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https://github.com/s1lentq/ReGameDLL_CS.git
synced 2025-01-13 23:28:04 +03:00
Fix the bots behavior when death bot_kill and mp_freeforall 1
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183a9f674c
commit
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@ -408,7 +408,6 @@ void CCSBotManager::__MAKE_VHOOK(ServerCommand)(const char *pcmd)
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continue;
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const char *name = STRING(pPlayer->pev->netname);
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if (FStrEq(name, ""))
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continue;
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@ -416,7 +415,11 @@ void CCSBotManager::__MAKE_VHOOK(ServerCommand)(const char *pcmd)
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{
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if (killThemAll || FStrEq(name, msg))
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{
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#ifdef REGAMEDLL_FIXES
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ClientKill(pPlayer->edict());
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#else
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pPlayer->TakeDamage(pPlayer->pev, pPlayer->pev, 9999.9f, DMG_CRUSH);
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#endif
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}
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}
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}
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@ -1973,7 +1973,8 @@ bool BuyGunAmmo(CBasePlayer *player, CBasePlayerItem *weapon, bool bBlinkMoney)
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return false;
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WeaponInfoStruct *info = GetWeaponInfo(weapon->m_iId);
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if (info == nullptr) {
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if (!info)
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{
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ALERT(at_console, "Tried to buy ammo for an unrecognized gun\n");
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return false;
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}
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@ -3569,7 +3569,7 @@ void CHalfLifeMultiplay::__API_VHOOK(PlayerKilled)(CBasePlayer *pVictim, entvars
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{
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// if a player dies in a deathmatch game and the killer is a client, award the killer some points
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CBasePlayer *killer = GetClassPtr<CCSPlayer>((CBasePlayer *)pKiller);
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bool killedByFFA = CSGameRules()->IsFreeForAll();
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bool killedByFFA = IsFreeForAll();
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if (killer->m_iTeam == pVictim->m_iTeam && !killedByFFA)
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{
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@ -1106,7 +1106,6 @@ BOOL CBasePlayer::__API_VHOOK(TakeDamage)(entvars_t *pevInflictor, entvars_t *pe
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continue;
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bool killedByHumanPlayer = (!pPlayer->IsBot() && pPlayer->pev == pevAttacker && pPlayer->m_iTeam != m_iTeam);
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if (killedByHumanPlayer)
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{
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if (TheCareerTasks != NULL)
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@ -2080,7 +2079,7 @@ void CBasePlayer::__API_VHOOK(Killed)(entvars_t *pevAttacker, int iGib)
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}
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}
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if (m_pTank != NULL)
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if (m_pTank)
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{
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m_pTank->Use(this, this, USE_OFF, 0);
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m_pTank = NULL;
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