTONLY (1<<4)
|
||||
|
||||
// Only send if the event was created on the server.
|
||||
#define FEV_SERVER (1<<5)
|
||||
|
||||
// Only issue event client side ( from shared code )
|
||||
#define FEV_CLIENT (1<<6)
|
||||
|
||||
#endif // EVENT_FLAGSH
|
52
regamedll/common/in_buttons.h
Normal file
52
regamedll/common/in_buttons.h
Normal file
@ -0,0 +1,52 @@
|
||||
/*
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify it
|
||||
* under the terms of the GNU General Public License as published by the
|
||||
* Free Software Foundation; either version 2 of the License, or (at
|
||||
* your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful, but
|
||||
* WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software Foundation,
|
||||
* Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
*
|
||||
* In addition, as a special exception, the author gives permission to
|
||||
* link the code of this program with the Half-Life Game Engine ("HL
|
||||
* Engine") and Modified Game Libraries ("MODs") developed by Valve,
|
||||
* L.L.C ("Valve"). You must obey the GNU General Public License in all
|
||||
* respects for all of the code used other than the HL Engine and MODs
|
||||
* from Valve. If you modify this file, you may extend this exception
|
||||
* to your version of the file, but you are not obligated to do so. If
|
||||
* you do not wish to do so, delete this exception statement from your
|
||||
* version.
|
||||
*
|
||||
*/
|
||||
|
||||
#ifndef IN_BUTTONS_H
|
||||
#define IN_BUTTONS_H
|
||||
#ifdef _WIN32
|
||||
#pragma once
|
||||
#endif
|
||||
|
||||
#define IN_ATTACK (1<<0)
|
||||
#define IN_JUMP (1<<1)
|
||||
#define IN_DUCK (1<<2)
|
||||
#define IN_FORWARD (1<<3)
|
||||
#define IN_BACK (1<<4)
|
||||
#define IN_USE (1<<5)
|
||||
#define IN_CANCEL (1<<6)
|
||||
#define IN_LEFT (1<<7)
|
||||
#define IN_RIGHT (1<<8)
|
||||
#define IN_MOVELEFT (1<<9)
|
||||
#define IN_MOVERIGHT (1<<10)
|
||||
#define IN_ATTACK2 (1<<11)
|
||||
#define IN_RUN (1<<12)
|
||||
#define IN_RELOAD (1<<13)
|
||||
#define IN_ALT1 (1<<14)
|
||||
#define IN_SCORE (1<<15) // Used by client.dll for when scoreboard is held down
|
||||
|
||||
#endif // IN_BUTTONS_H
|
72
regamedll/common/mathlib.h
Normal file
72
regamedll/common/mathlib.h
Normal file
@ -0,0 +1,72 @@
|
||||
/*
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify it
|
||||
* under the terms of the GNU General Public License as published by the
|
||||
* Free Software Foundation; either version 2 of the License, or (at
|
||||
* your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful, but
|
||||
* WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software Foundation,
|
||||
* Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
*
|
||||
* In addition, as a special exception, the author gives permission to
|
||||
* link the code of this program with the Half-Life Game Engine ("HL
|
||||
* Engine") and Modified Game Libraries ("MODs") developed by Valve,
|
||||
* L.L.C ("Valve"). You must obey the GNU General Public License in all
|
||||
* respects for all of the code used other than the HL Engine and MODs
|
||||
* from Valve. If you modify this file, you may extend this exception
|
||||
* to your version of the file, but you are not obligated to do so. If
|
||||
* you do not wish to do so, delete this exception statement from your
|
||||
* version.
|
||||
*
|
||||
*/
|
||||
|
||||
#ifndef MATHLIB_H
|
||||
#define MATHLIB_H
|
||||
#ifdef _WIN32
|
||||
#pragma once
|
||||
#endif
|
||||
|
||||
/* <42b7f> ../common/mathlib.h:3 */
|
||||
typedef float vec_t;
|
||||
|
||||
/* <42b91> ../common/mathlib.h:6 */
|
||||
typedef vec_t vec3_t[3];
|
||||
|
||||
/* <80013> ../common/mathlib.h:8 */
|
||||
typedef vec_t vec4_t[4];
|
||||
|
||||
/* <42bac> ../common/mathlib.h:18 */
|
||||
typedef int fixed16_t; /* size: 4 */
|
||||
|
||||
/* <42bb7> ../common/mathlib.h:60 */
|
||||
typedef union DLONG_u
|
||||
{
|
||||
int i[2];
|
||||
double d;
|
||||
float f;
|
||||
} DLONG;
|
||||
|
||||
#define M_PI 3.14159265358979323846
|
||||
|
||||
#ifndef max
|
||||
#define max(a,b) (((a) > (b)) ? (a) : (b))
|
||||
#endif
|
||||
|
||||
#ifndef min
|
||||
#define min(a,b) (((a) < (b)) ? (a) : (b))
|
||||
#endif
|
||||
|
||||
#define clamp(val, min, max) (((val) > (max)) ? (max) : (((val) < (min)) ? (min) : (val)))
|
||||
|
||||
#define VectorSubtract(a,b,c) {(c)[0]=(a)[0]-(b)[0];(c)[1]=(a)[1]-(b)[1];(c)[2]=(a)[2]-(b)[2];}
|
||||
#define VectorAdd(a,b,c) {(c)[0]=(a)[0]+(b)[0];(c)[1]=(a)[1]+(b)[1];(c)[2]=(a)[2]+(b)[2];}
|
||||
#define VectorCopy(a,b) {(b)[0]=(a)[0];(b)[1]=(a)[1];(b)[2]=(a)[2];}
|
||||
#define VectorClear(a) {(a)[0]=0.0;(a)[1]=0.0;(a)[2]=0.0;}
|
||||
|
||||
#endif // MATHLIB_H
|
53
regamedll/common/netadr.h
Normal file
53
regamedll/common/netadr.h
Normal file
@ -0,0 +1,53 @@
|
||||
/*
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify it
|
||||
* under the terms of the GNU General Public License as published by the
|
||||
* Free Software Foundation; either version 2 of the License, or (at
|
||||
* your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful, but
|
||||
* WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software Foundation,
|
||||
* Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
*
|
||||
* In addition, as a special exception, the author gives permission to
|
||||
* link the code of this program with the Half-Life Game Engine ("HL
|
||||
* Engine") and Modified Game Libraries ("MODs") developed by Valve,
|
||||
* L.L.C ("Valve"). You must obey the GNU General Public License in all
|
||||
* respects for all of the code used other than the HL Engine and MODs
|
||||
* from Valve. If you modify this file, you may extend this exception
|
||||
* to your version of the file, but you are not obligated to do so. If
|
||||
* you do not wish to do so, delete this exception statement from your
|
||||
* version.
|
||||
*
|
||||
*/
|
||||
|
||||
#ifndef NETADR_H
|
||||
#define NETADR_H
|
||||
#ifdef _WIN32
|
||||
#pragma once
|
||||
#endif
|
||||
|
||||
typedef enum
|
||||
{
|
||||
NA_UNUSED,
|
||||
NA_LOOPBACK,
|
||||
NA_BROADCAST,
|
||||
NA_IP,
|
||||
NA_IPX,
|
||||
NA_BROADCAST_IPX,
|
||||
} netadrtype_t;
|
||||
|
||||
typedef struct netadr_s
|
||||
{
|
||||
netadrtype_t type;
|
||||
unsigned char ip[4];
|
||||
unsigned char ipx[10];
|
||||
unsigned short port;
|
||||
} netadr_t;
|
||||
|
||||
#endif // NETADR_H
|
57
regamedll/common/pmtrace.h
Normal file
57
regamedll/common/pmtrace.h
Normal file
@ -0,0 +1,57 @@
|
||||
/*
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify it
|
||||
* under the terms of the GNU General Public License as published by the
|
||||
* Free Software Foundation; either version 2 of the License, or (at
|
||||
* your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful, but
|
||||
* WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software Foundation,
|
||||
* Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
*
|
||||
* In addition, as a special exception, the author gives permission to
|
||||
* link the code of this program with the Half-Life Game Engine ("HL
|
||||
* Engine") and Modified Game Libraries ("MODs") developed by Valve,
|
||||
* L.L.C ("Valve"). You must obey the GNU General Public License in all
|
||||
* respects for all of the code used other than the HL Engine and MODs
|
||||
* from Valve. If you modify this file, you may extend this exception
|
||||
* to your version of the file, but you are not obligated to do so. If
|
||||
* you do not wish to do so, delete this exception statement from your
|
||||
* version.
|
||||
*
|
||||
*/
|
||||
|
||||
#ifndef PMTRACE_H
|
||||
#define PMTRACE_H
|
||||
#ifdef _WIN32
|
||||
#pragma once
|
||||
#endif
|
||||
|
||||
typedef struct
|
||||
{
|
||||
vec3_t normal;
|
||||
float dist;
|
||||
} pmplane_t;
|
||||
/* size: 16, cachelines: 1, members: 2 */
|
||||
|
||||
typedef struct pmtrace_s
|
||||
{
|
||||
qboolean allsolid; // if true, plane is not valid
|
||||
qboolean startsolid; // if true, the initial point was in a solid area
|
||||
qboolean inopen, inwater; // End point is in empty space or in water
|
||||
float fraction; // time completed, 1.0 = didn't hit anything
|
||||
vec3_t endpos; // final position
|
||||
pmplane_t plane; // surface normal at impact
|
||||
int ent; // entity at impact
|
||||
vec3_t deltavelocity; // Change in player's velocity caused by impact.
|
||||
// Only run on server.
|
||||
int hitgroup;
|
||||
} pmtrace_t;
|
||||
/* size: 68, cachelines: 2, members: 10 */
|
||||
|
||||
#endif // PMTRACE_H
|
151
regamedll/common/r_studioint.h
Normal file
151
regamedll/common/r_studioint.h
Normal file
@ -0,0 +1,151 @@
|
||||
//========= Copyright © 1996-2002, Valve LLC, All rights reserved. ============
|
||||
//
|
||||
// Purpose:
|
||||
//
|
||||
// $NoKeywords: $
|
||||
//=============================================================================
|
||||
|
||||
#if !defined( R_STUDIOINT_H )
|
||||
#define R_STUDIOINT_H
|
||||
#if defined( _WIN32 )
|
||||
#pragma once
|
||||
#endif
|
||||
|
||||
#define STUDIO_INTERFACE_VERSION 1
|
||||
|
||||
typedef struct engine_studio_api_s
|
||||
{
|
||||
// Allocate number*size bytes and zero it
|
||||
void *( *Mem_Calloc ) ( int number, size_t size );
|
||||
// Check to see if pointer is in the cache
|
||||
void *( *Cache_Check ) ( struct cache_user_s *c );
|
||||
// Load file into cache ( can be swapped out on demand )
|
||||
void ( *LoadCacheFile ) ( char *path, struct cache_user_s *cu );
|
||||
// Retrieve model pointer for the named model
|
||||
struct model_s *( *Mod_ForName ) ( const char *name, int crash_if_missing );
|
||||
// Retrieve pointer to studio model data block from a model
|
||||
void *( *Mod_Extradata ) ( struct model_s *mod );
|
||||
// Retrieve indexed model from client side model precache list
|
||||
struct model_s *( *GetModelByIndex ) ( int index );
|
||||
// Get entity that is set for rendering
|
||||
struct cl_entity_s * ( *GetCurrentEntity ) ( void );
|
||||
// Get referenced player_info_t
|
||||
struct player_info_s *( *PlayerInfo ) ( int index );
|
||||
// Get most recently received player state data from network system
|
||||
struct entity_state_s *( *GetPlayerState ) ( int index );
|
||||
// Get viewentity
|
||||
struct cl_entity_s * ( *GetViewEntity ) ( void );
|
||||
// Get current frame count, and last two timestampes on client
|
||||
void ( *GetTimes ) ( int *framecount, double *current, double *old );
|
||||
// Get a pointer to a cvar by name
|
||||
struct cvar_s *( *GetCvar ) ( const char *name );
|
||||
// Get current render origin and view vectors ( up, right and vpn )
|
||||
void ( *GetViewInfo ) ( float *origin, float *upv, float *rightv, float *vpnv );
|
||||
// Get sprite model used for applying chrome effect
|
||||
struct model_s *( *GetChromeSprite ) ( void );
|
||||
// Get model counters so we can incement instrumentation
|
||||
void ( *GetModelCounters ) ( int **s, int **a );
|
||||
// Get software scaling coefficients
|
||||
void ( *GetAliasScale ) ( float *x, float *y );
|
||||
|
||||
// Get bone, light, alias, and rotation matrices
|
||||
float ****( *StudioGetBoneTransform ) ( void );
|
||||
float ****( *StudioGetLightTransform )( void );
|
||||
float ***( *StudioGetAliasTransform ) ( void );
|
||||
float ***( *StudioGetRotationMatrix ) ( void );
|
||||
|
||||
// Set up body part, and get submodel pointers
|
||||
void ( *StudioSetupModel ) ( int bodypart, void **ppbodypart, void **ppsubmodel );
|
||||
// Check if entity's bbox is in the view frustum
|
||||
int ( *StudioCheckBBox ) ( void );
|
||||
// Apply lighting effects to model
|
||||
void ( *StudioDynamicLight ) ( struct cl_entity_s *ent, struct alight_s *plight );
|
||||
void ( *StudioEntityLight ) ( struct alight_s *plight );
|
||||
void ( *StudioSetupLighting ) ( struct alight_s *plighting );
|
||||
|
||||
// Draw mesh vertices
|
||||
void ( *StudioDrawPoints ) ( void );
|
||||
|
||||
// Draw hulls around bones
|
||||
void ( *StudioDrawHulls ) ( void );
|
||||
// Draw bbox around studio models
|
||||
void ( *StudioDrawAbsBBox ) ( void );
|
||||
// Draws bones
|
||||
void ( *StudioDrawBones ) ( void );
|
||||
// Loads in appropriate texture for model
|
||||
void ( *StudioSetupSkin ) ( void *ptexturehdr, int index );
