mirror of
https://github.com/s1lentq/ReGameDLL_CS.git
synced 2024-12-29 08:05:46 +03:00
adjustment physics of amoury_entity (#51)
This commit is contained in:
parent
07e861eb30
commit
c3e632eacc
@ -288,7 +288,7 @@ void printEntities()
|
|||||||
NOINLINE edict_t *EXT_FUNC CREATE_NAMED_ENTITY(string_t iClass)
|
NOINLINE edict_t *EXT_FUNC CREATE_NAMED_ENTITY(string_t iClass)
|
||||||
{
|
{
|
||||||
edict_t *named = g_engfuncs.pfnCreateNamedEntity(iClass);
|
edict_t *named = g_engfuncs.pfnCreateNamedEntity(iClass);
|
||||||
if (named != NULL)
|
if (named)
|
||||||
{
|
{
|
||||||
AddEntityHashValue(&named->v, STRING(iClass), CLASSNAME);
|
AddEntityHashValue(&named->v, STRING(iClass), CLASSNAME);
|
||||||
}
|
}
|
||||||
@ -715,7 +715,7 @@ void EXT_FUNC DispatchObjectCollsionBox(edict_t *pent)
|
|||||||
{
|
{
|
||||||
CBaseEntity *pEntity = (CBaseEntity *)GET_PRIVATE(pent);
|
CBaseEntity *pEntity = (CBaseEntity *)GET_PRIVATE(pent);
|
||||||
|
|
||||||
if (pEntity != NULL)
|
if (pEntity)
|
||||||
{
|
{
|
||||||
pEntity->SetObjectCollisionBox();
|
pEntity->SetObjectCollisionBox();
|
||||||
}
|
}
|
||||||
@ -918,7 +918,7 @@ int CBaseEntity::__MAKE_VHOOK(Restore)(CRestore &restore)
|
|||||||
// Initialize absmin & absmax to the appropriate box
|
// Initialize absmin & absmax to the appropriate box
|
||||||
void SetObjectCollisionBox(entvars_t *pev)
|
void SetObjectCollisionBox(entvars_t *pev)
|
||||||
{
|
{
|
||||||
if ((pev->solid == SOLID_BSP) && (pev->angles.x || pev->angles.y || pev->angles.z))
|
if (pev->solid == SOLID_BSP && (pev->angles.x || pev->angles.y || pev->angles.z))
|
||||||
{
|
{
|
||||||
// expand for rotation
|
// expand for rotation
|
||||||
float_precision max, v;
|
float_precision max, v;
|
||||||
|
@ -3169,7 +3169,7 @@ void CHalfLifeMultiplay::__MAKE_VHOOK(InitHUD)(CBasePlayer *pl)
|
|||||||
// FIXME: Probably don't need to cast this just to read m_iDeaths
|
// FIXME: Probably don't need to cast this just to read m_iDeaths
|
||||||
CBasePlayer *plr = UTIL_PlayerByIndex(i);
|
CBasePlayer *plr = UTIL_PlayerByIndex(i);
|
||||||
|
|
||||||
if (plr != NULL)
|
if (plr)
|
||||||
{
|
{
|
||||||
MESSAGE_BEGIN(MSG_ONE, gmsgScoreInfo, NULL, pl->edict());
|
MESSAGE_BEGIN(MSG_ONE, gmsgScoreInfo, NULL, pl->edict());
|
||||||
WRITE_BYTE(i); // client number
|
WRITE_BYTE(i); // client number
|
||||||
@ -3211,7 +3211,7 @@ void CHalfLifeMultiplay::__MAKE_VHOOK(InitHUD)(CBasePlayer *pl)
|
|||||||
{
|
{
|
||||||
CBasePlayer *plr = UTIL_PlayerByIndex(i);
|
CBasePlayer *plr = UTIL_PlayerByIndex(i);
|
||||||
|
|
||||||
if (plr != NULL)
|
if (plr)
|
||||||
{
|
{
|
||||||
MESSAGE_BEGIN(MSG_ONE, gmsgTeamInfo, NULL, pl->edict());
|
MESSAGE_BEGIN(MSG_ONE, gmsgTeamInfo, NULL, pl->edict());
|
||||||
WRITE_BYTE(plr->entindex());
|
WRITE_BYTE(plr->entindex());
|
||||||
@ -3242,7 +3242,7 @@ void CHalfLifeMultiplay::__MAKE_VHOOK(InitHUD)(CBasePlayer *pl)
|
|||||||
{
|
{
|
||||||
CBaseEntity *pWeaponC4 = UTIL_FindEntityByClassname(NULL, "weapon_c4");
|
CBaseEntity *pWeaponC4 = UTIL_FindEntityByClassname(NULL, "weapon_c4");
|
||||||
|
|
||||||
if (pWeaponC4 != NULL)
|
if (pWeaponC4)
|
||||||
{
|
{
|
||||||
MESSAGE_BEGIN(MSG_ONE, gmsgBombDrop, NULL, pl->edict());
|
MESSAGE_BEGIN(MSG_ONE, gmsgBombDrop, NULL, pl->edict());
|
||||||
WRITE_COORD(pWeaponC4->pev->origin.x);
|
WRITE_COORD(pWeaponC4->pev->origin.x);
|
||||||
@ -3256,11 +3256,11 @@ void CHalfLifeMultiplay::__MAKE_VHOOK(InitHUD)(CBasePlayer *pl)
|
|||||||
|
|
||||||
void CHalfLifeMultiplay::__MAKE_VHOOK(ClientDisconnected)(edict_t *pClient)
