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Fix dead defuser progress bar issues (#188)
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@ -1361,6 +1361,10 @@ void CGrenade::C4Think()
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m_bStartDefuse = false;
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m_pBombDefuser = nullptr;
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#ifdef REGAMEDLL_FIXES
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pPlayer->SetProgressBarTime(0);
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#endif
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// tell the bots someone has aborted defusing
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if (TheBots)
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{
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