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Remove DelayedUse and gib on new round
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@ -704,6 +704,11 @@ void CHalfLifeMultiplay::__API_VHOOK(CleanUpMap)()
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// Old code only removed 4 kits and stopped.
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// Old code only removed 4 kits and stopped.
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UTIL_RemoveOther("item_thighpack");
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UTIL_RemoveOther("item_thighpack");
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#ifdef REGAMEDLL_FIXES
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UTIL_RemoveOther("gib");
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UTIL_RemoveOther("DelayedUse");
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#endif
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RemoveGuns();
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RemoveGuns();
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PLAYBACK_EVENT((FEV_GLOBAL | FEV_RELIABLE), 0, m_usResetDecals);
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PLAYBACK_EVENT((FEV_GLOBAL | FEV_RELIABLE), 0, m_usResetDecals);
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}
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}
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