|
||||
// Sets up for remapped colors
|
||||
void ( *StudioSetRemapColors ) ( int top, int bottom );
|
||||
// Set's player model and returns model pointer
|
||||
struct model_s *( *SetupPlayerModel ) ( int index );
|
||||
// Fires any events embedded in animation
|
||||
void ( *StudioClientEvents ) ( void );
|
||||
// Retrieve/set forced render effects flags
|
||||
int ( *GetForceFaceFlags ) ( void );
|
||||
void ( *SetForceFaceFlags ) ( int flags );
|
||||
// Tell engine the value of the studio model header
|
||||
void ( *StudioSetHeader ) ( void *header );
|
||||
// Tell engine which model_t * is being renderered
|
||||
void ( *SetRenderModel ) ( struct model_s *model );
|
||||
|
||||
// Final state setup and restore for rendering
|
||||
void ( *SetupRenderer ) ( int rendermode );
|
||||
void ( *RestoreRenderer ) ( void );
|
||||
|
||||
// Set render origin for applying chrome effect
|
||||
void ( *SetChromeOrigin ) ( void );
|
||||
|
||||
// True if using D3D/OpenGL
|
||||
int ( *IsHardware ) ( void );
|
||||
|
||||
// Only called by hardware interface
|
||||
void ( *GL_StudioDrawShadow ) ( void );
|
||||
void ( *GL_SetRenderMode ) ( int mode );
|
||||
|
||||
void ( *StudioSetRenderamt ) (int iRenderamt); //!!!CZERO added for rendering glass on viewmodels
|
||||
void ( *StudioSetCullState ) ( int iCull );
|
||||
void ( *StudioRenderShadow ) ( int iSprite, float *p1, float *p2, float *p3, float *p4 );
|
||||
} engine_studio_api_t;
|
||||
|
||||
typedef struct server_studio_api_s
|
||||
{
|
||||
// Allocate number*size bytes and zero it
|
||||
void *( *Mem_Calloc ) ( int number, size_t size );
|
||||
// Check to see if pointer is in the cache
|
||||
void *( *Cache_Check ) ( struct cache_user_s *c );
|
||||
// Load file into cache ( can be swapped out on demand )
|
||||
void ( *LoadCacheFile ) ( char *path, struct cache_user_s *cu );
|
||||
// Retrieve pointer to studio model data block from a model
|
||||
void *( *Mod_Extradata ) ( struct model_s *mod );
|
||||
} server_studio_api_t;
|
||||
|
||||
|
||||
// client blending
|
||||
typedef struct r_studio_interface_s
|
||||
{
|
||||
int version;
|
||||
int ( *StudioDrawModel ) ( int flags );
|
||||
int ( *StudioDrawPlayer ) ( int flags, struct entity_state_s *pplayer );
|
||||
} r_studio_interface_t;
|
||||
|
||||
extern r_studio_interface_t *pStudioAPI;
|
||||
|
||||
// server blending
|
||||
#define SV_BLENDING_INTERFACE_VERSION 1
|
||||
|
||||
typedef struct sv_blending_interface_s
|
||||
{
|
||||
int version;
|
||||
|
||||
void ( *SV_StudioSetupBones )( struct model_s *pModel,
|
||||
float frame,
|
||||
int sequence,
|
||||
const vec3_t angles,
|
||||
const vec3_t origin,
|
||||
const byte *pcontroller,
|
||||
const byte *pblending,
|
||||
int iBone,
|
||||
const edict_t *pEdict );
|
||||
} sv_blending_interface_t;
|
||||
|
||||
#endif // R_STUDIOINT_H
|
45
regamedll/common/screenfade.h
Normal file
45
regamedll/common/screenfade.h
Normal file
@ -0,0 +1,45 @@
|
||||
/*
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify it
|
||||
* under the terms of the GNU General Public License as published by the
|
||||
* Free Software Foundation; either version 2 of the License, or (at
|
||||
* your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful, but
|
||||
* WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software Foundation,
|
||||
* Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
*
|
||||
* In addition, as a special exception, the author gives permission to
|
||||
* link the code of this program with the Half-Life Game Engine ("HL
|
||||
* Engine") and Modified Game Libraries ("MODs") developed by Valve,
|
||||
* L.L.C ("Valve"). You must obey the GNU General Public License in all
|
||||
* respects for all of the code used other than the HL Engine and MODs
|
||||
* from Valve. If you modify this file, you may extend this exception
|
||||
* to your version of the file, but you are not obligated to do so. If
|
||||
* you do not wish to do so, delete this exception statement from your
|
||||
* version.
|
||||
*
|
||||
*/
|
||||
|
||||
#ifndef SCREENFADE_H
|
||||
#define SCREENFADE_H
|
||||
#ifdef _WIN32
|
||||
#pragma once
|
||||
#endif
|
||||
|
||||
typedef struct screenfade_s
|
||||
{
|
||||
float fadeSpeed; // How fast to fade (tics / second) (+ fade in, - fade out)
|
||||
float fadeEnd; // When the fading hits maximum
|
||||
float fadeTotalEnd; // Total End Time of the fade (used for FFADE_OUT)
|
||||
float fadeReset; // When to reset to not fading (for fadeout and hold)
|
||||
byte fader,fadeg,fadeb,fadealpha; // Fade color
|
||||
int fadeFlags; // Fading flags
|
||||
} screenfade_t;
|
||||
|
||||
#endif // SCREENFADE_H
|
44
regamedll/common/studio_event.h
Normal file
44
regamedll/common/studio_event.h
Normal file
@ -0,0 +1,44 @@
|
||||
/*
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify it
|
||||
* under the terms of the GNU General Public License as published by the
|
||||
* Free Software Foundation; either version 2 of the License, or (at
|
||||
* your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful, but
|
||||
* WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software Foundation,
|
||||
* Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
*
|
||||
* In addition, as a special exception, the author gives permission to
|
||||
* link the code of this program with the Half-Life Game Engine ("HL
|
||||
* Engine") and Modified Game Libraries ("MODs") developed by Valve,
|
||||
* L.L.C ("Valve"). You must obey the GNU General Public License in all
|
||||
* respects for all of the code used other than the HL Engine and MODs
|
||||
* from Valve. If you modify this file, you may extend this exception
|
||||
* to your version of the file, but you are not obligated to do so. If
|
||||
* you do not wish to do so, delete this exception statement from your
|
||||
* version.
|
||||
*
|
||||
*/
|
||||
|
||||
#ifndef STUDIO_EVENT_H
|
||||
#define STUDIO_EVENT_H
|
||||
#ifdef _WIN32
|
||||
#pragma once
|
||||
#endif
|
||||
|
||||
typedef struct mstudioevent_s
|
||||
{
|
||||
int frame;
|
||||
int event;
|
||||
int type;
|
||||
char options[64];
|
||||
} mstudioevent_t;
|
||||
/* size: 76, cachelines: 2, members: 4 */
|
||||
|
||||
#endif // STUDIO_EVENT_H
|
57
regamedll/common/usercmd.h
Normal file
57
regamedll/common/usercmd.h
Normal file
@ -0,0 +1,57 @@
|
||||
/*
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify it
|
||||
* under the terms of the GNU General Public License as published by the
|
||||
* Free Software Foundation; either version 2 of the License, or (at
|
||||
* your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful, but
|
||||
* WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software Foundation,
|
||||
* Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
*
|
||||
* In addition, as a special exception, the author gives permission to
|
||||
* link the code of this program with the Half-Life Game Engine ("HL
|
||||
* Engine") and Modified Game Libraries ("MODs") developed by Valve,
|
||||
* L.L.C ("Valve"). You must obey the GNU General Public License in all
|
||||
* respects for all of the code used other than the HL Engine and MODs
|
||||
* from Valve. If you modify this file, you may extend this exception
|
||||
* to your version of the file, but you are not obligated to do so. If
|
||||
* you do not wish to do so, delete this exception statement from your
|
||||
* version.
|
||||
*
|
||||
*/
|
||||
|
||||
#ifndef USERCMD_H
|
||||
#define USERCMD_H
|
||||
#ifdef _WIN32
|
||||
#pragma once
|
||||
#endif
|
||||
|
||||
typedef struct usercmd_s
|
||||
{
|
||||
short lerp_msec; // Interpolation time on client
|
||||
byte msec; // Duration in ms of command
|
||||
vec3_t viewangles; // Command view angles.
|
||||
|
||||
// intended velocities
|
||||
float forwardmove; // Forward velocity.
|
||||
float sidemove; // Sideways velocity.
|
||||
float upmove; // Upward velocity.
|
||||
byte lightlevel; // Light level at spot where we are standing.
|
||||
unsigned short buttons; // Attack buttons
|
||||
byte impulse; // Impulse command issued.
|
||||
byte weaponselect; // Current weapon id
|
||||
|
||||
// Experimental player impact stuff.
|
||||
int impact_index;
|
||||
vec3_t impact_position;
|
||||
|
||||
} usercmd_t;
|
||||
/* size: 52, cachelines: 1, members: 12 */
|
||||
|
||||
#endif // USERCMD_H
|
64
regamedll/common/weaponinfo.h
Normal file
64
regamedll/common/weaponinfo.h
Normal file
@ -0,0 +1,64 @@
|
||||
/*
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify it
|
||||
* under the terms of the GNU General Public License as published by the
|
||||
* Free Software Foundation; either version 2 of the License, or (at
|
||||
* your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful, but
|
||||
* WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software Foundation,
|
||||
* Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
*
|
||||
* In addition, as a special exception, the author gives permission to
|
||||
* link the code of this program with the Half-Life Game Engine ("HL
|
||||
* Engine") and Modified Game Libraries ("MODs") developed by Valve,
|
||||
* L.L.C ("Valve"). You must obey the GNU General Public License in all
|
||||
* respects for all of the code used other than the HL Engine and MODs
|
||||
* from Valve. If you modify this file, you may extend this exception
|
||||
* to your version of the file, but you are not obligated to do so. If
|
||||
* you do not wish to do so, delete this exception statement from your
|
||||
* version.
|
||||
*
|
||||
*/
|
||||
|
||||
#ifndef WEAPONINFO_H
|
||||
#define WEAPONINFO_H
|
||||
#ifdef _WIN32
|
||||
#pragma once
|
||||
#endif
|
||||
|
||||
// Info about weapons player might have in his/her possession
|
||||
typedef struct weapon_data_s
|
||||
{
|
||||
int m_iId;
|
||||
int m_iClip;
|
||||
float m_flNextPrimaryAttack;
|
||||
float m_flNextSecondaryAttack;
|
||||
float m_flTimeWeaponIdle;
|
||||
int m_fInReload;
|
||||
int m_fInSpecialReload;
|
||||
float m_flNextReload;
|
||||
float m_flPumpTime;
|
||||
float m_fReloadTime;
|
||||
float m_fAimedDamage;
|
||||
float m_fNextAimBonus;
|
||||
int m_fInZoom;
|
||||
int m_iWeaponState;
|
||||
int iuser1;
|
||||
int iuser2;
|
||||
int iuser3;
|
||||
int iuser4;
|
||||
float fuser1;
|
||||
float fuser2;
|
||||
float fuser3;
|
||||
float fuser4;
|
||||
|
||||
} weapon_data_t;
|
||||
/* size: 88, cachelines: 2, members: 22 */
|
||||
|
||||
#endif // WEAPONINFO_H
|
7
regamedll/common/winsani_in.h
Normal file
7
regamedll/common/winsani_in.h
Normal file
@ -0,0 +1,7 @@
|
||||
#if _MSC_VER >= 1500 // MSVC++ 9.0 (Visual Studio 2008)
|
||||
#pragma push_macro("ARRAYSIZE")
|
||||
#ifdef ARRAYSIZE
|
||||
#undef ARRAYSIZE
|
||||
#endif
|
||||
#define HSPRITE WINDOWS_HSPRITE
|
||||
#endif
|
4
regamedll/common/winsani_out.h
Normal file
4
regamedll/common/winsani_out.h
Normal file
@ -0,0 +1,4 @@
|
||||
#if _MSC_VER >= 1500 // MSVC++ 9.0 (Visual Studio 2008)
|
||||
#undef HSPRITE
|
||||
#pragma pop_macro("ARRAYSIZE")
|
||||
#endif
|
153
regamedll/dlls/activity.h
Normal file
153
regamedll/dlls/activity.h
Normal file
@ -0,0 +1,153 @@
|
||||
/*
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify it
|
||||
* under the terms of the GNU General Public License as published by the
|
||||
* Free Software Foundation; either version 2 of the License, or (at
|
||||
* your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful, but
|
||||
* WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software Foundation,
|
||||
* Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
*
|
||||
* In addition, as a special exception, the author gives permission to
|
||||
* link the code of this program with the Half-Life Game Engine ("HL
|
||||
* Engine") and Modified Game Libraries ("MODs") developed by Valve,
|
||||
* L.L.C ("Valve"). You must obey the GNU General Public License in all
|
||||
* respects for all of the code used other than the HL Engine and MODs
|
||||
* from Valve. If you modify this file, you may extend this exception
|
||||
* to your version of the file, but you are not obligated to do so. If
|
||||
* you do not wish to do so, delete this exception statement from your
|
||||
* version.
