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PM_CategorizePosition: Do not stick to the ground of an OBSERVER or NOCLIP mode
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@ -1436,6 +1436,13 @@ void PM_CategorizePosition()
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// water on each call, and the converse case will correct itself if called twice.
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PM_CheckWater();
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// Do not stick to the ground of an OBSERVER or NOCLIP mode
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if (pmove->movetype == MOVETYPE_NOCLIP || pmove->movetype == MOVETYPE_NONE)
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{
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pmove->onground = -1;
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return;
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}
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point[0] = pmove->origin[0];
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point[1] = pmove->origin[1];
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point[2] = pmove->origin[2] - 2;
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@ -3275,7 +3282,7 @@ void EXT_FUNC __API_HOOK(PM_Move)(struct playermove_s *ppmove, int server)
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DbgAssert(pm_shared_initialized);
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pmove = ppmove;
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#ifdef REGAMEDLL_API
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pmoveplayer = UTIL_PlayerByIndex(pmove->player_index + 1)->CSPlayer();
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#endif
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