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Increase NEXT_DEFUSE_TIME. ()

This commit is contained in:
In-line 2017-11-11 16:03:50 +04:00 committed by Dmitry Novikov
parent 7184f4ce39
commit 8c9ee510bb

@ -938,7 +938,7 @@ CGrenade *CGrenade::ShootTimed(entvars_t *pevOwner, Vector vecStart, Vector vecV
} }
#ifdef REGAMEDLL_FIXES #ifdef REGAMEDLL_FIXES
constexpr float NEXT_DEFUSE_TIME = 0.033f; constexpr float NEXT_DEFUSE_TIME = 0.25f;
#else #else
constexpr float NEXT_DEFUSE_TIME = 0.5f; constexpr float NEXT_DEFUSE_TIME = 0.5f;
#endif #endif