|
||||
*
|
||||
*/
|
||||
|
||||
#ifndef ACTIVITY_H
|
||||
#define ACTIVITY_H
|
||||
#ifdef _WIN32
|
||||
#pragma once
|
||||
#endif
|
||||
|
||||
#define ACTIVITY_NOT_AVAILABLE -1
|
||||
|
||||
typedef enum
|
||||
{
|
||||
//TODO: i think it need added (from hlbeta2)
|
||||
//ACT_INVALID = -1,
|
||||
|
||||
ACT_RESET = 0, // Set m_Activity to this invalid value to force a reset to m_IdealActivity
|
||||
ACT_IDLE,
|
||||
ACT_GUARD,
|
||||
ACT_WALK,
|
||||
ACT_RUN,
|
||||
ACT_FLY,
|
||||
ACT_SWIM,
|
||||
ACT_HOP,
|
||||
ACT_LEAP,
|
||||
ACT_FALL,
|
||||
ACT_LAND,
|
||||
ACT_STRAFE_LEFT,
|
||||
ACT_STRAFE_RIGHT,
|
||||
ACT_ROLL_LEFT,
|
||||
ACT_ROLL_RIGHT,
|
||||
ACT_TURN_LEFT,
|
||||
ACT_TURN_RIGHT,
|
||||
ACT_CROUCH,
|
||||
ACT_CROUCHIDLE,
|
||||
ACT_STAND,
|
||||
ACT_USE,
|
||||
ACT_SIGNAL1,
|
||||
ACT_SIGNAL2,
|
||||
ACT_SIGNAL3,
|
||||
ACT_TWITCH,
|
||||
ACT_COWER,
|
||||
ACT_SMALL_FLINCH,
|
||||
ACT_BIG_FLINCH,
|
||||
ACT_RANGE_ATTACK1,
|
||||
ACT_RANGE_ATTACK2,
|
||||
ACT_MELEE_ATTACK1,
|
||||
ACT_MELEE_ATTACK2,
|
||||
ACT_RELOAD,
|
||||
ACT_ARM,
|
||||
ACT_DISARM,
|
||||
ACT_EAT,
|
||||
ACT_DIESIMPLE,
|
||||
ACT_DIEBACKWARD,
|
||||
ACT_DIEFORWARD,
|
||||
ACT_DIEVIOLENT,
|
||||
ACT_BARNACLE_HIT,
|
||||
ACT_BARNACLE_PULL,
|
||||
ACT_BARNACLE_CHOMP,
|
||||
ACT_BARNACLE_CHEW,
|
||||
ACT_SLEEP,
|
||||
ACT_INSPECT_FLOOR,
|
||||
ACT_INSPECT_WALL,
|
||||
ACT_IDLE_ANGRY,
|
||||
ACT_WALK_HURT,
|
||||
ACT_RUN_HURT,
|
||||
ACT_HOVER,
|
||||
ACT_GLIDE,
|
||||
ACT_FLY_LEFT,
|
||||
ACT_FLY_RIGHT,
|
||||
ACT_DETECT_SCENT,
|
||||
ACT_SNIFF,
|
||||
ACT_BITE,
|
||||
ACT_THREAT_DISPLAY,
|
||||
ACT_FEAR_DISPLAY,
|
||||
ACT_EXCITED,
|
||||
ACT_SPECIAL_ATTACK1,
|
||||
ACT_SPECIAL_ATTACK2,
|
||||
ACT_COMBAT_IDLE,
|
||||
ACT_WALK_SCARED,
|
||||
ACT_RUN_SCARED,
|
||||
ACT_VICTORY_DANCE,
|
||||
ACT_DIE_HEADSHOT,
|
||||
ACT_DIE_CHESTSHOT,
|
||||
ACT_DIE_GUTSHOT,
|
||||
ACT_DIE_BACKSHOT,
|
||||
ACT_FLINCH_HEAD,
|
||||
ACT_FLINCH_CHEST,
|
||||
ACT_FLINCH_STOMACH,
|
||||
ACT_FLINCH_LEFTARM,
|
||||
ACT_FLINCH_RIGHTARM,
|
||||
ACT_FLINCH_LEFTLEG,
|
||||
ACT_FLINCH_RIGHTLEG,
|
||||
ACT_FLINCH,
|
||||
ACT_LARGE_FLINCH,
|
||||
ACT_HOLDBOMB,
|
||||
ACT_IDLE_FIDGET,
|
||||
ACT_IDLE_SCARED,
|
||||
ACT_IDLE_SCARED_FIDGET,
|
||||
ACT_FOLLOW_IDLE,
|
||||
ACT_FOLLOW_IDLE_FIDGET,
|
||||
ACT_FOLLOW_IDLE_SCARED,
|
||||
ACT_FOLLOW_IDLE_SCARED_FIDGET,
|
||||
ACT_CROUCH_IDLE,
|
||||
ACT_CROUCH_IDLE_FIDGET,
|
||||
ACT_CROUCH_IDLE_SCARED,
|
||||
ACT_CROUCH_IDLE_SCARED_FIDGET,
|
||||
ACT_CROUCH_WALK,
|
||||
ACT_CROUCH_WALK_SCARED,
|
||||
ACT_CROUCH_DIE,
|
||||
ACT_WALK_BACK,
|
||||
ACT_IDLE_SNEAKY,
|
||||
ACT_IDLE_SNEAKY_FIDGET,
|
||||
ACT_WALK_SNEAKY,
|
||||
ACT_WAVE,
|
||||
ACT_YES,
|
||||
ACT_NO,
|
||||
} Activity;
|
||||
|
||||
typedef struct
|
||||
{
|
||||
int type;
|
||||
char *name;
|
||||
} activity_map_t;
|
||||
|
||||
extern activity_map_t activity_map[];
|
||||
|
||||
#endif // ACTIVITY_H
|
111
regamedll/dlls/activitymap.h
Normal file
111
regamedll/dlls/activitymap.h
Normal file
@ -0,0 +1,111 @@
|
||||
/*
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify it
|
||||
* under the terms of the GNU General Public License as published by the
|
||||
* Free Software Foundation; either version 2 of the License, or (at
|
||||
* your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful, but
|
||||
* WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software Foundation,
|
||||
* Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
*
|
||||
* In addition, as a special exception, the author gives permission to
|
||||
* link the code of this program with the Half-Life Game Engine ("HL
|
||||
* Engine") and Modified Game Libraries ("MODs") developed by Valve,
|
||||
* L.L.C ("Valve"). You must obey the GNU General Public License in all
|
||||
* respects for all of the code used other than the HL Engine and MODs
|
||||
* from Valve. If you modify this file, you may extend this exception
|
||||
* to your version of the file, but you are not obligated to do so. If
|
||||
* you do not wish to do so, delete this exception statement from your
|
||||
* version.
|
||||
*
|
||||
*/
|
||||
|
||||
#define _A(a)\
|
||||
{ a, #a }
|
||||
|
||||
activity_map_t activity_map[] =
|
||||
{
|
||||
_A(ACT_IDLE),
|
||||
_A(ACT_GUARD),
|
||||
_A(ACT_WALK),
|
||||
_A(ACT_RUN),
|
||||
_A(ACT_FLY),
|
||||
_A(ACT_SWIM),
|
||||
_A(ACT_HOP),
|
||||
_A(ACT_LEAP),
|
||||
_A(ACT_FALL),
|
||||
_A(ACT_LAND),
|
||||
_A(ACT_STRAFE_LEFT),
|
||||
_A(ACT_STRAFE_RIGHT),
|
||||
_A(ACT_ROLL_LEFT),
|
||||
_A(ACT_ROLL_RIGHT),
|
||||
_A(ACT_TURN_LEFT),
|
||||
_A(ACT_TURN_RIGHT),
|
||||
_A(ACT_CROUCH),
|
||||
_A(ACT_CROUCHIDLE),
|
||||
_A(ACT_STAND),
|
||||
_A(ACT_USE),
|
||||
_A(ACT_SIGNAL1),
|
||||
_A(ACT_SIGNAL2),
|
||||
_A(ACT_SIGNAL3),
|
||||
_A(ACT_TWITCH),
|
||||
_A(ACT_COWER),
|
||||
_A(ACT_SMALL_FLINCH),
|
||||
_A(ACT_BIG_FLINCH),
|
||||
_A(ACT_RANGE_ATTACK1),
|
||||
_A(ACT_RANGE_ATTACK2),
|
||||
_A(ACT_MELEE_ATTACK1),
|
||||
_A(ACT_MELEE_ATTACK2),
|
||||
_A(ACT_RELOAD),
|
||||
_A(ACT_ARM),
|
||||
_A(ACT_DISARM),
|
||||
_A(ACT_EAT),
|
||||
_A(ACT_DIESIMPLE),
|
||||
_A(ACT_DIEBACKWARD),
|
||||
_A(ACT_DIEFORWARD),
|
||||
_A(ACT_DIEVIOLENT),
|
||||
_A(ACT_BARNACLE_HIT),
|
||||
_A(ACT_BARNACLE_PULL),
|
||||
_A(ACT_BARNACLE_CHOMP),
|
||||
_A(ACT_BARNACLE_CHEW),
|
||||
_A(ACT_SLEEP),
|
||||
_A(ACT_INSPECT_FLOOR),
|
||||
_A(ACT_INSPECT_WALL),
|
||||
_A(ACT_IDLE_ANGRY),
|
||||
_A(ACT_WALK_HURT),
|
||||
_A(ACT_RUN_HURT),
|
||||
_A(ACT_HOVER),
|
||||
_A(ACT_GLIDE),
|
||||
_A(ACT_FLY_LEFT),
|
||||
_A(ACT_FLY_RIGHT),
|
||||
_A(ACT_DETECT_SCENT),
|
||||
_A(ACT_SNIFF),
|
||||
_A(ACT_BITE),
|
||||
_A(ACT_THREAT_DISPLAY),
|
||||
_A(ACT_FEAR_DISPLAY),
|
||||
_A(ACT_EXCITED),
|
||||
_A( ACT_SPECIAL_ATTACK1),
|
||||
_A( ACT_SPECIAL_ATTACK2),
|
||||
_A( ACT_COMBAT_IDLE),
|
||||
_A(ACT_WALK_SCARED),
|
||||
_A(ACT_RUN_SCARED),
|
||||
_A( ACT_VICTORY_DANCE),
|
||||
_A( ACT_DIE_HEADSHOT),
|
||||
_A( ACT_DIE_CHESTSHOT),
|
||||
_A( ACT_DIE_GUTSHOT),
|
||||
_A( ACT_DIE_BACKSHOT),
|
||||
_A(ACT_FLINCH_HEAD),
|
||||
_A(ACT_FLINCH_CHEST),
|
||||
_A(ACT_FLINCH_STOMACH),
|
||||
_A(ACT_FLINCH_LEFTARM),
|
||||
_A(ACT_FLINCH_RIGHTARM),
|
||||
_A(ACT_FLINCH_LEFTLEG),
|
||||
_A(ACT_FLINCH_RIGHTLEG),
|
||||
0, NULL
|
||||
};
|
108
regamedll/dlls/airtank.cpp
Normal file
108
regamedll/dlls/airtank.cpp
Normal file
@ -0,0 +1,108 @@
|
||||
#include "precompiled.h"
|
||||
|
||||
/*
|
||||
* Globals initialization
|
||||
*/
|
||||
#ifndef HOOK_GAMEDLL
|
||||
|
||||
TYPEDESCRIPTION CAirtank::m_SaveData[] =
|
||||
{
|
||||
DEFINE_FIELD(CAirtank, m_state, FIELD_INTEGER)
|
||||
};
|
||||
|
||||
#else
|
||||
|
||||
TYPEDESCRIPTION (*CAirtank::m_SaveData)[1];
|
||||
|
||||
#endif // HOOK_GAMEDLL
|
||||
|
||||
/* <4fc9> ../cstrike/dlls/airtank.cpp:29 */
|
||||
int CAirtank::BloodColor_(void)
|
||||
{
|
||||
return DONT_BLEED;
|
||||
}
|
||||
|
||||
/* <5329> ../cstrike/dlls/airtank.cpp:41 */
|
||||
LINK_ENTITY_TO_CLASS(item_airtank, CAirtank);
|
||||
|
||||
/* <5211> ../cstrike/dlls/airtank.cpp:47 */
|
||||
IMPLEMENT_SAVERESTORE(CAirtank, CGrenade);
|
||||
|
||||
/* <50dd> ../cstrike/dlls/airtank.cpp:50 */
|
||||
void CAirtank::Spawn_(void)
|
||||
{
|
||||
// Vector(Vector::Spawn(// float X,
|
||||
// float Y,
|
||||
// float Z); // 58
|
||||
// Vector(Vector *const this,
|
||||
// float X,
|
||||
// float Y,
|
||||
// float Z); // 58
|
||||
}
|
||||
|
||||
/* <4fef> ../cstrike/dlls/airtank.cpp:71 */
|
||||
void CAirtank::Precache_(void)
|
||||
{
|
||||
}
|
||||
|
||||
/* <503d> ../cstrike/dlls/airtank.cpp:78 */
|
||||
void CAirtank::Killed_(entvars_t *pevAttacker, int iGib)
|
||||
{
|
||||
// Vector(Vector *const this,
|
||||
// float X,
|
||||
// float Y,
|
||||
// float Z); // 84
|
||||
// Vector(Vector *const this,
|
||||
// const Vector &v); // 84
|
||||
}
|
||||
|
||||
/* <5016> ../cstrike/dlls/airtank.cpp:88 */
|
||||
void CAirtank::TankThink(void)
|
||||
{
|
||||
}
|
||||
|
||||
/* <525d> ../cstrike/dlls/airtank.cpp:96 */
|
||||
void CAirtank::TankTouch(CBaseEntity *pOther)
|
||||
{
|
||||
// TankTouch(CAirtank *const this,
|
||||
// class CBaseEntity *pOther); // 96
|
||||
// EMIT_SOUND(edict_t *entity,
|
||||
// int channel,
|
||||
// const char *sample,
|
||||
// float volume,
|
||||
// float attenuation); // 104
|
||||
}
|
||||
|
||||
#ifdef HOOK_GAMEDLL
|
||||
|
||||
void CAirtank::Spawn(void)
|
||||
{
|
||||
Spawn_();
|
||||
}
|
||||
|
||||
void CAirtank::Precache(void)
|
||||
{
|
||||
Precache_();
|
||||
}
|
||||
|
||||
int CAirtank::Save(CSave &save)
|
||||
{
|
||||
return Save_(save);
|
||||
}
|
||||
|
||||
int CAirtank::Restore(CRestore &restore)
|
||||
{
|
||||
return Restore_(restore);
|
||||
}
|
||||
|
||||
void CAirtank::Killed(entvars_t *pevAttacker, int iGib)
|
||||
{
|
||||
Killed_(pevAttacker, iGib);
|
||||
}
|
||||
|
||||
int CAirtank::BloodColor(void)
|
||||
{
|
||||
return BloodColor_();
|
||||
}
|
||||
|
||||
#endif // HOOK_GAMEDLL
|
78
regamedll/dlls/airtank.h
Normal file
78
regamedll/dlls/airtank.h
Normal file
@ -0,0 +1,78 @@
|
||||
/*
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify it
|
||||
* under the terms of the GNU General Public License as published by the
|
||||
* Free Software Foundation; either version 2 of the License, or (at
|
||||
* your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful, but
|
||||
* WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software Foundation,
|
||||
* Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
*
|
||||
* In addition, as a special exception, the author gives permission to
|
||||
* link the code of this program with the Half-Life Game Engine ("HL
|
||||
* Engine") and Modified Game Libraries ("MODs") developed by Valve,
|
||||
* L.L.C ("Valve"). You must obey the GNU General Public License in all
|
||||
* respects for all of the code used other than the HL Engine and MODs
|
||||
* from Valve. If you modify this file, you may extend this exception
|
||||
* to your version of the file, but you are not obligated to do so. If
|
||||
* you do not wish to do so, delete this exception statement from your
|
||||
* version.
