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https://github.com/s1lentq/ReGameDLL_CS.git
synced 2024-12-26 22:55:41 +03:00
Bot vision update.
* Bots can't see invisible enemies * Bots ignore enemies with flag FL_NOTARGET
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@ -249,6 +249,11 @@ bool CCSBot::IsVisible(const Vector *pos, bool testFOV) const
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// Check parts in order of importance. Return the first part seen in "visParts" if it is non-NULL.
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bool CCSBot::IsVisible(CBasePlayer *pPlayer, bool testFOV, unsigned char *visParts) const
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{
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#ifdef REGAMEDLL_ADD // REGAMEDLL_FIXES ?
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if ((pPlayer->pev->flags & FL_NOTARGET) || (pPlayer->pev->effects & EF_NODRAW))
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return false;
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#endif
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Vector spot = pPlayer->pev->origin;
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unsigned char testVisParts = NONE;
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@ -714,6 +719,10 @@ CBasePlayer *CCSBot::FindMostDangerousThreat()
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if (!pPlayer->IsAlive())
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continue;
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#ifdef REGAMEDLL_ADD // REGAMEDLL_FIXES ?
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if ((pPlayer->pev->flags & FL_NOTARGET) || (pPlayer->pev->effects & EF_NODRAW))
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continue;
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#endif
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// is it an enemy?
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if (BotRelationship(pPlayer) == BOT_TEAMMATE)
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{
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