mirror of
https://github.com/s1lentq/ReGameDLL_CS.git
synced 2024-12-26 22:55:41 +03:00
Fix dead players kick for idle (#389)
This commit is contained in:
parent
b669a3907a
commit
75bdc26df1
@ -4218,7 +4218,11 @@ void EXT_FUNC CBasePlayer::__API_HOOK(PreThink)()
|
||||
m_flVelocityModifier = 1;
|
||||
}
|
||||
|
||||
if (m_flIdleCheckTime <= (double)gpGlobals->time || m_flIdleCheckTime == 0.0f)
|
||||
if (
|
||||
#ifdef REGAMEDLL_FIXES
|
||||
IsAlive() &&
|
||||
#endif
|
||||
m_flIdleCheckTime <= (double)gpGlobals->time || m_flIdleCheckTime == 0.0f)
|
||||
{
|
||||
// check every 5 seconds
|
||||
m_flIdleCheckTime = gpGlobals->time + 5.0;
|
||||
|
Loading…
Reference in New Issue
Block a user