|
||||
*
|
||||
*/
|
||||
|
||||
#ifndef AIRTANK_H
|
||||
#define AIRTANK_H
|
||||
#ifdef _WIN32
|
||||
#pragma once
|
||||
#endif
|
||||
|
||||
/* <468c> ../cstrike/dlls/airtank.cpp:23 */
|
||||
class CAirtank: public CGrenade
|
||||
{
|
||||
|
||||
public:
|
||||
virtual void Spawn(void);
|
||||
virtual void Precache(void);
|
||||
virtual int Save(CSave &save);
|
||||
virtual int Restore(CRestore &restore);
|
||||
virtual void Killed(entvars_t *pevAttacker, int iGib);
|
||||
virtual int BloodColor(void);
|
||||
public:
|
||||
void EXPORT TankThink(void);
|
||||
void EXPORT TankTouch(CBaseEntity *pOther);
|
||||
|
||||
#ifdef HOOK_GAMEDLL
|
||||
|
||||
NOBODY void Spawn_(void);
|
||||
NOBODY void Precache_(void);
|
||||
NOBODY int Save_(CSave &save);
|
||||
NOBODY int Restore_(CRestore &restore);
|
||||
NOBODY void Killed_(entvars_t *pevAttacker, int iGib);
|
||||
NOBODY int BloodColor_(void);
|
||||
|
||||
#endif // HOOK_GAMEDLL
|
||||
|
||||
public:
|
||||
|
||||
#ifndef HOOK_GAMEDLL
|
||||
|
||||
static TYPEDESCRIPTION m_SaveData[1];
|
||||
#else
|
||||
static TYPEDESCRIPTION (*m_SaveData)[1];
|
||||
|
||||
#endif // HOOK_GAMEDLL
|
||||
|
||||
private:
|
||||
int m_state;
|
||||
|
||||
};
|
||||
|
||||
//NOBODY void item_airtank(entvars_t *pev);
|
||||
|
||||
#endif // AIRTANK_H
|
365
regamedll/dlls/ammo.cpp
Normal file
365
regamedll/dlls/ammo.cpp
Normal file
@ -0,0 +1,365 @@
|
||||
#include "precompiled.h"
|
||||
|
||||
/* <a6c7> ../cstrike/dlls/ammo.cpp:16 */
|
||||
void C9MMAmmo::Spawn_(void)
|
||||
{
|
||||
}
|
||||
|
||||
/* <a3e2> ../cstrike/dlls/ammo.cpp:22 */
|
||||
void C9MMAmmo::Precache_(void)
|
||||
{
|
||||
}
|
||||
|
||||
/* <a861> ../cstrike/dlls/ammo.cpp:27 */
|
||||
BOOL C9MMAmmo::AddAmmo_(CBaseEntity *pOther)
|
||||
{
|
||||
// AddAmmo(C9MMAmmo *const this,
|
||||
// class CBaseEntity *pOther); // 27
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
/* <ace9> ../cstrike/dlls/ammo.cpp:37 */
|
||||
LINK_ENTITY_TO_CLASS(ammo_9mm, C9MMAmmo);
|
||||
|
||||
/* <a6a0> ../cstrike/dlls/ammo.cpp:42 */
|
||||
void CBuckShotAmmo::Spawn_(void)
|
||||
{
|
||||
}
|
||||
|
||||
/* <a409> ../cstrike/dlls/ammo.cpp:48 */
|
||||
void CBuckShotAmmo::Precache_(void)
|
||||
{
|
||||
}
|
||||
|
||||
/* <a7d0> ../cstrike/dlls/ammo.cpp:53 */
|
||||
BOOL CBuckShotAmmo::AddAmmo_(CBaseEntity *pOther)
|
||||
{
|
||||
// AddAmmo(CBuckShotAmmo *const this,
|
||||
// class CBaseEntity *pOther); // 53
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
/* <adb3> ../cstrike/dlls/ammo.cpp:63 */
|
||||
LINK_ENTITY_TO_CLASS(ammo_buckshot, CBuckShotAmmo);
|
||||
|
||||
/* <a679> ../cstrike/dlls/ammo.cpp:69 */
|
||||
void C556NatoAmmo::Spawn_(void)
|
||||
{
|
||||
}
|
||||
|
||||
/* <a430> ../cstrike/dlls/ammo.cpp:75 */
|
||||
void C556NatoAmmo::Precache_(void)
|
||||
{
|
||||
}
|
||||
|
||||
/* <a8f2> ../cstrike/dlls/ammo.cpp:80 */
|
||||
BOOL C556NatoAmmo::AddAmmo_(CBaseEntity *pOther)
|
||||
{
|
||||
// AddAmmo(C556NatoAmmo *const this,
|
||||
// class CBaseEntity *pOther); // 80
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
/* <ae7d> ../cstrike/dlls/ammo.cpp:90 */
|
||||
LINK_ENTITY_TO_CLASS(ammo_556nato, C556NatoAmmo);
|
||||
|
||||
/* <a652> ../cstrike/dlls/ammo.cpp:95 */
|
||||
void C556NatoBoxAmmo::Spawn_(void)
|
||||
{
|
||||
}
|
||||
|
||||
/* <a457> ../cstrike/dlls/ammo.cpp:101 */
|
||||
void C556NatoBoxAmmo::Precache_(void)
|
||||
{
|
||||
}
|
||||
|
||||
/* <a983> ../cstrike/dlls/ammo.cpp:106 */
|
||||
BOOL C556NatoBoxAmmo::AddAmmo_(CBaseEntity *pOther)
|
||||
{
|
||||
// AddAmmo(C556NatoBoxAmmo *const this,
|
||||
// class CBaseEntity *pOther); // 106
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
/* <af47> ../cstrike/dlls/ammo.cpp:116 */
|
||||
LINK_ENTITY_TO_CLASS(ammo_556natobox, C556NatoBoxAmmo);
|
||||
|
||||
/* <a62b> ../cstrike/dlls/ammo.cpp:121 */
|
||||
void C762NatoAmmo::Spawn_(void)
|
||||
{
|
||||
}
|
||||
|
||||
/* <a47e> ../cstrike/dlls/ammo.cpp:127 */
|
||||
void C762NatoAmmo::Precache_(void)
|
||||
{
|
||||
}
|
||||
|
||||
/* <aa14> ../cstrike/dlls/ammo.cpp:132 */
|
||||
BOOL C762NatoAmmo::AddAmmo_(CBaseEntity *pOther)
|
||||
{
|
||||
// AddAmmo(C762NatoAmmo *const this,
|
||||
// class CBaseEntity *pOther); // 132
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
/* <b011> ../cstrike/dlls/ammo.cpp:142 */
|
||||
LINK_ENTITY_TO_CLASS(ammo_762nato, C762NatoAmmo);
|
||||
|
||||
/* <a604> ../cstrike/dlls/ammo.cpp:147 */
|
||||
void C45ACPAmmo::Spawn_(void)
|
||||
{
|
||||
}
|
||||
|
||||
/* <a4a5> ../cstrike/dlls/ammo.cpp:153 */
|
||||
void C45ACPAmmo::Precache_(void)
|
||||
{
|
||||
}
|
||||
|
||||
/* <aaa5> ../cstrike/dlls/ammo.cpp:158 */
|
||||
BOOL C45ACPAmmo::AddAmmo_(CBaseEntity *pOther)
|
||||
{
|
||||
// AddAmmo(C45ACPAmmo *const this,
|
||||
// class CBaseEntity *pOther); // 158
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
/* <b0db> ../cstrike/dlls/ammo.cpp:168 */
|
||||
LINK_ENTITY_TO_CLASS(ammo_45acp, C45ACPAmmo);
|
||||
|
||||
/* <a5dd> ../cstrike/dlls/ammo.cpp:173 */
|
||||
void C50AEAmmo::Spawn_(void)
|
||||
{
|
||||
}
|
||||
|
||||
/* <a4cc> ../cstrike/dlls/ammo.cpp:179 */
|
||||
void C50AEAmmo::Precache_(void)
|
||||
{
|
||||
}
|
||||
|
||||
/* <ab36> ../cstrike/dlls/ammo.cpp:184 */
|
||||
BOOL C50AEAmmo::AddAmmo_(CBaseEntity *pOther)
|
||||
{
|
||||
// AddAmmo(C50AEAmmo *const this,
|
||||
// class CBaseEntity *pOther); // 184
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
/* <b1a5> ../cstrike/dlls/ammo.cpp:194 */
|
||||
LINK_ENTITY_TO_CLASS(ammo_50ae, C50AEAmmo);
|
||||
|
||||
/* <a5b6> ../cstrike/dlls/ammo.cpp:199 */
|
||||
void C338MagnumAmmo::Spawn_(void)
|
||||
{
|
||||
}
|
||||
|
||||
/* <a4f3> ../cstrike/dlls/ammo.cpp:205 */
|
||||
void C338MagnumAmmo::Precache_(void)
|
||||
{
|
||||
}
|
||||
|
||||
/* <abc7> ../cstrike/dlls/ammo.cpp:210 */
|
||||
BOOL C338MagnumAmmo::AddAmmo_(CBaseEntity *pOther)
|
||||
{
|
||||
// AddAmmo(C338MagnumAmmo *const this,
|
||||
// class CBaseEntity *pOther); // 210
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
/* <b26f> ../cstrike/dlls/ammo.cpp:220 */
|
||||
LINK_ENTITY_TO_CLASS(ammo_338magnum, C338MagnumAmmo);
|
||||
|
||||
/* <a58f> ../cstrike/dlls/ammo.cpp:226 */
|
||||
void C57MMAmmo::Spawn_(void)
|
||||
{
|
||||
}
|
||||
|
||||
/* <a51a> ../cstrike/dlls/ammo.cpp:232 */
|
||||
void C57MMAmmo::Precache_(void)
|
||||
{
|
||||
}
|
||||
|
||||
/* <ac58> ../cstrike/dlls/ammo.cpp:237 */
|
||||
BOOL C57MMAmmo::AddAmmo_(CBaseEntity *pOther)
|
||||
{
|
||||
// AddAmmo(C57MMAmmo *const this,
|
||||
// class CBaseEntity *pOther); // 237
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
/* <b339> ../cstrike/dlls/ammo.cpp:247 */
|
||||
LINK_ENTITY_TO_CLASS(ammo_57mm, C57MMAmmo);
|
||||
|
||||
/* <a568> ../cstrike/dlls/ammo.cpp:251 */
|
||||
void C357SIGAmmo::Spawn_(void)
|
||||
{
|
||||
}
|
||||
|
||||
/* <a541> ../cstrike/dlls/ammo.cpp:257 */
|
||||
void C357SIGAmmo::Precache_(void)
|
||||
{
|
||||
}
|
||||
|
||||
/* <a73d> ../cstrike/dlls/ammo.cpp:262 */
|
||||
BOOL C357SIGAmmo::AddAmmo_(CBaseEntity *pOther)
|
||||
{
|
||||
// AddAmmo(C357SIGAmmo *const this,
|
||||
// class CBaseEntity *pOther); // 262
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
/* <b403> ../cstrike/dlls/ammo.cpp:272 */
|
||||
LINK_ENTITY_TO_CLASS(ammo_357sig, C357SIGAmmo);
|
||||
|
||||
#ifdef HOOK_GAMEDLL
|
||||
|
||||
void C9MMAmmo::Spawn(void)
|
||||
{
|
||||
Spawn_();
|
||||
}
|
||||
|
||||
void C9MMAmmo::Precache(void)
|
||||
{
|
||||
Precache_();
|
||||
}
|
||||
|
||||
BOOL C9MMAmmo::AddAmmo(CBaseEntity *pOther)
|
||||
{
|
||||
return AddAmmo_(pOther);
|
||||
}
|
||||
|
||||
void CBuckShotAmmo::Spawn(void)
|
||||
{
|
||||
Spawn_();
|
||||
}
|
||||
|
||||
void CBuckShotAmmo::Precache(void)
|
||||
{
|
||||
Precache_();
|
||||
}
|
||||
|
||||
BOOL CBuckShotAmmo::AddAmmo(CBaseEntity *pOther)
|
||||
{
|
||||
return AddAmmo_(pOther);
|
||||
}
|
||||
|
||||
void C556NatoAmmo::Spawn(void)
|
||||
{
|
||||
Spawn_();
|
||||
}
|
||||
|
||||
void C556NatoAmmo::Precache(void)
|
||||
{
|
||||
Precache_();
|
||||
}
|
||||
|
||||
BOOL C556NatoAmmo::AddAmmo(CBaseEntity *pOther)
|
||||
{
|
||||
return AddAmmo_(pOther);
|
||||
}
|
||||
|
||||
void C556NatoBoxAmmo::Spawn(void)
|
||||
{
|
||||
Spawn_();
|
||||
}
|
||||
|
||||
void C556NatoBoxAmmo::Precache(void)
|
||||
{
|
||||
Precache_();
|
||||
}
|
||||
|
||||
BOOL C556NatoBoxAmmo::AddAmmo(CBaseEntity *pOther)
|
||||
{
|
||||
return AddAmmo_(pOther);
|
||||
}
|
||||
|
||||
void C762NatoAmmo::Spawn(void)
|
||||
{
|
||||
Spawn_();
|
||||
}
|
||||
|
||||
void C762NatoAmmo::Precache(void)
|
||||
{
|
||||
Precache_();
|
||||
}
|
||||
|
||||
BOOL C762NatoAmmo::AddAmmo(CBaseEntity *pOther)
|
||||
{
|
||||
return AddAmmo_(pOther);
|
||||
}
|
||||
|
||||
void C45ACPAmmo::Spawn(void)
|
||||
{
|
||||
Spawn_();
|
||||
}
|
||||
|
||||
void C45ACPAmmo::Precache(void)
|
||||
{
|
||||
Precache_();
|
||||
}
|
||||
|
||||
BOOL C45ACPAmmo::AddAmmo(CBaseEntity *pOther)
|
||||
{
|
||||
return AddAmmo_(pOther);
|
||||
}
|
||||
|
||||
void C50AEAmmo::Spawn(void)
|
||||
{
|
||||
Spawn_();
|
||||
}
|
||||
|
||||
void C50AEAmmo::Precache(void)
|
||||
{
|
||||
Precache_();
|
||||
}
|
||||
|
||||
BOOL C50AEAmmo::AddAmmo(CBaseEntity *pOther)
|
||||
{
|
||||
return AddAmmo_(pOther);
|
||||
}
|
||||
|
||||
void C338MagnumAmmo::Spawn(void)
|
||||
{
|
||||
Spawn_();
|
||||
}
|
||||
|
||||
void C338MagnumAmmo::Precache(void)
|
||||
{
|
||||
Precache_();
|
||||
}
|
||||
|
||||
BOOL C338MagnumAmmo::AddAmmo(CBaseEntity *pOther)
|
||||
{
|
||||
return AddAmmo_(pOther);
|
||||
}
|
||||
|
||||
void C57MMAmmo::Spawn(void)
|
||||
{
|
||||
Spawn_();
|
||||
}
|
||||
|
||||
void C57MMAmmo::Precache(void)
|
||||
{
|
||||
Precache_();
|
||||
}
|
||||
|
||||
BOOL C57MMAmmo::AddAmmo(CBaseEntity *pOther)
|
||||
{
|
||||
return AddAmmo_(pOther);
|
||||
}
|
||||
|
||||
void C357SIGAmmo::Spawn(void)
|
||||
{
|
||||
Spawn_();
|
||||
}
|
||||
|
||||
void C357SIGAmmo::Precache(void)
|
||||
{
|
||||
Precache_();
|
||||
}
|
||||
|
||||
BOOL C357SIGAmmo::AddAmmo(CBaseEntity *pOther)
|
||||
{
|
||||
return AddAmmo_(pOther);
|
||||
}
|
||||
|
||||
#endif // HOOK_GAMEDLL
|
195
regamedll/dlls/ammo.h
Normal file
195
regamedll/dlls/ammo.h
Normal file
@ -0,0 +1,195 @@
|
||||
/*
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify it
|
||||
* under the terms of the GNU General Public License as published by the
|
||||
* Free Software Foundation; either version 2 of the License, or (at
|
||||
* your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful, but
|
||||
* WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software Foundation,
|
||||
* Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
*
|
||||
* In addition, as a special exception, the author gives permission to
|
||||
* link the code of this program with the Half-Life Game Engine ("HL
|
||||
* Engine") and Modified Game Libraries ("MODs") developed by Valve,
|
||||
* L.L.C ("Valve"). You must obey the GNU General Public License in all
|
||||
* respects for all of the code used other than the HL Engine and MODs
|
||||
* from Valve. If you modify this file, you may extend this exception
|
||||
* to your version of the file, but you are not obligated to do so. If
|
||||
* you do not wish to do so, delete this exception statement from your
|
||||
* version.
