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Drop defuser on disconnect
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@ -3588,14 +3588,15 @@ void CHalfLifeMultiplay::ClientDisconnected(edict_t *pClient)
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{
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pPlayer->DropPlayerItem("weapon_c4");
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}
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#ifndef REGAMEDLL_FIXES
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// Why ? DropPlayerItem didn't handle item_thighpack
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if (pPlayer->m_bHasDefuser)
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{
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pPlayer->DropPlayerItem("item_thighpack");
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}
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#ifdef REGAMEDLL_FIXES
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SpawnDefuser(pPlayer->pev->origin, nullptr);
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#else
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pPlayer->DropPlayerItem("item_thighpack"); // DropPlayerItem didn't handle item_thighpack
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#endif
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}
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if (pPlayer->m_bIsVIP)
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{
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