|
void CHalfLifeMultiplay::__MAKE_VHOOK(ClientDisconnected)(edict_t *pClient)
|
||||||
{
|
{
|
||||||
if (pClient != NULL)
|
if (pClient)
|
||||||
{
|
{
|
||||||
CBasePlayer *pPlayer = static_cast<CBasePlayer *>(CBaseEntity::Instance(pClient));
|
CBasePlayer *pPlayer = static_cast<CBasePlayer *>(CBaseEntity::Instance(pClient));
|
||||||
|
|
||||||
if (pPlayer != NULL)
|
if (pPlayer)
|
||||||
{
|
{
|
||||||
pPlayer->has_disconnected = true;
|
pPlayer->has_disconnected = true;
|
||||||
pPlayer->pev->deadflag = DEAD_DEAD;
|
pPlayer->pev->deadflag = DEAD_DEAD;
|
||||||
@ -3319,7 +3319,7 @@ void CHalfLifeMultiplay::__MAKE_VHOOK(ClientDisconnected)(edict_t *pClient)
|
|||||||
// destroy all of the players weapons and items
|
// destroy all of the players weapons and items
|
||||||
pPlayer->RemoveAllItems(TRUE);
|
pPlayer->RemoveAllItems(TRUE);
|
||||||
|
|
||||||
if (pPlayer->m_pObserver != NULL)
|
if (pPlayer->m_pObserver)
|
||||||
{
|
{
|
||||||
pPlayer->m_pObserver->SUB_Remove();
|
pPlayer->m_pObserver->SUB_Remove();
|
||||||
}
|
}
|
||||||
|
@ -1418,6 +1418,7 @@ void CBasePlayerAmmo::__MAKE_VHOOK(Spawn)()
|
|||||||
{
|
{
|
||||||
pev->movetype = MOVETYPE_TOSS;
|
pev->movetype = MOVETYPE_TOSS;
|
||||||
pev->solid = SOLID_TRIGGER;
|
pev->solid = SOLID_TRIGGER;
|
||||||
|
|
||||||
UTIL_SetSize(pev, Vector(-16, -16, 0), Vector(16, 16, 16));
|
UTIL_SetSize(pev, Vector(-16, -16, 0), Vector(16, 16, 16));
|
||||||
UTIL_SetOrigin(pev, pev->origin);
|
UTIL_SetOrigin(pev, pev->origin);
|
||||||
|
|
||||||
@ -2107,6 +2108,12 @@ char *armouryItemModels[] = {
|
|||||||
void CArmoury::__MAKE_VHOOK(Spawn)()
|
void CArmoury::__MAKE_VHOOK(Spawn)()
|
||||||
{
|
{
|
||||||
Precache();
|
Precache();
|
||||||
|
|
||||||
|
#ifdef REGAMEDLL_FIXES
|
||||||
|
// do it earlier than set UTIL_SetSize to avoid resetting mins/maxs.
|
||||||
|
SET_MODEL(ENT(pev), armouryItemModels[m_iItem]);
|
||||||
|
#endif
|
||||||
|
|
||||||
pev->movetype = MOVETYPE_TOSS;
|
pev->movetype = MOVETYPE_TOSS;
|
||||||
pev->solid = SOLID_TRIGGER;
|
pev->solid = SOLID_TRIGGER;
|
||||||
|
|
||||||
@ -2114,13 +2121,21 @@ void CArmoury::__MAKE_VHOOK(Spawn)()
|
|||||||
UTIL_SetOrigin(pev, pev->origin);
|
UTIL_SetOrigin(pev, pev->origin);
|
||||||
|
|
||||||
SetTouch(&CArmoury::ArmouryTouch);
|
SetTouch(&CArmoury::ArmouryTouch);
|
||||||
|
|
||||||
|
#ifndef REGAMEDLL_FIXES
|
||||||
SET_MODEL(ENT(pev), armouryItemModels[m_iItem]);
|
SET_MODEL(ENT(pev), armouryItemModels[m_iItem]);
|
||||||
|
#endif
|
||||||
|
|
||||||
if (m_iCount <= 0)
|
if (m_iCount <= 0)
|
||||||
{
|
{
|
||||||
m_iCount = 1;
|
m_iCount = 1;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
#ifdef REGAMEDLL_ADD
|
||||||
|
// Cache the placed origin of source point
|
||||||
|
pev->oldorigin = pev->origin;
|
||||||
|
#endif
|
||||||
|
|
||||||
m_bAlreadyCounted = false;
|
m_bAlreadyCounted = false;
|
||||||
m_iInitialCount = m_iCount;
|
m_iInitialCount = m_iCount;
|
||||||
}
|
}
|
||||||
@ -2186,6 +2201,14 @@ void CArmoury::__MAKE_VHOOK(Restart)()
|
|||||||
if (m_iCount < 1)
|
if (m_iCount < 1)
|
||||||
m_iCount = 1;
|
m_iCount = 1;
|
||||||
|
|
||||||
|
#ifdef REGAMEDLL_ADD
|
||||||
|
// Restored origin from the cache
|
||||||
|
UTIL_SetSize(pev, Vector(-16, -16, 0), Vector(16, 16, 16));
|
||||||
|
UTIL_SetOrigin(pev, pev->oldorigin);
|
||||||
|
|
||||||
|
DROP_TO_FLOOR(edict());
|
||||||
|
#endif
|
||||||
|
|
||||||
Draw();
|
Draw();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
Loading…
Reference in New Issue
Block a user