|
||||
*
|
||||
*/
|
||||
|
||||
#ifndef AMMO_H
|
||||
#define AMMO_H
|
||||
#ifdef _WIN32
|
||||
#pragma once
|
||||
#endif
|
||||
|
||||
/* <9792> ../cstrike/dlls/ammo.cpp:14 */
|
||||
class C9MMAmmo: public CBasePlayerAmmo
|
||||
{
|
||||
public:
|
||||
virtual void Spawn(void);
|
||||
virtual void Precache(void);
|
||||
virtual BOOL AddAmmo(CBaseEntity *pOther);
|
||||
|
||||
#ifdef HOOK_GAMEDLL
|
||||
void Spawn_(void);
|
||||
void Precache_(void);
|
||||
BOOL AddAmmo_(CBaseEntity *pOther);
|
||||
#endif // HOOK_GAMEDLL
|
||||
|
||||
};/* size: 152, cachelines: 3, members: 1 */
|
||||
|
||||
/* <97df> ../cstrike/dlls/ammo.cpp:40 */
|
||||
class CBuckShotAmmo: public CBasePlayerAmmo
|
||||
{
|
||||
public:
|
||||
virtual void Spawn(void);
|
||||
virtual void Precache(void);
|
||||
virtual BOOL AddAmmo(CBaseEntity *pOther);
|
||||
|
||||
#ifdef HOOK_GAMEDLL
|
||||
void Spawn_(void);
|
||||
void Precache_(void);
|
||||
BOOL AddAmmo_(CBaseEntity *pOther);
|
||||
#endif // HOOK_GAMEDLL
|
||||
|
||||
};/* size: 152, cachelines: 3, members: 1 */
|
||||
|
||||
/* <982c> ../cstrike/dlls/ammo.cpp:67 */
|
||||
class C556NatoAmmo: public CBasePlayerAmmo
|
||||
{
|
||||
public:
|
||||
virtual void Spawn(void);
|
||||
virtual void Precache(void);
|
||||
virtual BOOL AddAmmo(CBaseEntity *pOther);
|
||||
|
||||
#ifdef HOOK_GAMEDLL
|
||||
void Spawn_(void);
|
||||
void Precache_(void);
|
||||
BOOL AddAmmo_(CBaseEntity *pOther);
|
||||
#endif // HOOK_GAMEDLL
|
||||
|
||||
};/* size: 152, cachelines: 3, members: 1 */
|
||||
|
||||
/* <9879> ../cstrike/dlls/ammo.cpp:93 */
|
||||
class C556NatoBoxAmmo: public CBasePlayerAmmo
|
||||
{
|
||||
public:
|
||||
virtual void Spawn(void);
|
||||
virtual void Precache(void);
|
||||
virtual BOOL AddAmmo(CBaseEntity *pOther);
|
||||
|
||||
#ifdef HOOK_GAMEDLL
|
||||
void Spawn_(void);
|
||||
void Precache_(void);
|
||||
BOOL AddAmmo_(CBaseEntity *pOther);
|
||||
#endif // HOOK_GAMEDLL
|
||||
|
||||
};/* size: 152, cachelines: 3, members: 1 */
|
||||
|
||||
/* <98c6> ../cstrike/dlls/ammo.cpp:119 */
|
||||
class C762NatoAmmo: public CBasePlayerAmmo
|
||||
{
|
||||
public:
|
||||
virtual void Spawn(void);
|
||||
virtual void Precache(void);
|
||||
virtual BOOL AddAmmo(CBaseEntity *pOther);
|
||||
|
||||
#ifdef HOOK_GAMEDLL
|
||||
void Spawn_(void);
|
||||
void Precache_(void);
|
||||
BOOL AddAmmo_(CBaseEntity *pOther);
|
||||
#endif // HOOK_GAMEDLL
|
||||
|
||||
};/* size: 152, cachelines: 3, members: 1 */
|
||||
|
||||
/* <9913> ../cstrike/dlls/ammo.cpp:145 */
|
||||
class C45ACPAmmo: public CBasePlayerAmmo
|
||||
{
|
||||
public:
|
||||
virtual void Spawn(void);
|
||||
virtual void Precache(void);
|
||||
virtual BOOL AddAmmo(CBaseEntity *pOther);
|
||||
|
||||
#ifdef HOOK_GAMEDLL
|
||||
void Spawn_(void);
|
||||
void Precache_(void);
|
||||
BOOL AddAmmo_(CBaseEntity *pOther);
|
||||
#endif // HOOK_GAMEDLL
|
||||
|
||||
};/* size: 152, cachelines: 3, members: 1 */
|
||||
|
||||
/* <9960> ../cstrike/dlls/ammo.cpp:171 */
|
||||
class C50AEAmmo: public CBasePlayerAmmo
|
||||
{
|
||||
public:
|
||||
virtual void Spawn(void);
|
||||
virtual void Precache(void);
|
||||
virtual BOOL AddAmmo(CBaseEntity *pOther);
|
||||
|
||||
#ifdef HOOK_GAMEDLL
|
||||
void Spawn_(void);
|
||||
void Precache_(void);
|
||||
BOOL AddAmmo_(CBaseEntity *pOther);
|
||||
#endif // HOOK_GAMEDLL
|
||||
|
||||
};/* size: 152, cachelines: 3, members: 1 */
|
||||
|
||||
/* <99ad> ../cstrike/dlls/ammo.cpp:197 */
|
||||
class C338MagnumAmmo: public CBasePlayerAmmo
|
||||
{
|
||||
public:
|
||||
virtual void Spawn(void);
|
||||
virtual void Precache(void);
|
||||
virtual BOOL AddAmmo(CBaseEntity *pOther);
|
||||
|
||||
#ifdef HOOK_GAMEDLL
|
||||
void Spawn_(void);
|
||||
void Precache_(void);
|
||||
BOOL AddAmmo_(CBaseEntity *pOther);
|
||||
#endif // HOOK_GAMEDLL
|
||||
|
||||
};/* size: 152, cachelines: 3, members: 1 */
|
||||
|
||||
/* <99fa> ../cstrike/dlls/ammo.cpp:224 */
|
||||
class C57MMAmmo: public CBasePlayerAmmo
|
||||
{
|
||||
public:
|
||||
virtual void Spawn(void);
|
||||
virtual void Precache(void);
|
||||
virtual BOOL AddAmmo(CBaseEntity *pOther);
|
||||
|
||||
#ifdef HOOK_GAMEDLL
|
||||
void Spawn_(void);
|
||||
void Precache_(void);
|
||||
BOOL AddAmmo_(CBaseEntity *pOther);
|
||||
#endif // HOOK_GAMEDLL
|
||||
|
||||
};/* size: 152, cachelines: 3, members: 1 */
|
||||
|
||||
/* <9a47> ../cstrike/dlls/ammo.cpp:249 */
|
||||
class C357SIGAmmo: public CBasePlayerAmmo
|
||||
{
|
||||
public:
|
||||
virtual void Spawn(void);
|
||||
virtual void Precache(void);
|
||||
virtual BOOL AddAmmo(CBaseEntity *pOther);
|
||||
|
||||
#ifdef HOOK_GAMEDLL
|
||||
void Spawn_(void);
|
||||
void Precache_(void);
|
||||
BOOL AddAmmo_(CBaseEntity *pOther);
|
||||
#endif // HOOK_GAMEDLL
|
||||
|
||||
};/* size: 152, cachelines: 3, members: 1 */
|
||||
|
||||
#endif // AMMO_H
|
220
regamedll/dlls/animating.cpp
Normal file
220
regamedll/dlls/animating.cpp
Normal file
@ -0,0 +1,220 @@
|
||||
#include "precompiled.h"
|
||||
|
||||
/*
|
||||
* Globals initialization
|
||||
*/
|
||||
#ifndef HOOK_GAMEDLL
|
||||
|
||||
TYPEDESCRIPTION CBaseAnimating::m_SaveData[] =
|
||||
{
|
||||
DEFINE_FIELD(CBaseMonster, m_flFrameRate, FIELD_FLOAT),
|
||||
DEFINE_FIELD(CBaseMonster, m_flGroundSpeed, FIELD_FLOAT),
|
||||
DEFINE_FIELD(CBaseMonster, m_flLastEventCheck, FIELD_TIME),
|
||||
DEFINE_FIELD(CBaseMonster, m_fSequenceFinished, FIELD_BOOLEAN),
|
||||
DEFINE_FIELD(CBaseMonster, m_fSequenceLoops, FIELD_BOOLEAN),
|
||||
};
|
||||
|
||||
#else
|
||||
|
||||
TYPEDESCRIPTION (*CBaseAnimating::m_SaveData)[5];
|
||||
|
||||
#endif // HOOK_GAMEDLL
|
||||
|
||||
/* <10583> ../cstrike/dlls/animating.cpp:38 */
|
||||
IMPLEMENT_SAVERESTORE(CBaseAnimating, CBaseDelay);
|
||||
//NOBODY int CBaseAnimating::Save(CSave &save)
|
||||
//{
|
||||
//}
|
||||
|
||||
/* <10537> ../cstrike/dlls/animating.cpp:38 */
|
||||
//NOBODY int CBaseAnimating::Restore(CRestore &restore)
|
||||
//{
|
||||
//}
|
||||
|
||||
/* <105cf> ../cstrike/dlls/animating.cpp:45 */
|
||||
NOBODY float CBaseAnimating::StudioFrameAdvance(float flInterval)
|
||||
{
|
||||
}
|
||||
|
||||
/* <10605> ../cstrike/dlls/animating.cpp:77 */
|
||||
int CBaseAnimating::LookupActivity(int activity)
|
||||
{
|
||||
void *pmodel = GET_MODEL_PTR(ENT(pev));
|
||||
return ::LookupActivity(pmodel, pev, activity);
|
||||
}
|
||||
|
||||
/* <10653> ../cstrike/dlls/animating.cpp:91 */
|
||||
NOBODY int CBaseAnimating::LookupActivityHeaviest(int activity)
|
||||
{
|
||||
// {
|
||||
// void *pmodel; // 93
|
||||
// }
|
||||
}
|
||||
|
||||
/* <107b1> ../cstrike/dlls/animating.cpp:136 */
|
||||
NOBODY void CBaseAnimating::DispatchAnimEvents(float flInterval)
|
||||
{
|
||||
// {
|
||||
// MonsterEvent_t event; // 138
|
||||
// void *pmodel; // 140
|
||||
// float flStart; // 152
|
||||
// float flEnd; // 153
|
||||
// int index; // 160
|
||||
// }
|
||||
}
|
||||
|
||||
/* <106a1> ../cstrike/dlls/animating.cpp:100 */
|
||||
int CBaseAnimating::LookupSequence(const char *label)
|
||||
{
|
||||
void *pmodel = GET_MODEL_PTR(ENT(pev));
|
||||
return ::LookupSequence(pmodel, label);
|
||||
}
|
||||
|
||||
/* <10711> ../cstrike/dlls/animating.cpp:110 */
|
||||
void CBaseAnimating::ResetSequenceInfo(void)
|
||||
{
|
||||
void *pmodel = GET_MODEL_PTR(ENT(pev));
|
||||
|
||||
GetSequenceInfo(pmodel, pev, &m_flFrameRate, &m_flGroundSpeed);
|
||||
m_fSequenceLoops = ((GetSequenceFlags() & STUDIO_LOOPING) != 0);
|
||||
pev->animtime = gpGlobals->time;
|
||||
pev->framerate = 1.0f;
|
||||
|
||||
m_fSequenceFinished = FALSE;
|
||||
m_flLastEventCheck = gpGlobals->time;
|
||||
}
|
||||
|
||||
/* <1077c> ../cstrike/dlls/animating.cpp:126 */
|
||||
BOOL CBaseAnimating::GetSequenceFlags(void)
|
||||
{
|
||||
void *pmodel = GET_MODEL_PTR(ENT(pev));
|
||||
return ::GetSequenceFlags(pmodel, pev);
|
||||
}
|
||||
|
||||
/* <10837> ../cstrike/dlls/animating.cpp:171 */
|
||||
NOBODY float CBaseAnimating::SetBoneController(int iController, float flValue)
|
||||
{
|
||||
// {
|
||||
// void *pmodel; // 173
|
||||
// }
|
||||
}
|
||||
|
||||
/* <10893> ../cstrike/dlls/animating.cpp:180 */
|
||||
NOBODY void CBaseAnimating::InitBoneControllers(void)
|
||||
{
|
||||
// {
|
||||
// void *pmodel; // 182
|
||||
// }
|
||||
}
|
||||
|
||||
/* <108d3> ../cstrike/dlls/animating.cpp:192 */
|
||||
NOBODY float CBaseAnimating::SetBlending(int iBlender, float flValue)
|
||||
{
|
||||
// {
|
||||
// void *pmodel; // 194
|
||||
// }
|
||||
}
|
||||
|
||||
/* <1092f> ../cstrike/dlls/animating.cpp:201 */
|
||||
NOBODY void CBaseAnimating::GetBonePosition(int iBone, class Vector &origin, class Vector &angles)
|
||||
{
|
||||
}
|
||||
|
||||
/* <10984> ../cstrike/dlls/animating.cpp:208 */
|
||||
NOBODY void CBaseAnimating::GetAttachment(int iAttachment, class Vector &origin, class Vector &angles)
|
||||
{
|
||||
}
|
||||
|
||||
/* <109d4> ../cstrike/dlls/animating.cpp:215 */
|
||||
NOBODY int CBaseAnimating::FindTransition(int iEndingSequence, int iGoalSequence, int *piDir)
|
||||
{
|
||||
// {
|
||||
// void *pmodel; // 217
|
||||
// {
|
||||
// int iDir; // 221
|
||||
// int sequence; // 222
|
||||
// }
|
||||
// }
|
||||
}
|
||||
|
||||
