comeback item_security, item_suit for custom mods/maps

This commit is contained in:
s1lent 2018-05-22 16:44:53 +07:00
parent 0022272244
commit 8c2dd77220
No known key found for this signature in database
GPG Key ID: 0FE401DC73916B5C
2 changed files with 0 additions and 13 deletions

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@ -42,8 +42,6 @@ ItemInfo itemInfo[] = {
DEFINE_ITEMINFO(ITEM_BATTERY, "item_battery"), DEFINE_ITEMINFO(ITEM_BATTERY, "item_battery"),
}; };
// NOTE: useless thing
#ifndef REGAMEDLL_FIXES
LINK_ENTITY_TO_CLASS(world_items, CWorldItem, CCSWorldItem) LINK_ENTITY_TO_CLASS(world_items, CWorldItem, CCSWorldItem)
void CWorldItem::KeyValue(KeyValueData *pkvd) void CWorldItem::KeyValue(KeyValueData *pkvd)
@ -90,7 +88,6 @@ void CWorldItem::Spawn()
REMOVE_ENTITY(edict()); REMOVE_ENTITY(edict());
} }
#endif
void CItem::Spawn() void CItem::Spawn()
{ {
@ -165,8 +162,6 @@ void CItem::Materialize()
SetTouch(&CItem::ItemTouch); SetTouch(&CItem::ItemTouch);
} }
// NOTE: useless thing
#ifndef REGAMEDLL_FIXES
void CItemSuit::Spawn() void CItemSuit::Spawn()
{ {
Precache(); Precache();
@ -194,7 +189,6 @@ BOOL CItemSuit::MyTouch(CBasePlayer *pPlayer)
} }
LINK_ENTITY_TO_CLASS(item_suit, CItemSuit, CCSItemSuit) LINK_ENTITY_TO_CLASS(item_suit, CItemSuit, CCSItemSuit)
#endif
void CItemBattery::Spawn() void CItemBattery::Spawn()
{ {
@ -285,8 +279,6 @@ BOOL CItemAntidote::MyTouch(CBasePlayer *pPlayer)
LINK_ENTITY_TO_CLASS(item_antidote, CItemAntidote, CCSItemAntidote) LINK_ENTITY_TO_CLASS(item_antidote, CItemAntidote, CCSItemAntidote)
// NOTE: useless thing
#ifndef REGAMEDLL_FIXES
void CItemSecurity::Spawn() void CItemSecurity::Spawn()
{ {
Precache(); Precache();
@ -306,7 +298,6 @@ BOOL CItemSecurity::MyTouch(CBasePlayer *pPlayer)
} }
LINK_ENTITY_TO_CLASS(item_security, CItemSecurity, CCSItemSecurity) LINK_ENTITY_TO_CLASS(item_security, CItemSecurity, CCSItemSecurity)
#endif
void CItemLongJump::Spawn() void CItemLongJump::Spawn()
{ {

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@ -270,14 +270,10 @@ void WeaponsPrecache()
// custom items... // custom items...
// common world objects // common world objects
#ifndef REGAMEDLL_FIXES
UTIL_PrecacheOther("item_suit"); UTIL_PrecacheOther("item_suit");
#endif
UTIL_PrecacheOther("item_battery"); UTIL_PrecacheOther("item_battery");
UTIL_PrecacheOther("item_antidote"); UTIL_PrecacheOther("item_antidote");
#ifndef REGAMEDLL_FIXES
UTIL_PrecacheOther("item_security"); UTIL_PrecacheOther("item_security");
#endif
UTIL_PrecacheOther("item_longjump"); UTIL_PrecacheOther("item_longjump");
UTIL_PrecacheOther("item_kevlar"); UTIL_PrecacheOther("item_kevlar");
UTIL_PrecacheOther("item_assaultsuit"); UTIL_PrecacheOther("item_assaultsuit");