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CHalfLifeMultiplay::SwapAllPlayers: Ignore HLTV
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@ -1502,6 +1502,12 @@ void CHalfLifeMultiplay::SwapAllPlayers()
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if (pEntity->IsDormant())
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continue;
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#ifdef REGAMEDLL_FIXES
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// ignore HLTV
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if (pEntity->IsProxy())
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continue;
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#endif
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CBasePlayer *pPlayer = GetClassPtr<CCSPlayer>((CBasePlayer *)pEntity->pev);
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pPlayer->SwitchTeam();
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}
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