/* <10a5d> ../cstrike/dlls/animating.cpp:234 */
|
||||
NOXREF void CBaseAnimating::GetAutomovement(Vector &origin, class Vector &angles, float flInterval)
|
||||
{
|
||||
}
|
||||
|
||||
/* <10aad> ../cstrike/dlls/animating.cpp:239 */
|
||||
NOBODY void CBaseAnimating::SetBodygroup(int iGroup, int iValue)
|
||||
{
|
||||
}
|
||||
|
||||
/* <10af0> ../cstrike/dlls/animating.cpp:244 */
|
||||
NOBODY int CBaseAnimating::GetBodygroup(int iGroup)
|
||||
{
|
||||
}
|
||||
|
||||
/* <10b5f> ../cstrike/dlls/animating.cpp:250 */
|
||||
NOBODY int CBaseAnimating::ExtractBbox(int sequence, float *mins, float *maxs)
|
||||
{
|
||||
}
|
||||
|
||||
/* <10b99> ../cstrike/dlls/animating.cpp:258 */
|
||||
NOBODY void CBaseAnimating::SetSequenceBox(void)
|
||||
{
|
||||
// {
|
||||
// class Vector mins; // 260
|
||||
// class Vector maxs; // 260
|
||||
// ExtractBbox(CBaseAnimating *const this,
|
||||
// int sequence,
|
||||
// float *mins,
|
||||
// float *maxs); // 263
|
||||
// {
|
||||
// float yaw; // 267
|
||||
// class Vector xvector; // 269
|
||||
// class Vector yvector; // 269
|
||||
// class Vector bounds; // 274
|
||||
// class Vector rmin; // 279
|
||||
// class Vector rmax; // 280
|
||||
// class Vector base; // 281
|
||||
// class Vector transformed; // 281
|
||||
// Vector(Vector *const this,
|
||||
// float X,
|
||||
// float Y,
|
||||
// float Z); // 280
|
||||
// Vector(Vector *const this,
|
||||
// float X,
|
||||
// float Y,
|
||||
// float Z); // 279
|
||||
// {
|
||||
// int i; // 283
|
||||
// {
|
||||
// int j; // 286
|
||||
// {
|
||||
// int k; // 289
|
||||
// {
|
||||
// int l; // 298
|
||||
// }
|
||||
// }
|
||||
// }
|
||||
// }
|
||||
// }
|
||||
// }
|
||||
}
|
||||
|
||||
#ifdef HOOK_GAMEDLL
|
||||
|
||||
int CBaseAnimating::Save(CSave &save)
|
||||
{
|
||||
return Save_(save);
|
||||
}
|
||||
|
||||
int CBaseAnimating::Restore(CRestore &restore)
|
||||
{
|
||||
return Restore_(restore);
|
||||
}
|
||||
|
||||
//void CBaseAnimating::HandleAnimEvent(MonsterEvent_t *pEvent)
|
||||
//{
|
||||
// HandleAnimEvent_(pEvent);
|
||||
//}
|
||||
|
||||
#endif // HOOK_GAMEDLL
|
671
regamedll/dlls/animation.cpp
Normal file
671
regamedll/dlls/animation.cpp
Normal file
@ -0,0 +1,671 @@
|
||||
#include "precompiled.h"
|
||||
|
||||
/* <1523e> ../cstrike/dlls/animation.cpp:57 */
|
||||
NOBODY int ExtractBbox(void *pmodel, int sequence, float *mins, float *maxs)
|
||||
{
|
||||
// {
|
||||
// studiohdr_t *pstudiohdr; // 59
|
||||
// mstudioseqdesc_t *pseqdesc; // 65
|
||||
// }
|
||||
}
|
||||
|
||||
/* <152c6> ../cstrike/dlls/animation.cpp:81 */
|
||||
int LookupActivity(void *pmodel, entvars_t *pev, int activity)
|
||||
{
|
||||
int i;
|
||||
int weightTotal = 0;
|
||||
int activitySequenceCount = 0;
|
||||
int weight = 0;
|
||||
int select;
|
||||
|
||||
studiohdr_t *pstudiohdr = (studiohdr_t *)pmodel;
|
||||
if (!pstudiohdr)
|
||||
return 0;
|
||||
|
||||
mstudioseqdesc_t *pseqdesc = (mstudioseqdesc_t *)((byte *)pstudiohdr + pstudiohdr->seqindex);
|
||||
for (i = 0; i < pstudiohdr->numseq; i++)
|
||||
{
|
||||
if (pseqdesc[i].activity == activity)
|
||||
{
|
||||
weightTotal += pseqdesc[i].actweight;
|
||||
activitySequenceCount++;
|
||||
}
|
||||
}
|
||||
if (activitySequenceCount)
|
||||
{
|
||||
if (!weightTotal)
|
||||
{
|
||||
select = RANDOM_LONG(0, activitySequenceCount - 1);
|
||||
for (i = 0; i < pstudiohdr->numseq; i++)
|
||||
{
|
||||
if (pseqdesc[i].activity == activity)
|
||||
{
|
||||
if (!select)
|
||||
return i;
|
||||
--select;
|
||||
}
|
||||
}
|
||||
return ACTIVITY_NOT_AVAILABLE;
|
||||
}
|
||||
select = RANDOM_LONG(0, weightTotal - 1);
|
||||
for (i = 0; i < pstudiohdr->numseq; i++)
|
||||
{
|
||||
if (pseqdesc[i].activity == activity)
|
||||
{
|
||||
weight += pseqdesc[i].actweight;
|
||||
if (weight > select)
|
||||
return i;
|
||||
}
|
||||
}
|
||||
}
|
||||
return ACTIVITY_NOT_AVAILABLE;
|
||||
}
|
||||
|
||||
/* <1539a> ../cstrike/dlls/animation.cpp:149 */
|
||||
NOBODY int LookupActivityHeaviest(void *pmodel, entvars_t *pev, int activity)
|
||||
{
|
||||
// {
|
||||
// studiohdr_t *pstudiohdr; // 151
|
||||
// mstudioseqdesc_t *pseqdesc; // 157
|
||||
// int weight; // 161
|
||||
// int seq; // 162
|
||||
// {
|
||||
// int i; // 163
|
||||
// }
|
||||
// }
|
||||
}
|
||||
|
||||
/* <15439> ../cstrike/dlls/animation.cpp:178 */
|
||||
NOBODY void GetEyePosition(void *pmodel, float *vecEyePosition)
|
||||
{
|
||||
// {
|
||||
// studiohdr_t *pstudiohdr; // 180
|
||||
// }
|
||||
}
|
||||
|
||||
/* <15485> ../cstrike/dlls/animation.cpp:193 */
|
||||
int LookupSequence(void *pmodel, const char *label)
|
||||
{
|
||||
studiohdr_t *pstudiohdr = (studiohdr_t *)pmodel;
|
||||
if (!pstudiohdr)
|
||||
return 0;
|
||||
|
||||
mstudioseqdesc_t *pseqdesc = (mstudioseqdesc_t *)((byte *)pstudiohdr + pstudiohdr->seqindex);
|
||||
for (int i = 0; i < pstudiohdr->numseq; i++)
|
||||
{
|
||||
if (!Q_stricmp(pseqdesc[i].label, label))
|
||||
return i;
|
||||
}
|
||||
return -1;
|
||||
}
|
||||
|
||||
/* <1518c> ../cstrike/dlls/animation.cpp:215 */
|
||||
NOBODY int IsSoundEvent(int eventNumber)
|
||||
{
|
||||
}
|
||||
|
||||
/* <15539> ../cstrike/dlls/animation.cpp:223 */
|
||||
NOBODY void SequencePrecache(void *pmodel, const char *pSequenceName)
|
||||
{
|
||||
// {
|
||||
// int index; // 225
|
||||
// LookupSequence(void *pmodel,
|
||||
// const char *label); // 225
|
||||
// {
|
||||
// studiohdr_t *pstudiohdr; // 228
|
||||
// mstudioseqdesc_t *pseqdesc; // 234
|
||||
// mstudioevent_t *pevent; // 235
|
||||
// {
|
||||
// int i; // 240
|
||||
// IsSoundEvent(int eventNumber); // 248
|
||||
// }
|
||||
// }
|
||||
// }
|
||||
}
|
||||
|
||||
/* <15634> ../cstrike/dlls/animation.cpp:263 */
|
||||
void GetSequenceInfo(void *pmodel, entvars_t *pev, float *pflFrameRate, float *pflGroundSpeed)
|
||||
{
|
||||
studiohdr_t *pstudiohdr = (studiohdr_t *)pmodel;
|
||||
if (!pstudiohdr)
|
||||
return;
|
||||
|
||||
if (pev->sequence >= pstudiohdr->numseq)
|
||||
{
|
||||
*pflFrameRate = 0;
|
||||
*pflGroundSpeed = 0;
|
||||
return;
|
||||
}
|
||||
|
||||
mstudioseqdesc_t *pseqdesc = (mstudioseqdesc_t *)((byte *)pstudiohdr + pstudiohdr->seqindex) + (int)pev->sequence;
|
||||
if (pseqdesc->numframes <= 1)
|
||||
{
|
||||
*pflFrameRate = 256.0f;
|
||||
*pflGroundSpeed = 0.0f;
|
||||
return;
|
||||
}
|
||||
|
||||
*pflFrameRate = pseqdesc->fps * 256.0f / (pseqdesc->numframes - 1);
|
||||
*pflGroundSpeed = sqrt(pseqdesc->linearmovement[0] * pseqdesc->linearmovement[0] + pseqdesc->linearmovement[1] * pseqdesc->linearmovement[1] + pseqdesc->linearmovement[2] * pseqdesc->linearmovement[2]);
|
||||
*pflGroundSpeed = *pflGroundSpeed * pseqdesc->fps / (pseqdesc->numframes - 1);
|
||||
}
|
||||
|
||||
/* <156b3> ../cstrike/dlls/animation.cpp:297 */
|
||||
int GetSequenceFlags(void *pmodel, entvars_t *pev)
|
||||
{
|
||||
studiohdr_t *pstudiohdr = (studiohdr_t *)pmodel;
|
||||
if (!pstudiohdr || pev->sequence >= pstudiohdr->numseq)
|
||||
return 0;
|
||||
|
||||
mstudioseqdesc_t *pseqdesc = (mstudioseqdesc_t *)((byte *)pstudiohdr + pstudiohdr->seqindex) + (int)pev->sequence;
|
||||
return pseqdesc->flags;
|
||||
}
|
||||
|
||||
/* <15717> ../cstrike/dlls/animation.cpp:312 */
|
||||
NOBODY int GetAnimationEvent(void *pmodel, entvars_t *pev, MonsterEvent_t *pMonsterEvent, float flStart, float flEnd, int index)
|
||||
{
|
||||
// {
|
||||
// studiohdr_t *pstudiohdr; // 314
|
||||
// int events; // 320
|
||||
// mstudioseqdesc_t *pseqdesc; // 322
|
||||
// mstudioevent_t *pevent; // 323
|
||||
// }
|
||||
}
|
||||
|
||||
/* <157e1> ../cstrike/dlls/animation.cpp:359 */
|
||||
NOBODY float SetController(void *pmodel, entvars_t *pev, int iController, float flValue)
|
||||
{
|
||||
// {
|
||||
// studiohdr_t *pstudiohdr; // 361
|
||||
// mstudiobonecontroller_t *pbonecontroller; // 367
|
||||
// int i; // 370
|
||||
// int setting; // 404
|
||||
// }
|
||||
}
|
||||
|
||||
/* <15883> ../cstrike/dlls/animation.cpp:414 */
|
||||
NOBODY float SetBlending(void *pmodel, entvars_t *pev, int iBlender, float flValue)
|
||||
{
|
||||
// {
|
||||
// studiohdr_t *pstudiohdr; // 416
|
||||
// mstudioseqdesc_t *pseqdesc; // 422
|
||||
// int setting; // 445
|
||||
// }
|
||||
}
|
||||
|
||||
/* <15917> ../cstrike/dlls/animation.cpp:458 */
|
||||
NOBODY int FindTransition(void *pmodel, int iEndingAnim, int iGoalAnim, int *piDir)
|
||||
{
|
||||
// {
|
||||
// studiohdr_t *pstudiohdr; // 460
|
||||
// mstudioseqdesc_t *pseqdesc; // 466
|
||||
// int iEndNode; // 475
|
||||
// byte *pTransition; // 492
|
||||
// int iInternNode; // 494
|
||||
// int i; // 499
|
||||
// }
|
||||
}
|
||||
|
||||
/* <159d8> ../cstrike/dlls/animation.cpp:523 */
|
||||
NOBODY void SetBodygroup(void *pmodel, entvars_t *pev, int iGroup, int iValue)
|
||||
{
|
||||
// {
|
||||
// studiohdr_t *pstudiohdr; // 525
|
||||
// mstudiobodyparts_t *pbodypart; // 534
|
||||
// int iCurrent; // 539
|
||||
// }
|
||||
}
|
||||
|
||||
/* <15a6d> ../cstrike/dlls/animation.cpp:545 */
|
||||
NOBODY int GetBodygroup(void *pmodel, entvars_t *pev, int iGroup)
|
||||
{
|
||||
// {
|
||||
// studiohdr_t *pstudiohdr; // 547
|
||||
// mstudiobodyparts_t *pbodypart; // 556
|
||||
// int iCurrent; // 561
|
||||
// }
|
||||
}
|
||||
|
||||
/* <15aed> ../cstrike/dlls/animation.cpp:605 */
|
||||
NOBODY int Server_GetBlendingInterface(int version, sv_blending_interface_s **ppinterface, engine_studio_api_s *pstudio, float *rotationmatrix, float *bonetransform)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
/* <15ba5> ../cstrike/dlls/animation.cpp:630 */
|
||||
#ifdef REGAMEDLL_FIXES // SSE2 version
|
||||
void AngleQuaternion(vec_t *angles, vec_t *quaternion)
|
||||
{
|
||||
static const ALIGN16_BEG int ps_signmask[4] ALIGN16_END = { 0x80000000, 0, 0x80000000, 0 };
|
||||
|
||||
__m128 a = _mm_loadu_ps(angles);
|
||||
a = _mm_mul_ps(a, _mm_load_ps(_ps_0p5)); //a *= 0.5
|
||||
__m128 s, c;
|
||||
sincos_ps(a, &s, &c);
|
||||
|
||||
__m128 im1 = _mm_shuffle_ps(s, c, _MM_SHUFFLE(1, 0, 1, 0)); //im1 = {sin[0], sin[1], cos[0], cos[1] }
|
||||
__m128 im2 = _mm_shuffle_ps(c, s, _MM_SHUFFLE(2, 2, 2, 2)); //im2 = {cos[2], cos[2], sin[2], sin[2] }
|
||||
|
||||
__m128 part1 = _mm_mul_ps(
|
||||
_mm_shuffle_ps(im1, im1, _MM_SHUFFLE(1, 2, 2, 0)),
|
||||
_mm_shuffle_ps(im1, im1, _MM_SHUFFLE(0, 3, 1, 3))
|
||||
);
|
||||
part1 = _mm_mul_ps(part1, im2);
|
||||
|
||||
__m128 part2 = _mm_mul_ps(
|
||||
_mm_shuffle_ps(im1, im1, _MM_SHUFFLE(2, 1, 0, 2)),
|
||||
_mm_shuffle_ps(im1, im1, _MM_SHUFFLE(3, 0, 3, 1))
|
||||
);
|
||||
|
||||
part2 = _mm_mul_ps(part2, _mm_shuffle_ps(im2, im2, _MM_SHUFFLE(0, 0, 2, 2)));
|
||||
|
||||
__m128 signmask = _mm_load_ps((float*)ps_signmask);
|
||||
part2 = _mm_xor_ps(part2, signmask);
|
||||
|
||||
__m128 res = _mm_add_ps(part1, part2);
|
||||
_mm_storeu_ps(quaternion, res);
|
||||
}
|
||||
#else //REGAMEDLL_FIXES
|
||||
void AngleQuaternion(vec_t *angles, vec_t *quaternion)
|
||||
{
|
||||
long double sy; // st7@1
|
||||
long double cy; // st6@1
|
||||
double sp_; // qt1@1
|
||||
long double cp; // st4@1
|
||||
float sr; // ST08_4@1
|
||||
float cr; // ST04_4@1
|
||||
float ftmp0; // ST00_4@1
|
||||
float ftmp1; // [sp+10h] [bp+4h]@1
|
||||
float ftmp2; // [sp+10h] [bp+4h]@1
|
||||
|
||||
long double angle;
|
||||
|
||||
angle = angles[2] * 0.5;
|
||||
sy = sin(angle);
|
||||
cy = cos(angle);
|
||||
|
||||
angle = angles[1] * 0.5;
|
||||
sp_ = sin(angle);
|
||||
cp = cos(angle);
|
||||
|
||||
angle = angles[0] * 0.5;
|
||||
sr = sin(angle);
|
||||
cr = cos(angle);
|
||||
|
||||
ftmp0 = sr * cp;
|
||||
ftmp1 = cr * sp_;
|
||||
*quaternion = ftmp0 * cy - ftmp1 * sy;
|
||||
quaternion[1] = ftmp1 * cy + ftmp0 * sy;
|
||||
ftmp2 = cr * cp;
|
||||
quaternion[2] = ftmp2 * sy - sp_ * sr * cy;
|
||||
quaternion[3] = sp_ * sr * sy + ftmp2 * cy;
|
||||
}
|
||||
#endif //REGAMEDLL_FIXES
|
||||
|
||||
/* <15c4d> ../cstrike/dlls/animation.cpp:653 */
|
||||
NOBODY void QuaternionSlerp(vec_t *p, vec_t *q, float t, vec_t *qt)
|
||||
{
|
||||
// {
|
||||
// int i; // 655
|
||||
// float a; // 658
|
||||
// float b; // 659
|
||||
// }
|
||||
}
|
||||
|
||||
/* <15cd0> ../cstrike/dlls/animation.cpp:700 */
|
||||
NOBODY void QuaternionMatrix(vec_t *quaternion, float *matrix)
|
||||
{
|
||||
}
|
||||
|
||||
/* <15d12> ../cstrike/dlls/animation.cpp:715 */
|
||||
NOBODY mstudioanim_t *StudioGetAnim(model_t *m_pSubModel, mstudioseqdesc_t *pseqdesc)
|
||||
{
|
||||
// {
|
||||
// mstudioseqgroup_t *pseqgroup; // 717
|
||||
// cache_user_t *paSequences; // 718
|
||||
// }
|
||||
}
|
||||
|
||||
/* <15d90> ../cstrike/dlls/animation.cpp:749 */
|
||||
NOBODY mstudioanim_t *LookupAnimation(studiohdr_t *pstudiohdr, model_s *model, mstudioseqdesc_t *pseqdesc, int index)
|
||||
{
|
||||
// {
|
||||
// mstudioanim_t *panim; // 751
|
||||
// }
|
||||
}
|
||||
|
||||
/* <151a9> ../cstrike/dlls/animation.cpp:770 */
|
||||
NOBODY void StudioCalcBoneAdj(float dadt, float *adj, const byte *pcontroller1, const byte *pcontroller2, byte mouthopen)
|
||||
{
|
||||
// {
|
||||
// int i; // 772
|
||||
// int j; // 772
|
||||
// float value; // 773
|
||||
// mstudiobonecontroller_t *pbonecontroller; // 774
|
||||
// {
|
||||
// int a; // 788
|
||||
// int b; // 788
|
||||
// }
|
||||
// }
|
||||
}
|
||||
|
||||
/* <15ea6> ../cstrike/dlls/animation.cpp:828 */
|
||||
NOBODY void StudioCalcBoneQuaterion(int frame, float s, mstudiobone_t *pbone, mstudioanim_t *panim, float *adj, float *q)
|
||||
{
|
||||
// {
|
||||
// int j; // 830
|
||||
// int k; // 830
|
||||
// vec4_t q1; // 831
|
||||
// vec4_t q2; // 831
|
||||
// vec3_t angle1; // 832
|
||||
// vec3_t angle2; // 832
|
||||
// mstudioanimvalue_t *panimvalue; // 833
|
||||
// }
|
||||
}
|
||||
|
||||
/* <15f94> ../cstrike/dlls/animation.cpp:908 */
|
||||
NOBODY void StudioCalcBonePosition(int frame, float s, mstudiobone_t *pbone, mstudioanim_t *panim, float *adj, float *pos)
|
||||
{
|
||||
// {
|
||||
// int j; // 910
|
||||
// int k; // 910
|
||||
// mstudioanimvalue_t *panimvalue; // 911
|
||||
// }
|
||||
}
|
||||
|
||||
/* <1603c> ../cstrike/dlls/animation.cpp:970 */
|
||||
NOBODY void StudioSlerpBones(vec4_t *q1, vec3_t *pos1, vec4_t *q2, vec3_t *pos2, float s)
|
||||
{
|
||||
// {
|
||||
// int i; // 972
|
||||
// vec4_t q3; // 973
|
||||
// float s1; // 974
|
||||
// }
|
||||
}
|
||||
|
||||
/* <160de> ../cstrike/dlls/animation.cpp:994 */
|
||||
NOBODY void StudioCalcRotations(mstudiobone_t *pbones, int *chain, int chainlength, float *adj, float *pos, vec4_t *q, mstudioseqdesc_t *pseqdesc, mstudioanim_t *panim, float f, float s)
|
||||
{
|
||||
// {
|
||||
// int i; // 996
|
||||
// int j; // 996
|
||||
// }
|
||||
}
|
||||
|
||||
/* <161fd> ../cstrike/dlls/animation.cpp:1006 */
|
||||
NOBODY void ConcatTransforms(float *in1, float *in2, float *out)
|
||||
{
|
||||
}
|
||||
|
||||
/* <16247> ../cstrike/dlls/animation.cpp:1115 */
|
||||
NOBODY void SV_StudioSetupBones(model_s *pModel, float frame, int sequence, const vec_t *angles, const vec_t *origin, const byte *pcontroller, const byte *pblending, int iBone, const edict_t *pEdict)
|
||||
{
|
||||
// {
|
||||
// int i; // 1117
|
||||
// int j; // 1117
|
||||
// float f; // 1118
|
||||
// float subframe; // 1118
|
||||
// float adj; // 1119
|
||||
// mstudiobone_t *pbones; // 1120
|
||||
// mstudioseqdesc_t *pseqdesc; // 1121
|
||||
// mstudioanim_t *panim; // 1122
|
||||
// float pos; // 1124
|
||||
// float bonematrix; // 1125
|
||||
// float q; // 1126
|
||||
// float pos2; // 1127
|
||||
// float q2; // 1128
|
||||
// int chain; // 1130
|
||||
// int chainlength; // 1131
|
||||
// vec3_t temp_angles; // 1354
|
||||
// StudioCalcBoneAdj(float dadt,
|
||||
// float *adj,
|
||||
// const byte *pcontroller1,
|
||||
// const byte *pcontroller2,
|
||||
// byte mouthopen); // 1175
|
||||
// {
|
||||
// float b; // 1295
|
||||
// }
|
||||
// {
|
||||
// float pos3; // 1186
|
||||
// float q3; // 1187
|
||||
// float pos4; // 1188
|
||||
// float q4; // 1189
|
||||
// float s; // 1191
|
||||
// float t; // 1192
|
||||
// LookupAnimation(studiohdr_t *pstudiohdr,
|
||||
// model_s *model,
|
||||
// mstudioseqdesc_t *pseqdesc,
|
||||
// int index); // 1236
|
||||
// StudioCalcRotations(mstudiobone_t *pbones,
|
||||
// int *chain,
|
||||
// int chainlength,
|
||||
// float *adj,
|
||||
// float *pos,
|
||||
// vec4_t *q,
|
||||
// mstudioseqdesc_t *pseqdesc,
|
||||
// mstudioanim_t *panim,
|
||||
// float f,
|
||||
// float s); // 1237
|
||||
// LookupAnimation(studiohdr_t *pstudiohdr,
|
||||
// model_s *model,
|
||||
// mstudioseqdesc_t *pseqdesc,
|
||||
// int index); // 1238
|
||||
// StudioCalcRotations(mstudiobone_t *pbones,
|
||||
// int *chain,
|
||||
// int chainlength,
|
||||
// float *adj,
|
||||
// float *pos,
|
||||
// vec4_t *q,
|
||||
// mstudioseqdesc_t *pseqdesc,
|
||||
// mstudioanim_t *panim,
|
||||
// float f,
|
||||
// float s); // 1239
|
||||
// LookupAnimation(studiohdr_t *pstudiohdr,
|
||||
// model_s *model,
|
||||
// mstudioseqdesc_t *pseqdesc,
|
||||
// int index); // 1240
|
||||
// StudioCalcRotations(mstudiobone_t *pbones,
|
||||
// int *chain,
|
||||
// int chainlength,
|
||||
// float *adj,
|
||||
// float *pos,
|
||||
// vec4_t *q,
|
||||
// mstudioseqdesc_t *pseqdesc,
|
||||
// mstudioanim_t *panim,
|
||||
// float f,
|
||||
// float s); // 1241
|
||||
// LookupAnimation(studiohdr_t *pstudiohdr,
|
||||
// model_s *model,
|
||||
// mstudioseqdesc_t *pseqdesc,
|
||||
// int index); // 1242
|
||||
// StudioCalcRotations(mstudiobone_t *pbones,
|
||||
// int *chain,
|
||||
// int chainlength,
|
||||
// float *adj,
|
||||
// float *pos,
|
||||
// vec4_t *q,
|
||||
// mstudioseqdesc_t *pseqdesc,
|
||||
// mstudioanim_t *panim,
|
||||
// float f,
|
||||
// float s); // 1243
|
||||
// LookupAnimation(studiohdr_t *pstudiohdr,
|
||||
// model_s *model,
|
||||
// mstudioseqdesc_t *pseqdesc,
|
||||
// int index); // 1257
|
||||
// StudioCalcRotations(mstudiobone_t *pbones,
|
||||
// int *chain,
|
||||
// int chainlength,
|
||||
// float *adj,
|
||||
// float *pos,
|
||||
// vec4_t *q,
|
||||
// mstudioseqdesc_t *pseqdesc,
|
||||
// mstudioanim_t *panim,
|
||||
// float f,
|
||||
// float s); // 1258
|
||||
// LookupAnimation(studiohdr_t *pstudiohdr,
|
||||
// model_s *model,
|
||||
// mstudioseqdesc_t *pseqdesc,
|
||||
// int index); // 1259
|
||||
// StudioCalcRotations(mstudiobone_t *pbones,
|
||||
// int *chain,
|
||||
// int chainlength,
|
||||
// float *adj,
|
||||
// float *pos,
|
||||
// vec4_t *q,
|
||||
// mstudioseqdesc_t *pseqdesc,
|
||||
// mstudioanim_t *panim,
|
||||
// float f,
|
||||
// float s); // 1260
|
||||
// LookupAnimation(studiohdr_t *pstudiohdr,
|
||||
// model_s *model,
|
||||
// mstudioseqdesc_t *pseqdesc,
|
||||
// int index); // 1261
|
||||
// StudioCalcRotations(mstudiobone_t *pbones,
|
||||
// int *chain,
|
||||
// int chainlength,
|
||||
// float *adj,
|
||||
// float *pos,
|
||||
// vec4_t *q,
|
||||
// mstudioseqdesc_t *pseqdesc,
|
||||
// mstudioanim_t *panim,
|
||||
// float f,
|
||||
// float s); // 1262
|
||||
// LookupAnimation(studiohdr_t *pstudiohdr,
|
||||
// model_s *model,
|
||||
// mstudioseqdesc_t *pseqdesc,
|
||||
// int index); // 1263
|
||||
// StudioCalcRotations(mstudiobone_t *pbones,
|
||||
// int *chain,
|
||||
// int chainlength,
|
||||
// float *adj,
|
||||
// float *pos,
|
||||
// vec4_t *q,
|
||||
// mstudioseqdesc_t *pseqdesc,
|
||||
// mstudioanim_t *panim,
|
||||
// float f,
|
||||
// float s); // 1264
|
||||
// LookupAnimation(studiohdr_t *pstudiohdr,
|
||||
// model_s *model,
|
||||
// mstudioseqdesc_t *pseqdesc,
|
||||
// int index); // 1272
|
||||
// StudioCalcRotations(mstudiobone_t *pbones,
|
||||
// int *chain,
|
||||
// int chainlength,
|
||||
// float *adj,
|
||||
// float *pos,
|
||||
// vec4_t *q,
|
||||
// mstudioseqdesc_t *pseqdesc,
|
||||
// mstudioanim_t *panim,
|
||||
// float f,
|
||||
// float s); // 1273
|
||||
// LookupAnimation(studiohdr_t *pstudiohdr,
|
||||
// model_s *model,
|
||||
// mstudioseqdesc_t *pseqdesc,
|
||||
// int index); // 1274
|
||||
// StudioCalcRotations(mstudiobone_t *pbones,
|
||||
// int *chain,
|
||||
// int chainlength,
|
||||
// float *adj,
|
||||
// float *pos,
|
||||
// vec4_t *q,
|
||||
// mstudioseqdesc_t *pseqdesc,
|
||||
// mstudioanim_t *panim,
|
||||
// float f,
|
||||
// float s); // 1275
|
||||
// LookupAnimation(studiohdr_t *pstudiohdr,
|
||||
// model_s *model,
|
||||
// mstudioseqdesc_t *pseqdesc,
|
||||
// int index); // 1276
|
||||
// StudioCalcRotations(mstudiobone_t *pbones,
|
||||
// int *chain,
|
||||
// int chainlength,
|
||||
// float *adj,
|
||||
// float *pos,
|
||||
// vec4_t *q,
|
||||
// mstudioseqdesc_t *pseqdesc,
|
||||
// mstudioanim_t *panim,
|
||||
// float f,
|
||||
// float s); // 1277
|
||||
// LookupAnimation(studiohdr_t *pstudiohdr,
|
||||
// model_s *model,
|
||||
// mstudioseqdesc_t *pseqdesc,
|
||||
// int index); // 1278
|
||||
// StudioCalcRotations(mstudiobone_t *pbones,
|
||||
// int *chain,
|
||||
// int chainlength,
|
||||
// float *adj,
|
||||
// float *pos,
|
||||
// vec4_t *q,
|
||||
// mstudioseqdesc_t *pseqdesc,
|
||||
// mstudioanim_t *panim,
|
||||
// float f,
|
||||
// float s); // 1279
|
||||
// StudioCalcRotations(mstudiobone_t *pbones,
|
||||
// int *chain,
|
||||
// int chainlength,
|
||||
// float *adj,
|
||||
// float *pos,
|
||||
// vec4_t *q,
|
||||
// mstudioseqdesc_t *pseqdesc,
|
||||
// mstudioanim_t *panim,
|
||||
// float f,
|
||||
// float s); // 1222
|
||||
// LookupAnimation(studiohdr_t *pstudiohdr,
|
||||
// model_s *model,
|
||||
// mstudioseqdesc_t *pseqdesc,
|
||||
// int index); // 1223
|
||||
// StudioCalcRotations(mstudiobone_t *pbones,
|
||||
// int *chain,
|
||||
// int chainlength,
|
||||
// float *adj,
|
||||
// float *pos,
|
||||
// vec4_t *q,
|
||||
// mstudioseqdesc_t *pseqdesc,
|
||||
// mstudioanim_t *panim,
|
||||
// float f,
|
||||
// float s); // 1224
|
||||
// LookupAnimation(studiohdr_t *pstudiohdr,
|
||||
// model_s *model,
|
||||
// mstudioseqdesc_t *pseqdesc,
|
||||
// int index); // 1225
|
||||
// StudioCalcRotations(mstudiobone_t *pbones,
|
||||
// int *chain,
|
||||
// int chainlength,
|
||||
// float *adj,
|
||||
// float *pos,
|
||||
// vec4_t *q,
|
||||
// mstudioseqdesc_t *pseqdesc,
|
||||
// mstudioanim_t *panim,
|
||||
// float f,
|
||||
// float s); // 1226
|
||||
// LookupAnimation(studiohdr_t *pstudiohdr,
|
||||
// model_s *model,
|
||||
// mstudioseqdesc_t *pseqdesc,
|
||||
// int index); // 1227
|
||||
// StudioCalcRotations(mstudiobone_t *pbones,
|
||||
// int *chain,
|
||||
// int chainlength,
|
||||
// float *adj,
|
||||
// float *pos,
|
||||
// vec4_t *q,
|
||||
// mstudioseqdesc_t *pseqdesc,
|
||||
// mstudioanim_t *panim,
|
||||
// float f,
|
||||
// float s); // 1228
|
||||
// }
|
||||
// {
|
||||
// int copy; // 1323
|
||||
// int gaitsequence; // 1324
|
||||
// StudioCalcRotations(mstudiobone_t *pbones,
|
||||
// int *chain,
|
||||
// int chainlength,
|
||||
// float *adj,
|
||||
// float *pos,
|
||||
// vec4_t *q,
|
||||
// mstudioseqdesc_t *pseqdesc,
|
||||
// mstudioanim_t *panim,
|
||||
// float f,
|
||||
// float s); // 1333
|
||||
// }
|
||||
// }
|
||||
}
|
68
regamedll/dlls/animation.h
Normal file
68
regamedll/dlls/animation.h
Normal file
@ -0,0 +1,68 @@
|
||||
/*
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify it
|
||||
* under the terms of the GNU General Public License as published by the
|
||||
* Free Software Foundation; either version 2 of the License, or (at
|
||||
* your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful, but
|
||||
* WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software Foundation,
|
||||
* Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
*
|
||||
* In addition, as a special exception, the author gives permission to
|
||||
* link the code of this program with the Half-Life Game Engine ("HL
|
||||
* Engine") and Modified Game Libraries ("MODs") developed by Valve,
|
||||
* L.L.C ("Valve"). You must obey the GNU General Public License in all
|
||||
* respects for all of the code used other than the HL Engine and MODs
|
||||
* from Valve. If you modify this file, you may extend this exception
|
||||
* to your version of the file, but you are not obligated to do so. If
|
||||
* you do not wish to do so, delete this exception statement from your
|
||||
* version.
|
||||
*
|
||||
*/
|
||||
|
||||
#ifndef ANIMATION_H
|
||||
#define ANIMATION_H
|
||||
#ifdef _WIN32
|
||||
#pragma once
|
||||
#endif
|
||||
|
||||
#include "com_model.h"
|
||||
#include "studio.h"
|
||||
#include "r_studioint.h"
|
||||
|
||||
NOBODY int ExtractBbox(void *pmodel, int sequence, float *mins, float *maxs);
|
||||
int LookupActivity(void *pmodel, entvars_t *pev, int activity);
|
||||
NOBODY int LookupActivityHeaviest(void *pmodel, entvars_t *pev, int activity);
|
||||
NOBODY void GetEyePosition(void *pmodel, float *vecEyePosition);
|
||||
int LookupSequence(void *pmodel, const char *label);
|
||||
NOBODY int IsSoundEvent(int eventNumber);
|
||||
NOBODY void SequencePrecache(void *pmodel, const char *pSequenceName);
|
||||
void GetSequenceInfo(void *pmodel, entvars_t *pev, float *pflFrameRate, float *pflGroundSpeed);
|
||||
int GetSequenceFlags(void *pmodel, entvars_t *pev);
|
||||
NOBODY int GetAnimationEvent(void *pmodel, entvars_t *pev, MonsterEvent_t *pMonsterEvent, float flStart, float flEnd, int index);
|
||||
NOBODY float SetController(void *pmodel, entvars_t *pev, int iController, float flValue);
|
||||
NOBODY float SetBlending(void *pmodel, entvars_t *pev, int iBlender, float flValue);
|
||||
NOBODY int FindTransition(void *pmodel, int iEndingAnim, int iGoalAnim, int *piDir);
|
||||
NOBODY void SetBodygroup(void *pmodel, entvars_t *pev, int iGroup, int iValue);
|
||||
NOBODY int GetBodygroup(void *pmodel, entvars_t *pev, int iGroup);
|
||||
NOBODY int Server_GetBlendingInterface(int version, sv_blending_interface_s ** ppinterface, engine_studio_api_s *pstudio, float *rotationmatrix, float *bonetransform);
|
||||
void AngleQuaternion(vec_t *angles, vec_t *quaternion);
|
||||
NOBODY void QuaternionSlerp(vec_t *p, vec_t *q, float t, vec_t *qt);
|
||||
NOBODY void QuaternionMatrix(vec_t *quaternion, float *matrix);
|
||||
NOBODY mstudioanim_t *StudioGetAnim(model_t *m_pSubModel, mstudioseqdesc_t *pseqdesc);
|
||||
NOBODY mstudioanim_t *LookupAnimation(studiohdr_t *pstudiohdr, model_s *model, mstudioseqdesc_t *pseqdesc, int index);
|
||||
NOBODY void StudioCalcBoneAdj(float dadt, float *adj, const byte *pcontroller1, const byte *pcontroller2, byte mouthopen);
|
||||
NOBODY void StudioCalcBoneQuaterion(int frame, float s, mstudiobone_t *pbone, mstudioanim_t *panim, float *adj, float *q);
|
||||
NOBODY void StudioCalcBonePosition(int frame, float s, mstudiobone_t *pbone, mstudioanim_t *panim, float *adj, float *pos);
|
||||
NOBODY void StudioSlerpBones(vec4_t *q1, vec3_t *pos1, vec4_t *q2, vec3_t *pos2, float s);
|
||||
NOBODY void StudioCalcRotations(mstudiobone_t *pbones, int *chain, int chainlength, float *adj, float *pos, vec4_t *q, mstudioseqdesc_t *pseqdesc, mstudioanim_t *panim, float f, float s);
|
||||
NOBODY void ConcatTransforms(float *in1, float *in2, float *out);
|
||||
NOBODY void SV_StudioSetupBones(model_s *pModel, float frame, int sequence, const vec_t *angles, const vec_t *origin, const byte *pcontroller, const byte *pblending, int iBone, const edict_t *pEdict);
|
||||
|
||||
#endif // ANIMATION_H
|
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Reference in New Issue
Block a user